Originally posted by Lobotomist
Originally posted by Sovren1
Having what I called earlier a "crutch" in the system is imo an unneeded mechanic. While it may support some sort of imaginary idea of fair play, it's just another limit to what we can do as players.
You see this is exactly what I am talking about. Good number of people see this gameplay valid one.
But not all of them.
Actually lets take example of ultimate pvp-skill game : Counter-Strike. It has the bunnyhopping tactic , which could be and is very powerful in right hands. Developers of CS never saw this as a a wierd tactic so they left it alone.
But than you have a game like Battlefield , where not only you can not run(sprint) and shoot ,or jump and shoot - but it also eats your stamina , as well making your aim go bonkers.
Is this a crutch over CS players ? I dont think so. I think it is more realistic.
Does it limit the gameplay over CS ? No , it opens diferent gameplay.
I still think, and this discussion only proves it , AOC will be bunnyhopping, lolcoptering heaven.
Maybe it will not be the ultimate pvp strategy , but it will be present , and annoying as ever
Ya...I agree. Regardless of how or what people say the system will be like to try and defend itself from it, it will be there. Personally it only makes those who come up against these type of tactics better. You adapt and overcome any tactic thrown at you or you don't win.
But to your comment about Battlefield and CS, um...bunnyhopping is still seen in Battlefield. Players make up rules to try and stop it but if it's a ranked server, you can't really make rules that change game play or how one plays. If it's in the game, it's allowed.
Not sure what you meant by quoting that line though. The "crutch" being an auto-face type thing is what i was speaking of. Hope you were too. I don't like it, but it works for some games.