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All Posts by Raistlin25 - 10 found

5/11/08 8:34 PM
Viewed 792, Replies 13

To above poster: Heaven and Hell, from my understanding are just different aspects of skills you could learn. There isn't an actual "Heaven" and "Hell" faction battle - just different string of quests depending on your faction.

For example. A "Heaven" Elf Priest's resurrection skill has twice the range while a "Hell" Elf Priest's resurrection have only half the cast time.

Source: http://bbs.world2.com.cn/viewthread.php?tid=1052505&extra=page%3D2%26amp%3Bfilter%3Ddigest

The GVG in Perfect World is surprisingly complex - however, it is really reserved for the "end-game" guilds because of the numerous benefits that comes with it.

It's not bad - just the current MY version is 2342343243242 patches behind. They need to add in marriage and the homesteading aspect - because hoohoo....wait until you guys see those.

3/25/08 6:08 PM
Viewed 1092, Replies 10

I think I've posted a while back, but mm. It all depending on mode of play, I suppose.

 

2/01/08 6:10 PM
Viewed 1024, Replies 12

Though you could have been a bit more oblique, that's exactly the same opinion I would present myself.

1/31/08 11:04 PM
Viewed 1024, Replies 12

Friend, you spelt "phenomenal" wrong. :D

1/22/08 11:34 PM
Viewed 5142, Replies 75

Originally posted by Arcken
Originally posted by Raistlin25

 

Originally posted by bobfish
Originally posted by Raistlin25

Family is still valued, Bobfish, but it is disappearing. If I can blame you "Imperalist Capitalist Pigs" or whatever new label they came up with (it was Dog of Imperialism when I left China,) it's the utter devastation and corruption of the Chinese youth.


This is a shame in my opinion, it's one of the few developed countries I've been to that has proper values and manners. I am though getting old myself and I guess these values will be lost in all countries eventually.


Aye. It is indeed a shame. Though i wouldn't say China is yet developed. The gap between poor and rich is so significant that there needs to have great change before it can be solved.

 

I've read some conflicting opinions over it in this thread, and I really did enjoy the debate - intensity is always good.

Here's a question to toss out at y'all though: Nowadays, we go OMFGHAXX!! at any attempt to regulate the internet. But if you think about it, shouldn't there be ...rules? I mean, I see a fine balance between Warden and Spyware, but shouldn't there be regulations for the player's own protection?

The gap between the poor and the rich? Thats not just China my friend, thats a situation we have here in the US as well.


Aye, friend. That is a problem in the US, though not readily observant. In China...it is easily found.

 

1/22/08 6:07 PM
Viewed 5142, Replies 75

Originally posted by cobbsie

 

Originally posted by Raistlin25

Sharing a bit of information, since I am Chinese myself. I'm currently in the U.S.

The government have already tried to regulate the MMO industry. This may be a bit hard for others to grasp, but China is trying to maintain its old ideals towards ..everything, but especially education.

MMORPG is one of the most ...shall we say distracting? things in regards to education. The Chinese government have already placed in a system known as "Fang Chen Mi," or literally "Anti-addiction." but it doesn't quite work well.

How the system works is that it requires the players to register using a Chinese Social Security ID, and it limits the numbers of hours a non-mature (person under 18) they can spend per day. On the game I played for a while, Demi-Gods and Semi Devils (Based on a Kungfu novel by Louis Cha), a minor is limited to 3 hours per day before EXP is cut in half, up to a maximum of five hours, which then you would be prevented from logging in altogether.

However, the system isn't working. Social Security Generators, in addition to the reluctance of companys to adhere to this standard makes this policy extremely difficult to enforce. Thus, the recent cracking-down to me seems to be more like a last resort than anything.

A point of interest: most of the newer MMORPGs made in China are item mall based, while the older ones with larger followings are based on monthly subscriptions. You can see why some of the companies are so against governmental regulations. 

In my hometown of Harbin, when I visited a few years ago, the owner of a NetCafe sold "Adult IDs" to students who wished to beat the system. =\

Corruption? I think so too. But more importantly, you have to look at where Chinese society is going. Gone were the days of confucian ideals and the stereotyped Asian. The majority now follows "Xiang Qian Kan," or literally "Look forward." This is a pun on "Look to the money."

Family is still valued, Bobfish, but it is disappearing. If I can blame you "Imperalist Capitalist Pigs" or whatever new label they came up with (it was Dog of Imperialism when I left China,) it's the utter devastation and corruption of the Chinese youth.

OH MY GOD. THEY ARE ACTUALLY THINKING FOR THEMSELVES FOR ONCE. THAT IS BAD!!

(Sarcasm should also be dripping off your screen at the moment.)

No, but going back to my point. I think the liberalization of China causes disappearances of traditional values. When I went back to my hometown and visited my old elementary school, every single child there told me they wanted to make money. Every. Single. One.

China, in my humble opinion has ceased to be a "communist" society. Its market mechanism lacks monitoring as China gets cheated out of taxes (if you look at Chinese News, you'll see a ton of stuff like this), its society leans towards a one-party dictatorship with succession among party lines, and civil rights is really nonexistant. 

I should know. I know people who got banned from MMOs because they were discussing politics. Isn't it nice how if we were in China right now the JFJ would be at your doors with a warrant of arrest now?

I read the article with mixed feelings. I am Chinese by ethnicity. I identify myself as American. I....

Aw, hell. Well. It's about damn time they did SOMETHING about it. My cousin's addicted to one of those himself.

 

thnx for that breath of reality there

:)

You're more than welcome. I hope I can help clarify some of the misconceptions regarding Chinese MMORPGs. XD

1/22/08 6:05 PM
Viewed 5142, Replies 75

Originally posted by bobfish
Originally posted by Raistlin25

Family is still valued, Bobfish, but it is disappearing. If I can blame you "Imperalist Capitalist Pigs" or whatever new label they came up with (it was Dog of Imperialism when I left China,) it's the utter devastation and corruption of the Chinese youth.


This is a shame in my opinion, it's one of the few developed countries I've been to that has proper values and manners. I am though getting old myself and I guess these values will be lost in all countries eventually.


Aye. It is indeed a shame. Though i wouldn't say China is yet developed. The gap between poor and rich is so significant that there needs to have great change before it can be solved.

I've read some conflicting opinions over it in this thread, and I really did enjoy the debate - intensity is always good.

Here's a question to toss out at y'all though: Nowadays, we go OMFGHAXX!! at any attempt to regulate the internet. But if you think about it, shouldn't there be ...rules? I mean, I see a fine balance between Warden and Spyware, but shouldn't there be regulations for the player's own protection?

1/21/08 10:11 PM
Viewed 5142, Replies 75

Sharing a bit of information, since I am Chinese myself. I'm currently in the U.S.

The government have already tried to regulate the MMO industry. This may be a bit hard for others to grasp, but China is trying to maintain its old ideals towards ..everything, but especially education.

MMORPG is one of the most ...shall we say distracting? things in regards to education. The Chinese government have already placed in a system known as "Fang Chen Mi," or literally "Anti-addiction." but it doesn't quite work well.

How the system works is that it requires the players to register using a Chinese Social Security ID, and it limits the numbers of hours a non-mature (person under 18) they can spend per day. On the game I played for a while, Demi-Gods and Semi Devils (Based on a Kungfu novel by Louis Cha), a minor is limited to 3 hours per day before EXP is cut in half, up to a maximum of five hours, which then you would be prevented from logging in altogether.

However, the system isn't working. Social Security Generators, in addition to the reluctance of companys to adhere to this standard makes this policy extremely difficult to enforce. Thus, the recent cracking-down to me seems to be more like a last resort than anything.

A point of interest: most of the newer MMORPGs made in China are item mall based, while the older ones with larger followings are based on monthly subscriptions. You can see why some of the companies are so against governmental regulations. 

In my hometown of Harbin, when I visited a few years ago, the owner of a NetCafe sold "Adult IDs" to students who wished to beat the system. =\

Corruption? I think so too. But more importantly, you have to look at where Chinese society is going. Gone were the days of confucian ideals and the stereotyped Asian. The majority now follows "Xiang Qian Kan," or literally "Look forward." This is a pun on "Look to the money."

Family is still valued, Bobfish, but it is disappearing. If I can blame you "Imperalist Capitalist Pigs" or whatever new label they came up with (it was Dog of Imperialism when I left China,) it's the utter devastation and corruption of the Chinese youth.

OH MY GOD. THEY ARE ACTUALLY THINKING FOR THEMSELVES FOR ONCE. THAT IS BAD!!

(Sarcasm should also be dripping off your screen at the moment.)

No, but going back to my point. I think the liberalization of China causes disappearances of traditional values. When I went back to my hometown and visited my old elementary school, every single child there told me they wanted to make money. Every. Single. One.

China, in my humble opinion has ceased to be a "communist" society. Its market mechanism lacks monitoring as China gets cheated out of taxes (if you look at Chinese News, you'll see a ton of stuff like this), its society leans towards a one-party dictatorship with succession among party lines, and civil rights is really nonexistant. 

I should know. I know people who got banned from MMOs because they were discussing politics. Isn't it nice how if we were in China right now the JFJ would be at your doors with a warrant of arrest now?

I read the article with mixed feelings. I am Chinese by ethnicity. I identify myself as American. I....

Aw, hell. Well. It's about damn time they did SOMETHING about it. My cousin's addicted to one of those himself.

1/14/08 10:09 PM
Viewed 1092, Replies 10

Ah, well. There is greater numbers of Soloers these days. I find it ironic that the battlecry of the Sunspears is "You never fight alone," and yet players try to avoid parties to actually do the missions.

At least guilds are friendly. :D

1/14/08 10:06 PM
Viewed 1359, Replies 6

Not necessarily a review...the game's certainly pretty in its own right, but somehow, it's lacking several aspects that I'd expect from a new game.

Game looks and reminds me of L2. Characters are divided up into four races: Human and Elf on one side, Orc-looking thing and Dark Elves on the other. You get your staple Mage, Fighter, Cleric type classes, but that's about it.  Four different modes of play, which requires you to max out a character before getting into a a harder mode which grants you more skill points.  Customization is you picking your character's faces and hair, but you'll be seeing everyone running around with pretty much the same armor. Uses a skill-point based level similar to Ragnarok or FlyFF. Also uses GameGuard, which is something I personall dislike.

Did I mention that on the harder modes, your characters can die permanently if Pked by other players? The only way to remedy this is to buy cash-shop items.

At the very least it's free to play. And the graphics are excellent. Beware the scantily-clad mages though.^^

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