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All Posts by Cirn0

All Posts by Cirn0

8 Pages 1 2 3 4 5 6 7 » Last
142 posts found

Ever played star wars game as a crippled evocii slave on a wheelchair? Now's your chance!

GJ Electronic Artholes, stupid and greedy as ever.

The first impression was spoiled by some stupid bug that screwed up some files in TSW folder so I had to repair it 3 times with 2GB downloads. BtW my friend had done it 2 times and we had to do something else while waiting for each other, and quite a lot of people were complaining about that bug on the forum. How could they screw up the weekend beta test so much? I mean it was a common bug among weekend testers, it was quite severe (30-40min downloads = not fun) and how was it possible? Did the game modify its files while running so in case of crash we have to download 2 gigs again, or was it some very poor coding that didnt allow the game to revert/use the default settings in case the game crashed, instead of downloading whole lots of shit?


Bugs aside, story was OK, I didnt really enjoy it (had a laugh though) but it was somewhat refreshing and enjoyable, dead city and stuff. What drove me away from it is combat. It was way too simple and (thus) boring. 4 types of debuffs, some "weapons/magic/melee" benefits from one or two of them while providing some of them, and they have some buffs/debuffs (heal/tank/dmg stuff) and range, thats all - this is all diversity you'll get. No aiming, no active blocking, running around and stuff, just the usual "select the target and spam skills in order" thing.


While some people might enjoy the story and the atmosphere of the game, gameplay-wise its stone-age old, Funcom has a lot of work to do to make up for that. But, oh well, SWTOR was a great single-player game (some people say its MMO, but dont trust them as they are obviously lying).

SWTOR uses the rusty WoWKiller sword +0.5.
Blizzard: its just a flesh wound.

1.2 should've been the realese patch, too bad grEAdy guys wanted to get both sometesting AND money.

Welcome to EA customer support service. If you get a good reply or even able to chat with someone, consider yourself lucky.


Originally posted by Rednecksith
You know what would be better? If they actually fixed the goddamn PvP in the Warhammer game they already bloody HAVE!!
I think it's an insult to those who still play WAR to be working on a separate, Warhammer-based PvP game while problems present in their full MMO go unaddressed.
 


I find WoH more fun that WAR :D

Sounds like the game hasnt changed since beta with its "pay for new FOTM 2win" model (aka level it faster with money or you wont have much time to enlarge you e-peen until the FOTM is fixed).

I love the "legacy in 1.3" part, its like the day 1 DLC shEAt (and some other companies) love so much. "We have it ready but you'll have to pay (continue sub) us to use it".

http://www.youtube.com/watch?v=h472NmF1HEQ

Watch till the end for some lulz.


p.s. they promised "big content patch" every month or so after release but decided to save some money (who cares about customers rly) and delay it for a few months, now that stuff with legacy in the next patch, whats next EA? I know you are greedy ***tards but being that chEAp, rly? =___=

Oh, wow! People say sins are OP (coz of cloack of shadows, their only defensive CD) and sorcs/mercs are fine (totally balanced class with no weaknesses / magic missile spammer, btw their magic missile got nerfed by about 10% so people will have to do more than hit 1 button, oh dear its hard but I'm sure they'll manage), back to good ol' swtor forums full of trolls who play sorcs (and mercs). Also, ever tried not soloing with operative? Some people say they are awesome when they duo with other stealth or ranged class.


Anyway patch is fine, actually it seems 1.2 is what the "release" of swtor should've looked like, but shEAt wanted to earn money AND have some free testing, greedy b...

p.s. Ilum sucked, most boring sheep pen one can ever imagine, it was only good for imps who got tired of endless huttballs.

I love the game, its fun and by fun I mean FUN. 3 team PvP is really awesome and is much more enjoyable than old plain red VS blue thing. Another good point of the game is ability to counter other heroes with certain abilities. Some prevent healing (dead healer) others ignore armor or place a debuff that negates enemy armor (dead armor tank) etc.etc. So if you ever find yourself (or your team) being bad against certain class then you should A) avoid it and let your team deal with it B) select another hero who can deal with it. Its not a game where you can get your favorite OP hero and expect to win, you'll get rolled, hard.

Was quite enjoyable even with all those lags and bugs (they should've fixed them before launching), even with lots of them fixed, its still very laggy on Ilum where "world pvp" is. While some moments of the game are really enjoyable (like datacron hunting), other are quite plain - game seems lifeless (especially Voss with its monotone orange theme and where 75% of lifeforms are freaking nexu - overgrown cats).

95% of mobs stand on one place doing nothing, they could've done something because its as old as mammonth crap, even in Ragnarok Online mobs were moving a bit and were more alive than here. "Epic Bossfights" arent... epic, its the same 8-16 guys against 1 big (not)awesome boss. Some of them are fun though, like Bonethrasher with cantina music or Jarg and Sorno, one of them is about hanoi towers minigame (there seems to be no Bioware game without hanoi towers lately), but other than that they are lifeless piles of loot.

Loot sucks too, you get token you exchange for some fugly (FUGLY) piece of sh... item, and those are all the same - statsticks with no variability, no "chance on hit that jesus comes and heals you and your party" stuff, only the same items with same stat totals and... fugly... (they should hang their designer, rly).

Altwhoring is nice, actually its one of the best in games, you cant really skip planets but its enjoyable to level 2 or 3 characters, on republic/empire, choosing different personality and not sticking to light/dark side choices (coz rewards arent worth it anyway).

PvP is somewhat fine, its fast and huttball is quite enjoyable for a while but it gets boring fast if you are on empire and balance... is far from perfect. PvP is 50% about sorcs 25% about mercs and rest about non-FOTM classes. Its not fun knowing that your most important class ability (cover) is buggy as hell (and somewhat useless) and that you cant survive unlike other *cough* sorc *cough* classes, or that you cant PvP in other specs because they suck too much (some suck both in PvP and PvE) and Bioware is doing almost nothing to fix it (they nerfed assassins hybrid specs making them "spec tank or die" class, they could instead buff operative healing, powertech prototype tree or nerf sorcs survivability, make arsenal mercs something other than 1button class, but no, they know better). Oh, and there is almost no world PvP in swtor, you get no rewards and very few leveling zones are cross-faction. The only "PvP area" is Ilum but its just a sheep pen where you can fight enemy faction and... thats all, you cant do anything else there other than fighting each other... great...

Anyway, check torhead (aka wowhead for swtor) for "leaked patch notes", they look legit and shows how EA (everyone knows how good they are) are going to handle things. 1 major update every 2 months or so with 1 new operation (aka raid) to clean in less than a week (they probably have them done already, but want to spend less moneys on new content even if they lose players)with some crappy (probably fugly) loot and some minor balance changes and major bugfixes (they still have a lot of bugs to fix, lol).


So if you want to enjoy SWTOR, give it a year or so, let BW fix all the bugs, balance and fill it with enough content so you can fully enjoy the game. I'm planning on doing so and I advise you the same.

Its even worse on RU forums/servers. And whats even better is that devs are worse than the staff they hire. Wargayming is such a wargaaaayming.

LOL@YetAnotherWowKiller


 


WoW is the most polished MMORPG nowadays, I dont say its greatest MMORPG (its not), but it leaves no space for other games of the same type (cheesy grind/quests/instances/bosses/pvp). So unless greedy devs try something different (and they wont do it because its risky and shit-cloning is still profitable) they wont do anything worthy. All they can do is brag about being WoW killer, lie, advertise, create more shitty MMOs hoping that people will believe them (and, god, they do...) and pay them for their shit.


HoN has awesome (S2) developers ( for example http://www.youtube.com/watch?v=31x4lb8eYk4 at 4:45 or http://www.youtube.com/watch?v=wK6S77gaFZU 6:04 or http://www.youtube.com/watch?v=ddaamg5zdkE at 5:18 there are lots, also forum posts , also nyan cat courier and lots of alternative skins, announcer packs etc). It supports modding, it has decent graphics and solid (dota like) gameplay. I dont know about LoL (played only a little, wasnt my type of game) but its wrong to say that it wont last long. As for community, well I'm yet to see a good community in a verus game, its the internet, baby.

Yea, I wish they'd finally add some game mods (which is super easy, but being wargayming and waiting for online to drop to get players back is no go). Even now, finally being able to play with a friend without having to pay (took them long enough), its still the same boring game moe again and again. And all we get in patches are cardboxes with different stats and country flag to grind our ass for.


Originally posted by drewbicus
I'm aware. It just seems that the players who talk about losing games generally seem very, very upset. There seems to be less talk of about "How do I win in this situation" than there is of "I lost, this stinks."
I know the matchmaking is an issue. The developor note about it said they have such a broad range of tiers per game for two reasons; first, it makes matchmaking faster; and second, it lets those at the top end feel like their tanks made a really decisive difference in the game.


I think most people would rather wait 15 seconds instead of 5 to get into same tier battle than "let those at bottom feel like their tanks are made of shit and they make no difference no matter how hard they try".


Thus the "I lost, this stinks" thing. If your victory or loss wasnt caused by you having a higher/lower tier tank then you might ask "How do I win in this situation" but most of the time you know you cant. Its always either that 1shotting arty or KV-2 which you cant even scratch or leo that can move faster than you and has an impenetrable front armor (dunno if its worse/better now, with new light tanks) etc etc.

If devs really wanted to make game skill based, they would have given every tank about same ammount of hp so even lower tiered tank could have a chance vs top tanks. But it wont happen, people who spent their time grinding (and possibly payed for premium) "must" be rewarded with easy mode killing.

skill based? no
tactics? no
bigger gun? YES


Originally posted by saker
thread made me laugh. "Worst community staff ever", surely you meant "Worst so-called community ever!" I realize it's not a MMO, but wow still what passes for a community for them is the worst I've ever seen in the long years I've been playing MMO's (Since the beginning of the genre). Probably because it's a pvp-thingand lets be honest those games always have the very worst of people playing. Seriously the level of maturity. It's got to be some kind of hormonal thing...?

Dude, at lest look up in dictionary what word staff means.


Originally posted by Vilu
Happy people don't have time / interest to go post in the forums and make topics about how great the game is. They are playing the game. 200 people posting on forums how X or Y sucks means nothing, as there is currently 50k users online in EU server alone.
And this goes for any game btw. Never understood the "people post it on the forums, the game must suck bad!" mentality on some people...
 
Anyway, i myself had no problems even without premium account on getting to tier5 (and past), took less than 7 days for me (from scratch). Currently sitting in IS and Easy 8, aiming for IS-7 and Patton. And later King Tiger...
And i think that the MM system is "OK" it's not the best, but not the worst either. 2 tiers difference is nothing really, i've killed IS-3 with my KV-3 1vs1, both started at full health, and we were the only 2 players on that side of the map (neither team had any arty either)


Happy people have nothing to complain about, yet there are lots of people who have something to complain about and on top of that people get banned for being too "whiney". If it means nothing then what forums are for?

By 7 days do you mean 168 hours? If so, it sound realistic. The game is grindy and 1 game mode only makes it worse.

And I dont think that 5 vs 8 tier can be called 2 tier difference, its either your math or your luck because most of the time its 5s and 8s against 5s and 8s with little in between. Also take in account that you have very small chance of defeating T8 in your crappy T5. All you can do is to fight with other poor guys like you or entertain T8s giving them XP and credits they need to repair their AWESOME HARD AND LONG T8 TANKS.

p.s. 50k prime time
p.p.s. the game isnt bad, but it has downsides and lots of them.

This game will (finally) replace WoT in "the game devs spent least time working on" title. Other than that its not much worse.




Originally posted by Vesper11
And you said it yourself "pletny of RTS games..." like MoW which has better mechanics than WoT while being a stategy game. It just shows the laziness or rather unwillingness to hire people to develop their game futher than it is, being cheapstakes they are.


You are completely missing the point. WoT is not trying to copycat and compete with MoW and the like. They are sold in different departments. You prefer MoW? Good for you, uninstall WoT and play MoW. It's still a free country.


You've clearly missed mine, but I think I got your point, fanboi.

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