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All Posts by Elmoren

All Posts by Elmoren

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100 posts found

Blindly figuring things out without feedback is not a challenge, its an exercise in futility.  I'm not spending a week figuring out what stats do.  Fundamental expectations of a video game are fundamental.  You can not have a successful game with a target audience of limited people.

This is a business, businesses need to make money.  You will not make money passing things off as a 'challenge' or a 'sandbox' because you were too lazy to write tooltips or a tutorial in a disaster of a UI.  Even something as simple as descriptions would have gone a long way, and not chased players off.

95% of the people that play this game will leave after the free trial, mark my words.  Not opening more servers was the best thing they could have done.  One would die immediately.

Also, don't expect things to get added to this game.  It has a long way to go to even be functional, let alone add to its established base of functionality.

Good luck if you think not knowing things, and guessing what things do is a 'challenge'.  It's not.  It's just dumb luck.

I have played the game.  I am not an ex employee.  I like having a job, not working for a company that can't produce respectible products,

Oh no, I've read them.  It's a good example of 'what not to do' in the software publishing arena.

Xsyon isn't bad game.  It's a poorly done game.  Much like other MMO's of the past few years, it suffers from the 'get it out the door!' mentality of MMO project managers and was rushed out far too early, severely crippling its potential. 

As I said, its not a bad game.  Howver, it's also not a good game.  It's a classic case of diehard MMO players (like myself) trying to find somewhere to call home, embracing the newest, poorly done, idea.  When you're bored, struggling to find a game to play in your spare time, you'll play ANYTHING.  Thats where Xsyon comes in.

If you haven't read forums or looked up guides, don't bother playing this game.  You won't be able to.  Not from an impossible point, but from a WTF point.  You'll come into a world without tooltips or descriptions, without a tutorial, without a blatantly obvious UI, and without much time to learn it.  You'll probably get ganked while trying to figure out what to do.

Don't get me started on character creation, where you get to allocate meaningless stat points into a few commonly named places.  I label them as meaningless because there is no way to figure out what each one does, and in game - some are even less obvious then their labels.

Tooltips are not hard to write.  They are not hard to implement, and they are inexcusable not to have in any program, of any kind (except perhaps a calculator) in any production level environment since 1995.  Information is never a bad thing.  Not having these means you're allergic to success and money.

Combat is a mass of poorly animated and designed characters from 1998 swinging wildly without any indication of, well, anything.  Are you hitting?  Are they?  when will either of you die?  What's happening?  Why play a game where you aren't even in reasonable control of your actions.  Swinging wildly at someone hoping you're hitting isn't PVP.  It's luck.  Go to the casio if that's your thing.

Just a terrible all around game, from another company that didn't bother to write up a project plan and pushed out a release far before it was ready.  What another monumental waste of time and development.  Incredible potential.

Do not buy this game.  You were warned.

 

One response to a thread like this in two weeks is a big no.

Stop buying games from retailers.  Digital download.

Is there one?  Where can I find info?

People were hitting 85 on US servers hours ago.  Not even sure why you'd ask such an obvious question

Tried searching for a few keywords prior to this thread - no luck.

Upon logging in I get something to the effect of "You must agree to the Aion game service agreement before logging in." 

Ok, no problem.  Where's the agreement?  

 

Anyone else have this problem?  I read it was widespread, but apparently its nowhere to be found on the forums, anywhere.

How'd you get around it, if you did have it?

Thanks in advance for your help!

Ugh, a lot of wrong info here.
 

Lets clear a few things up.  If you're in a ship with a covert ops cloak on it (the tech 2 one), you should never, ever, get caught in lowsec unless you do something profoundly stupid.  How to prevent this;  Jump through a gate, don't click anything etc, let the game load the grid.  Pick where you want to warp to, assign your cloak to a hotkey, say F1, click warp, press F1 a quarter second later. 

Interceptors do not help pirates in low sec, they are one-volleyed by gate guns.  No pirates use them.  They use sensor boosted Heavy Interdictors, or Lach's (for that lovely scram range bonus) to lock things quickly.

I've been a pirate for years, I've never seen a pilot that wasn't brand new to flying covert ops ships get caught and targeted before they cloaked.  Its just not possible to do, despite claims people with 3k scan res can do this.  Eve lags about a second, I've already hit cloak before you see me on your overview.  I'll pay you if you can manage to pull this off on me, you'll pay me after you waste my time and can't do it :P

You should never, ever, lose a pod in lowsec unless you are smartbombed or lose link with aggression and are probed out.  pick anywhere, you don't need to align since pods instawarp, when you are tackled and certainly going to die, spam the warp button, you will instawarp.

-The Balance
Beyond Divinity

The only message I get when I try to create a new character.  The game patched (a few times now, for whatever reason).  Is this normal, how long does it last, etc.  To me queueing means its entering the Queue, that shouldn't take very long.  Or maybe the terms are synonamous in this game.  Shrug, help me out a bit on this one? :P

To sum it up - a relatively small company took on a monumental task, and in doing so they realized that they could only plan and compensate for so much before they tried to launch this game.  Updating the website takes time, not much time, but some - that they would (and SHOULD) be using to get their game up and running smoothly.

 

I do agree with you though, it needs to be updated for the very reason you made this post in the first place.

I had the preorder/account management screen up since an hour before they said the sales would open again. Now I'm stuck trying to load the page, and my browser eventually giving up.  Never received a timeout message or anything like that.

Up to this point I thought this was pretty funny, now I'm just aggrivated.  Sigh.

 

Owell.

Returning?
Jita (General) « EVE Online
12/03/08 12:29:30 PM

8mil sp is about 8 months of training.  I highly suggest you continue your character - there is no reason to start over in eve, ever.

 

 

It's a mix, you'll find corps that swear by it and corps that just type everything.  Most corps will require you to hear and will use that as their primary way to communicate - its just easier to be honest.


But they probably won't have a problem recruiting you if you can hear and type responses when needed.  Just be upfront with them about how you feel and everything will be fine.  Eve's a massive place, you'll fit right in no matter how you play or communicate - just be patient and open to learning :)

 

 

If you want to do any kind of organized PVP, you need to be able to at least HEAR, having a mic to speak is not necessary as you can type responses back in the respective channels.


its preferred, but a mic isn't required.  If its voice communication in general you're against, then eve is still a fun game - but many of the major pvp and pve corps require comms (at least listening) to be able to coordinate with other members on missions, battles, etc.

 

You can experience all the economics eve has to offer without voice comms.

 

Hope this helps.

Thanks guys!  While I'm a fan of my Shadow Warrior, I can't seem to keep myself from playing a heavily armored class, or a healer type (WP or DOK), the surviveability is unfortunately just not abundant for non tanks or healers in WAR


Sad but true.  A good song as well. :P

Originally posted by orionite

That's what I was thinking.

Leveling from 1-5 is so easy , if you need a guide for it, then computer games might not be the right hobby for you. Just follow the quests and hey presto: You're Rank (!) 5. And how to do that is pretty much explained in the manual and the online help.

What would be more interesting are guides on RvR, PvP between ranks 12 and 18, when you are just advancing to the next tier, but don't have a good set of skills, yet. How to approach keep sieges, strategies on leveling overall: scenarios, quests or open RvR, etc. Or what to do solo, when you're logging in during off-peak hours and want to advance your char. Those things are a lot more challenging!

 

 

 

It bears repeating what was previously said about other 1-5 guides here.  WAR drew in quite a few players that haven't had previous MMO experience.  For someone who hasn't been through the early-level ringer thousands of times like us MMO vets, guides like this really provide some foundation for them to build their experiences in-game on.  Without them, its likely that new players would get frustrated and fed up without a little light to guide them.

We were all new at some point - and to a lot of us its probably mundane to even see guides like this available.  Just remember there are people who try the game and leave it within a few hours because they're lost.  Sure, they aren't the power players we all are, but hey, everyone deserves the chance to enjoy a great game.

Originally posted by finnmacool1

It took longer to read that article than leveling to 5 in War. Is there really a need/point for a guide in any game for levels1-5?

 

Some people get overwhelmed when entering a game.  Guides like this really help guide new MMO players towards a path of enjoyable playtime, instead of frustration.  WAR's hyped help to bring a lot of fresh blood to the market.  In almost any other game, I'd agree with you - a guide of levels 1-5 would be a waste, especially since reading the guide probably would take longer, like you said, then actually doing it.

Keep in mind not everyone starts a new game and picks up on it quickly.  Guides like this save people from getting frustrated and quitting.  A job well done.

Originally posted by FuriCuri

Ok, seriously. WTF with all those destruction only crap? I see Mythic itself polished only destruction side and now even MMORPG seems to give all attention to the destruction. What, maybe you'll just post some article about how you hate order and think that order suck etc. This could be a good guide. Or authors only good writing articles for kids since they tend to be attracted by "zomfg coolness" of the destruction outlook?

 

While I can't speak for other Correspondants - you'll see breakdowns of the Shadow Warrior and Warrior Priest careers coming up soon - similar to the one I did of the Chosen almost a month ago. 

So yeah, I was as guilty of it as anyone, however I'm doing my best to make up for it :P

I play order in game as well.  I guess the zomfg coolness appeal of destruction doesn't really work for me.  Sigh.  I always miss the boat :(

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