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We really DID want to love the game, maybe in a few months, I'll give it another go...
However, if I end up joining big groups that just fight empty castles so people can get gear... I'll leave again. Because for me, if I'm out "pvp'ing against the computer, what was the point of the game again? |
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We wanted to love WAR. We tried, so very hard. We played Destruction and Order. I LOVE MY BRIGHT WIZARD! However...
A few things killed the game for us, and I'm betting money that what caused us such heart aches also have driven others away.
1. RVR.
No, the RVR concept was not at fault, nor was it the fault of the classes, or anything like that. I'm an old DAoC hand, I remember the joy, the fierce pride, and fun of the "Frontier Days" of DAoC. We didn't go out there to take keeps, and forts for gear. We didn't go for the "I hope I win the spin and get my loot"... no we went there because it was OUR TURF, and by the GODS we were gonna defend it! WAR doesn't have any "fun" in the RVR! I got so frustrated, running with the big groups.. it was always the same thing: "Hey, the Destruction raid is over there, so we'll go over here and take those undefended keeps..." It was all about getting people gear. EXCUSE ME, but that is not, has not, and will never be "fun" for me. I personally blame Blizzard for this mentality. It's about getting "Mine's" People wanted the gear first, and foremost. There was no sense of ownership, no over-riding reason to RVR other then gear. They should have never tied gear in with the RVR.. let me rephrase that, you can tie "kills" to rewards that can later be gained in town, but tying the taking of a keep to gear? That was fail from the word go. Speaking of gear, running instanced to get gear.. GEAR should be 90% crafted.
2. The lag issues.
Yes, I WANT 500 people in an RVR scrum, no doubt about it... not gonna happen. The internet, the computers... it's just not there yet. Someday, maybe... Since it's not feasible, shard the RVR areas. Is that the popular choice? Not at first, but it's better to have stable play then "LAG OUT".
3. CC. Sorry, even as a BW I could see the effect of CC being bad. It's just... not good in RVR. No one likes being disabled. Sure it would be fine if it was once in a while, but we all know that wasn't the case in game.
4. RvRvR was a success in DAoC... WAR needed that, it doesn't have it... and let's face it, it got old fighting the same enemies over and over. I'm sure there were good lore reasons not to do that, but they should have.
5. "The rest of the game". Crafting sucked, the PVE just wasn't inspired and there wasn't much else to do. There was no sense of adventure like DAoC had. It was too... structured.
Perhaps one day we might fire the game back up, but I'm thinking no. And that makes us very sad. WAR was the last great MMO we had high hopes for being fun, and it just wasn't. |
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First 2 days impressions from an ex-wow player
General Discussion « WAR (Warhammer Online) 2/05/09 12:25:17 PM
WAR is what you make of it. I read the haters saying they were bored and I just laugh at them. How can you get bored in WAR? Seriously. My BW, now that I have settled down for a spell, hit 33, rr28 last night. I have yet, in the three weeks I've settled in to actually play the character, been bored. I've run into slow moments, where the scenario's ain't popping, the ORVR isn't hot and I'm not in the mood to quest where I am at. SO I hop on my horse and explore, I log into an alt and level there...
The OP is having fun, and that's ACES, he's right the graphics ARE better then WoW, and I think they are perfect for the game. I can run WAR at about 75% max graphics with no problem. I love it, I love everything about war...
Except for the Mauraders... they suck. Damn lasso/pull ability sucks.. and WE... I get raped in T4 from time to time..,
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Well WoW is dead, my guild is moving to WAR, should we go Order or Destruction?
General Discussion « WAR (Warhammer Online) 2/01/09 3:16:47 PM
Well hatsoff,
I'd say go Order. Destruction was a distater for my guild, HATED destruction. Just... didn't feel right the entire time.
Order on the otehr hand... I'm having a blast. I'm a nuker, and no one, and I mean NO ONE beats a BW in that department. Sure, I bet someone out there has the numbers on how I'm wrong.. but nothing feels as powerful as a fire slinging BW.
WE are okay, but the Witch hunter has a style all to it's own, and I find it better. The only area Dest > Order is in the real of tanks. Sorry to all you IB, SM and KoTBS but a Black Orc is just more intimidating... and seems the more real tank. Maybe that's just me.
WAR >WoW IMHO, and I play both... more cause the wife wants me to then because I have any real desire to play WoW. |
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Warhammer: initial impressions after the 7 day trial
General Discussion « WAR (Warhammer Online) 1/28/09 3:22:15 PM
Originally posted by Raztor
I hit 31 and started having more fun... weird. |
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Originally posted by neonwire
In answer to the OP, the reason why after 5 months so many people are saying it sucks is really very simple. Its because the game sucks. There is no conspiracy at work here. Lots of people want something new and interesting to play which isnt just another WoW clone. Mythic provided us with "WoW 2 - The PvP version" so its justifiable that people call it for what it is. If Mythic had based their game design on their original game DAoC then things might be a little different but they chose to focus on the most successful game on the market and modeled WAR on that instead. It really doesnt matter though. I think there are some pretty good and original games on the horizon such as Earthrise, Fallen Earth, Mortal Online, Crusades and Darkfall. All of them aim to be genuine PvP games. When I say genuine I mean that the games are advertised as PvP games and are also designed and build around PvP.....unlike WAR which was advertised as a PvP game but was actually designed around a PvE game with PvP bits added afterwards. Also something to take notice of is that none of these future games are level-based or story driven which are both features which work best in single player games. They only cause problems in mmos and prevent them from taking advantage of the fact that they are online. Unfortunately this does still leave everyone with very little choice for what to play for the time being. The waiting game continues for many I guess. I wish those other games success, but you however... I think you just enjoy talking about things you have no wisdom on.
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Originally posted by Pheace
Gear isn't everything ... very true. Gear + RR however is a whole lot. RR80 = 20% extra damage on top of the difference your gear already gives you. Progress > Skill in this game just as in WoW.
If you're interested in a PvP /RvR style game you might also want to consider Daoc, or who knows, Darkfall (rofl)
Progress will always beat skill in a game with gear and levels. The only way skill > progress is if you are playing a game like CS. Even then, if you "progress" and have more money then you can have the Colt and your enemy has a pistol. Your point is bunk.
However, as a lvl 30, 26 RR BW last night out kicking it in a T4 Scenario, I did quite well, never died and was tops for killing blows, because Dest. was STUPID. And a lot of them were lvl 40. So my skill > their progression. WoW... I used to play in a guild called "Marshal Law" full of old time Grand Marshals. Some of them didn't have the skill to fill a thimble, but they had the gear, and our main tank could lay waste to other players for his time. WoW gives a far greater % to gear thus lowering the effect of skill.
Nice try pheace, but you fail. |
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Originally posted by boriken48
If you are looking for a WoW type experience, skip it. WAR isn't WoW. The classes are not exact mirriors, there are difference that make one class in situations seem OP and in others Underpowered. There aren't a lot of isntances to grind, PVE isn't the main focus, gear isn't everything... crafting is a side game as it were, not a major focus, and money counts for little in the long run.
If you are looking for a focused PVP /RVR style game, that doesn't hold back the action, that offers a different challenge everyday, and fast paced action. WAR might be up your alley.
Personally I LOVE WAR, it's everything I want in an MMORPG focused on fighting for a cause. If I wanted a WoW like game... I'd just play WoW. And I think that's the problem with a lot of folks, they expect to go in,a nd get badarse and be able to play WAR like WoW...
You can't. It won't let you. |
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Here in San Antonio Texas, it's always a hunt, all the GS sell out of them... I shoudl really alter my buying time. |
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Originally posted by susanto1228
Excuse me theres a game out there right now with millions, not thousands, millions of players that is 100 times better PVP than WAR and it's called Guild Wars.....don't be crowning a game that has done Squat and has pretty much ruined there chances of leaving a lasting impression on the MMO world.
GW, I play GW... when I need to fall asleep, talk about DULL. |
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Originally posted by JoeShmo2 I don't listen to them, they suck. WAR's boring!! There is no END GAME!!! BLAH BLAH BLAH.
They made the game the way it is, if you choose to try and play it like WoW your loss.
I play WAR as WAR, and ya know what? I gotta go log in, there be some destruction fools in need of a fireball or two upside the head.
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I predict a rapid exodus of players from WoW in early 2009
General Discussion « World of Warcraft 1/07/09 7:02:46 PM
Originally posted by Arthousesig
Having played most MMO's and being a fan of WAR I tend to agree with you on this. I've been forced back to WoW for my sister in law and wife, and they are not as, impressed with WoTLK as they initially thought they were. |
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IT did, people are more worried about "my gear" then any other thing in game. You can see the poison in WAR out in Open RvR. Instead of standing and fighting the enemy, they run to undefended keeps for the gear rolls. It's pathetic. |
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Solutions to a few flaws in WAR:
General Discussion « WAR (Warhammer Online) 12/31/08 12:24:26 PM
Now, I've been playing WAR since launch. Due to a bit of a hiccup due to my original guild being a disaster I am behind the power curve I had intended, but I am finally streamed along well with my 27 BW and having a grand old time.
There is however a serious problem that has cropped up, and a few minor issues I'd throw out here for some discussion:
1. PVE PVP. Yeah, last few nights out in T3 ORVR have been frustratingly lame. We get all grouped up ina warband, and go hit a keep. Kewl right? So we take the keep and move to the next, but wait.. what's this? Destruction showed up? THE HELLS MAN??? RUN AWAY!!! Go to BFP! Keep em guessing! If I wanted to do PVE PVP I'd still be playing AV in WoW. Seriously. That's a damned frustration that's driving me mad. The FUN is taking on the big mass of Destruction, win lose or draw.
How to fix this? This is a tough one, because the mechanic isn't so much at fault as are the players. Too many see Keep Taking as just a means to an ends, the PQ roll after the keep drops. I would like to see Mythic take a radical approach, like say make only one lake per day or week PVP , and you have to keep and hold it to lock it, and that opens up say Elves, then Empire. This would force both defense AND RVR. Not just "Grab and go" keep hopping.
2. Gold Spam in-game Email: REALLY just an irksome issue. Let us delete more then one message at a time please?
Other then that, I'm really having a lot of fun with WAR. |
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What was your biggest WAR hope/dissapointment?
General Discussion « WAR (Warhammer Online) 12/14/08 5:55:40 PM
My greatest Hope: A game that was fun, had a healthly mix of game play and great PvP/RvR. I have gotten that in spades. RVR in scenario's is fun, and makes grinding PVE more fun... the wife and I do a few quests and oh hey, Queue popped, time to bash some heads in! Then there are times we go out and hit up the Open RVR action, and with the new patch, it's certainly more active!
My greatest dissappointment:
The damned players. The idiots that run off solo, instead of working as a group to win... the idiots that chase the one or two destruction players leaving the rest of us to deal with the mass that comes for the flag.
Namely, just the people. |
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I'm tired, sick and at work. Bite me all. Reading the threads at MMORPG today coupled with my mood... toss in stupid people at work distracting me and... viola.
Typos. |
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WAR is exactly as advertised. It's war everywhere, 4 arch classes split up over what 26 "classes" all similiar in roles but played out differently.
Two sides locked in war, forever.
It's not a crafting game, they said this.
It's not a social avatar game, they made that clear too.
It's not a PVE gear game.
It's not a hard core you have to spend 8 hours a day to progress game.
But everything they said they'd do, they did. SURE there are hiccups, some issues with population density and chat utility, all MMO's go through this. I just don't get all the whinning about why WAR isn't something they said it wouldn't be. I just don't.
It IS however funny to watch. I'm in love with the game, it has everything I need or want so mayhaps my views are warped but that's aside the point. |
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lol cant cancel my account. Accounts management Currently Offline 4 hours so far
General Discussion « WAR (Warhammer Online) 10/18/08 3:09:10 PM
Aside trying to FIND 2 DAMNEDABLE TIMECARDS I had no issue re-upping my wife and I for 60 days. |
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are they counting my account too? (preorder, no purchase)
General Discussion « WAR (Warhammer Online) 10/17/08 4:37:38 PM
I'm going to say no, you are not important. |
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Originally posted by DuraheLL I thought about adding guilds, but really, a guild is a personal choice. If you HAVE to have a guild, go for it, if you don't you can get by just fine so far as we can tell... so I didn't feel "get in a good guild" was important.
If you're playing WAR and thinking WoW, playing it like WoW and getting upset, look in the mirror, and slap the ever loving s*** out of yourself, sit down at the comp and repeat "I am playing WAR" three times.
Repeat as often as needed to get it into your thick skull WAR is not WoW and playing it like WoW = epic phail. |
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