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All Posts by andredoc

All Posts by andredoc

4 Pages 1 2 3 4 »
70 posts found

Ambulation (station walk) is still in its early stages, its still a concept with little effort invested on it. As it seems and was said in the interview, CCP is working on the "day 1" features of the game improving them with each expansion, dont expect ambulation to come out anytime soon.

I would also recomend (if havent already done) you to talk with the support of CCP, not just send a ticket but try to talk with em, it's not a hard fix to do at all.

yea another "whatever" topic

worst community, Tyranny server Age of Conan (cimmeria server is much better)

best: meneldor Lotro

In book 8 they will add another 3-4 instances, and on book 9 a new game mode will be added Skirmish (working title), where players will be able to group with npcs to fight trought waves of enemies and defend some vital locations. The instances of Skirmish will self adapt to the player level and number of players in the fellowship/group.

the more women the better

so much bla bla bla for some shit that is already proven to be wrong geez

the game will be [nasty word here] balanced

To clear things up about lightsaber cutting power

 

Aside from the blade of another lightsaber, there were rare materials that could withstand a lightsaber blade, but with varying degrees of success:

* Cortosis, although a rare and expensive metal, was a common defense against lightsabers. One of the reasons it was so expensive was the need to refine it. Pure, unrefined, Cortosis ore was, for unexplained reasons, ionized and anyone who touched it would be killed instantly. There were three known methods of forging cortosis armor and weapons, each with varying effects:

Shadday Potkin duels Darth Vader using a Sword of cortosis weave.

The first method was to make the armor or weapon with a cortosis weave, which utilized the ore's primary elements. When contacted by a lightsaber's blade, the cortosis fibers that were worked into the metal caused a surge that shorted out the energy blade. The lightsaber could be reactivated immediately, but it gave the opponent the momentary upper hand.

The most common and inexpensive method employed during the Jedi Civil War was the use of a variant cortosis alloy that resisted the lightsaber blade itself, although it did not cause the lightsaber to deactivate. This enabled troops to fight Jedi or Sith blade-to-blade.

The rarest type of cortosis came in the form of a refined metal with all the impure elements removed. Thus purified, there were no "weaker" metals for the lightsaber to damage, and unique conducting elements remained to short out the energy blade. This refined alloy, nicknamed a cortosis shield was most often employed as armor.

* Lightfoil were small and elegant energy swords based upon lightsabers. They were popular among certain nobles of the Tapani sector, especially those that called themselves "saber rakes". Lightfoils were weaker than authentic lightsabers due to the poor quality focusing crystals used in their manufacture and the relatively low level of craftsmanship compared to Jedi artisans. They did not require any connection to the Force to create, and were fully usable by non-Force sensitives.
* Phrik, was a rare metallic compound that could withstand a lightsaber blade, although unlike the aforementioned metal, Phrik did not possess the ability to cause the blade to short out. Phrik was most notably used in the construction of the electrostaffs wielded by General Grievous's MagnaGuards. Other notable uses of Phrik included elements of Palpatine's lightsaber and Dark Trooper armor.
* Darkswords were an ancient type of sword made from a special material that could parry lightsabers. Unlike cortosis, this material did not possess the ability to temporarily deactivate a lightsaber blade it made contact with.

A Jedi uses his lightsaber against a Vaklu soldier's cortosis alloy vibrosword.

* Armorweave was a cloth said to give some resistance to lightsabers, although the protection the reinforced material afforded was limited.
* Sith Alchemy was employed during the eras of the first Sith Empire to augment the properties of metals so as to counter the seemingly unstoppable lightsaber. The Sith also made use of such elements as cortosis in the forging of their Sith swords. After the original Sith Empire, the most notorious use of Sith alchemy was in the construction and reinforcement of Darth Vader's armor.
* Mandalorian iron: A metal used by the Mandalorian warriors.
* Force Weapon: Weapons imbued with the power of the Force could be used to parry a lightsaber's blade without harm.
* Water: All lightsabers, unless specially made,[13] would short out when they were submerged in water, due to rapid chain reactions and the instant overpowering of water on the blade. In rain, a lightsaber would steam up, but not short out.[16]

Other counteracting materials existed in the galaxy, such as various energy shields. Some animals, such as lava dragons, were possessed of natural armor that reflected the blade. Superconductive materials (such as Ultrachrome) have a degree of resistance to lightsaber strikes.

Not all jedis and siths are masters/lords, players wont be at start and dunno at end game.

 

The other classes, the trooper for example, arent the common ones. A trooper player wont be the common soldier but a high ranked commando.

 

Also FYI, against the lightsabers there are resistent materials that can stand the hits. So no it wont be an unbalanced game.

You are worrying too much, just let it go.

Like said above, join a nice guild and enjoy the game.

Voted for the free client + subscription, I never liked to buy boxes of games, they always end scratched or into the trash and I find downloading the client easier than depending on something physical. I wouldnt mind existing a box for the extra things and the cd, but to the a downloadable client is top priority.

 

Thats why I love steam and all other companies that makes the client avaiable to download.

Nice one, would be great to be pinned.

Originally posted by ThePreventer
Originally posted by andredoc
Originally posted by ThePreventer

 how long is the lifetime subscription anyways? is it really for life?

 

until the servers shut down forever, so yes it's for a long time

 wow i thought it was only for like 2 years, now im really considering getting a lifetime sub to LotRO 

 

"lifetime subscription and monthly subscription plans are available only for so long as LOTRO is in service and account is continuously maintained without termination for any reason."

 

taken from http://www.turbine.com/news/5-press/61-turbine-celebrates-the-first-anniversary-of-the-launch-of-the-lord-of-the-rings-online.html bottom page the little letters @ 2nd paragraph ;)

Originally posted by ThePreventer

 how long is the lifetime subscription anyways? is it really for life?

 

until the servers shut down forever, so yes it's for a long time

Originally posted by Haized
Originally posted by andredoc

Congrats Masthead and the Unreal Engine!

 

It doesn't use the Unreal engine, they have developed their own engine from the ground up.

 

Looks amazing, can't wait!

 

Amazed

Congrats Masthead and the Unreal Engine!

Originally posted by Joker2240

Originally posted by ingi

Videos coming next month around GDC time... Can't wait!!

Should be cool but I need to find out about the GDC.. I really would like to go there and meet them. That would be awesome! They always said that the videos would come out around beta... so that means closed beta will start around that time also. Well.. logically speaking here. Might be wrong tho.. Might start sooner :P

 

 

other than that beta invitations will start being sent soon and they are working real hard on ER for the GDC

Qunatum

Typo

 

Nice review btw

Dude you should really, really, read the forums before posting

http://www.mmorpg.com/discussion2.cfm/thread/221297/The-White-Haired-Lady-from-the-Ads.html

 

you worry too much

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