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10/03/08 6:23 AM
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Viewed 2268, Replies 69
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I didn't even bother following the link becuase the whole idea of this thread is kinda silly. Who cares if someone copies someone? thats not evil, disrespectfull, dishonorable or bad. If some game copies something off another game, it is only good, because (usualy) it means that something was proven to be good by one game will be implemented into another game. If that other game copies it intelligently and implements it in a way that works well with the rest of the content, then we just might have another great game. If some game copies WoW and adds something new and makes this all better then WoW, then that is just awesome! We will have another game that is even better then WoW. That is called progress! And that is good. |
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9/19/08 10:39 PM
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Viewed 760, Replies 24
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Originally posted by Overpower
OMGBBQ-DairyQUEEN!!! You've never solo'd a dungeon in WoW?! I was able to solo the whole SM at level 60 as a Warrior. Ah...the good'o'days of WoW. U fail on so many levels. If you are 40 years old and you just beat up a 10 year old kid, does that mean u r strong and powerful? Or just dumb and mean? Soloing SM as a level 60 is no accomplishment. Try soloing at level 30-40. That is the level range it was designed for. |
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9/03/08 11:45 AM
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Viewed 1978, Replies 54
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Originally posted by kaishi00
The way I interpret it was basically, people have their heads so far up blizzard's ass, that everything is held in comparison to wow, and how wow already has everything perfect. Just because peoeple did things different than wow, it was automatically bad.
The way I interpret it is people are sick of paying for fail-games, unfinished games, games missing promised content. In this retrospect, when a new game like Warhammer comes up, people will naturaly assume it is just another fail-game. This is why he notes the "trying a new thing" and why "Warhammer failure will "not going to be good for the industry" - if Warhammer fails, it will just add to the general disappointment of the playerbase. MMORPG market is not doing that great already (due to so many failures and disapoointments), any additional failure will only make people more cautious (they wont try anything new, they will just stick to the good-old-warcraft) or even push them away from MMO genre completely. |
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8/15/08 5:02 PM
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Viewed 599, Replies 18
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Originally posted by Kurush
LOL you crack me up, bro! Nice one!
@OP: It simply takes too much resources to design, create, test and balance content. Its like a car, its much more easier to create a simple car then have this fancy vehicle that can drive itself. And it is even harder to do that for a multiplayer universe. Since you cannot predict how people will interact with your content, it gets exponentially harder to balance content in a multiplayer environment. |
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8/05/08 10:01 AM
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Viewed 364, Replies 9
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Wow, CSR at its worse. The first reply to the OP and its... "Stay on topic?" LOL, the original message IS the topic. One of the dumbest CSRs ive ever seen. |
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8/05/08 9:54 AM
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Viewed 2189, Replies 85
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Originally posted by DonnieBrasco
Furthermore, it only proves that developers used bad logic with this system. Why make a hard limit on the amount of characters created per server? Its stupid. If there is a fixed limit of characters per account, and a fixed limit on the number of characters simultaneously logged in, then there is absolutely no reason to have a limit on characters created. After all, they DO want new customers, right? And how would new customers play the game if the server doesnt allow them to make new chars? From logical point of view, it makes no sense to block new chars if the server is filled with a bunch of in-active chars. It only takes few bytes (maybe KBs) to hold a record of a character in the DB. |
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8/05/08 9:43 AM
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Viewed 804, Replies 18
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Originally posted by Zorvan
Really? So the guy representing Funcomis no different than the customers PAYING to play the game? He can be as rude to them as he wants? And it's not taken out of context, considering I've already read through one of his threads where he is condecending and argumentative with customers throughout. This dipwad uses the argument that since he is not paid, he is not an employee, therefore it doesn't matter what he says or how he says it. Regardless of how many times you try to "get it in his head" ( another of his phrases when speaking to a customer ) that paid or not, he IS the face of Funcom on those boards. Here, here's a good thread. You decide. http://forums.ageofconan.com/showthread.php?t=140503
I dont get it, what is so wrong with the MOD's response? From what OP showed us, someone tried to tell MOD that he is working for funcom whether he is employed full time or just a volunteer. The mod replied that there is a difference between volunteering and full time employee. He also mentioned that they can get cranky just like everybody else. while he didn't really answer correctly, but I dont find anything offensive in his post. Do you have a link to this conversation other then AOC forums (I don't have account there so I cant login to view it)
EDIT: I managed to view the whole thread regarding this issue. Granted, Lufkin's response is lacking intelligence, but as far as I see - not insulting. He should be "let go" though. I cant imagine any decent company employing (even as a volunteer) anyone with such lack of intelligence. Either he is really young ( 14-15 year old, perhaps) or he is dumb as a baseball bat. |
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7/30/08 12:40 PM
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Viewed 1233, Replies 44
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I also play on seradon and I dont see any pop problems The only issue that I see (as I suspect the OP has) is that groups are tough to find when I want to do specific dungeons. The world is huge, the pop (compared to the size of the world) is relatively small - so people tend to do a certain set of dungeons.all you have to do though is start your own group for your own specific dungeon and convince people to join u. This may take some time, but with so many solo quests around, I can just keep soloing until we have 2-3 in a group and then aggressively try to recruit more. |
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7/29/08 11:20 AM
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Viewed 4324, Replies 151
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Originally posted by happytklz
hehehe, amen to that. spending 8 hours to raid a boss in any game is not an accomplishment and does not make you hardcore or cool - it makes you weak and single. Weak because you work your muscles less. Single because the only dates you get are the male chars that pretend to be females and /hug and /kiss and /wink at you in the game. Wake up, grow up and get out into the real life. Real life is for true hardcore players. All those who play games more then live their life are care-bears. |
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7/29/08 11:14 AM
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Viewed 4324, Replies 151
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Originally posted by Retrad
Im sure all current EQ players agree with you that EQ>WoW ... all 150K of them. Just because you like EQ1 doesn't make it a better game. If you want to remove any biased opinion then just use statistics, WoW currently has the greatest number of active subscribers, which means that WoW > EQ1 (that is the fact, not my opinion)
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7/28/08 6:08 PM
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Viewed 4324, Replies 151
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Originally posted by metalhead980
Wait a minute, are you complaining for the content you arent paying for? are you nuts? Even if you were currently subscribed to WoW, you are paying for the CURRENT content, not FUTURE one. Lets take AoC for example. They did promised DX10, but its not there yet. If you did buy the game and found out DX10 is not there, then you would have the right to complain. But, if they did not advertise DX10 as a feature, then you would have no right to complain. If your complaints had merit, then I would have the rights to complain that WoW (or any other game) doesnt have albino-vampire-mutant-zombie-bat-monkeys that drop godly loot, are level 1 and can be found in a starting city. Because, you know, thats what I was hoping they would create. Damn them for not fulfilling my wishes! Cmon man, be serious. Re-read your post. |
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7/24/08 8:37 AM
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Viewed 18204, Replies 159
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Originally posted by ChromeBallz
My thoughts exactly. Good post |
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7/23/08 12:36 PM
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Viewed 1441, Replies 48
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Originally posted by depain The whole idea of a fantasy world is to have tank/healer/dmg dealer When you are eating soup, do you complain about it having water? I dont understand how you cant have a tank in a combat oriented game. I mean, if someone shoots you, you take damage - if your class deals with it better then other classes, that makes u a tank. Only puzzle games or simulators don't really have this structure. On a side note, if you like mixing up different classes, you will have hard time finding a game that has this structure. Most games have a bit of mixing up (AA points, stat points, skill points - you put those into different categories to make your char stand out a bit), but that is usually a minor change. Its really hard to balance a game that has many classes with multi-class abilities. Personally, id rather play a class that is more defined and structured (and thus more limited) then play a class that is more fluid and dynamic, but potentially unbalanced to the point of being under-over powered. Barely anything is worse then playing for 2-3 weeks to get to mid levels and find out your class became worthless. |
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7/23/08 12:23 PM
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Viewed 10574, Replies 261
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The whole concept of PKing means PvPing with unfair advantages over your opponent. Why would you want to have that system? If any1 likes PK, it means that at some point in game they will want to grief noobs or low-level players. In short, PvP is great, PK is big no-no. |
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7/22/08 2:09 PM
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Viewed 278, Replies 6
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Sweet guide! I love fox mounts! |
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7/22/08 1:51 PM
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Viewed 1801, Replies 26
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i'm enjoying my free month and im seriously considering re-subbing at the end. Judging from the amount of similar posts, the population is growing. It will fall down when the free month ends, but it will be greater from the pop that was before the free month. Im surprised at the level of improvement in VG. There are still bugs and such, but they did fix a lot of annoying things, travel is much more convenient now, I don't feel lost in a huge world anymore. But, sometimes its hard to find a group for a specific quest - ive been LFGing for Yukionna quest for 2 days now (give Snugglez or Dancing or Gnomeal a shout if you play on Seradon). I wasn't just sitting spamming the chat with LFG of course, but it is sometimes frustrating not to be able to get that juicy yellow armor piece from a quest doable by 2-3 people. |
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7/16/08 7:06 AM
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Viewed 2813, Replies 54
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I just started playing on Seradon (free month) and I have nothing but praise for the community. I had to re-learn a lot of things, so I asked in chat - and got answered. Of course from time to time u hear sparks of @sshats, but thats normal. In fact, it happens so rarely that I almost never notice it. VG has come around by a big leap, it still has problems, but it has gotten bette. Not sure if its worth a paying sub though. Cant make up my mind yet. |
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7/15/08 10:21 PM
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Viewed 3495, Replies 45
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Originally posted by TheSheikh
Good analogy, but a bit inaccurate I believe. In your story, people get disappointed and move on before wasting any money. That scenario would be reasonable in case of a trial game - someone tries the game, doesnt like it and moves on. No money was spent, player simply ignores the game from now on. A slight modification to your analogy: You go to a store and you bought a box of waffles. The box says "10 large fresh waffles". It cost you 50$ for that box, but you really like waffles because you read the book about Conan and loved it! It is your favorite book and Conan is your favorite hero. Did I mention Conan LOVED waffles? Once, in one of the books, a waffle even saved his life. Anyway, back to the story. So you bought this box for 50$, you open the box (mind you you are very hungry, you are practically drooling) and in the box you see ... a sock. Just plain old sock. You try to chew a piece of it in disbelief (maybe you are so hungry you are hallucinating that sock?). But no, its just a plain cotton sock. |
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7/15/08 9:56 PM
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Viewed 2526, Replies 41
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Originally posted by Opticaleye
Dont show any compromise to a buggy game. If it had minor issues, then that could be overlooked. but something major or just a sheer amount of minor bugs will result in a bad product. Mind you some people will still like that bad product, but most people wont. What do you think will happen if people tolerate buggy releases without much of a fuss? Future devs will take that as a standard and continue making buggy products. Next thing you know, nothing works anymore, you are paying 50$ for an empty box and devs start developing the game after you buy it. Not a bright future IMO. If we want quality product, we have to complain, whine, object, protest, go on a hunger strike, do anything to get the message to the developers - WE WANT QUALITY PRODUCT! |
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7/15/08 4:35 PM
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Viewed 4655, Replies 106
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Original | |