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Originally posted by Sovrath
And which smart game companies would those be? I have yet to play a game that allowed me to jump in after 30 minutes of just downloading. and I've tried all the major games.
I don't know how slow your internet is but I did with LotRO now that it does the streaming download. Did a from scratch download and it installed the manager, started downloading the starter area and then I was in. I did finish the starter area before the rest was downloaded but I went and got a snack and then ran around and killed creatures until it was ready which wasn't long.
So it might take you an hour to get the starter area downloaded I suppose. But that is still far better to me then going to a store looking for the game, buying it, driving home, installing it, updating it and then logging in. I am sure more game companies will continue to incorporate the streaming downloads.
And non MMOs which are smaller aren't too bad at all, I can download whole games from steam in an hour or two depending on the game.
Mine says 1 gbps but it in no way is 1 gig per second. If that is how I'm reading it. If indeed one can start playing LOTRO after about an hour then that is new to me. Then again, that game is messed up on my machine and I have to play on another computer game profile as my regular game profile can't see their servers. Yet the downloader doesn't seem to work on the second profile. I'd almost be convinced to remove it and try downloading on the other profile to see if that is true as my experience with lotro is that I usually have to have the entire game downloaded. Still that is a recent addtion if it is indeed true. I do know they added that to DDO but I couldn't really jump into that either as I had to wait a long time with a message over each of my former characters that I had to wait until all info was downloaded. Which took a few hours. Are you sure it is 1 gbps and not 1 mbps? Gbps stands for gigabits per second. 1 byte is 8 bits, so your connection is roughly 125 MB/s. Thats 125 Megabytes per second. With that speed, you can download a DVD (4 gig file) in 30 seconds. To compare with INET speeds: T1 is approx 1 Mbps (or 193Kb/s) Only medium to large corporations can afford a dedicated T3. So, your 1Gbps sounds more like your LAN speed, or the number is not gbps. @Sovrath: WoW has streaming trial file, you download a small file and play the game. The rest of the game will download automatically as you play. Guildwars has similar structure. Actually, guildwars has much more advanced streaming - they stream new data for zones that you zone into as you play. @SnarlingWolf: Personaly I also prefer downloading games. But, you have to remember that many ISPs have monthly traffic limits. Here in Canada the average monthly limit is 60 gigs per month (you can buy more with a premium price). If DF is 20 gigs, thats 1/3 of the monthly limit gone to DL the game. @Kasmos: |
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One thing that worries me about the Dynamic Lore System
General Discussion « Darkfall 12/01/09 2:19:55 PM
Originally posted by daarco
Then why did they sent an ultimatum to people with "hard-to-read" names couple of months ago? If I recall correctly, it was not even an ultimatum to change the name, but rather delete your toon or be banned. Makes it hard to believe they can/will easily change a few letters in a text if they couldn't/wouldn't set up a proper name changing procedures. |
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Originally posted by Ruyn
X-fire is more reliable than this. Because the number of inactive players is going to keep rising as time goes on. So we really can't tell anything by these numbers.
If that's the case how come we have seen some decreases in the updates?
Because some people are getting kicked out of the clan, or leave on their own. Most of the smaller clans wouldn't kick people for being inactive for a month or two. Sometimes it takes 4-5 months before they get kicked, if ever. This applies to any game, not just DF. In any given game Ive seen characters in guild that did not log in for several years. An extreme example, but I think it shows the point. |
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Perhaps the people player base is more casual?
General Discussion « Darkfall 11/12/09 4:18:47 PM
The reason why so called "sandbox" games are much less popular then "themepark" games is because "sandbox" games are much more restrictive then "themepark" games. Sure, games like Darkfall allow u to do almost everything and have very little rules. But, this fact alone means YOU and ANYONE else makes their own restrictions upon everyone else. For example, lets say someone decides to PK any and all lowbie players. He camps the starting zone and kills them relentlesly. That annoying PK just put a restriction on this zone. No newbie can hunt in the area until someone else comes in and kills the PK. So there you go, a themepark game would never have such a restriction. Themepark games have restrictions installed there by the game developer, and in most cases those restrictions make sense. Once you attack a mob in WoW, you get to loot it and no1 can steal your rights to loot. in DF, anyone can. Some people like those challenges, but most people do not. I personally wouldn't like to be PKed by a band of 4-6 players just because they maxed out all their skills and they got nothing else to do. If they were to hunt in my area - that would mean they just put a restriction on it and I have to wait until they leave, until someone makes them leave or I myself leave the area. Those people just interfered with my play style and I wouldn't like it. I wouldn't like it because I wouldn't stand a fair chance in overcoming that obstacle (the camping PKs). So you see, those so called "sandbox" games can actually create more restrictions then "themepark" games. Personally, I'd rather play a game knowing the restrictions beforehand then playing a game that is theoretically less restrictive but very unpredictable. themepark games = you can do less but noone can interfere with your pace, you play the way you want, how you want. if themepark is a democracy, then sandbox is like anarchy. |
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Originally posted by tensspotting
Give it up homie your post above alludes to the "fact" that they are grasping at straws....a statement you cannot under any circumstance prove, since straws (besides drinking straws) are hard to find in Greece.
In other words go back to WoW I knew WoW had to do something with this post... it always does, one way or another. |
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Why is Darkfall so popular? Here's the answer:
General Discussion « Darkfall 10/30/09 1:50:42 PM
Some people have a weird definition of "popular". |
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I am playing it and it is pretty good. However, my pretty good may equal to yours pretty awfull, or yours pretty awesome - so that doesn't really mean anything, right? |
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Originally posted by twhint
They didn't kill "just" the Jews. They killed Gypsies, homosexuals, people with mental illnesses - basically, anyone outside arian race was considered a sub-race. They killed Soviet people (Russians, Ukrainians, Belorussians, etc etc) because they did not believe they were of equal status They considered Ukrainians to be their "slaves" so they packed them up and drove in train echelons into Germany to work in plants, fields, etc. You are right about one thing, Joseph Stalin did a lot worse things then the nazis. It is estimated that anywhere between 3 to 60 million people died during Stalin's rule. Its hard to have a solid figure because, unlike Hitler, Stalin never lost the war, so his crimes were never made public. Well, at least not all of them. Only now historians are trying to piece together all the little information that they can find from the soviet archives. If anyone is interested in learning more, they can click on my sig - the artificial famine in 1932-33 that killed millions. |
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Originally posted by DonnieBrasco
Don't get me wrong, I don't believe the OP was mishandled - that would contradict my experience with FE and its GM's :) I also tend to agree that this was just a new post from someone who had already complained about the exact same thing, but it turned out she wasn't right at all, and then she /ragequit the forum (as well, just like the game before. Twice.) :) I just don't think she (he?) actually did use the term "nazi"... in a game... against the GM... I mean, people are stupid, but there's gotta be a limit to even that :D DB
Do not underestimate the stupidity of an average human being. |
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Originally posted by Ziljianx Asking or implying for sexual favors from a GM is against EULA and is punishable by mute, kick and in extreme cases a facepalm. |
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On Oct 19th: DarkFall: #180 up from #199 yesterday World of Warcraft: #1 no change for 1480 days So, if 11.5 million players play WoW, then 11,500,000 divided by 65,156 = 176. That means for each player that uses Xfire, there are 176 players that don't. Now, take those 176 and multiply by 83 = 14608. That is a rough estimate of players that are playing the game right now. IMO, that ain't that bad at all. Im actually surprised by these numbers. |
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Originally posted by DarthRaiden
Seriously dude get yourself some knowledge about FF full loot PvP settings, like the poster you quoted try to tell you but you obviously not capable of understanding terms and concept. Darth, get off your high horse and listen to the dude, for a change. Both Romulous and Dawnsinger have a point. FFA PvP does not mean sandbox, full loot or not. PvP is just that, PvP. If you call DF PvP sandobx, then all games with PvP are sandbox. in a nutshell, sandbox means "nonlinear" or "non-scripted". To me, sandbox is when u start a game of Civilization, save it, then play through it. Once you finish your game, load the very first save and play it again. Even if you try to do exactly same thing u did in your previous game, it will be different. DF has sandbox elements, no levels, no preset skills. But it lacks major sandbox features like open ended quests, or ability to build player towns anywhere YOU want, or building the type of building YOU want in YOUR player city. You can't do that in DF, can you? |
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Originally posted by Zarynterk
It is 100% Capitalism at its best, plain and simple and companies do it every day. Why is it that American companies fail everytime they attempt to run a gold farming site... cost of labor. Just like fortune 500 companies that send jobs overseas for cheaper labor. en.wikipedia.org/wiki/Dumping_%28pricing_policy%29 Sudden influx of any product, without an equivalent increase in demand for that product, will result in devaluation of such product. Meaning, if gold farmers suddenly start pumping up gold into the economy, that gold will be devalued quickly. That in turn will drastically raise prices, making low level players broke and unable to purchase ordinary commodities. So yes, gold farming does actually hurt the economy and people. Burn in hell, gold farmers/hackers/scammers/crackers/leet speakers/elitists. |
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Darkfalls "empty" world being filled, Wildlife!
General Discussion « Darkfall 10/13/09 1:34:31 PM
Originally posted by vladakov
I think what you are describing here is what pretty much any MMORPG has from the beginning. The fact that DF is adding this so late after the release presents the game in a negative light. I think thats what the previous poster wanted to tell in his post. |
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Originally posted by Cecropia
I didn't find his post to be rude, but it was annoying and kinda pointless after his very first post. I mean, how many times can you say "i'm not gonna play this game until it has a trial?". His post was OK the first time, but everything after that is ranting IMHO. |
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A Bad Trend in MMO's: Launching Unfinished Games
Fallen Earth « Fallen Earth 10/05/09 6:10:21 PM
Originally posted by twhint What you are basically saying is its OK for Company A to produce a product of sub-par quality because they aren't the mega-corporation that produces quality stuff? That IS the whole point of the person who you are arguing with. If you do not have the funds to produce desired product, you either change HOW you make it or change WHAT you make it. If you are making a car and you run out money making it, you can't just finish it up and still call it a car. "Oh you know, we didn't have enough money like Honda, so Its OK for us to make a care without wheels." - ridiculous. This thing should NOT have happened in the first place. A smart businessmen will not start something that is out of their league. What these so-called indie developers do is they get partial investments, and they HOPE they get more investments on the way. They HOPE they get enough resources to have a barely-playable game. When they CAN'T, they let the marketing department spin the hype and let CSR/PR department damage control. This is BAD business. If businesses would go the way Blizzard went - producing polished games, then we would have several MMOs on the market right now all being playable, fun and without any groundbreaking bugs. most games that come out unfinished do not last long. People who defend these kind of games or even if they simply keep silent actually promote this type of business practice. If this keeps happening, next thing we know all new games are bugged, unplayable, missing major piece of content, get finished on the go after release... I don't want this to happen. Long story short, if you can't predict how much a project cost, then you shouldn't even start working on it. Work on something more down to earth, more realistic. I am not happy at the state of FE. No1 warned me about bugged resources, about lag, about the crashes. |
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Originally posted by Death1942 A very nice review. It was a pleasure reading it, thank you for sharing your experiences with us. Hope to read more! Good luck in your journeys! |
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Originally posted by ProfRed How exactly do DF players impact the world? The only impact I can see is they capture a village/town. What else can they change in the world? How is it different then capturing fortresses in Aion? |
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Originally posted by DarthRaiden What you describe has to do with mainstream and mass appeal and not with what you say "shortcomings". A specific genre will probably drive more people away then keep them and same time be a perfect and very good representative for its genre. In most things its the same way , deliver most common denominator to mass or specialize and deliver a specific service to those who would like it. Darkfall wasn't targeted for the mass appeal from the get go. There was litle to no marketing efforts anyway from AV's part. Why there should be a trial for a game has been just released , not targeted to main stream and mass market , has a dedicated playerbase and healthy numbers (seems the devs haven't started any marketing still) ?
This is the stupidest attempt to shift the point into.. nothing. You dance around the point, never touching it, never addressing it. The point of the previous poster was: - Darkfall has terrible retention rate; What does mass appeal has to do with the post? What does :who was targeted by DF" has to do with this? What does marketing has to do with this? You wasted your post addressing nothing in the guy's post. The only relevant point is in your last sentence: "Why there should be a trial for a game has been just released , not targeted to main stream and mass market , has a dedicated playerbase and healthy numbers (seems the devs haven't started any marketing still) ?" You cant be serious calling DF subs "a healthy numbers". Those numbers would be OK for a game like Counterstrike, where the average map/server can host 16 vs 16 people, or GuildWars, where you don't really need large numbers because pretty much everything is instance, there is no open world to require large player base. But DF was designed from the grounds to be a LARGE and OPEN world with PvP (that means PLAYERS vs PLAYERS!) How can you say 20K people is enough when it was designed to host 100s of thousands of people? So, to answer to what little sense your post had: - DF didn't just release, its been on the market for half a year; Next time you want to answer someone please address the point of the post, not just fill it up with marketing blah blahs. |
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@ OP, no, there is no trial. If you wish to try the game you have to pay a basically double the price of a regular game. DF costs around 50$ + around 15$ a month. WoW, for example, costs 25$. This is for NA client. EU client costs even more because of the VAT. Plus people who bought EU client and wanted to move to NA server had to either buy a new client, or pay to transfer their char to NA server (which means they basically paid double double the price of a regular game). |
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