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7/07/08 3:16 PM
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Viewed 460, Replies 30
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Originally posted by jdun1 For the record, I'm very unfond of all flavors of fundamentalists, be they Christian, Muslim, Jewish, Hindu, or whatever. Even Buddist fundamentalists can be a pain. The problem with this story is it's very one sided, obviously intended to raise religious bigotry. The kids are not stupid, they know claiming they were disiciplined because they were "forced" to pray to Allah is a great dodge for whatever their suspension was actually about...but we don't know what that is because the reporter went in with an agenda and stuck to it. BTW, there are plenty of "Christians" who firmly believe that women should be treated as chattel, so please don't insult the intelligence of everyone here by making such beliefs into a universal belief of all Muslims, who are not monolithic on the matter any more than Christians are. This isn't an issue of "defending Islam", it's an issue of cutting through the religious bigotry BS and getting to what actually happened, not quietly accepting the accounts of those with an interest in fanning the embers of relgious bigotry. BTW, you are aware that "Allah" is the God of Abraham, right? The same one that Christians and Jews worship? The Muslims have a different take on the details. To them, Jesus is a prophet, but not the Son of the God of Abraham as Christians believe. <modedit> |
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7/07/08 1:47 PM
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Viewed 2777, Replies 98
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Originally posted by slask777 Even a timesink involves risk, because you're putting your time into it when you could be putting your time into something else. Obviously, many players value the time they put into a game. The entire level treadmill concept is based on this. You put this much time into the game, you get a cookie in the form of the next level, with some additional abilities perhaps as a reward. Frankly, it's enough of an annoyance for me to die in SWG or WoW or any other MMORPG because I'll lose something I've put the time into. It's a pain to travel back to where you were from the cloner or the graveyard. Buffs will be gone, you'll have to spend time getting those back. You might have to repair some damage to your gear to give you the best chance of completing that quest. Some quests are timed, you'll have to start all over from the start on those. Likewise, you got that boss down to like 10% before you snuffed it, now you'll have to go through all that again. What the designers are looking to do is make it so you'll come back and keep playing the game even after you die. For most players, having too low a frustration threshold means they'll reach for that cancel button, which means developers don't get paycheck at end of month. The developers are playing the risk vs. reward game, too, you know, but for higher stakes than the players are. |
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7/07/08 1:30 PM
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Viewed 2777, Replies 98
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Originally posted by RedwoodSap You fail to understand that part of the challenge is healthy competition. Most MMOGs are item centric or goal centric so healthy competition is part of the design, especially with PvP. It is just plain stupid to suggest players wishing for more challenge assign a more difficult ruleset for themselves if other players are not subject to the same ruleset.
Obviously, some people don't want a real challenge. They want the ruleset to equalize everyone in the same way so that they don't have to work to hard to pwn the n00bies. If the death penalty obsessed were really interested in a challenge, they'd willingly reroll every single time they die and desperately grind to catch up with those who do not. To demonstrate their inate superiority. But they don't. I wonder why? Why is it that these people are so concerned about how others play the game? Why are these people INSISTING that WoW change to accomodate them? They've got the reroll on death option available to them at all times. Here's the deal: obviously market research has demonstrated that for many casual players, severe death penalties are a turn off. As in a "screw this shit, I'm not paying $9.99 a month for this sort of abuse" kind of reaction. Which is not good for MMOs as an ongoing business concern. |
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7/07/08 1:05 PM
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Viewed 2777, Replies 98
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Originally posted by Cereo
What, pray tell, is stopping you from rerolling your toon when you die? You can have this risk at any time. But the problem is, the other players aren't doing that, are they? Which drives you bonkers. It's not about your risk and reward, obviously. It's about everyone elses. Misery not only love company, misery DEMANDS it. |
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7/07/08 12:30 PM
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Viewed 460, Replies 30
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Originally posted by Dekron
Your "critical thinking" skills have showed that you would believe such a story if it were reversed with another religion forcing such policies on Muslims and such story was on a liberal news network. Also, the use of the term Faux News shows you are extremely biased.
If the story were datlined, say, Riyahd, I'd have no problem accepting it at face value, even if the source were Faux Noise. However, reading the source story indicates that the school wasn't given a chance to respond. There are no quotes, no explanation for the suspension from the school. Faux Noise is not a news source, it's a propganda operation. Your acceptance of a fascist propaganda organ as a source for "news" indicates a lack of critical thinking skills. |
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7/07/08 12:23 PM
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Viewed 460, Replies 30
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Originally posted by daeandor
Well, you see, that's part of the problem with the story. It's rather one sided. I rather suspect that the suspensions were for something other than the story claims. Because from the story itself, it appears no one at the school was asked to comment on the claims of the pupils. Forgive me for using critical thinking skills and not just accepting Faux Noise garbage at face value.
A critical thinker does not reject information immediately based upon the source. Critical thinking implies analysis and evaluation, only part of which includes source credibility, accuracy, etc. This also implies that the critical thinker understands ad hominem.
Faux Noise has a long and well documented history of distortion, sensationalism, and outright fabrication. Therefore I treat everything they "report' with skepticism from the getgo. They have a less than stellar track record. |
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7/06/08 9:33 PM
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Viewed 601, Replies 24
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Originally posted by D3mis3
No reason why you shouldn't be able to get off n00bie station and see Tatooine (and the other worlds) for themselves. Keep in mind that PvP is basically reserved, for the most part, for level 90 toons. There are no level regulated battlefields as you have in WoW. The end game is PvP, ongoing collections, and the heroic instances. Game world size: deceptively huge, because the brutal reality is that planets have been stratified by level. As you grind your way through the levels, via the Legacy Quest series, you'll move from Tatooine through Naboo, Corellia, and Talus. The worlds are huge, but they're irrelevant to your level grind. The collections system does send you all over the various worlds to kill 200 klickniks, 150 devil gulginaws, etc. Some of the old feel of the original sandbox game can be percieved through collections. Population depends on the server. A few are better populated than others, but none are populated as they once were before the CU and NGE drove away the original player base. |
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7/06/08 9:19 PM
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Viewed 244, Replies 16
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Originally posted by Muirin
What is the source of this set of highly loaded and leading "questions"? |
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7/06/08 8:23 PM
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Viewed 1985, Replies 68
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The LEC marketing droids really have no clue as to how LEC is perceived in the gaming community. They also wish away the impact of word of mouth....it can help you beyond the dreams of Nute Gunray's avarice, or it can kill you deader than Darth Vader's force choke. |
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7/06/08 7:55 PM
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Viewed 1706, Replies 52
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Originally posted by Warmaker
My favorite example is that the ambient light when dawn hits on whatever planet you're on, especially Corellia, feels like morning. It's absolutely authentic for me. I can tell you what time of day it is by looking around at the ambient light, not by noting the position of the sun in the sky. Sometimes I just find a mountain top to be on to watch the sunrise or the sunset. Or to watch the other four planets in the Corellian sky slowly march across during the night. The original SWG team absolutely nailed this. Then there were the creature animations...which were fantastic, before everything mobile was put on crystal meth. The leaping of my greater sludge panther as it attacked a ronto, or a kimogilla. The movement of a dewback or a humbaba. The death of a cu pa...cribbed straight from a taun taun dying from ESB. The movement of klickniks. The fearsome attack meow of a kima...beyond hilarious. Yet kimas could be death to anyone unwary on Talus. This is the true tragedy of SWG...they had so many things so incredibly right. The lost potential causes me to tear up. |
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7/06/08 7:00 PM
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Viewed 944, Replies 46
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Frankly, I am sick and tired of whining babies like the OP who demand that permadeath be imposed on everyone in an MMORPG. You always have the option of rerolling your toon if you die. Your problem is that you can't impose your idea of "fun" and "challenge" on everyone else playing the game.
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7/06/08 4:56 PM
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Viewed 837, Replies 29
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Originally posted by Warmaker
Another indicator of the direction the game was going that was foreshadowed by RotW was that when you died on Kashyyyk, you didn't suffer the gear decay hit, which was 10% if uninsured, 1% if insured everywhere else. Interestingly, the NGE actually devalued some of the quest reward weapons, particularly the melee weapons, making things like low power Xris Acid Sword skins loot drops off of Valerians and Skaak Tippers. You can still get a premium price for some of these weapons simply as house decorations, not actual weapons you would use, because the skins are different and desirable. |
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7/06/08 1:30 PM
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Viewed 460, Replies 30
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Originally posted by Cabe2323
Well the story is originally reported by a newspaper in England. Not sure on the actual full story but I would think that Liberals (such as yourself SioBabble) would be offended by any forcing of religious ceremonies. If it was forced on the children it shouldn't matter what religion it is, it is still wrong.
Well, you see, that's part of the problem with the story. It's rather one sided. I rather suspect that the suspensions were for something other than the story claims. Because from the story itself, it appears no one at the school was asked to comment on the claims of the pupils. Forgive me for using critical thinking skills and not just accepting Faux Noise garbage at face value. |
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7/06/08 12:39 PM
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Viewed 460, Replies 30
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For some strange reason, I think there's more to this story than the trained monkeys at Faux Noise are telling us. |
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7/05/08 8:41 PM
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Viewed 998, Replies 18
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Originally posted by DeltaXi65
Brisc, you old devil you! I'm afraid the rancor/graul pens are not what they once were when new master scouts were sent to clean them out as part of the inititiation ritual. You're right that the community is the reason to keep at a MMO when you grow tired of the grind, or whatever silliness and stupidity the developers/publishers see fit to impose on the people who pay their salaries. Community kept me in SWG for the run and the destruction of the community in the NGE was one factor among many for not sticking around. |
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7/05/08 8:20 PM
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Viewed 98, Replies 13
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Originally posted by War_Eagle
Given that polygraphs are notoriously unreliable, not sure what good it would be except as fodder for yet another flamefest at MMORPG.COM. |
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7/05/08 8:15 PM
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Viewed 201, Replies 15
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Originally posted by altairzq
Not confusion. The same fanatical monotheistic mindset is there. Judaism, Islam, and Christianity have much more in common than many of their followers are willing to concede. |
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7/05/08 3:06 PM
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Viewed 464, Replies 18
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I don't understand why this is even an issue, because as part of the NGE they made every account JTL enabled, they had to in order to make it possible for you to jump into the turret of the Millenium Falcon to fight of the TIE fighters as you're escaping the station, as part of the n00bie island feature of the NGE. They basically gave away JTL to everyone at that point, rendering the need to have JTL "enabled" to fly on a POB ship OBE. It's still quite possible to not go to Kashyyyk if you don't have RotW enabled. In fact, if you're not RotW enabled you can't do the ground quests for Katarn Armor, which don't involve travelling to Kashyyyk at all. |
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7/05/08 2:30 PM
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Viewed 1044, Replies 27
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It would be very difficult for Funcom to pull an SOE. For one thing, Funcom doesn't have Robert E. Howard looking over their shoulders insisting that no, Conan can't appear in this instance. For another thing, Funcom isn't the big bad King of MMOs being bitch slapped silly by some first time MMO project the way SOE was by Blizzard. Also, I doubt Funcom will just trash their existing game because it's not "Conanish" or "Iconic" enough. Also, I don't think Funcom will replace Conan the Barbarian a year in with Conan the Comedian in an attempt to capture some imagined larger audience than the one they have now.
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7/05/08 2:21 PM
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Viewed 146, Replies 17
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Originally posted by Wolfenpride
My first thought, too. :) I've always found it difficult to think of auto racing as a "team" sport, but bicyclists seem to have a "team" concept in which members of the team do things to support whoever is designated as the pack leader. It's rather different than baseball or football (be it rest of the planet football or US football) in which there is no game for individuals at all. |
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