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If WAR had launched with maybe 6 or 7 servers, and had better end-game content, I think it would have been much, much more successful.
I didn't think it was a bad game. It was actually pretty fun. I just got annoyed because I always felt like I was the only person in the whole damn world. It was like playing a single player game. There was hardly ever any open-world PvP battles, but when there was, it was freaking fun! Which also makes me believe that they should have focused alot more on open-world PvP instead of scenarios.
Mythic made some pretty heavy mistakes, and in the end they paid for it. I mean really, whose decision was it to launch with like 60 servers? They were already getting waaaaay too ahead of themselves...