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All Posts by Darth_Pete - 426 found

10/01/07 8:34 AM
Viewed 8271, Replies 126

Originally posted by howitzer1

No I played the Pre order beta like a month before it came out.

pre-order beta or something was 1 week long

i played in it too.. no lag what so ever, maybe your PC could not handle it?

9/30/07 5:27 PM
Viewed 1768, Replies 24

Originally posted by KnivesOnly

If you released the NGE now it would fail like Auto Assault... Only reason people are left playing is because they invested sooo much time into the game they don't wanna give up their characters.

There is more reasons.. its Star Wars, and there is jedi

those are the few reasons i would see why people are playing. stubborn people that dont care for graphics, gameplay or diversity as long as its star wars

9/29/07 7:26 PM
Viewed 1020, Replies 12

Originally posted by matraque

Interesting... I would like to see what they consider as "stuff that could be charged for" in there.  Housing?  SWG player city stuff was free.

hmm i think the houses in SWG had maintanence cost.. some credits per day.

9/29/07 7:20 PM
Viewed 8677, Replies 130

 

Originally posted by openedge1

 

The "aggro" holder if alloted, can keep the aggro...but in LOTRO it did not matter how much aggro was being pulled...except a guardian (the only class in LOTRO that can keep aggro)...in so many words...the other games (GW, EQ2, WoW) all classes have a chance to keep aggro...in LOTRO, any heal is an instant "Kill the healer" mechanic...as this was what I saw from Closed Beta, and then 3 months of regular play...it did not matter (except if a Guardian was in the group)...Burglar could not keep it, Loremaster, Ranger...

So, thanks for the suggestions...but, I understand the mechanics of MMO's...and basically the LOTRO healer is a BIG RED DOT with a TARGET in the center saying "Kill me please..."...


 

Not to be rude but that is just one big lie. I have played as hunter, loremaster and champion. Everyone of those can take aggro from minstrel easily.

9/29/07 5:03 PM
Viewed 8677, Replies 130

Originally posted by openedge1 Yea...I agree...EQ2 is (have already clocked 160 hours in one month compared to 90 in 3 months of LOTRO...that is fun gaming)

But, I will try LOTRO and see if they got it together...but I will always have the last horror story that happened when I logged off and unsubscribed...

I saw another player being chased by 6 guys, so I attempted to heal him (I was a Minstrel)...and then all 6 enemies stopped in their tracks, turned and all jumped me...my wife attempted to pull aggro...but, no luck....That was some very unbalanced gameplay in my opinion...never have had that happen in EQ2, GW or WoW...I then knew that balance issues existed, and Turbine needed more time to fix that!

Cheers!

... what? Im no fanboy of LOTR:O (I do play it ATM)but what do you mean with that "last horror story" ?

ive played atleast WoW of those games you mentioned.. the thing that happenned was aggro.. if you heal monsters target they will get pissed and it works the same in WoW and LOTR:O not sure about GW though

9/29/07 4:58 PM
Viewed 2541, Replies 50

so im guessing these Heroic monsters will be just another elite or super elite enemies that go down with the good old tank and spank tactic ?

9/28/07 4:09 PM
Viewed 2198, Replies 31

Pre-CU was great but it also lacked some star wars. I just dont get it why didnt the devs add armour from the movies, fix bugs and add quests and so on... instead they just ruined the classes and the system. yes there was stormtrooper armor and it was just crap not good for anything and the crafters could not make it (not 100% about that)

Talking about armor ubese was ok, it was from the movies but what was the rare armor RIS or something it looked ridiculous, mandalorian armor was so hard to make no one could ever use it since it would break in time.

Composite armor was the best armor around so most of the people with combat characters had that... why didnt devs make the stormtrooper / rebelarmor equal to the composite and let crafter make it ofc you would need to be imp crafter to make stormtrooper armor and reb to make their armor or even somekind of trade system, you could give some armorpart lets say helmet to NPC and he  would give you stormtrooper helmet with the same stats you had on the helmet.

They now have more SW armors and bit more SW feel in some ways but now the combat system is just a joke, crappy animations, combat speed silly, cookie cutter classes, no decay, too many buffs, one boring to death quest line you have to follow no possiblilty to grind, no point to the game... you loose nothing from death so it comes more as just a shortcut back to town

9/28/07 3:27 PM
Viewed 984, Replies 18

I'm really hoping for new Star Wars MMO

9/24/07 7:52 PM
Viewed 1851, Replies 32

aha! nice, thanks for the info have to check it out

9/24/07 7:19 PM
Viewed 1851, Replies 32

Originally posted by KnivesOnly

x1950xtx crossfire
3gb 1033mhz corsair
Windows xp
Core 2 duo 6700

Would only run the game on medium at a steady framerate even though i can max out Crysis multiplayer or any mmorpg........

Crysis haven't been released yet, not even a demo or am i wrong here?

9/24/07 8:52 AM
Viewed 668, Replies 11

pros

the game looks awesome

community is good

cons

the game is simple, even trained monkey could play it

lack of diversity, everyone is the same, looks the same and fights the same

9/24/07 8:36 AM
Viewed 1388, Replies 20

few months back i played few weeks in EU-Chimaera server(my old server)

yes there was lots of people at Mos Eisley but not in anywhere else just few random people at Theed and Coronet and while i was doing the Legacy quest line i met about 5 peole doing it (all on trial) and thats about it

9/22/07 7:49 PM
Viewed 680, Replies 13

It would not be a bad idea

why haven't anyone done UO skill-set type of game in 3D with middle-age theme or something?

9/22/07 12:36 PM
Viewed 1688, Replies 39

Good idea from SOE, too bad rest of the game sucks

9/21/07 9:27 PM
Viewed 1476, Replies 13

  • Spaceships should be able to land on ground almost everywhere... well on flat ground with enough space not in the middle of city or something like that. You start on landing to a planet and you enter the atmosphere -> loading screen -> and you enter the planet air-space and can look for landing spots or have some cordinates on map to then autopilot landing there for example. or just fly around and enter space again.
  • If the game is about ep4-6 -> no jedi, or make somekind of temp character system like LOTR:O has the Dunedain rangers and Trolls in Monsterplay. just my opinion

9/21/07 8:57 PM
Viewed 4328, Replies 68

Originally posted by KrAzYBLADE

I think it has potential ...i think most mmo playerz look down at it because only one faction.

After lvl 10 u may play as a monster....lol

I think people look down at it because it is very simple game

9/21/07 12:47 PM
Viewed 13317, Replies 257

SWG making a comeback? Maybe after hell freezes over

9/21/07 6:57 AM
Viewed 4328, Replies 68

in 1 year?

probably alot better than now

LOTRO atm is like WoW with out the tallent trees, that pretty much sums it up.

9/20/07 8:54 PM
Viewed 990, Replies 13

Once i read this www.mmorpg.com/gamelist.cfm/gameid/6/setview/forums/post/1623351#1623351 i was shocked! I knew they lied and kept doing useless stuff and not rewaping smuggler etc. but wasnt expecting this much crap

51-month reward should be good slap on the face for some supporting SOE after all that

9/19/07 7:10 PM
Viewed 4693, Replies 87

I played wow about 1,5 years i quit since i didnt like the outlands(TBC) that much. I don't hate it, its a great game.

now SWG, devs destroyed the game totaly with their new game enchanmets crap (NGE), I lost my profession, my equipment, my good guns, all friends quit. That is a game i truly hate, or maybe just the devs.

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