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All Posts by Darth_Pete

All Posts by Darth_Pete

26 Pages 1 2 3 4 5 6 7 » Last
504 posts found

How about a droid that could adapt in multiple situations. Ranged, melee, healing or something else? A kind of "jack of all trades, master of none"?

Thanks for the update! The video itself was a bit "meh". Now we probably have to wait another month for a decent update.

They will learn that most MMO players are not interested in story.

Originally posted by SignusM
Originally posted by rowainagant

Anyone else get a preorder form through to their emails today ? 20% from direct2drive.com to preorder ToR ?

Seems they already know that their game is shallow and they're trying to make their profit off of pre orders...
 

 

I don't know why so many people are looking forward to a single player game.

 

Single-player games can be good too and there is already proof that this is more than a SP game.

The graphics are fine. It's just the circus freak propotions of the human characters that bother me,

Originally posted by Pcgamer81
Originally posted by SgtFrog
Originally posted by Geschaefer
Originally posted by SgtFrog

WoW has been doing this for a long time (zebra mount), its a good way to get people.

 

Sgt frog.. you clearly didnt read the part that says that they will give you a "Holocron of Knowledsge" that instantly turns ur char to lvl 50.. lol..

A mount is one thing.. but 50 lvls... super pathetic.


The lower levels are probably dead, it will help the new players to get to the more populated areas faster, they till have 40 levels to go.

to be honest why this holocon is waste. players don't need to be power leveled to 50. just questing i could reach lvl 30-40 in 2-3 days with the legacy quest. the most i can reach max level in 1-3 months tops.
 

 

Not really. The Legacy questline is so horrible that most new players want to gauge their eyes out while doing it. Skipping it may help the game to keep some of the new people.

Tried the beta but it was a bit meh... Seemed like the only thing to do was combat and it sucked.

There was crafting but I didn't really have the time to test it out. Only played for few days and then the beta closed. However no mather how good the crafting could have been the combat was atleast half the game and it sucked.

Originally posted by Abrahmm
Originally posted by Darth_Pete

If allowed it might lead to people changing sides like socks.


 

Putting limits on the rate of switching isn't difficult.

 

I would be fine if you could switch sides once at certain point when doing your class story. I myself would very much like to play BH on the republic side. Never really liked the dark side story in KotOR and have only played it through as light side couple of times.

If allowed it might lead to people changing sides like socks.


Originally posted by SgtFrog
Originally posted by Darth_Pete

Yes. You can be "good" sith warrior and "evil" jedi. Both start as neutral.


Yeah that’s just retarded imo.
I mean you can change sides, e.g. you can be a Jedi knight who falls to the dark side...and becomes a sith.
Not a Jedi knight who is just happens to be evil

 

I also think it's a bit stupid but nothing is yet 100% written in stone (I think) So as far as I know you can't switch sides but it could still change.

(Edit)

Imagine you start out as Sith Warrior. You are warrior of the sith empire but your aligment is neutral at start. You can slowly shift towards good or evil but you will always serve the empire. Same with the jedi and every other class. You can be evil jedi but you will serve the republic.

You start out as neutral with every class!

Originally posted by Gutboy

I just watched the "trooper" video from TOR, and wow:

What, your hips don't swivel like a turret when you're running around?

See the mobs warp through a wall and then magically reappear in front of the barrier?

If you ever thought WoW's human male carrot-ass run was bad...

Bioware have somehow regressed a decade in game development on an aesthetic level.

See for yourself:

 

http://www.youtube.com/watch?v=WczqpbH0TV8

 

Oh and having a toon die during a demo.............................................. priceless

 

Lets not forget that SWG still has this type of bugs after 5+ years and this game is still in alpha/early beta. What is the big deal with dieing during the demo?

Originally posted by Gutboy
Originally posted by Darth_Pete

So let me get this straight. SWG fanboy is saying that character movement in SWG is better than in some other game? Nice one!


 

Yep thats what I am saying, a game that came out in 2003 vs a brand new game and SWG movement is far superior. It will be interesting if TOR allows larger than 2 man groups as well.

 

Are the animations still on "fast forward"? If so I wouldn't call it "superior" and since you said character movement you can't even jump in SWG or has that changed?

I would like that. It is likely that if they are bringing the KotOR skills to this one, they will probably use only few and simplify it so much that you can't "screw up" your character even if you tried. Like a certain class has a certain skills and the points automaticly go in to the skills when level up happens and you don't really do any decisions.

I read the review and it peaked my intrest. Is there a free trial I could try?

Edit: So I'm guessing there is none. I tried finding it from the official DF page but no luck.

So let me get this straight. SWG fanboy is saying that character movement in SWG is better than in some other game? Nice one!

You get the key with free account so I would say it is worth it.

Originally posted by Margulis
Originally posted by Darth_Pete

I mean like skills that have ranks and I assume they are bought from the trainer or something. Weapons and other loot bound and with stats like +8 strength, +8 Endurance and so on. All that's missing is some tallent trees and loot grind :P

Maybe I'm exaggerating but that's what it looks to me right now.

 

 

Did you know that weapons with stat increases, skill bar, trees, etc were in MMOs before wow?  They were, trust me.

 

Yes I did know. For me it seems kind of silly that weapons & other items increase character agility or something else. Makes sense in medieval fantasy with magic but not in star wars. Über Sith Sword of Pwnage +1500 agility. Like I said before I was expecting something different.

Originally posted by xover33
Originally posted by Darth_Pete

So as it turns out this is just another copy of WoW?

I'll give it a try when it comes out but these clips left a bad taste in my mouth :(

 

They have said from the start that it was going to be like most mass appeal MMO's out there.  This was never going to be a sandbox skill based MMO and they have been honest about that from the start.  What the hell were you expecting.

 

This game looks to be ridiculously fun and stays semi true to the KOTR games.  Heck Even Korriban looks exactly like it does in the console games.

 

I am exicted.

 

I wasn't expecting sandbox/skill based but I was hoping for something different and not just copy-paste WoW stat system.

26 Pages 1 2 3 4 5 6 7 » Last