|
|
4/18/08 3:17 PM
|
|
Viewed 635, Replies 19
|
|
|
I believe that Nintendo has said in the past that they have no intention of making a Pokemon mmo. Btw I think that whilst a game that is similar to the ones released now would attract children, most that played the first Pokemon games would be in their late teens by now. So theres not really a reason why they could not make the game more mature/darker to attract an older/wider audience. Anything with Pokemon attached to it seems to instantly sell anyway, at least in Japan. I believe their last 2 games sold something like 25 million copies between them. I probably wouldn't try a Pokemon MMO to be honest, once you play one Pokemon game they are all the same with very little change in each one. If they were to make a Pokemon mmo it would more than likely be the same simplistic generic game they copy and paste in every iteration just this time in a bigger world with lots of kids and pedophiles in tow.
|
|
|
|
4/18/08 4:02 AM
|
|
Viewed 1952, Replies 31
|
|
|
This event just happens to occur on the day age of conan goes into open beta lol |
|
|
|
4/17/08 12:48 PM
|
|
Viewed 11720, Replies 122
|
|
|
From what I have seen on their forums they are no better or worse than these forums in terms of community. As for most hostile and one of the worst communities that is easily won by Darkfall. Go on their forums and suggest a PvE server for instance and you will not have a reasonably civil response like you have on these forums. In terms of civil I mean the majority explaining to you why a PvE server would not work, rather than the majority calling you a carebear and to go back to WoW. |
|
|
|
4/16/08 7:50 AM
|
|
Viewed 2544, Replies 56
|
|
|
My top 10 anticipated list would probably be 1) Empire total war 2) The Chronicles of Spellborn 3) GTA 4 4) Fallout even though I have never played the series I am sure Bethesda will make a good game. 5) Spore 6) Red alert 3 7) Jumpgate evolution 8) Stargate worlds 9) The map pack for COD 4 ( yeah it is not technically a game but oh well ;p) 10) Huxley, I am still curious to see if this is more than a Unreal tournament clone with a lobby. |
|
|
|
4/16/08 6:32 AM
|
|
Viewed 806, Replies 23
|
|
|
Would be nice to see more quests involving puzzles. As well as platforming type gameplay, where you need to navigate terrain by jumping, climbing, solving puzzles etc. PvP quests never get boring if designed well because they rarely play out the same in every encounter. Theres not a lack of ideas for creating unique quests at the end of the day. Take world of grindcraft for example, hundreds upon hundreds of kill x, collect y, go to z etc quests, but among those are some unique quests for instance the one where you throw bombs at a guy who sends Bomber man type creatures at you. Or the one where you jump through the air and try land on top of a tree, just to fight a big bird. Developers purposely inflate the amount of quests there are because if they do not gamers will complain there is not enough content, to get rid of the monotomy they infuse unique interesting quests as carrots on a stick. I believe that the game Dungeons and Dragons online apparently uses nothing but unique quests, as a result people complain about the lack of content. (Im not 100% sure that is true since I have not played it, nor do I intend to) |
|
|
|
4/15/08 1:11 PM
|
|
Viewed 10423, Replies 96
|
|
|
I think the game will have a small perhaps medium sized (50-80k players at the most) dedicated fan base, I don't think it will do as well Warhammer purely because this game is so different from any other mmo. I believe that a lot of people like gathering items for instance, and like the WoW-like combat so it will never be as successful as those games even if it is a fun, polished game at release. I think Age of conan will have a dedicated fan base as well, perhaps with the same numbers as TCOS most likely if it is not a bug ridden over instanced game like beta reviews imply it will do better. Either that or it will tank and its subscribers spread between other mmos. I really really doubt anyone will come even close to WoWs numbers, they have 4.4 million players in Asia, 2.2 in North America, and 1.2 million or so in Europe and they are still launching in other countries. It is kinda of wishful thinking to expect to do as well as that. I believe their European and North American subscriptions are going to drop drastically since it has been out for so long in these areas people just want something different. Asia however and these other countries it has been around for a year at the most so it will still most likely have a growth in subscribers that will make up for the loss of European and North American subscribers. Warhammer I think is going to do well no matter what, it looks like WoW 2.0 PvP addition a lot of people like (god knows why) WoWs type of PvP, Warhammer will more than likely appeal to these people and thus do very well because of it. Aion I hear is meant to be a large title but I think it will be unlikely to do well in the west because it looks, even though I hear it isn't, like a Korean grindathon. That said more than likely that will mean it does very well in its respected demographic.
|
|
|
|
4/15/08 12:42 PM
|
|
Viewed 1336, Replies 15
|
|
|
The combat system, PvP and lack of focus on Items. To be honest the only thing that I am not sure about/not really looking forward to is the death penalty since I think if it is not done well. For instance where re-spawn points are located, if they are not far away enough then it could quickly end up like WoWs PvP where there is no risk what so ever and thus the PvP becomes very boring. Since it will just be respawn, kill die, respawn kill die, etc |
|
|
|
4/13/08 9:46 AM
|
|
Viewed 218, Replies 2
|
|
|
If I remember right it is in development and is not an mmo. It is a single player RTS game with a multiplayer mode. But the multiplayer mode is meant to be some sort of MMORTS type game. It is actually in open beta now, I am kinda bored so decided Ill download it and see for my self ;p edit: After looking more at the game it turns out it has a lobby, you can only have up to 3 other players in specfic CO-OP battles, It does not really have any MMO elements apart from the lobby the rest is your typical multiplayer RTS fair. Seems like a generic RTS from the looks of things. I also just found out it also uses gamespy which has caused me to cancel the download I seriously hate gamespy games. |
|
|
|
4/13/08 7:42 AM
|
|
Viewed 5282, Replies 37
|
|
ahh my mistake, probably was thinking of a different company with the same name. |
|
|
|
4/13/08 5:32 AM
|
|
Viewed 1222, Replies 23
|
|
|
Im pretty sure people having the ability to swear is not going to make their game a AO one lol Look at Age of conan, all the gore, the boobs, the decapitations that has got them a 'mature' rating. All Darkfall has shown is a small bit of blood spatter if you get hit. At the most this game will get a teen rating for fantasy violence, and the ability to swear. Both of which are present in WoW btw even traces of blood on some mobs. Edit: also the teen rating is more likely due to mobs having fantasy nudity, like for instance the Harpies in WoW, if that game gets a Teen rating there really is no reason as to why Darkfall will not have one either if it ever sees the light of day. |
|
|
|
4/13/08 5:22 AM
|
|
Viewed 5282, Replies 37
|
|
|
I dont think it will be SOE, since they have mmos coming out don't they? around the time they have moved this games release to. If it was SOE, I would not worry to much about it. SOE would not be the sole publisher, they have Frogster (which is a phone company I think lol) and two other publishers to contend with. The only real mistake I have seen SOE make lately is they messed up the advertisements in Europe for Pirates of the burning sea and they would not be dealing with those countries anyway since that is Frogsters area. |
|
|
|
4/13/08 5:14 AM
|
|
Viewed 1775, Replies 14
|
|
|
I brought that up in a post in another thread on this forum, I wouldnt say they are dishonest just that I think from the sounds of their latest report they were planning to release the game early which is always worrying. I think they probably were going to release, and the US publisher said they would like to do a simultanous release which for a lot of gamers that is a plus for competitive reasons. So Spellborn probably saw the chance to give us a better game as well as get the incentives of a simultaneous release, so they have taken it. I believe it is better for a company to delay a game at the end of the day than to have it released early, in this industry you will never get your reputation back if you mess up release, you rarely get second chances as well, so they need to release only when they are ready. I think a solid release even for say a game like Darkfall which has a terrible reputation (that is deserved) will make people forget or overlook their constant delays. Most likely they did not tell anyone that they were planning to delay the game due to simply not knowing, or not having a confimation on the US publisher. To be honest I think that the string of updates coming up to the announcement is their way of softening the blow so to speak. I am pretty sure they have never said they were going to release either just that they were aiming for a Q1release which was then changed to a possible Q2 release. |
|
|
|
4/12/08 10:02 AM
|
|
Viewed 3086, Replies 67
|
|
|
Started planning in 2002, and then began 'real' development in 2005. A guy named Talos emails you when you sign up to their forums, the features are almost the same as Darkfalls concepts. The way that FAQ is written and how the forums look are the same as the Darkfall site, Devs wanted to make an mmo because they were UO players and wanted something similar than the theme park games and so on. I hope someone is not taking the piss because that is a lot of coincidences. I am probably looking too much into it, but I can not help being wary of games that have a small team and seem to be promising what could be a great hardcore pvp game. It is sort of funny though after I made a post saying these guys need to hurry up because 2009 will be their last chance to release, this game gets announced lol (I have a feeling that a game that has unreal engine 3 graphics will not have also features and release so soon) |
|
|
|
4/11/08 4:19 PM
|
|
Viewed 3512, Replies 62
|
|
Originally posted by daarco Apparently a guy called Talos messages you if you sign up for the forums lol Think they got a bit carried away if it is meant to be a clone of their concepts ;p |
|
|
|
4/11/08 4:00 AM
|
|
Viewed 4525, Replies 34
|
|
|
The reason I get the impression that they were going to release an unfinished game is the bit in the second part of the report (click read on on the main website article) it says that they want to improve the server infrastructure. And that they welcome the 6 months of extra polish that they can do to the game which gives me the impression that they needed 6 months of polish but did not have the money to do so. I don't mind them moving the dates back I would rather have a well polished, fun game that I and others will enjoy playing than to have a buggy game that has potential but is let down by lag, and bugs. It doesn't matter anyway, 6 months now to get the game to a high standard. Hopefully the 6 month delay will allow for a release that was as good as the Lord of the rings one, which in my opinion is the new benchmark for developers to aim for.
|
|
|
|
4/10/08 3:15 PM
|
|
Viewed 3512, Replies 62
|
|
|
Yeah probably is gonna be laggy as shit with those graphics, plus the combat system, sieges etc, I think it is safe to say this game will feature a lot of instancing or zoning. |
|
|
|
4/10/08 3:08 PM
|
|
Viewed 214, Replies 7
|
|
|
Wouldn't say I like playing on small servers, but I think you could say quite a lot of people like having small communities where you are more likely to know everyone. Since the community is small you are more likely to find that they are more mature as well, it tends to make people think more about their reputation since word travels fast amongst a small amount of people. The problem I have with small communities/servers is that in mmos it is natural to want to group or to have a strong focus on grouping in the game, so it is counter productive to choose a server that it will more than likely be a lot harder to get a group on. Guilds tend to be few and far between as well, so if your someone that joins a mmo by yourself and not with a guild or if you have trouble finding a guild that suits you that could be a problem if you are on a small server as there is not much choice. In raiding games like WoW youll find that guilds tend to tear apart each other on small servers with the best players being taken from the smaller guilds, and stuck in the large guilds. Then when those guilds collapse there is a lot of drama. |
|
|
|
4/10/08 2:53 PM
|
|
Viewed 423, Replies 15
|
|
|
Was interested then I saw from the makers of Fury I wonder how they managed to get the IP for Battlestar Galtica, you would think it would be an IP any developer would kill to get their hands on especially with all the publicity it would get due to the success of its T.V remake. edit: forgot to say, maybe theres a small chance theyll make it good, everyone deserves a second chance I suppose. |
|
|
|
4/10/08 9:56 AM
|
|
Viewed 872, Replies 16
|
|
|
Read a similar article on IGN yesterday. They are not making a fall out mmo yet, they still have not got the license off of Bethesda. Apparently they said to their investors it is a large possibility that the Fall out mmo could still never happen. They have plans to license other I.Ps as well like Earthworm jim, MDK, and some others. Right now though they do not even have funding to do any of that and have announced they may sell current properties as well as takes loans out to fund themselves. |
|
|
|
4/10/08 8:58 AM
|
|
Viewed 4525, Replies 34
|
|
|
From reading that it sounded like they planned to release an unfinished game if they did not have a US publisher, which is worrying. Well at least the good news is we wont get constant is there a US publisher posts now lol |
|