I haven't actually played the Monster play so far so I shouldn't say anything. BUT! I am

. I think it's a great idea since in for example WoW alot of people choose the class that they think is best for pvp and spend hours and loads of gold getting the "perfect" talent build for pvp, and leaving pve for a second hand choice. If I got it right you can choose a "lame" class in pvp on LOTRO but still pve since you get new skills etc. when you become a monster. So you can still focus on pve and relax with some decent pvp without being owned because of "wrong" choices. Sure you could argue that it's all skills, but that's not the whole truth. So I think it's a good system and I think it will evole alot since it's a pretty new game, leaving those not satisfied just yet satisfied later if they stick around. So, nice work turbine

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