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CCP! Fix the assault ships! LOL. I don't know why they are wasting time messing with moms. Just finish and implement the sov/system changes. Im already in competition with alliance members in our space. I hope that this dosen't create a lot of internal fighting over who gets to run the plex next and you got to mine here yesterday now its our turn nubs! Will this making roaming gangs a thing of the past? If every system has 50+ players in it you won't have to far for fights not to mention are those 50 carebears in local or a 50 man gang waiting on some poor suckers to fly in. |
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Yes, Darkfall had a rushed release, get over it.
General Discussion « Darkfall 11/19/09 5:56:42 PM
While it seems Darkfall is lacking a bit in the PvE area many games like Eve online where, and may still be, like this in thier infancy. I played Darkfall for a month or two. In that time I drew several parallels between it and Eve. Namely that while there is solo content and PvE content in the game, it is most enjoyed when played in a gang of friends beating the crap out of slow loners and really fun in pitch battle against opposing gangs. This is why I stopped playing Darkfall. Not because of the lack of content but the fact that I don't have the time in my life right now to commit to Eve full time AND Darkfall full time. If I wasn't into Eve I would be playing DF right now. In the few big battles I wandered into I had a great time dieing...lol. |
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Originally posted by Gabby-air
The only thing you need to worry about is your stats. In Eve the only thing that is a barrier to entry other than isk is having the skill or the req skills for it. Each skill has a primary attribute and a secondary that affect how fast you train the skill. Combat oriented skills by far and large use Perception and Wisdom attributes. So, if you are concerned with making a combat oriented toon as opposed to say an Industrialist toon you need to have as high as possible attribute levels in Perception and Wisdom. Other than that nata else matters realy in the long run. Basic fitting, weapon and Starship command skills are low train modifiers so you will get them trained to 4 within a couple of days each. Stop beating yourself up and just play the game! Hack you get a remap and after a couple weeks if you decide you want to play another race then no big loss. But once you pick one just stick with it or you'll be forever trying to get somewhere. Oh. One last thing. Be prepared to die...a lot. Did I say a lot because your going to perish especially once you start PvP'ing. That's life in New Eden. |
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Caldari are going to your choice for PvE, especially plexes. Active shield tanks can be monsters with someone feeding you cap transfer, well against rats anyway. Missiles are your weapon of choice for rats as well but other systems are good if you train them to tech 2s. Whatever you deciede on do yourself a favor, pick a race and their respective weapon system and stay with them for six months to a year. Become a specialist in that races weapons and EW whether it is ECM or disruption or damps and/or neuts whatever train up through racial battleship 5 and T2 guns and full T2 fittings before moving on to another race. What this does for you is: 1) Gives you a concrete understanding of how to fight in that race, which makes you extremely letheal rather early in life. Eve is 10% ship, 30% picking the right fight and 61% working through the user interface. Forget what everyone has told you, you must think like an apex predator...all the time. 2) If the poor b****erd is webbed and pointed at 9 or 10km from you then Caldari Navy missiles are just as deadly as lazors, guns or drones. Don't let these nubs tell you otherwise. 3) You will be ready to move up to Dreads or Carriers relativly quickly or if you so choose command ships. These aspects will all make you a desired commodity to Alliances and especially to "want to be" corps. Good hunting. Remember you dock safe but always fly deadly. |
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Originally posted by metalhead980
Exactly, yawn... |
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Should have gone with powered armor simular to In Living Steel or Terra Nova. Would of had personal module and rig slots, different classes of armor, shielding and armor plating, basicly adopt the already winning combination from Eve Online, even jump jets and counter EW like webs and tracking disruption even spider tanking. Custom paint schemes on your power suit and building in clone memory scanners in the suit. Different sensor suites like visual, infra red or ultra and the ability to jam in those bands. Yep, could have been awesome but now just a cool distraction. |
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You may want to wait until Dominion hits in December. Because of the mechanics changes there will be an increase in demand for well skilled carebears in 0.0 and the recruitment forum on the Eve site is the place for this. If you don't want to wait then you need to post on the Eve site in alliance recruitment. When you interview with prespective corps make sure they are in your TZ so you don't end up in trying to carebear in system with only two other alliance members near by and a Burn Eden cyno alt sitting in system. Additionally you will have much better chance if you develop some PvP skills or buy a PvP alt simply because in 0.0 EVERYONE is expected to come running for home defence. It dosn't take that much to get into interceptors and T1 crusiers properly fitted and flown can be lethal. Do your self a favor- select a race/ship you want to fly in PvP and train and fly it exclusivly until you can fully T2 fit it and that includes weapons. THEN step up to the T2 version. To live in 0.0 you should really consider some PvP skills. |
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Fallen Earth: Beta to End with an "Apocalypse Party"
News Discussion « General Discussion 8/26/09 5:23:15 PM
Fallen Earth sucked-totally lame. pass...yawn. |
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If you liked the Homeworld games then you will probably take to the interface. Eve's biggest draw back for new players is the steep learning curve due to the games complexity. You could play Eve for years and still find professions in the game you have no idea how to play. Second people try to play Eve solo and you are simply missing out on so much of the really fun stuff if you dont join a corp that is active. I would recommend you hook up as soon as possible with a high security space corp or a factional warfare corp. The other put off for new players is related to the solo thing...Eve is a gang violence game. It is PvP centric and thus no matter how good your fit is or the fact you have two years of skils and skillz under your belt you are going to get owned alot by zerg blob gangs...really one against two or three is bad news unless they are total noobs in frigs. So alot of noobs try to solo and get owned over and over then emo quit to post on here how bad Eve is. You need to find a street soilder gang to hang with atleast while your a noob. Even if you like mining or trading or industry find a good corp right away as this will also give you goals and things to do, which is another noob killer. The game is so big, complex and populated that the sandbox can feel "overwhelming" to the point that the game seems pointless. So noobs will dabble a bit here and there then get bored because they cant get focused by themselves and emo quit, then come on here and post how bad the game is. Well good luck anyway. Eve has a 14 day trial and remember regardless of what peeps tell you never fly safe, thats for suckas. You should always fly deadly! |
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Eve-Online. 1. You wil despise it immediatly. AND/OR 2. You won't be able to put it down. OR 3. #2 for a few months then emo quit, then after a month resub for 6 months then eom quit...rinse and repeat. |
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Why is LOTRO rated number one on mmorpg.com and yet never mentioned in threads?
General Discussion « Lord of the Rings Online 7/10/09 9:05:15 PM
Originally posted by Eben
Bingo! When I was subbed...I was playing it not posting on here how bad or good it was. Word. |
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Why is EVEs playerbase expanding while other MMOs population decline?
Jita (General) « EVE Online 6/09/09 8:10:05 PM
For me Eve provides a level of complexity and challange that simply dose not exist in other games. I think that is why it continues to grow steadily, it just takes a certain kind of person to play Eve long term. It helps that the complexity of Eve branches into two areas instead of just one- making heaps of isk and second ruthlessly killing each other. As for walking in stations it will remain a side segment of the game not heavily utilized until it is manipulated to facilitate one of the previously mentioned areas of the game. It will be much more interesting, complex and challenging when you and your gang can hang outside a door choke point waiting for someone to come walking through. At which time the smallest fastest member of your gang will throw himself at the person with reckless abandon hoping to get tackle and web on him. While that happens another member will spray the toon in the face with pepper spray so he cant target anyone. After that everyone else will jump on him with knives, stabbing the poor carebear repeatedly until they melt him and he dies. Then they will strip him of everything they can sell for isk including various organs and then run like crazy before Concord arrives or another gang lands on them. Ah...walking in stations Eve style...PvP and isk all rolled into one! |
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You call that a review! You only played like ten minutes and...no...wait...ah who am I kidding...kill boar quests(even the number-10-is the same as the other MMOs-OP your right, what were they thinking. :) |
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Questing directions are not clear enough
General Discussion « Lord of the Rings Online 4/21/09 11:17:49 PM
Thats true, but it would be cool to stumble upon an instance dungeon or some such that randomly occures in the middle of noware that is a one shot or could lead to a story arc. |
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Questing directions are not clear enough
General Discussion « Lord of the Rings Online 4/21/09 9:39:07 PM
I like that you have to explore and research quests to find them, even ask others. Of course, I'm the kind that enters an area and runs all over it exploring every nook and cranny clicking on everything...they just don't reward explorers like me...:( |
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Looking for a good game to call home...for awhile...or forever...?
LFGame « General Discussion 4/21/09 9:13:30 PM
Wait for Jumpgate, |
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General: D&D Co-Creator Dave Arneson Passes On
News Discussion « General Discussion 4/14/09 11:21:10 AM
Save versus heart disease at -20. Seriously though. I was an avid role-play gamer back in the day. D&D afforded my friends and I a life time of adventures and fellowship. It was more than a game it was a social phenomena not to mention it produced college level critical reading skills and team work in very young people. Where would think tanks be today with out the skills developed in RPG sessions? I wish I could think that "young" again. You guys still remember that crazy hermit that lived in the woods in Keep on the Borderlands? We always bit off more than we could chew back then. :) God's speed Dave and thank you... Tilimitrus Sand, 17th level Bard-dual wield +5 Scimitars of Sharpness. |
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Best PVP Game in the History of the world...
The Pub at MMORPG.COM « General Discussion 4/09/09 1:06:38 AM
your first... |
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Poll: Does the lack of ship interiors decrease your interest in this game?
General Discussion « Star Trek Online 3/30/09 7:52:13 PM
I don't mind not having interiors as long as they make up for it in other aspects of the game. Of course, being able to change out components like in Eve would be very desirable. Being able to modify the crew would be nice...an environment like Star Fleet Battles would be very cool. But, my primary interest in this game would be exploration/exploitation. Warping into a system having to do sensor scans and surveys-probing things out-that would be better content than ship interiors hung on a half a$$ sack of mismatched content. My 2 cents. |
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Who is your favorite NPC of all time?
The Pub at MMORPG.COM « General Discussion 3/07/09 12:58:37 AM
Paladin...Wing Commander! |
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