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What do you think of the "monster" PvP thing?
General Discussion « Lord of the Rings Online 9/22/06 1:42:57 AM
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What do you think of the "monster" PvP thing?
General Discussion « Lord of the Rings Online 9/20/06 3:40:04 AM
Join the club. I don't even refer to these as MMORPGs anymore because the group of people that were playing around, oh UO's launch were fresh out of MUDing and actually enjoyed RPing. From EQ forward more of the console/Doom crowd started filtering in bringing more and more of the crowd that made fun of us DnD playing types that it sucked the life out of the genre. Nah, not until an independently wealthy group/individual comes along and makes a MMORPG and takes the stance "You either learn about the cultures in our game and roleplay someone from that culture or don't play our game", I doubt there will be a gave that gives that true immersion feeling. The great thing about a game like that is, who cares about people whining about having to be in character?! The game is funded by an independently wealthy group. They're doing for the love of the genre and not some publisher's bottom line. |
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What do you think of the "monster" PvP thing?
General Discussion « Lord of the Rings Online 9/17/06 9:23:55 PM
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What do you think of the "monster" PvP thing?
General Discussion « Lord of the Rings Online 9/17/06 3:15:25 PM
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I know this isn't specifically what you are requesting, but there is a very, very populated Kinship forum on the official boards, provided you are looking for a Kinship. With those forums there, and considering many kinships have their own personal forums, I bet many people aren't keen on signing up for yet another board. But, I could be wrong, heh.
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What do you think of the "monster" PvP thing?
General Discussion « Lord of the Rings Online 9/16/06 7:08:59 PM
I don't think you understand what is going on here. All you get from Monster PvP is a special buff and such. The LOTRO community is different from what you are used to. People aren't going to want to be maxed out just for the sake of being maxed out. There are a lot more RP oriented folks that are going to play and that care more about looking different and playing their roles. As long as you can complete the content in the gear you have, there is no reason other than greed to compete with the Jones'es. You have an idealistic view of things, I'll give you that. As for understanding, believe me, I understand better than you can imagine Sure, I can see where you'd hope for that, but the cold reality is there aren't many people who will "gimp" themselves or that will not make use of something that is potentially beneficial to them. I mean, and take no personal offense as I'm using this only as an example, but if you told me you'd take a +2 sword over a +5 sword of Orc slaying, I'd call you a liar. And let's not argue the magical qualities I just outlined. Those where just easy to use for the purposes of my illustration. Bottom line is you can take a look at every game out there and sample the players and in every one of them the majority of folks always take weapons/gear/buffs that benefit them the most in whatever their interest is. THe realistic view is that this game will be the same. That's not to say it won't be a great game, by any means. No one knows what exactly will be the benefits for MP other than "buffs", a term used loosely, that can be used in PvE. If comparable buffs that don't stack with MP buffs can't be earned outside of MP, then PvErs that would like those benefits will have have to PvP in MP. I don't want to have to PvP to get buffs to make me better at MP. That is my stance. Now, when Turbine reveals more about the MP systems, what buffs are granted, and hopefully that comparable/non-stackable buffs can be earned elsewhere (from raiding or questing, for example), then I know I and others won't have anything against the MP system. In honesty, the MP system should only grant benefits/options for MP, in my opinion. |
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What do you think of the "monster" PvP thing?
General Discussion « Lord of the Rings Online 9/16/06 3:39:51 PM
Why would you be forced to do Monster PvP? There is no reason to be competitive with abilities if you are not PvPing. I thought I was pretty clear in expressing my concerns. My fault. If the benefits bought from MP points enhance PvE and MP is the only way to get said benefits, the PvE preferred players will have to engage in MP to get those benefits for use in PvE. Let's not be naive here. Everyone wants to be good at what they do and if those benefits take you to that "next gear", then PvE preferred players are going to want them, with the only way of getting them being MP. All that said, I refer back to the last sentence in the paragraph of mine that was quoted. |
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What do you think of the "monster" PvP thing?
General Discussion « Lord of the Rings Online 9/16/06 3:34:10 PM
Heh, this is the first time I've disagreed with you on something. On something like this I would never say never. Remember "PvP is not a feature"? I would say 6-7 years down the road, once all the book related expansions are done, Turbine may take the game to a time shortly after the ring is destroyed and the lands start to rebuild/recover from the war. All done in the interest to provide new content. I say this not able to remember a dev quote on the officals that said the game would be static in time always. The thing is, the amount of years that have to pass to get to this point, I don't see those people asking the question you indicate having the attention span to stick around that long. I mean, the game isn't even out and their already talking about what they are going to do 6+ years from now??? |
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The only official word on housing is "not at release". The devs have stated it is something that they plan on implementing, but it is not on the feature list for launch.
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What do you think of the "monster" PvP thing?
General Discussion « Lord of the Rings Online 9/16/06 12:19:00 PM
Depending on how they implement the storyline into the context of the game. This could be very boring, or not follow the storyline. One of those two is what i'm most worried about. Although with enough innovation, it may just be what every Tolkien fan always dreamed. Another question is, what do they do, after the story has been told? What is the end-game going to be like... Will they make up their own tales? Or just make you endlessly search for better gear and more money?
Keep this [b]very[/b] big point in mind: Advancing the story to the point the ring is destroyed will most probably take 6-7 real years or longer. |
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What do you think of the "monster" PvP thing?
General Discussion « Lord of the Rings Online 9/15/06 5:29:44 PM
The only issue I have with the system that NIk described is that people who play as monsters earn "Monster Points" (for lack of an official term) which can be cashed in to buy beneficial upgrades for their "real" characters. These benefits can be used in regular PvE from my understanding, which in essence forces people who don't want to PvP to engage in PvP to get those buffs to use in PvE. Forcing people to participate in that part of the game will not make it a successfull system. A successfull system draws people in to it without a condition such as if you don't engage in it you won't have access to all the upgrades that can benefit you in PvE. Course we still have to wait and see what exactly those benefits are, but based on what we know now the above is my stance. |
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What Sly said. Based on other games that have recently launched it should be anywhere between $12 to $14.99 (US). I don't think the payment model, or non-payment model, that Guild Wars used is widely liked by game companies. Their job is to make money, after all. It isn't just to make games so we can play them. After reading an article the other day that higlighted the cost of making/running these type games (MMOs) is rising, I highly doubt the pay once and play free forever model will last long. I mean, from what I've heard, the amount of content updates and bug fixes is less than most other MMOs where there is a monthly fee. |
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Cld u create any gender of any certain character, like a ranger.(exp. Aragorn)
General Discussion « Lord of the Rings Online 9/14/06 12:50:03 PM
Heh, well, if I'm an ignorant Fanboy, you're just plain ignorant :P Everything you listed is what you personally wanted in a MMO based on Tolkien's works. Those "features" would not change the game in some magical way that would make everyone fall in love with the game, drop all other games and flock to it. By the way, do your homework before you sling insults. I use the same handle so I'm not hard to find. I've taken plenty of shots at Turbine and questioned them many times. All you've shown here is you got insults and no facts (or tact) to back up your points. Just mud-slinging. Hey, look on the bright side. WIth that skill set you could run for president! |
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Cld u create any gender of any certain character, like a ranger.(exp. Aragorn)
General Discussion « Lord of the Rings Online 9/14/06 3:17:23 AM
Nah, it's much easier to just say Turbine sucks via drive-by posting. |
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Cld u create any gender of any certain character, like a ranger.(exp. Aragorn)
General Discussion « Lord of the Rings Online 9/11/06 2:31:46 PM
Yep. Currently this is indeed the case. |
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Cld u create any gender of any certain character, like a ranger.(exp. Aragorn)
General Discussion « Lord of the Rings Online 9/10/06 11:58:43 PM
There is the Hunter class. It's probably close to what you knoe from other games. "Ranger" has a whole different meaning in LOTRO lore so and as Tolkien Enterprises (owner of the license) shutters at the thought of letting gamers bastardize the idea of a "Ranger", it isn't an option. Wizards are almost the same way in that there were only 5 in Middle Earth at this time the game is set and those 5 were all of the same race and that race isn't one of the 4 we can choose from. As wizards have to be of that race, wizards can't be played. I think this was done mainly to keep magic on the level you saw in the movies and more toward the books and not the fireball Ping Pong that most games have today. There is a class called Loremaster that is pseudo-mage. No magic fireballs but instead molotav-cocktails(ish). |
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I've not experienced them first hand. I personally haven't had any major issues with Turbine so heres hoping Turbine will peer preseure Codemasters to up their customer service standards.
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