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All Posts by BarakIII

All Posts by BarakIII

39 Pages « 1 2 3 4 5 6 7 » Last
771 posts found

I'm not going to start tooting my horn until we are 3 months post release and we still have a million or more subscriptions.

Originally posted by Mightyking

There are no queues? Funny because I am sure I was in a queue last night that was expected to last over an hour. It made me roll on a different server than what I was assigned to based on my guild.

So they "assigned" people to servers, they chose who to let in at what time, and we are not even at release. To me a queue of more than an hour with the approach they chose doesn't sound good. December 20th will see the biggest wave of new players, many of whom want to join their guild members on already "full" servers.

At best you guys are too quick to judge.

I happen to be on one of the fullest servers and the VAST majority of players I see are guildless. I think the problem is people want to be on an active server so try to crowd in on servers that are already full. There are servers that still have room to spare, but people are crowding in on full servers.

Possible, but highly unlikely. What's more possible and likely is a themepark slowly adding sandbox elements to become something of a hybrid.

If there's one thing I've come to expect from science is to expect the unexpected. These scientists are expecting one thing, odds are they'll get something else instead. It's just the way of things.

I personally would not have pre-ordered nor played it had it been fps style combat. I don't like fps combat in MMOs, period.

Originally posted by TruthXHurts
Originally posted by ktanner3
Originally posted by AzurePrower

Originally posted by TruthXHurts

Now show a picture of SWG NOT on the lowest graphic settings. You picked the absolute worst pic off the internet that you could. 

 

In the face!

In whose face exactly? Yours? Because seriously, that's still pretty dang bland, especially in comparison with TOR. [Mod Edit]

Originally posted by popinjay

Coyote:


"If he was really that awesome of a character,  Mark Hamill wouldn't have spent most of the 80's and early 90's whipping up batches of horsey sauce at Arby's."

 

Or gone on to become one of the best baddass Jokers in DC history. Sorry Coyote but you lose on this one because if you're going to count Arby's, count his work as the Joker as well.  But overall, nice and witty.

He did play a good joker. I also recall him being in a movie where he played a guy who went on a killing spree. It may be because I was just a kid at the time, but in my memory the character stands out as one of the most chilling characters in a movie I've ever seen. He did a great job, if my memory serves me well...which considering how long ago that was I willingly admit it may not. It was probably one of the first movies ever of a guy just going postal and killing everybody who got in his way.

Originally posted by sanosukex

One of my biggest complaints in this game is the lifeless world. Now a lot of people have shot back and had either no idea what I was talking about or didn't understand what I mean. Instead of making a list of things here are two videos that are a good indication of what I'm trying to express. For me the world around you helps you be more invloved in the story.  Biowares biggest pitch for this game is the immersive story, but why did they try so hard to make the player feel so disconnected from the world rather than a part of it?

Showing the conan video to mostly show how much just little atmospheric touches can bring so much life to a world. In the star wars one although a lot more is going in the video everything just feels very lifeless(to me at least)

anyway video one is Age of Conan

http://www.youtube.com/watch?v=iAaoFQfV55k&feature=related

second one is star wars watch both in 1080p for best effect

http://www.youtube.com/watch?v=a5jpm6og5U4&feature=related

EDIT

adding in a third video showing more star wars footage. Here you can see overall the game looks very good but aside from the air traffic nothing much is going on anywhere accept the one hanger area that a battle is going on(but there should be more of this.. a lot more of this)

http://www.youtube.com/watch?v=S_l7SxrkKok

 

now i'm not talking at all about the graphics quality at all its more the "feel" of the world if you will.

 

EDIT: Also there is nothing I see in the AoC video I don't believe star wars engine couldn't do aside from some lighting effects. Just how everything sways with the wind feels so natural. How the creatures at least walk around little more naturally than just being in groups of 3 placed in set spots...

I haven't read anything but the OP, so sorry if these things have already been pointed out.

Sorry but these were poor choices in TOR videos. The first is in a combat zone, a place where you wouldn't expect to hear wildlife and such, and in the second all sound but the music appeared to be disabled. It's all about sound, in the AoC video you can hear frogs and insects which along with the scenery makes the place feel like you're actually in a swamp. In the first TOR video you hear exactly what you would expect to hear in an area full of combat, distant explosions and blaster fire. As for the second TOR video, the only thing you could hear was the music, even in the first TOR video you heard the characters footsteps and the like, while in the second...nothing but music. It's not a fair comparison.

I wasn't in beta, so I don't know how it all sounds and feels, but the game IS still in beta and what you're seeing AND hearing is not the full rendition of the game. Early access opens in a little more than a week, perhaps then people will have a better idea of just how alive or not the game may feel. In any event, even if these complaints turn out to be valid it's an MMO, it's something they can very easily improve upon in a rather short time. If the game does feel lifeless, complain about it, they've been very good at listening to the community input, there's no reason they wouldn't listen now. Just don't expect it to be there the day after you complain, have patience, these things can take some time, afterall they have to figure out what an alien world might sound like. MMOs aren't 'finished' when they are released, at best you can use terms like 'smooth launch'. Personally considering Biowares history I'm more than willing to give them the benefit of the doubt.

Originally posted by mrw0lf
Originally posted by Lord.Bachus

AFter 120 votes almost half of the newly SWTOR players hasnt played an MMO in the last 3 months, thats a huge surprise to me.

 

Somehow of allexcisting games, it looks like Rift will get hit by a hammer

Is it really that surprising on this site? I have always felt a majority of the posters here rarely even play mmo's at all anymore. I thin it's a problem for tor as many of those will be back in a month claiming the game is crap and they're never playing another mmo again. At least until the next big release so they go slagging that off too.

 

I also think, due to the absence of a 'not leaving my current game, will play both' option, 'none' was the closest.

It's not a problem for TOR because it's a problem unique to this forum which is filled with embittered exMMO players. Most haven't been happy since UO or DAoC and aren't even happy with those anymore. These forums aren't nearly large enough to have an impact on the wider MMO community.

I was playing Eve Online right up until last night. I was actually a little sad to let my subscription lapse as I was enjoying the new look of the recent expansion. But I've been planning to play TOR for a long time and with so little time between now and release I felt it best to let my subsciption lapse.

To those who liked Eve but quit playing for some reason and will not be playing TOR, I would suggest you try it out again. It's worth it just on looks alone. The star field and nebulae look fantastic, they've been vastly improved. Plus with the new emphasis on improving the core gameplay, I think older Eve players can return to the game with a sense of having their voice heard.

Originally posted by Lord.Bachus

I have seen some environmental effects in the latest beta build that where not there in the stress test build.

-Fog in some sith thombs

-Sand being blown away by the wind

-Rain on drummond Kaas

 

Seems Bioware is listening and improving...

Honestly, when I heard the complaints about a lack of environmental sounds and the like I suspected Bioware was holding back. I suspect they will continue to do so until release. I'm surprised so few people have really considered the possibility. So it's not so much that they're listening to people and, Hey presto, it's suddenly in the game a week later. It was there all along, they just weren't ready, or simply unwilling, to reveal their full hand.

Cross server LFG won't be, and shouldn't be, something they are working on on the short term. This is something you add to a game that's matured a bit, if at all. While it has it's advantages it also destroys any sort of community in the game. If they add it I'd just as soon that it happened two or three years down the road. They'd be better off making companions more viable in the tanking/healing roles so that in those situations when a tank or healer can't be found then a companion can fill the role. If they manage server populations well then there should really be no need for cross server LFG, imo.

Edit: and before you say anything I know you said no cross server, I just wanted to stress my opposition to cross server LFG before people start the call for it.

Originally posted by Divion

In order to take up the success WoW has they must first dismantle their playerbase, unless you plan on helping 10 million more players discover the genre?

 

No? I didn't think so.

 

WoW has the single biggest deposit of players who are contoured to a single MMORPG type, thus replicating that model is on the surface the best way to get a golden egg...

 

Or so they have thought - I choose that format because it's a long post, and i felt like that could crunch it all in, maybe i'll revise.

 

@Calerxes -- It's odd you can always tell an Elistist by their same stagnant rationale - Did you ever see me (If you did please qoute), where i said "I didn't get the reponse i wanted? Nope, you might need some reading lessons, god knows most of us do, but i'm fairily sure i said that i don't -think- i conveyed the right message in my original topic, thanks :)

 

@Metentso I don't see how my OP can be considered under any guidelines to be trolling, i out lined a opinion based off logical, and reasonable albeit subjective support. 

I would dispute the idea that this is somehow impossible. There are 7 billion people on the planet now and 10 to 12 million is a drop in the bucket. I don't think TOR will bring in quite so many as WoW did, but then nobody thought WoW would bring in as many new players as it did either, so I wouldn't be dogmatic about it. Just like Blizzard, Bioware has a ready made player base, many of whom have never played MMORPGs. Perhaps there are other companies in the future who will move into the MMORPG market and bring in yet more. My point is don't count out the possibility, just because you think something is impossible doesn't mean it is.

Another point, once people have tried something and they like it, they aren't so quick to move on from it. Many people who started with WoW have moved on to other MMORPGs. The same will continue to be true in the future and wherever there's a market someone will come along and try to tap into it. Even if you think nothing out there really fits the bill, doesn't mean there's nothing on the horizon.

As for TOR, I've intentionally avoided the beta. I like going into a game and feeling that enjoyment I get from playing a new game for the first time. Anyway, I know what to expect from the game and unlike others I don't have overly high expectations of the game, I just expect to have fun for what it is. Bioware has never been one to introduce new mechanics to any of their games, they just take what's there and they use it to tell a decent story. Their stories if they were in a book probably wouldn't be award winning material, but in the gaming industry they are ahead of the curve. I've always enjoyed their approach to gaming and I expect I'll enjoy TOR as well.

Edit: Also, as to whether or not I stay in TOR long term...I find that has less to do with the game as it does with the community I become a part of. I don't neccessarily mean the whole community, but rather that small community that is the guild. If I can find a guild I really enjoy, then as far as MMORPGs, that's what makes the game for me. The mechanics could be old as Methuselah and the graphics could be 8 bit, but if the group of people I play with clicks then I'm going to have a good time.

Yes, you're being unfair. That running around you did in beta exists in every MMO in existance. So I'd say the problem is you, not the game. Perhaps it's MMOs in general you're burned out on.

This game is based on the Kotor series, which also had no real space content. As a matter of fact in most Star Wars games the game is either entirely avatar/ground based, or it's a flying game. MMOs in particular are big projects and sometimes you have to focus your efforts, as this is a sequel of sorts to the Kotor series it's no surprise that space is not the focus. People need to know their game history and just get over this.

Originally posted by nerovipus32

why exactly should we care about her opinion?

Why should we care about anyone's opinion? Why should we care about your opinion of her opinion? She's a gamer who's interested enough to invest her time into vlogging and is apparently good enough at it to be invited as a guest on Gamebreaker TV and other gaming sites. Nobody says you have to agree with what she has to say.

Originally posted by lizardbones

 


Originally posted by Comnitus


Originally posted by ArcheAge


Originally posted by lizardbones

A recurring theme I keep hearing is, "I want to see where the story goes." This is the first MMO where it could actually be said that the story is important to the game play. You could almost say the story takes precedence over the game play.



Erm so you have not played LOTRO then?


That's one of the reasons I enjoyed LotRO - that and the fact that the world felt alive, through a myriad of little details.



I never played the game. I'm going by what I've heard people say. I haven't really heard that about LotR. It could be even more true for LotR than it is for SW:ToR and people just don't talk about it as much or I've avoided most of the LotR threads.

I would be interested in hearing the opinion of someone who's played both games on how they present their stories.

 


I haven't played TOR yet, but I'm willing to bet that Lotro doesn't even come close to the same level of story. Yes there are story arcs in the game, but they're not really all that much better than what you find in WoW. Better yes, but the difference just isn't that big. I love the look and feel of the world in Lotro, but questing isn't really that much better than many other MMOs, and I'm a guy who loves questing more than anything else.

Originally posted by rt33
Originally posted by BarakIII

Ah, wow, it's Pokket. I've seen her on some Gamebreaker TV episodes. I'm surprised she was so positive in this preview, previously on gbtv she seemed uninterested in TOR. Not really negative, but she didn't seem to have much interest in it. She always seemed to be more of a Rift fan. I'm glad to see she's willing to give TOR a positive preview.

Yeah it's odd that coming closer to site ads, magazine ads time WHOA!! errrrrrrr i 'm mean launch, many whom were uninterested or others whom didn't like it in the least are all of a sudden having a change of heart??? Well that is until ad revenue stops then the real opinions come back into focus.

Take what you have heard from different source's before into consideration.

Before anyone flames out I'm not targeting SWTOR it's any game, any site, any magazine. Been this way for years and will always be this way.

I remember buying a few games based on magazine previews, OMG it's looking amazing ohhh baby, I buy game, sucks, then the review issue show up a month or two later and it's a crap score and they absolutely hate the POS game???? WTF? this isn't what you said two issues ago bro. lol

I could have pre-ordered skyrim and saved some money, but i didn't, i bought it the day after release, i read enough player feedback to know this is a must buy, no regrets. Sure i could have saved a few bucks but over the years I'm fairly certain I've saved hundreds if not thousands in taking the wait it out for the real reviews, player feedback.


Or maybe she actually played the game and had a change of opinion? Sometimes some of you are way too quick to go all 'conspiracy theory' on us.

Ah, wow, it's Pokket. I've seen her on some Gamebreaker TV episodes. I'm surprised she was so positive in this preview, previously on gbtv she seemed uninterested in TOR. Not really negative, but she didn't seem to have much interest in it. She always seemed to be more of a Rift fan. I'm glad to see she's willing to give TOR a positive preview.

Thanks for the help all.

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