Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:607  Guilds:3,081
Members:1,596,495  Online:0
Guests:0  Posts:4,849,777
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

All Posts by impulsebooks

All Posts by impulsebooks

28 Pages First « 4 5 6 7 8 9 10 » Last
547 posts found
Originally posted by Celestian

 

 People say a company (a organized business that pays people to do a job) can't moderate a forum effectively yet a FAN site (i.e. not a organized business that gets paid for a job) can?

See a problem there?

 


 

I don't know what people you mean, but as far as I can see no one is saying Mythic CAN'T moderate a forum properly, just that they don't WANT to. And who can blame them really? Look at AOC's forum, look at WOW's forum and tell me you would want that crap on your hands.

I personally am happy with in game help for MMOs, and email address, and the fan sites. Ican tell you this much, once I am playing the game the fan sites will no longer hold any interest for me. I will only visit them if I need a question answered.

Originally posted by Vortigon
Originally posted by impulsebooks
Originally posted by Manestream

LOL, figures.

It also has a monthly pricing of £10.50 which put me off from pre-ordering the game (not sure if that includes the v.a.t as well or not that some companies include). If it does not, add another 17.5% onto that monthly pricing for UK players (and any other european country that pays tax). Not sure if $14.99 USD is the usual standard price thats always been around, if it is then your pricing hasnt changed just the european countries pricing has gone up.


 From launch, subscriptions can be purchased online and within the game:
- 1 month for 12.99€ (£10.31)
- 3 months for 35.97€ (£28.55)
- 6 months for 65.94€ (£52.34)

Nothing wrong with those prices. About average for MMOs these days.

 

Actually that price would make WAR the most expensive MMO subscription in history.

And that may well have V.A.T. on TOP of that price, I think they are pushing the boundaries and possibly losing about 2-5% of potential customers.

Don't get me wrong I really don't mind the price, I always thought that we would see the price of MMOS start to go up as they have pretty much been frozen for a few years now it's only natural they would go up.

Expect other MMOS to follow suit in the near future.

 

-With VAT that comes to over £12 a month.-


 

Those prices I quoted are including VAT (I think)

Originally posted by Manestream

LOL, figures.

It also has a monthly pricing of £10.50 which put me off from pre-ordering the game (not sure if that includes the v.a.t as well or not that some companies include). If it does not, add another 17.5% onto that monthly pricing for UK players (and any other european country that pays tax). Not sure if $14.99 USD is the usual standard price thats always been around, if it is then your pricing hasnt changed just the european countries pricing has gone up.


 From launch, subscriptions can be purchased online and within the game:
- 1 month for 12.99€ (£10.31)
- 3 months for 35.97€ (£28.55)
- 6 months for 65.94€ (£52.34)

Nothing wrong with those prices. About average for MMOs these days.

A year is completely unrealistic. Give it four years and WAR will have millions of players, but WOW will still have millions too. My WOW days are long in the past, but it is a game that will continue for many years yet.

Originally posted by Kaylin

 I had the feeling it was 'each race for themselves' mentality. And they all would be defending their own city constantly, not being arsed with other races problems. But as not all will have their own city to defend I guess everyone will mix up automatically... Maybe that's why they made that decision...


 

That is the official "party line" reason why they cut the cities. The real reason is that the cities are simply so huge they ran out of time and wanted to get the game launched this decade  Having said that, the devs have said a few times now that players in beta were not working together enough and that they were staying in their own lands too much. Mythic wanted everyone to muckin and lay seige i massive battles outside a city, not stay seperate. So, if and when the cities do get patched in, expect to see somekind of rvr rotation to keep us all focused on one city at a time.

Originally posted by Hoplites

I would argue many MMORPG veterans argue that the postives of an official forum outweigh the negatives.

 

 


 

I would call myself an MMO veteran having played most of them at one time or another, and I DO NOT agree at all. I feel the exact opposite in true. The fact that WAR has so many fansites dedicated to the game is a huge positive making an official forum totally obsolete and unecessary.

If players ask you where to go to ask questions about the game say this:

http://www.warhammeralliance.com/

http://www.mmorpg.com/

http://vnboards.ign.com/Warhammer_Online_Age_of_Reckoning_General_Board/b22997/

 

I doubt the cut classes will ever come back. Now then, the items for those classes will still be in the database, and so will the animations and models...so, I think we might see new classes in a couple of years called something totally different but using those animations and items like armour and weapons etc.

I just hope to god they get the cities back in before a year is out.

Originally posted by greymann
Originally posted by Ascension08

No forums. They cause more damage than they solve (in my and many other peoples' opinions.)


 

More damage how?  I don't see how they can get away with not having their own forums where they can make important announcments and provide helpful stickies.  More laziness and/or hidding from customers.


 

No forums is a good choice from their point of view. They already have a presence in all the big fan sites and Dev status in them all. THey can read them without having to get spammed by all the usual nerf threads and whining kiddies. The moderation is not their responsiblity so they don't pay some people to sit on their arses all day deleting posts like in AOC forums :)

As for important announcements. That what the Warhammer Herald on their website is for.

I assume you are trying this on the Euro beta centre, as its run by GOA and they have never fixed the problem. I tried both browsers and had the same problem with them over and over and over again.

All you can do is clea your cache of cookies and files and keep trying. Its the rubbish flash site that GOA use and not at your end at all. Keep trying, and you will get it to work around attempt 150.

Like all MMOs, when WAR settles down after a few months only 50% of your guild will be online at the same time. That's why a lot of guilds are going for high numbers. They want to protect the keep they claim etc.

My guild is for destruction. We are capped pre-launch at 85, and plan on 100 after launch.

Just put your codes in and play. When your account freezes after a few weeks, just put the CD codes in and it will be unlocked to the approprate level (determined by the cd codes) Don't worry, you'll get OB and HS from what all the fan sites are saying.

Yet another online company that will not deal with Europe <sigh> Don't they know that the Internet is global?

Really nice article, thanks for posting.

Its another way of seperating NA from Europe, and piss off Euro players at the same time. Don't think GOA is involved with this, so Euro beta accounts don't work on it.

Originally posted by Myrdek

 

Wait, What? Your saying that they are going to Force people to take the other side if theres too many already in at a certain time? Is this your guess or what they said because if it's really like that then their going to piss off a lot of people.

No one wants to be forced to be a certain side, especially if they find a certain class more interesting and want to play that instead.

I think I read that they will do the Buff thing though if a the sides are too unbalanced


 

No, no forcing. What they have said ithat 50% of a server is allocated for each sid, so that you will never see a server population of 80% order 20% destruction. As people roll on a server, a kind of tally keeps track and when it reaches some special number the server only allows the weaker faction to roll new toons.

Also, it has been said that bonuses will be offered to the weaker side to attract people to that side. A the weaker side strengthens, the bonus is reduced until parity is acheived.

I think the real difference between a WOW raid and a WAR city siege is the effort involved to get to that point. Half of the entire server (half a server = 1 realm) is attacking, the other half is defending and the realm that captures the enemy territory moves closer and closer to the city.

The feeling behind this effort is different from a guild or two raiding a wow city (which I used to enjoy by the way)

In WAR there will be a real sense of us against them, or realm pride as the devs call it. War is a team based game, which is very different from WOW. The closest feeling in WOW would be how great it feels when your arena team does well. Now multiply that feeling by 1000% and you will come close to knowing what it should be like.

You ask what there is to do. There is PVE like in WOW. 30+ dungeons at launch with more in the cities that open up as the city levels up. There are dozens of scenarios (like WOW BGs), and hundreds of PQs (open world group quests), and thousands of personal quests (like wow solo quests). There is some crafting, but not too much or too complicated, and there is keep capturing. There is guild leveling, and renown ranks o 80 levels to complete, which unlock more abilities and armour/weapons. Then there is the Tome of Knowledge for people who like to collect things and explore.

There is so much to do, that there will not be enough time to do it all.

Expansions will be (not official) things like more items, mounts, renown ranks, guild ranks, new lands, new races, more tome unlocks, and god knows what else. There is a lot they can do, but already we know (or think we do) that the devs will not increase level cap. Doing so makes all your items obsolete and all progress more or less worthless.

 

In my opinion, AOC learned nothing from Vanguard. They are in exactly the same place (in a hole). However, WAR could be said to have learned something from AOC I suppose, but I don't think it was AOC that made them cut the unfinished/less good stuff.

The devs have always been about quality, and they often talk about pushing the game back if it isn't ready (which they did a couple of times) This time around they decided no further delay, so the only way to keep to their core principles of making a good quality game was to remove the unfinished parts. They "learned" from AOC, if you want to call it that, that releasing an unfinished game will no longer be tolerated by today's savvy MMO players.

If I remember right, there are no corpse runs in WAR. When you die, which you will A LOT, you auto res at a distance in a safe place. That means in open world a town or other guarded area.

In scenarios, it seems (only seen a couple of vids) to be still within the scenario, but at a distance from your enemy. I assume these will be called graveyards for conveniance sake like wow even though they don't look the same. The run back seemed short, maybe 30 seconds. I didn't see a res sickness debuff, but I may have missed it.

There are loads of differances between WAR and WOW, but they can all be boiled down to one BIG one in the end:

WAR = Team centric game. Its all about working together as a group in PQs and Scenarios, as a guild in keep captures, as a realm in city sieges. Your aim is to level up the city and guild, while trying to keep the other side down

WOW = Solo centric game. Its all about earning loot for YOUR character. Even when you raid with your guild, its about loot for YOUR character. There is no benefit for your guild or realm.

Originally posted by Kayless

Mark Jacob's already said they won't be offering lifetime subs.


 

And he is DEAD right. As soon as an MMO offers lifetime subs, you can pretty much guarantee the game will close down after 2-3 years when the money runs out.

Its a stupid idea for any MMO company to think of doing. The game will last as long as the money keeps flowing in each month. I see no reason that WAR can't last as long as WOW has, which is four years and counting. DAOC has lasted 7years so far. If Mythic offered a lifetime sub for WAR = 10 years of subs, then that would make sense to them. Nothing less. No one would pay that much in one go mind you :)

28 Pages First « 4 5 6 7 8 9 10 » Last