| 547 posts found | |
|---|---|
|
Yeah, 700 isn't close to realistic in my opinion. Remember WAR? Slideshow with anything close to 100 players and that game doesn't need anything like the same kind of data transfer. Still, I think we could have good fun with 40 or so on screen. It would look a lot I bet, and if you add in stations, asteroids, wrecks, etc it will fill your screen in no time.
|
|
|
Can you leave your ship? Is there planet exploration?
General Discussion « Jumpgate Evolution 6/21/10 4:10:05 AM
Originally posted by TweFoju I would rather imagine Jumpgate Evolution + SWTOR to be honest. Eve is not a space shooter at all. If you can't fly your ship, I won't be playing a "space" MMO
EDIT spelling |
|
|
I like Bp for different reasons than jumpgate. Jumpgate is pay to play atm, and its more the MMO I am looking for, but BP looks good for a more shoot em up style with less MMO traits. I will probably play both and see what they are like. |
|
Originally posted by flaZh
Are you new to MMO? This sort of thing is standard. Things like Beta, being free and for testing purposes, are not a right players are given. You apply, and if they need some testers you have a chance of getting in. As for preorder, some games allow pre order a year before launch, others don't. I don't think Jumpgate does though. |
|
|
The game is looking better and better all the time. Thanks for posting these. |
|
|
Guys, not sure if you have read these two articles yet, but they have some real nice hands on reviews from 2010 E3. I'll quote one section below because it stood out in my mind "If we had to explain the game's space combat in one word, we'd say fast. You're not just zipping around in space: You're also spinning, rolling, and twisting in every possible direction to dodge shots or get behind your target. The game's controls are extremely responsive (we had to nudge the sensitivity down to keep it from being too twitchy) and easy to get used to." http://www.massively.com/2010/06/18/e3-2010-a-look-inside-black-prophecy/ http://www.tentonhammer.com/events/e3/2010/black-prophecy-preview |
|
|
I have to say, this game's potential is way up for me.
General Discussion « Jumpgate Evolution 6/18/10 5:40:05 AM
I agree with you mate. Factional rvr is always to be preferred over the more simplistic shoot em up style.
Edit spelling |
|
|
posted by mistake pls delete
|
|
|
I felt the following was newsworth so pasted it below. It comes from an interesting "competitor news" thread on the official Black Prophecy forums. I have no way to verify the information, but it "seems" real to me and the guy seems honest.
In the F&F testing, things were very complicated regarding trade routes, stations, and the death/spawn system. NetDevil was very eager to test waters with an instanced game, but at the same time they also wanted to incorporate a lot of system-system travel for all factions like in JG Classic. This was a very tough act to follow when you had to balance so many things. It was practically impossible to guess how it would work out, so all they had to go on was to actually try it out. That's when we came in. |
|
|
I think I like the Octavians best. Thanks for the link. |
|
Originally posted by Kordesh You are correct. They reduced instancing to a few battlegrounds and the simulater. But don't forget, this was before they went silent. We don't know if they're still doing the rvr capture zone in open space or not. I really hope they are, but perhaps their engine couldn't handle the load of mass battles in open rvr? I got the impression (no facts though) that the devs are now using a new engine. They didn't exactly say so or name it in the letter, but they throw in the term "core" which to me means the engine. So if they did update/license a new engine, then used their old models in it they would get essentially what they say they now have--a game that resembles the JGE we know about, but one that is very different now. E3 will blow the entire thing wide open. My real problem at the moment is keeping straight what we know/don't know about JGE now. So many of my "facts" are just guesses again. I wish they would give us an info dump so that we can be where we were (information wise) a year ago. |
|
Originally posted by Kordesh I actually agree with you about gameplay over graphics, but I'm going to play Devil's Advocate here for a minute. If JGE's graphics look old or outdated, players will belive the entire game is that way and won't stick around. Players are very fickle beings. They all want to play the next big thing thing, the new popular thing all their freinds are playing. look at the old jumpgate now. It plays really well but looks ancient. Not many play it any more. Now back to me. Players want things to look shiny and gorgeous. I know its not the shinies that make the game fun in the end, or make me stay longer than a few months, but I don't think I am a typical gamer in that. After all, I still fiddle around with WAR and never did care that everyone hated the graphics in that game. Even WOW, which I played for years from luanch was criticised for its style, but I loved it it until I didn't anymore. I read SWTOR forums as well, and still there are people crying about crap graphics there! This graphics over gameplay thing will never go away. |
|
Originally posted by Tarka Maybe its money that holds them back. Writing a story takes a lot of time, and a neverending story must take a lot of time. The money needed to start that, and continue it for the life of the game must be stagering. Still, server events are always WIN in my opinion...well maybe with one proviso. They shouldn't be like the current WAR events, where everyone simply spams the same sc over and over until they are sick of it (and neglecting other parts of the game) |
|
Originally posted by Tarka I don't know how it will all turn out, but the BP forums is talking about this right now. Seems there won't be a player run economy?? From what I can tell, the game will all be about combat, which lets face it is very very important, but i want the world the game exists in to have more to it than a shoot em up feel. I would like an elite type of feel with trading, where you can run goods from one place to another and make profit by supplying stations etc. Also, the dogfighting of wing commander/privateer, added to that an rvr system for faction war so that we can control and defend stations/zones.
I maybe want too much, but aiming high isn't a bad thing is it? |
|
|
i am watching Black prophecy as well as JGE, and of the two games BP looked (until now) more impressive graphically, but I agree there is no depth. If all you want is pvp fights, or PVE battles in quests then ok, but JGE "seems" to me to still be a proper MMO. At least i hope so. We know so little now, but already in BP the info seems to point to a game with no economy at launch, no crafting at launch, and very few "standard" mmo features. I will try it out ofc. Its free, so why not? BUT JGE is more likely to be a long term game for me |
|
Originally posted by Ocllo If its that successful the devs will be ecstatic. Seriously though, the game can still be good fun without innovating every single piece of content. As long as its fun, I don't mind them making changes. I just want a good space mmo to play. |
|
|
Change means change, it doesn't mean remove (though that's obviously what happens when you take something out and replace it with something else) . The changes MIGHT be good, but who knows? They were prompted by player feedback, so I am hopeful the changes are good and necessary. The thing is, until E3 and more info, we are now watching a game we know nothing about. Its in space: check It has 3 factions: check And that's all we know now. We can guess it still has extensive pvp but we are guessing. Does it still have rvr, does it have battlegrounds or is it all open pvp? Is the pve all solo orientated, or is it group based? We don't know. Is the crafting good, is their player built ships and economy? Can we build stations like before etc etc. I hope we get rvr and captuarable zones, player built ships, player owned AND flown cap ships, guild owned ships, a decent economy too. Black prophecy will surely be out before this game, and although I like some parts of it, I am turned off by the rumours of massive instancing. Also the shop can damage pvp if not controlled well. So I am still watching JGE.
|
|
|
Before they went dark it was the usual monthly subscription. As far as i know, it hasn't changed but from that letter I get the impression a great deal else about the game has. They keep saying it may look similar to screenshots and vids they released previously, but the mechanics and stuff "under the hood" is a lot different. Soundss like they kept all the models, but changed how those are used. That's a lot of work and the cost to redo it all must have been crazy. I guess it shows their determination to make a good game though.
They will be releasing new vids etc now they are "public" again. I hopw to see cap ships player battles etc, but E3 will really be the proof I think. They are taking the game on the road and the lucky few will (hopefully) fill us in about what they found. In the letter he did say E3 won't be the only oppertunity to try the game, which they say is playable condition again. |
|
|
Just read the following at the officail forum. It seems the devs are coming back into the light with news and updates. From now on, they will be updating us regularly again. The game has undergone massive changes it seems, and testing is beginning with freinds and family again. So we are back to where they "left off" with regular info last year . ###pasted from official forums ### Long before I joined the company, when NetDevil set out to build Jumpgate Evolution in 2007, they started with what was considered to be a relatively simple goal: to update the original Jumpgate for a modern audience. They wanted to retain the game’s core - a player-driven space MMO with realistic physics and combat - while expanding the scope to incorporate many of the aspects of modern MMOs.
|
|
|
Just saw in another thread that Amazon cancelled his preorder and no longer sell/offer a preorder. Maybe Jumpage Evo is going F2p like Black prophecy... <ducks for cover> |
|