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9/01/08 11:18 PM
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Viewed 687, Replies 30
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Originally posted by PatchDay Levels are a way of giving people a unified goal when done correctly. In past games big gaps between levels would not make your going out with your friend irrelevant. At the same time a game with many levels gives a main long term goal. I feel that not having levels in contrary to RPGs. You don't just assume the character you are. You grow them over time and you need a number of some sort to show your devotion and hard work on a character. Once you just give everyone max level what are you playing for? If the answer is gear or money and not friends then levels are not the problem, it's you. An MMORPG to me with no levels would just be silly. Why? because you have yourself a game which has instant gratification like a console game. I don't want to pick 1 game to use as an example but if you were to give me one I could spin some analogies that might make sense. So let's look at what you want an MMORPG with 0 levels. You log in and group with friends you may have a certain goal you may not. Questing, treasure hunting, what ever it is. It has to be fun right? How would you excel at things with no levels? Wouldn't everything be accessible to everyone if there was no levels? Even if it was for menial tasks like picking a lock? My point is there would be no challenge, there would be no sense of accomplishment. I think of games with out levels I think of stuff like Fight Night, Madden, GTA4, MGS4. To me an RPG is defined by levels on all scales. |
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8/21/08 9:32 AM
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Viewed 339, Replies 14
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Originally posted by banthis
Thats why you work as a dream instead of Joe Blow out killing for whatever activity. If your team works together the chances of a ton of people focusing on just you is lower.
Game mechanics always play a role when fights that big take place. 100 vs 100 may be hard in one game and more tolerable in another. In my last few months in Shadowbane I was at a seige to defend UDL's Sapling city. The number was around 175 - 84 the 84 won. Planning, skill, good character builds, it all went in to beating the numbers. |
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5/27/08 1:14 AM
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Viewed 2965, Replies 59
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Ampris you seem like a decent person and I respect you for that. I am not a fanboi of AoC or one of these hardcore this and that guys but I will say this - what happened to you sucked but why post about it? Is it really surprising that there are complete and utter scumbag tools who happen to log off Xbox live for 10 minutes to gank? These people do exist and most of them are very immature but you can't let it bug you. Coming on to these forums to discuss it is your right. But I am seeing this as more of complaint than a discussion. There is nothing to discuss that guy was a douche, but your on a pvp server and should eat it like everyone else.
Want to know what I would do? I would have come back and slayed his ass. Then I would ran to the nearest res point and camped him 3x for being a f*ck stick. I know that doesn't detract from what he did, but trust me it will make you feel better.
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5/23/08 8:37 PM
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Viewed 4356, Replies 87
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Originally posted by iamct2327
Blizzard's latest description of what was to be WoTLK was is a great example of how they are trying to make their game sound more appealing and at the same time offer no real example. WoTLK will do way less sales than BC did because of two reasons. 1. BC was and still is a downgrade from the original WoW content. 2. People saw the bait and switch of BC knowing full well WotLK will have the same problems. 3. Because of 2 mixed with 1 people will have AoC to fall on and not have to put up with Blizzard's bullshit tactics. AoC is a great alternative to WoW and is better. |
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5/21/08 11:45 PM
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Viewed 1685, Replies 17
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I play a HoX, simply nuts. They have so much going for them in pve and pvp. I do not know from personal experience but I hear that bear shaman are a pain in the ass to level 1-20. Not that it's impossible but hard. My HoX is level 30 atm, but at 29 I could 2 shots 4 mobs at level 31. Yes they are that good. |
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5/21/08 11:41 PM
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Viewed 1132, Replies 21
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I have been playing AoC since early access started. Besides the downtime for server fixes the game is soo much fun. I haven't played a game that was this good since Asheron's Call, and WoW 1-59. I would recommend it to anyone who likes more mature content with quests that have serious tones. Plus combos rule, guilds are very fresh in options, and player cities + guild pvp looks like it could be a huge success. |
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4/18/08 10:55 AM
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Viewed 3814, Replies 62
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Originally posted by Pappy13
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4/18/08 10:11 AM
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Viewed 3814, Replies 62
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One game where player housing was cool was Asheron’s Call. First you had to hunt a house down and find it given the coordinates but you would also need the required items to purchase it. The thing is every house had different requirements to buy. Some bigger houses “villas” had even more.
But the best part of having a house in AC, was that you were able to decorate it with items or trophies from quests. Something WoW CAN NOT do since you can not drop or even see items on the ground.
But let’s get real; WoW is not going to add anything like that. All they really add is land, instances, gear, and nerfs. It would be unfitting for them to change their “I couldn’t give a f*ck what the players want” attitude now. |
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4/16/08 10:43 PM
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Viewed 2819, Replies 78
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Originally posted by scorchshin
First let me say one thing (something new in WoW) does not necessarily equate to (major changes in WoW). You really believe a multibillion dollar company can not make new things appear with out upsetting people? I know you don't believe that. You and I could think up some new things for WoW that would upset no one, and improve the overall gaming experience.
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4/15/08 7:40 PM
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Viewed 8884, Replies 76
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This is a trick question there has been no better MMO than AC, now or previously. |
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4/15/08 7:10 PM
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Viewed 2819, Replies 78
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It will be fun to see the WotLK expansion sell a lot, and then one month later WoW subscriptions plummet. BC was forgiven by most people because it was Blizzard’s first expansion. Second expansion built around the same rubbish will have a much stronger negative response. It gets me excited! |
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1/20/08 3:39 PM
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Viewed 6807, Replies 138
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Originally posted by Nomatica
When you factor in WoW's character visual customization, item diversity/customization, skill sets. I think it is the least customizable game out. My old character looked like a clone to every other toon of the same class/race. |
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1/18/08 3:30 PM
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Viewed 2615, Replies 45
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Originally posted by Mithrandolir
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12/22/07 10:22 PM
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Viewed 752, Replies 24
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Originally posted by Aguy What a joke.
I constantly hear that (according to other people) people said Vangaurd was supposed to be the WoW killer. I never actually saw anyone say that, and yes I was playing WoW like a tool right when Vangaurd came out. In fact I heard many people talking about how incomplete the game was.
Everyone, please stop referencing what a few stupid children said. Most people knew Vangaurd was a steaming pile of shit even before release. It was stated that the game was looking for a fan base to finance the rest of development.
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12/20/07 9:45 PM
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Viewed 750, Replies 16
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If they do send out invites I hope they come on Christmas and I get one. I am dieing to beta test WAR. Some how I already know I will be let down. I don't think the beta invites are random enough. |
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12/19/07 6:06 AM
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Viewed 1017, Replies 35
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Originally posted by Pappy13 Interesting point of view. Let me start a new thread with what I am trying to say. |
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12/18/07 1:44 PM
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Viewed 1017, Replies 35
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That is the problem with WoW its one or the other. Your either completely social and don't stress raiding, which doesn't leave a lot to be desired. Or you raid like a second job which is pretty much the only way to advance because raiding isn't always a walk in the park. This brings me to my second point. Why is there no happy medium? I used to play 2 MMOs in where when there was nothing to do you could go in to a town and bullshit with friends and make trades (you need a real economy for that). If we were sitting around talking it might come up that hey lets go hit a dungeon for fun, get some money maybe some nice loot. But in these games you were never max level. There was always more character progression to be desired. And gear was not the carrot on the stick. The carrot was new content through means of levels that you could only get when going out and doing some pve. In WoW you hit 70 and know your progression is pretty much limited to the determination of your guild in way of raids. Could you imagine some guildies getting bored of clan chat and devising a plan to go run black temple? I couldn't cause it won't happen. Your either a hardcore raider or you kind of float in the 5 mans which can be finished pretty easily. Once you beat 5 man casuals and you have all your gear but don't want to raid what do you do? Go pvp. Great but its crossrealm pvp, its not even personal. Go fishing lol. You know what nevermind. So many people are ignorant to the level of depth in which WoW lacks and are too new to MMOs to know any better. When a game is either or. It is severely lacking. Please prove me wrong. |
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