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All Posts by Lord.Bachus

All Posts by Lord.Bachus

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8522 posts found

I tought most people have forgotten about how good this game actually is for players like me that are into lore and stories...   I think this was the first game that put story so high on their agenda, and set the scene for the newer story based games like ESO, TSW and SWTOR.  And yet still it feels like a unique place..


here is why i keep returning to this game..

- even after 7 years the graphical art style is still convincing

- the scenery is still the best in any MMO, traveling the lands has so many beatifull sights

- despite many storie areas and dungeon being instanced, it really feels like a huge open world, more then any other themepark game

- mounted combat, best in any MMO

- big epic battles, being part of mass combat in PvE feels unique

- skirmishes...  Quick group content..

- fun dungeons and raids, very diverse, many of them scaling in level

- housing, still one of the best systems, part of the sociall system

- Quests and lore, having a story paralel to the big events in the books, makes you really feel part of the tolkien lore

- Society, is unbelievable, no other game has so many player organised events

- the music system, and people performing in the game world

- all those little fun things implemented in the world, like chicken runs

- Magic in the Tolkien world feels quite rare compared to other fantasy MMOs, as it should be...

- Regular content updates, like 3 major updates over the last year..

- Class diversity, all classes feel and play totally different, with unique mechanics for every class. Adding to the replayabillity

- so much story and quests, that you need several characters to see and play it all

- monster play, i love fighting other players this way, it does not break the worlds immersion


yes, its a leveling game, not an endgame game currently, but there are people everywhere, espescially with the new class recently released, level 1 to 50 zones are booming.  And while the lore is not totally true to tolkiens books, i am sure Tolkien himself would have loved to play a character in this game build around his very own world. 


Yet the story is allready in the 3rd book, and progressing towards the probable Mordor Climax, which got me wondering what will happen after that, but then thats another discussion entirely.  So far they they succeeded to make new content feel fresh every time, at allmost every update the game gets a new push into a different direction with new things to experience.


as a game hopper, i really hope that i can allways keep returning to this game and feel like getting home..  Its currently the only MMO that feels closer to a virtuall world then to a game


The most important thing to do is add an option for full levelscaling in all the content...  Solo and grouped and raids...  Let players choose to level down to the level of the open game world area at will ..  And let splayers and raids and dungeons scale to max level   ..


this game is about commnity and playing/ helping eachother


and for the rest, we are getting closer to Mordor...  Lets hop they have plans for this game after the one ring has been destroyed...  There is so much more to middle earth

Actually the choice was easy back then... Instances or Spawncamping... I would choose instances any day over the mechanic that ruined EQ for me...
Originally posted by Varex12

I'm trying not to laugh at all the folks discussing why they can't believe one game is winning over another.  Apparently, many of you have no idea how this poll works.   

Obviously, this isn't a poll about what is the better game.  None of the contestants that made it into the Final Four could be construed as the best game on the market.  


I disagree with you, both ESO and LOTRO are top of the line for those players that like good stories and interesting lore and a world thats build around that....


And i think thats by far the majorrity of people playing MMO´s, people that love stories, hench why TSW is still alive in these polls, and why SWTOR is doing so good... and what made WoW a huge success in the first place....


Story, lore and their interaction with the game are the most important

who is going to push ESo over  TSW?


they realy deserve it, as TSW really got a flaw, a clumsy combat system

Originally posted by Kyleran
Originally posted by chums54
Originally posted by bcbully
ESO. Over the next 2 years it will be ESO, WoW and everything else. I honestly believe ESO's NA and EU population will eclipse WoW's during this time frame. 

Lol. Another great post by BCbully.

There's actually no hard evidence that ESO's population is really doing well or poorly right now, Zenimax still hasn't released official subscription numbers, which generally would indicate they are under-performing at this point.

If it was really something they were proud of, they'd be shouting it from the rooftops.


Its a great game, and i think Bully might even be right about it, if they add the abbility to play really evil characters, and a worl reacting on that, and keep pushing content after console release, it is the game to go to in the future...currently its fun... and i am still playing it off and on

EQ, DAoC, WoW, EQ2, LoTRo, DDO, DCuO, Rift, SWTOR, TSW, GW2 Neverwinter and ESO all have quallities that set them appart...


If you combined the best features of these 13 games in a wise manner and threw them into a steampunk fantasy setting, you would have the best MMO around...


If i had to choose from the list above, i think i would go for Lotro, it has some remarkable mechanics, great stories, the best communities and my favourite class of them all (warden).   Its the one game where i keep feeling at home every time i return to it..

Sad to see only one of my favourites make this list.....EQN...


no word about Skyforge or lineage eternal...

Eso vs TSW seems to be a very close call...  Both good games and i would rank them even if the combat in TSW would be any fun at all, but it isnt...  Now crossing my fingers for ESO, just to witness it being crushed by LOTRO i. The finals..


lotro, has been my game to go to for many years now, great society, lots and lots of content, and maybe the only game that feels more like a virtuall world then just a game with stupid mechanics..  On top of it, it holds my favourite class of all MMOs, the Warden...  And despite its age, you find players everywhere, espescially now since they released a new class recently, the beorlings...

Common, dont tell me this is a surprise to anyone...


Landmark is their testing grounds, they use the place to test things one step at a time...


in my opinion, they realise that to make an 8 button combat system interesting, that can only be done with a real combo system...




EQ next will/must be aiming for an advanced combo skillsystem

For example, a weapon has 4 slots.... hold it short, it makes an attack and adds an element to the combo, there is 4 builders ...  hold button long, there is a more powerfull spell or attack cast.    a combo consists out of 3 actions, giving each weapon 4x4x4+4=68 options....

the combos will feel like melee combos, or spellweaving... and people will love it



on top of that there will offcourse be the 4 free choosable skills

Its so sad that the combat in TSW under par is by a few miles....     Because it would have been a hell of a game with great less repetitive combat...
How about a major expansion in the next three months....  The living story is just not enough to keep me playing more then two nights every two weeks

Wellcome to ESO, where skill is required to make things work for you...   even at higher levels, certain builds just dont work well...  thats something that comes with the system, many skills are very situational or just shine in a certain setup..


Be prepared to kiss the floor in this game, its easy to overpull and attackt adds

Whats the current state of this game?

what has improved since release?

would it be a good time to return?

how is the player created content comming along?

is there any good PvP going on?

is there enough grouping pve content and is it not to hard to find groups?

Originally posted by syntax42
Originally posted by psiic

By law software developers are required to provide you reasonable access to any digital property you have purchased. 

I thought there already was a lawsuit in the US courts based on that premise.  People who paid for MMO clients no longer have access to their software due to the company shutting down the MMO.  This wouldn't apply to most free-to-play MMOs but there are still plenty that charged for client downloads at least when they first released.

OP:  They don't have any legal ground to prevent people from running privately-owned servers as long as the servers don't violate copyright law.  From what I understand, the server code is almost always created from scratch due to the difficulty of obtaining the code from the company.

Define reasonable...


I ersonally think 10 years of access is still reasonable for MMOs...  somewhere some judge should have an opinion on this... 

Originally posted by Amjoco

I personally see nothing wrong with the genre. Right now I can think of at least 6 games I would love to be able to play all at the same time! There are many others I could play and be happy with as well.

Everyone keeps beating up the genre, and comparing games from the past. Many of those games are still there to play. I hear epic tales of DAoC and how superior it was, but no one plays it. To me it's the players, not the genre.

When WoW released there where 2 games i wanted to play, WoW and Eq2..


currently there are 10 games, that i regularly play, and i like them all, switching between them....

I have learned what parts of MMOs i like most, and so i decided to enjoy those parts

Originally posted by Aelious
Originally posted by Lord.Bachus
Did we see any update on the combat system...  So far i dislike it because of the extemely low number of active skills on your bar combined with a CD system.....   


Did you mean how Landmark is right now or what has been said about EQN? Landmark did add a third ability to each weapon but nothing else so far. As far as EQN there will be 12 active abilities at one time. 4 skills of weapon set one, 4 skills of weapon set two (hotswap) and the four interchangeable abilities that are tied to categories in the class you're currently playing.


Having a CD system may seem off-putting but that combined with a resource pool means that spamming abilities should be inadvisable. This is needed because of the reticle/action system they went with. We'll have to see the end result.

Eso has a resource system withouth CDs.... It works great...   

it prooved to me that there is no reason to have cds

Originally posted by bcbully
Originally posted by Manasong

I left this game before craglorn came, I left because of the AoE caps bullshit, I have 1.3k hours on GW2 and I can't play another zerg fest AoE spam, did they change or fix something about that or even actually said WHY they had AoE caps? Hows the rest of pvp? It was pretty shitty and unbalanced when I left.


Did they fix the horrible optimization issues? Like stuck forever on loading screen, walls not loading properly, game lagging a lot after some time inside cyrodiil? Did they change that fucking cowards skill bolt escape that made sorcs impossible to catch up unless specifically built for speed?


Did they fix the guilds and trading? That shit was horribly clunky. What about culling? Still pretty much a solo game on PVE? Anything else new on pve besides craglorn? I enjoyed the class roles but tanking was pretty much useless and people could go withouth it and clear it faster by going mad dps and aoe

Yeah man there were a lot of bugs at launch. Not any more. There never was culling. There was lag in Cyrodiil because 1000 people there were too many. They lowered the cap to about 750. ESO has always had awesome fps optimization except for 2 weeks during 1.2. 60 fps on good comps. Guild traders all over., booming economy. Stamina builds are good now. Bolt escape was nerfed months ago. New trails scaling dungeons ect.


Yeah you must have left the first month ;)


I think this sums it up perfectly, the game has arived where it should have been at release....  Its a very fun place, both in PvE as in PvP.

My patch was about 13 GB last week, i also tought it was redownloading... But while patching it seems the foles to be replaced are rather big
SOE hit the nail on the head with a lot of things in this game...    There is no game with as much content and progression as this game, and the fanbase is still playing and very very loyal
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