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All Posts by Lord.Bachus

All Posts by Lord.Bachus

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Originally posted by fivoroth

I think EQ2 had the most brilliant solution to this. You could do a number of things to control your levels:

1. Ask an NPC to lower your level so you can do low level quests. They even had special quests/rewards for sending you to do low level zones/quests.

2. You can slow down xp gain significantly by reducing the xp gain you get (a % scale). But unlike in other games where they let you disable xp, you still progress by accumating Alternative progression experience even if you turn xp gain to 0.

It would be great if both or one of those was introduced to LOTRO. There's just too many zones and quests in the game. Probably 4-5 times more than you need. This becomes very apparent in the 40-50 range where you have too many zones.

 

I never understood why no other games ever copied this EQ2 feature, it was and still is brilliant..

 

i also like the GW2 system, which in that game is a must to protect the content...  But i can imagine in other games people preferring a choice like in EQ2...

Might even be vaporware....who knows,  put some nice demos up, pull in the money and leave for Brasil

We allready have a pocket item, that when equiped stops me from gaining XP, so i can stay on level...  It costed like 495tp, and was worth every penny, as it allowed me to finish main stories and do dungeons while still challenging and fun..

 

But now, i am max level again, i look back to all those lands and realise how much quests and other stuff, are still left to do.. But being overleveled makes them not fun, ..    So i am wayting for them to release another pocket item, that when equiped effectively lowers your level to the level of the area you are in...   I would gladly pay 1000TP for such a pocket item..

 

And yes, i know, it might not allways be evenly ballanced, but it will allways be much more ballanced then running around there on my max level character..   I posted this on their facebook site but never got any response.... But i can not immagine that others would not love such a stone too, so why not add it, as it will bring them lots of real money (no i dont mind paying for things that are fun, espescially things like this make online shops somewhat worth it)

 

(Normally people do all that content on their alts, but in this game, there is only one class i want to play, and one character i want to play, in which i am totally immersed)

I am with the OP

 

This is how i have been enjoying MMO´s and not only Ftp but also the subbed ones for the last 3 years, playing one or two MMO´s at a time........     

 

First i switched as soon as i was getting bored with the current one, but slowly that changed, now before getting bored with the current one, there allready is that feeling of wanting to play another MMO, keep in mind however, i dont play endgame anymore, i am a  casuall devourer of lore and stories..    The one thing i mostly dislike in MMOS is when it turns into a grind repeating the same content time after time.

 

 

Here is my current list of MMO´s that are on my to do, change back list..

 

LOTRO (currently very active)

ESO (currently subbed ans somewhat active)

GW2 (each time there is new content i return to do that content)

WoW

RIFT

SWTOR

TSW

DDO

EQ2

NEVERWINTER

DCUO

 

I also play diablo3 from time to time and am a big hearthstone fan (wich i play on mobile devices) on top of that i play Chess and PnP D&D 3.5. I also have been trying to find an online Pathfinder desktop group for months now

 

The fun in gaming is in the diversity

Lndmark is nothing but a testing ground for Next...

 

all your conclusions are based on landmark, while EQnext will probably be a 2017 release...  

Combat deffinately needs work, they need to add lots and lots of interesting sytems and combos to make an 8 skill combat system work for most MMO players...  But obviously the team is there to learn from Landmarks testing

I call Bulls...

 

Untill we see proof

 

If badly implemented F2P would be a gamekiller for me.... I just prefer subbed by a very long stretch

biggest worry for the server transfers, is that currently healthy population servers will get overpopulated after the transfers..

 

Thats why i think server migrations and combining is in general a much stronger move them allowing random server transfers..

B2P like GW2 has failed according to some internal reports over at NCsoft...  I dont think any game will go that direction any time soon...

 

the future is subscription, which makes the most money, while in the future F2p will be nothing more then an extended trial that tries to trick you intoo subscribing to make money....  this is and will be the system used to give games a 2nd chance and a new start...

 

i dont think ESO will require a f2p 2nd chance, they have a comsole release comming up, which has allways been aimed to as the games real money maker..  So far the PC release has been the paid beta for this game..

 

When will people finally learn that graphics and annimations are two entirely different things..

 

the graphics are for me acceptable and remind me somwhat of Vanguard

 

annimations however require some work, which still is possible at this phase of design... It just depends on the budget and where they are going to spend it on.

WoD is good, Garrisons are great and prommmising more..... add garrisons in a PvP option...  And expand them...  Add more customisation and differentation both to the buildings as the interrior as well as to the followers..

 

 

In general i prefer the newer games, GW2 and ESO espescially....

 

But my favourite class is still Warden from LOTRO.  the targetting is only part of the combat, but its not everything, there are more parts to it ...

 

And yes, i do believe the warden would  be even more fun with a GW2-ESO tagettting system

I cant judge Arche age as i did not play it, so that leaves my vote with FF14, so slow, tried it again last month and never got past level 8, obviously the game is not for me..
Content content and more content combined with progression

I did fight seaelves on a ship in ESO

 

And Vanguard had some awesome sailing ships

Paying by the hour is a bad idea....

 

People that cant pay $15 a month shouldnt be playing MMOs anyway...

If only...
General Discussion « DC Universe
1/04/15 2:30:42 PM

If only they had created towns that actually feel like living towns, with normal people walking around, and cars actually driving, if only....

 

this game could have been so great as an MMO, and not only as an online action RPG 

You could try Wildstar, but its not for free, you could wayt however to see if it goes FTP..

Same goes for ESO, got the combat system, but no endgame, and its subbed, and not going FTP

or buy GW2, one time buy no subscription, ...  But no progressive endgame either...  Good combat system..

 

 

dcuo might be a good one, combo based weapon attacks, fun movement system and free to play, seems to fit most of your subscription, i think it still got a progressive endgame

My biggest gripe with your list......  

 

-->.  GW2, Skyforge, blade and soul, Eq next...   All have no trinnity..

 

FF14, is just to slow paced for my taste ....

I am with the OP and i have come to this conclusion for some time now,   my MMO game is the leveling game, and i really dislike repeating the same content over and over and over....

 

So i jump from game to game, whenever there is some new content to be devoured, i go there, and then i am off to an other world....

 

I really think i could use a multi mature multi gaming guild.  Because thats the only thing missing, just enjoy the content and the stories step by step...

 

 

 

Its al+so obvious why people used to stick to the same game all those years ago,  there was not really much choice, was there?   

After winning the MMO face off finals from LOTRO, it seems this is the game to rule them all. But as a new king, they have a duty to keep improving the game...  So here is my Question, what new features would you love to see after the 1.6, what features does this game require, to become the benevolent king of MMOs

 

here is my shart list in random order...

 

- better annimations, espescially the staff casting annimations, and more fluent combat annimations in general

- more skilltrees, weapons specialisations, guilds, divine powers( including daedric) and magic powers like necromancy

- more comtent, a new zone or part of it including dungeons preferably every 4 weeks

- dynamic events, in the new and old zones, if you have done the old zones they become very peacefull, spice them upp with dynamic content, some like in GW2, but also invasions comming from anchors, like we know from rifts

- level scaling, an option to set your character to equall level as the content ( if you outlevel it)

- turn the champion system into an advanced AA system like in EQ2

- add mounted combat, like in LOTRO, with its own skillsets, it will be great in PvP...  But also allows them to create mounted combat PvE comtent 

- add a horseracing track, with a competition...  

- after adding the justice system, build it further to a full blown faction system, with several NPC factions that players can join...

 

A small list, must be possible

 

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