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All Posts by Lord.Bachus

All Posts by Lord.Bachus

193 Pages First « 4 5 6 7 8 9 10 » Last
3860 posts found
Originally posted by Raekon

Calm down guys! ^_^

They are obviously trying to short the lag issues and disconnects before the next Beta Event at the end of the month so it's actually a good thing to stress test before hand so we can have less issues in the next Beta Weekend. :)

They probably need a quick review of their improvements, maybe releasedate is very soon, and they are pushing a few short betas just before that time.

Crafting
General Discussion « Guild Wars 2
5/10/12 10:58:46 AM

So how was your BWE crafting experience.

 

Is it a fun minigame like experience?

Did the items feel usefull?

Forgotten realms online, sandbox, where Pkilling is truelly punnishable by death , PvP Dynamic events, and true action combat.

Whats even smarter, its the day after TSW open beta, so people can feel how much better GW2 is supposed to be. 

 

Its just how much faith A-net has in its product.

 

 

And the best thing about this date, i have time to play it...

I stopped pre-ordering long time ago, GW2 is the exception, even without beta access i would have pre ordered/purchased because i have a lot of faith in this title.

Only fools will ever hate the things that gave them pleasure once

3rd generation

 

Sadly they forgot to bring the combat to 3rd generation.  Compared to Tera and GW2 this looks so very boring

http://www.youtube.com/watch?v=qlwkMQ489dg&feature=related

Needs to be done, to call a halt to the lowering numbers of suscriprions and make new people and old fans interested intoo this game again?

 

Can it be saved at all?

Originally posted by Darth_Osor
Originally posted by Aceundor
Originally posted by Lord.Bachus

So why do i keep expecthing that funcom has been hiding things... maybe because i was part of the AOC beta and begging funcom back then to not release the unfinished game.

 

Not that it is GW2, but GW2 and WoW have another thing in common, both companies showed off their game long before release and people knew exactly what they could expect.  Its an attitude i  love much more then secrecy.

Funcum has not been nearly as strickt with banning beta leaks as they were with AoC. Its a matter of finding the right sites. THere is one called  that has a lot of info. Also a 3 HOUR gameplay video

Dude...better edit out the beta leak website before a mod does it for you.

AFAIK NDA is not lifted on the 11th.  Beta weekends are exempt, but (again AFAIK) regular CB testers are still bound by it.


Yes, besides that i am glad i found the video, you should have better PMéd the beta leak website, its not allowed on MMORPG.com to name them

So why do i keep expecthing that funcom has been hiding things... maybe because i was part of the AOC beta and begging funcom back then to not release the unfinished game.

 

Not that it is GW2, but GW2 and WoW have another thing in common, both companies showed off their game long before release and people knew exactly what they could expect.  Its an attitude i  love much more then secrecy.

Originally posted by fenistil
Originally posted by binary_0011

i received the invitataion, activated account, downloaded the client, but cannot login................

Closet beta is running.

 

Beta Weekends will be in well weekends.

I would love to be part of a closet beta, espescially when something beautifull is hiding in the closet.

Originally posted by Maelkor

I didnt know they had any. Can you give a list of any you know about? There has to be another BWE coming soon and I might check some of them out.

They have over 30...

 

More information can be found on the GW2 wiki

Must be the weekend of the 26th of May, as i will not be able to play that weekend.  and probably the 23th of June after that, as i will not have any time that weekend either.

 

I would put those in my agenda, succes guaranteed, as i allready missed the first beta weekend due to real life stuff.

Did anyoe take the time last weekend to expereience some of the mini games?

May i suggest DCuO, highly action paced and not a WoW clone at all. It has some quite unique features.  And its not an Asian grind either.

 

And its F2P, so you can try it before spending any money on it.

Originally posted by DarkPony

Some good points. And I can't see how they would be anything but great additions.

I didn't like the anonymous aspect of WvW so much in the beta. Green invader, red invader ... meh. It kind of makes you into an insignificant soldier ant and prevents people from making a good or bad name for themselves. It's simply sacrificing social values for more potential "player confict avoidance".

Did they say anything yet about wanting to keep this feature or are they going to ditch it?

Pony, it worked great in DAoC.... i still don't see why they could not add this.  But then we all know GW2 will be far from perfect for most of us, yet it will be the best MMO ever.

 

And please remove that picture from my kid out of your signature...

Originally posted by DarkDemon69

Luckily I was given the open beta weekends and closed beta access yesterday. No I did not sign an NDA so Im good to talk about it. Supposedly at 2pm today (PDT) they start a closed beta test on PvE Tech (whatever that is). All I know is I downloaded the entire game clientt not the small kingsmouth client. So this pm after work Ill be running on my Illuminati. Ill have pics and videos up soon possibly.

You're the kind of person that does not read quest texts either, are you?

Originally posted by Soldor

Hey all,

Huge fan of Dark Age of Camelot, have been playing for years, and knowing that a lot of the inspiration for WvWvW in GW2 was drawn from DAOC, I thought that there are a few more things that GW2 could copy that would really put this game over the top for the long run. Please let me know if you agree.

1) Realm Points - there needs to be a way for us to keep track of how much we have contributed to the WvW scene from day 1. It is what seperates the veteran PVPer from the casual or newcomer to the game. For those who don't know what realm points are, basically they are just points (not experience, just points) that you get from killing enemy players, from capturing keeps/towers, etc. Realm Points also help you gain Realm Ranks and Realm Abilities.

2) Realm Ranks & Titles - The Ranking system in DAOC was great for many reasons. One was because if you were in a group and you saw an enemy group full of high realm ranks and you knew that your group wasn't on their level, you could avoid them and save yourself some aggravation from getting steamrolled in a fight. Another reason is because Realm Titles are just cool to have.

3) Realm Abilities (or something to spend realm skill points on) - now before you go nuts hear me out. I know that GW2 WvW auto-levels you to 80, and doesn't want gear or special I-win abilities to outbalance the WvW system. And I agree to all of that. However I was thinking that again as you progress in WvW, you should be rewarded for your efforts. Perhaps set up something where you can get a Realm Ability that decreases re-use timer on your self-heal by 2 seconds. Or maybe you can spend your RA points on something cosmetic to distinguish you from other players. I'm not looking for game-breaking realm abilities like SoS or group purge or anything like that. Just minor tweaks here and there so that someone who has been WvW-ing for 5 years can be distinguishable from someone who is new to the scene.

4) The ability to see enemy names. In DAOC, when you saw an enemey, you saw their race and what realm rank they were. For example, Elf Brehon (race & rank title), and I think that would be perfect for this game. However, if you were to look at your chat box, you would see the actual name of the person you clicked on, like JimmytheElf. To me, this is VERY IMPORTANT in a pvp-centric game because it creates RIVALRIES. In DAOC when you killed certain people you were like OOOH YEAAAHH boy. And when some people killed you, it was sweet to know who it was so you could go get revenge.

5) Death Spam - in DAOC whenever someone died it was broadcasted in a seperate chat box for everyone to see. This was great because you could really see if the enemey realm was on a tear, or if your side was winning in a battle, or because if you just poured oil on 10 noobs and killed them all it was cool to see your name spam-killing everyone.

6) Statistics - They didnt' add this into DAOC until later on in the game, but now in the game whenever you get a solo kill, whenever you kill a hib or a mid, etc it keeps track of how many people you have killed, how many towers, keeps, relics etc you have taken, and you can get titles from that as well. Would be nice if GW2 from the day of launch would keep track of what we contribute to WvW by tallying up our kills, keep takes etc. Just another nice little feature to distinguish yourself.

 

I'm sure there are others but these are a few ideas that came to mind. What do you think?


I have written this before, but all those things where part of what made DAoC such a great community PvP game. I will mis thise too.

Are there any indepth gameplay videos available explaining how combat works step by step.

With no good gameplay videos available this definately is a try before you buy game.

 

Maybe it migth take my mind of GW2 for a few days.

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