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All Posts by Lord.Bachus

All Posts by Lord.Bachus

413 Pages « 1 2 3 4 5 6 7 » Last
8248 posts found

I love everything about this game... Except the dull combat

its just plain boring, who would have expected that from the team that made such a great combat system in AoC..

 

somehow i keep hoping they will someday improve their combat system... The system with only 7 abillities from which most are very situational has no depth at all

Clumsy combat
General Discussion « Rift
11/18/14 12:22:23 PM
Why does combat in this game so clumsy when i compare it to WoW.... Just not fluent..   There is so much to love about this game, yet every time i retry i grow bored with the combat even before reaching level 20
Originally posted by Xiaoki
Group scenarios were not popular.

Blizzard wanted them to replace instances because they are easier to produce but they just didn't catch on with players.

Garrisons are popular so far so they will have a chance to be carried over to the next expansion.

There is only one reason for that....

 

Loot, loot was ways beyound, so no carrot  means for many no reason to play them more then once...

Happy to live in Europe, i am enjoying it very much...

Play a medium pop server and no Queues for me...

Best MMO expansion since Rise of Kunark...

And better then vanilla...

 

I really love how the graphics look in the new zones, with everything put on ultra it does certainly not look like a 10 year old game to me..    Just compare it with the blasted lands, a zone that pretty much still looks like vanilla..

 

So far i made it to 95 on my priest.

Originally posted by Agnostic42
Originally posted by Ludwik
If you want a challenge, take off all your gear and put it in the bank. Go to Durotar or Goldshire and buy a lvl 5 weapon. Now level to 100, naked, with just a lvl 5 weapon.

You'd be forced to group especially for the harder quests. Heck, if you used lvl 1 weapons and lvl 1 characters, you'd probably have to form a raid to kill Hogger. That's what you want, right?

Please. Anyone who claims a game is 'too easy' or 'too solo centric' is just stroking their own ego.

If you want to group then group.
If you a harder game then make it harder.

The reason games have become 'too easy' and 'too solo centric' is because nobody wants to play with live-with-mom, you should be forced to group with me, raging bad ass.

Congratulations on being able to 3-man all the new dungeons. I can't do that. You're a much better player than I am. You win, well played sir!

Now I am going to go back to being bad in my bad games designed for bads, okay? Good luck to you on your adventures.

Ludwik has it right. I also agree with the stroking their ego part, strikes at the source of many of these threads, not just the symptoms.

 

The game should not be designed so people are forced to group just to play. You should be forced into grouping to advance beyond the 'Normal' level. WoW does it with loot and Dungeon/Raid progression.

 

I played WoW at launch, was in the top 3 to hit max level on my server, I did it  100%solo. After I was done with that, I grouped while farming the Onyxia keys, UBRS key, and then raided Molten Core.

Well, on behalf of WoW i need to say that they try to prevent players from making their solo game challenging, you cant do any quests more then 3 levels above your own level....... For someone like me thats allways challenging himself with fighting as high as possible stufff, i need to say that WoW prevents this with stupid rules...  Not only the 3 level rule, but also the gear level requirement nowerdays to enter group content..   

 

These days you would not be allowed to raid molten core withouth having a full set of onyxia gear...

I totally disagree with that list.. Here is mine :

5 Horizons

4 warhammer online

3 Vanguard

2 Spellborn

1 FF XIV

 

woW does not belong on that list... Sure there where some lag and queue problems adn things where far from smooth, the sheer quallity and unheared of level of detail prevents it from ever making that list

I think scenarios are a way to provide content, like a fresh questline ending with a repeatable new scenario every week......cant be that hard, it would be fun and they could continue telling the lore..

For most players WoW is not about the leveling anymore, its about endgame and in endgame content both Pve AND pVp You cant do swat withouth being grouped or among friends or guildies..  WoW in its final itteration is far from solo friendly..

 

Even when leveling a new character, people use the LFG tool and almost allways group till max level...

 

The only time the majorrity of people plays solo is when they are leveling in a new expansion pack, thats once every 2 years.  and the first 15 levels of a new character...  Most of the old world zones are pretty much abbandoned...  And so very good for soloing, imagine you where playing some storie quests and for every boss you needed to find other people, that would be horriblke in a ten year old game like WoW...

 

if it was up to me, they could close down level 1 to 90 and let everyone start at 90..... and the refurnrish the older content to something accessible and fun for all level 100s... A huge world to explore at level 100, with some alternate advancement system and yes.... some group based content in the open world... that way the old vanilla feeling would be back, and a whole lot of current day players hasnt seen half the stories available ib the old pre WoD worlds. 

 

The new content is great, there are several worldbosses requiring small groups... and for the rest very solo friendly

I think thats a great investment for a month of fun....  and after that you can decide yourself if you want to stay or not...

 

But at normal box prices, i would advise people to wayt till the game goes f2p

If they repair the problems, then this type of game will flourish as f2p, its been proven time and time again... With this type of game its okay to go f2p

 

not that f2p is the answer for all games, with ESO for example, i think its better to stay P2P, its a different kind of players and a whole different gameworld......  when ESO is finalised then they need to lure people back with free trials..

they seem to have been an MOP only thing...

I just loved the stories they told..

Money is an issue to Blizzard, making money is the main reason they excist, and if you dont spend money uselessly your earnings will be bigger...

 

Overhere in europe, i play on a Medium pop server witouth any Queues.... and all i had to do was use the free transfer available to get my ass out of that allready pre release overpopulated server..   Glad i did, the server had a 5000+ queue yesterday evening, while mine was queueless

Originally posted by MMOVet74

Haven't bought WOD yet, waiting for queues to settle down. I play on high pop servers. But I saw this posted in the forums. Seems like there is a shitload to do if you ask me. 

garrisons:
  • obtain buildings, plans to build more, work on your progress.
  • obtain mats from garrisons, sell them if you want to play AH, level professions if you don't.
  • obtain followers for your garrisons; you can level them, gear them, and alter their quality by doing experience missions which will also benefit the level 100 missions for your legendary/gear/etc.
  • certain buildings like the tavern/inn let you recruit additional followers once a week; if you find that you get addicted to these, like most of us did, you may be interested in that.
dailies:
  • fishing
  • apexis crystals (which will take you a long time without a group)
  • pet battle masters
  • pet battle garrison
pvp:
  • 1) ashran quests to explore; try to find items that give you unfair pvp buff that lets you annihilate all of the people on the other faction, which is what pvp is anyway, and then gloat about how great you are.
  • 2) you can find novelty items with limited duration that let you do cool things in ashran. ie: i'm a priest so i can fly in ashran kek
  • 3) get honor to buy honor gear to queue for heroics if you wanted to do those but are unable to.
  • 4) skirmishes, bgs, etc.
"i'm too good for wod content":
  • 1) queue proving grounds, tear your hair out at that.
pet battles?!?!?!:

there's a LOT of pet battle achievements in draenor; 

  • to battle all of the tamers each day which lets you obtain pet charms is its own achievement.
  • to capture 600 unique pets rewards stormwing.
  • to win 500 battles in draenor lets you obtain the level 3 of pet menagerie.
  • to battle 2000 lets you obtain the pet battle statue monument.
  • there's pets to get in each zone which are found in hidden objects (and must be hatched, for example), dropped from rares, or just found in the wilderness as both primary and secondary pets.
all in all,

doing ALL of the above listed content actually results in easily 5+ hours spent. this is assuming that you play excessively. there's a lot of content to do, you just don't want to do it. LFR releases in a few weeks, and MC comes out soon. if you complain to complain, sorry, no one can help you.
 

ALSO FORGOT TO MENTION:

there's reputations to grind via killing special rares who then drop account-bound rep tokens which will let you buy novelty items such as toys, mounts, etc.

SUPER RARE FUN-TIME MOBS: their spawn rates are assumed to be similar to TLPD, but they drop mounts for EVERY PLAYER who tags the kill (minus the wolf rare who only drops one which is personal loot so no one can ninja it if it's PL*) so you can camp these if you are that bored

Nice list...

 

I love it... and thats what 50% will do when they reach 100, then there is 40% that will go level their alts..  and then thee is 10% that start bitching that there is no content to do at max level...

Originally posted by Solar_Prophet
Originally posted by Lord.Bachus

 

The quarter view, or isometric view, is coined as “Smart View” system in Lineage Eternal. The camera angle is not fixed, players can still rotate and zoom in or out.

 

Rotating the camera in a true 3D world with normal zooming is what sets this game appart from all other Isometric view games... its a 3D world and not a 2D world.. this technollogy id far beyound Diablo and all its clones..

 

If they can make this feel like a true MMO then they might have a real winner on their hands.. as it might be that fresh feeling MMO everyone is looking for..  atleast its something different which is a huge step

First off, it's not all that impressive. Second, Grim Dawn also has that capability.

Don't get me wrong, I am looking forward to the game, but you're exaggerating the significance of a rotatable camera quite a bit.

Offcourse i am looking from my very own perspective...

 

and when recently playing both Diablo and the expansion, my biggest irritator was the lack of camera movement...  To some people this is a great big important deal...

 

Not the only one, i think massive combat will be very important for the game

the gesture bind combat system will feel very different

etc

etc

etc

But  for me the free camera movement is a must for me to join an isometric top down view...

 

The quarter view, or isometric view, is coined as “Smart View” system in Lineage Eternal. The camera angle is not fixed, players can still rotate and zoom in or out.

 

Rotating the camera in a true 3D world with normal zooming is what sets this game appart from all other Isometric view games... its a 3D world and not a 2D world.. this technollogy id far beyound Diablo and all its clones..

 

If they can make this feel like a true MMO then they might have a real winner on their hands.. as it might be that fresh feeling MMO everyone is looking for..  atleast its something different which is a huge step

Originally posted by Prenho3

My fear is that they put too much instances in the game, the success of Lineage 1 in Korea is related to the game focus on open world - open dungeon and open pvp plus a few instances. But besides a scene showing a lot of players in a town, all the pve scenes shown in the video look instanced.

 

 

either its intant or it is the next calling in MMO?... imagine that that is not instanced... but standard NPC action in an open world... 

 

Personally i dont mind instance if its done good....  but if they try to recapture the succes of L1, and they are creating a heavilly instanced game, this might be disturbing.

 

The game is playable at the Gstar, lets hope we get some information transfered to English channels.

Does anyone know an English language fansite or wiki with reliable information about this game

 

its so different from all other mmos, it seems more tactical then the average hack and slash, and the mouse steering promisses a challenge.

Posted this a few hours ago in the lineage eternal forums

 

this game is so different from all other mmos, it might be epic and fresh and fun...

Not reversible...

 

but if you take the dungeon tour, its a matter of a few days before your alt is 58 again, and then you can keep progressing from there again... 

 

 

wait two weeks till the servers are settled

Buy hte game and the WoD expansion pack

activate your free level 90

quickly learn your skills in the tutorial

and join where everyone is, the level 90 to 100 content

You will really enjoy that...

 

I think this is the right time to start, or rejoin WoW ...

Now all Blizzard needs to do is find out how to make those first 90 levels attractive and accessible again..

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