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All Posts by Lord.Bachus - 298 found

6/22/08 11:21 PM
Viewed 692, Replies 17

Things like this are needed to create the next generation MMO...

 

Not all over the place, but just in a few static spots.

 

And Warhammer surely has the ingame setting and attitude to pull off something like this.

6/22/08 11:17 PM
Viewed 481, Replies 12

This could very well be the last E3 ever....

6/22/08 3:09 AM
Viewed 254, Replies 4

The world is shaping up day by day now, but i am still missing plant growth on the ground, I like to wade my character through knee high grasses and corn, stuff like that.

But most of the ground looks like the needly cut stuff we know from our local city park.

 

Great visualls is not about a pixel count for me.... But its all about Annimations, art style and atmosphere... By adding a lot more dense growth in the wild areas they could improve the atmosphere a lot.

6/22/08 2:59 AM
Viewed 1367, Replies 35

I think that Mythic still holds most of the horses needed to pull of this game. I am more worried about their european partner then about EA.

I played both US as European servers for DAoC, and service in europe was the worst seen on any MMO i ever played.

EA must realise by now how fragile and demanding an MMO community can be. 

 

 

6/21/08 4:22 PM
Viewed 1168, Replies 20

I have been in AoC beta, and the game misses something, its hard to describe, but the whole world feels like loose sands... It could not give me a reason to play after level 50

 

Beleive me that EA will hype this game like nothing before...be also sure to check the new video's on IGN they show how much the graphics (and mob AI) have improved these last few months.

6/21/08 1:33 PM
Viewed 5687, Replies 88

Originally posted by LouiseK

WAR is like WoW2 - i know loads of people argue that it isn't, but those people clearly haven't played it. I don't mean it to be an insult - it is the reality... I played WoW and i will be playing WAR.

It looks like wow, it feels like wow... then it has some extra bits that you would expect of any second coming.

Therefore - that translates to the focus not being on the graphics... the focus is on the playability, the user interface, the smooth combat.

It will still end up looking smooth with shadows and reflection and partical effects but ultimately... it will look like a cartoon more than it will look like a real world.

 

Don't worry..... Its annimations and atmosphere that create good graphics, not pixel count.

6/21/08 1:20 PM
Viewed 4714, Replies 100

Originally posted by Ascension08

We also got months left for the spit 'n shine, so if it looks good now...it'll be even better when it releases. The one thing I hope for is slightly less choppy animations...I know, I haven't played it, and  when I do I think it won't matter because I'll be having fun. But from just watching it that's one thing that bugs the back of my mind.

 

Annimations are most of the time the last thing optimised before release... I would not worry to much ...

6/21/08 1:02 PM
Viewed 4714, Replies 100

Just read this article and watch the 5 new video's that come with it in HD.(640x480) and you know why Warhammer will rock.


http://pc.ign.com/articles/883/883295p1.html

 

Now we can all rest reasured, warhammers video quallity will be on the same level as the gameplay. This game will be the winner of 2008.

 

None can complain anymore about the graphics quallity. It only keeps me wondering at what cost this will come, what system will be needed to play the game with 100 characters in PvP battle.

4/13/08 11:36 AM
Viewed 765, Replies 10

Originally posted by Hrica

hrmmm OK

I always thought pvp was the only good thing in WoW

WoW's BG and DAoC are not really that differnent besides having 3 factions. WoW's being newer, better looking and smother. And can handle alot of players without being a slide show.

Anyhow, from what I hear WAR will be big.

You probably haven't played DAoC then in its first 3 years after release.(thats when i quit) but the whole experience between the two is so much different..

3/26/08 4:34 AM
Viewed 2949, Replies 22

I think closed beta is just a name....

 

The early phase of the beta most other companies would have named Friends and fammily Alpha...

3/26/08 2:14 AM
Viewed 4234, Replies 46

Originally posted by Dagon13

It's way too soon after the TCoS Q2 launch announcement to conclude they will have to delay again.  I think people just say stuff to say stuff, unless of course they are privy to information we are not.

I don't think TCoS is in a worse shape right now then AoC or WAR.

They are all aiming to release a perfect game....wether they will succeed under the pressure of publishers....only god can tell.

 

3/26/08 2:09 AM
Viewed 5282, Replies 42

TCoS will appeal to a lot of old time MMO players..

 

Because it will give them the feeling of playing another game, and not "Just another MMO"

3/26/08 2:07 AM
Viewed 4520, Replies 34

either they find a US publisher soon

Or you are allowed to buy the european version and play on the World-servers placed in europe

 

((SOE has all its world servers..even dedicated euro servers, placed in the US))

3/26/08 2:05 AM
Viewed 582, Replies 3

People should wait for the free trial

 

They can't get all the world intoo open beta...they just can't accommodate 500K people in the open beta, even WoW had an invitational open beta.

3/26/08 2:02 AM
Viewed 1967, Replies 21

Thats quite a nice answer from banshee.

 

With the new beta client running, people can get set and ready now

3/12/08 9:49 AM
Viewed 482, Replies 2
3/11/08 4:59 PM
Viewed 10417, Replies 96

Originally posted by Cyber-Demon

From what I have read this is not a WoW clone.


If one MMO under development is not an WoW / EQ clone.................then it must be this game.

3/10/08 4:47 PM
Viewed 1967, Replies 21

Originally posted by Samuraisword

For some reason communication is really lacking fron TCoS staff all around. It is piss poor marketing not to communicate with fans on forums like this.

<smiles> why don't you move over to the TCoS forums, read all the stickys on the boards and find out that the developers of Spellborn have provided more information then any other game currently in beta...

 

Next to that people claiming to know about TCoS marketing strategy have no clue... Marketing will start one month before release....Which is still not set, currently they are aiming for Q2 2008.

 

And Spellborn is the first game with a true soundtrack...."The Howling" by within temptation is still the officiall title song of Spellborn.

 

Just judge a game on content and quallity....

3/10/08 4:24 PM
Viewed 5282, Replies 42

Originally posted by Morgenes83

I heard, that they deferred the releasedate so often, because of lagprobs+fightsystem. Especially for PvP its pretty annoying. I guess everybody has seen such guys in FPS or even in MMORPGs who lag as hell. In one second they are standing right in front of you, next second 10 mtrs. behind you.

Imho its much harder to aim at someone like this, than at someone with good ping.

The release dat delays have prolly to do with fundings.... every time they delayed because they found new fundings/sponsors/investors that allowed them to turn the game intoo an even better game.  if they release Q2 the game will have been under development for 4 years...which is perfectly normall for an MMO.

 

Their networking code is better then anything ever done in MMO history, they hired some Koprean networking guru's. True FPS MMO.... somehow AoC changed their focus because they could not pull off the network code. But Spellborn did it....

 

 

3/10/08 4:18 PM
Viewed 564, Replies 7

I think fable was a childs game compared to this...

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