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Originally posted by Mors.Magne TSW is not based off the books of H.P. Lovecraft. They said it was built to have the feel of his works, along with those of King and a smathering of urban legends/conspiracy theories. It's not meant to be specifically a horror game either, more of a thriller/mystery tone. The problem is everyone saw zombies and automatically assumed it was horror. Then they glanced over press releases and forum posts and saw H.P. Lovecraft mentioned and assumed it was all based off his genre. |
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Originally posted by heartless You could just make a new bag on the inventory UI - it can work for a consumable bar as its only a block of about 8 slots - just have to double click the consumables in that window. Just make sure to lock the new bag down so you wont move it/esc it away |
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To everyone... readers, writers, haters and fanbois
General Discussion « Star Wars: The Old Republic 12/31/11 6:33:24 PM
Originally posted by Calerxes Nah, 2012 has better graphics. Anyway, going to the midnight release party!
Happy 2012 everyone!! |
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OMFG! LMAO! Oh know you didn't! He frakking did!
General Discussion « Star Wars: The Old Republic 12/25/11 2:48:27 AM
Originally posted by Omni1rbb Aye |
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Star Wars : The Massive Snaf-fu!!
General Discussion « Star Wars: The Old Republic 12/22/11 4:15:36 PM
The serial key you receive with the box is just that, a serial key. Yes, with the purchase of the game you are granted 30 days of free access, but you do have to setup a subscription (time card or credit/debit card) which is used to validate a form of payment. This is how EVERY MMO subscription has worked since 1996, nothing new here except the fact that most companies previously would not allow the use of GTCs for subscription setup.
But sadly this is all nothing more than people complaining for the sake of complaining. |
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Originally posted by Rommul It worked in AO pretty well. We could group up with Clan or Neuts as well as talk/tell with them. It did make PvP more fun as well. Even after killing your enemy several times and countless taunts in chat, you would still get whispers from them with "Good game sir" or "Well played!" I think it will have a better impact than you think, but only time will tell. |
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Originally posted by DoctorFun Aye, Nothing better than the constant back and fourth between Omni and those stinking Clanners! Though I did kinda feel bad for the Neuts - always caught in the middle :P |
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I wouldn't say 'ez mode'. The problem with WoW is Blizzard tried to make the game everything to everyone. They kept adding new features (not new as in never done before, just new to the game) and giving the playerbase more things to do. Problem is the players then started complaining how they couldn't do everything offered in their limited playtimes, so things were simplified. Convoluted systems were tweaked to be easier to understand, content that took a bit of planning and commitment had their restrictions eased up to allow even the most casual raiders a chance. Its not a bad thing really, but it did lead to the overall problem. What really happened was with each patch, each expansion and each tweak, Blizzard lost its path with WoW. They kept trying to chamge the overall game (Is it an MMO? Is it a lobby game? Is it an E-Sport?) to the point that players got a bit overwhelmed and confused. So Blizzard tried to rein in the changes, make the systems (talents, gear stats, etc) easier to follow and learn, made leveling and the gear grind easier to manage and overall limited the amount of 'work' needed to accomplish tasks in the game. And somewhere in those changes and tweaks the game lost its soul. |
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Do you have an idea for a completely original MMO?
The Pub at MMORPG.COM « General Discussion 9/10/11 7:23:29 PM
I have an idea for a completely original MMO!
What? You want me to tell everyone?! *calls his lawyer and asks if he should...* On the advisement of my lawyer I had better not divulge this information. |
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The Secret World: A Cash Shop Makes Sense
News Discussion « General Discussion 9/10/11 6:45:25 PM
Originally posted by heartless Whats even funnier is some of those people who crusade against cash shops in a subscription MMO most likely purchased items from a cash shop (be it the WoW pets or Sparkle Pony, or even vanity clothing from EQ2). Thing is they won't ever admit to it. It's kinda like the people who buy gold in games and then complain about gold farmers ruining their MMOs... As I said before, if there weren't players using these 'features' the devs most likely would never add them. Sadly the players are using them and showing developers that it is profitable, so naturally the devs are going to add them. The spending habits of the many tend to out weigh the complaining of the few. |
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Originally posted by Meowhead It was all started by the Dragons.... |
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The Secret World: A Cash Shop Makes Sense
News Discussion « General Discussion 9/09/11 8:51:59 PM
Originally posted by Kraiser Sadly a boycott could actually backfire on the players. The developers might understand the cause of the boycott, but its the suits and investors you have to worry about. They tend to be way too far out of touch and would likely associate the game failing with a lack of interest in the genre, making it increasingly harder for more developers to get into the MMO field. But again cash shops would most likely be a non factor if the players didn't already prove they were profitable. I mean sure there are quite a few posters here who complain about cash shops, but there are now a couple of million gamers who don't and probably happily spend money on them. And thats the people they will focus on. In the long run we have no one to thank other than our fellow gamers. |
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The Secret World: A Cash Shop Makes Sense
News Discussion « General Discussion 9/09/11 8:16:26 PM
Originally posted by dreamscaper Actually the money you pay per month is to access the game as the developers see fit - no where does it say that any subscription paid entitles you to EVERYTHING a game has to offer. What the company deems worthy of the subscription fee is what you get for said fee. That is why when major changes are made to MMOs you get a notification for the development team and end up having to re-agree to the EULA. I agree it sucks, but thats the way it works in almost every business that provides a service. You don't pay for, You pay to access. |
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Originally posted by fansede Aye, I don't care if you are Left, Right or Middle - A game like this is really only meant to provoke a response in a specific group, grab headlines and grab attention. Sadly all it will really do is bring up uneeded disscussions about the gaming industry and creators needing limits and strict regulations - basically a lot of uneeded headaches for the rest of us.... |
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Which one is better PSP VITA or Nintendo 3DS???
General Gaming « General Discussion 9/09/11 12:56:42 AM
Originally posted by randolf56 I guess it would mostly come down to what games you prefer to play and which system fits those preferences. I haven't messed with theVita yet, but i have used the 3DS... the 3DS felt more gimmicky than anything. |
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The Secret World: A Cash Shop Makes Sense
News Discussion « General Discussion 9/08/11 10:57:14 PM
Originally posted by shadow9d9 You might not have, but then again how are we to know for sure? What people say and what people do don't always line up. The world is full of hypocrits. Now I am not saying you are lying or that you have/haven't done anything you listed above. Just pointing out that just because someone says something doesn't mean they actually do it. |
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Which one is better PSP VITA or Nintendo 3DS???
General Gaming « General Discussion 9/08/11 10:42:58 PM
NEITHER!!! Screens are too small :( *mumbles and curses about old age and bad eyesight....* |
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The Secret World: A Cash Shop Makes Sense
News Discussion « General Discussion 9/08/11 10:33:39 PM
Game companies have learned over the last few years that no matter how much people complain about it, they will still spend the money if given the option. Hell, people were selling/buying items in MMOs for real money since forever (people selling keeps/houses in UO, plat sales via shady sites and eventually ebay for EQ shortly after its launch in 99... the list goes on...). Enough people have shown they are willing to spend real money for virtual items to make companies ask "So why don't we?". Funny thing is, I am willing to bet 4 out of 5 people crusading against cash shops in subscription MMOs are guilty of spending more than $15 a month in said shops. Not because they have to, but because they can. So you can't really pin sole blame on the companies - It's the players you have to blame. They are the ones who made gold farmers big business, the ones who ate up $25 sparkle ponies, who spend $5-$10 on DLC packs, and the ones who gave virtual items real monetary value. The companies are just giving the players what they want. Because sadly, we asked for it... |
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Both games will launch, both will do well, and everyone will move on to fighting/bitching over the next 2 games coming down the pipe... The circle of MMO life repeats itself... As for myself, after having seen both games played (and still beta testing TOR) I don't see myself choosing one over the other. And there is no real need to either. One has a subscription, the other doesn't. Each one offers an experience different from the other. I can play both and switch off as I wish. And I am not alone. Infact I am willing to bet even those who are taking sides in this retarded lil war will do the same. And they will enjoy thier time in both games. They just won't admit it. |
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Originally posted by fallenlords Theres the new setting, but there is also the whole over reaching ARG that takes place through the net itself. The game isn't meant to throw the genre on it's ear, but rather give players more immersion through puzzels and riddles both in game and on the web. Why does a game have to push the envelope to be good? How many MMOs do we have that forsake the level/class pidgeon hole and allow the player to build a playstyle that works for them? How many MMOs do we have that combine an ARG with MMO gameplay? Games like GW2 look fine, but its really just more of the same with 'dynamic events' thrown in (and how truely dynamic can triggered events based on yes/no scripting... no matter what it all comes down to 'If A = True/False then B') Because no matter how you look at it, dynamic events will be existing within a static framework with static triggers. But after reading several of your posts and many of your replies it appears you don't really want to know anything about TSW, because people explain what they know and answer your questions only to have you repost the same thing over and over worded differently. |
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