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All Posts by DoktorTeufel

All Posts by DoktorTeufel

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320 posts found
I'd like a key as well, if anyone has extra.

At this point they've actually got $2,539,668, converting from GBP to USD. That's a decent budget considering the scope of E:D, which is much less ambitious than Star Citizen.

I backed both, along with Limit Theory and a bunch of other crowdfunded games throughout 2012.

Originally posted by Poison_Adele

as a feminist




However, just from glancing at the contents of this thread, I can see it's filled with entitled feminist ranting, propaganda and buzzwords. No thanks.

Originally posted by punkrock
I just hope they get it out this year or mid of next year.


They won't. I tried AO for a few months (paid player, not froob) in early 2007 or 2008 (forget which now), and they (player base and developers) were promising that the new graphics would arrive that summer. Since the old graphics lagged horribly on my then-new gaming PC, I stopped playing AO and waited for summer.


And waited, and waited, and waited, and waited... years later, no graphics overhaul, no improvements, no nothing, and the population has apparently gone way down even since I played. 2007-2008, the population was actually halfway decent. I even found a guild with its own towers (?) and a number of friends.


It's a real shame.

Originally posted by sadeyx

What you say makes no sense,   Any vet worth his salt very rarly pays any money to play eve.


Any vet worth his salt would have stopped reading your post right there. I certainly tried, although I'm an extremely fast reader, so unfortunately I was forced to read the rest of the paragraph and skim the following two as well. In future, I will know to skip your posts in their entirety.

I'm going to interject here: Those of you who resubscribe after every expansion hoping for the game to magically meet your expectations are bad, and you should feel bad. Expansions are for the benefit of those who already play and enjoy EVE — and if you didn't realize that before just now, then you fail.


Even CCP fell prey to that foolish mode of thinking: "If we can introduce a silver-bullet set of features, we can attract a whole different player demographic!" They attempted this, and then they had to lay off 20% of their staff because EVE's playerbase revolted.


CCP needs to fix longstanding bugs and improve/add features that current EVE players want and have been asking for. They have been humbled, and while I thank you for donating $15 to CCP every time you hope an expansion fixed the game for you, you should probably stop.

Originally posted by Vegetto

there is no such thing as constant fights in EvE, you are lying, even a rabid fanboi wouldn't be so stupid to make this claim, gatecamping isn't fighting and alliance fights are how often? I know its the EvE forum, but jesus, most people on MMORPG have tried this game, why lie.

Gatecamping isn't fighting? I see. You've chosen a personal definition for what constitutes "fighting" and then claim EVE doesn't have any fights. Let me guess, you want lots of small gang fights but there are too many blobs (where "blob" = any gang with 1 more ship than my gang, no doubt)?

There's always Red vs. Blue, but apparently that doesn't count either. If all else fails you can flip cans, suicide gank Hulks, or scan down mission runners to ninja their salvage. There's no shortage of miners and certainly no shortage of tears in this game.

When I was a kid, if I told my mother I was bored, she'd give me chores to do. That cured me after the first few times. She also said, "Only boring people get bored." Point is: This is a sandbox game. Go make your own fun rather than expecting CCP to somehow deliver the very specific type of fights you consider "real fights" 23.5/7.

Not once have I ever been bored while playing EVE.

Originally posted by Yamota

We simply dont enjoy playing it and as these are not the official forums we are allowed to say that here.

You think people don't complain about EVE and whine about how much they don't enjoy it on the official EVE forums?

Please, now I KNOW you're full of it. Discredited, next.

Originally posted by itchmon

it's similar but certainly more new player friendly....

If you're referring to the skill queue, the removal of learning skills and the evolution of out-of-game resources and applications, I wholeheartedly agree with you.

If you're referring to the ability of new players to be upwardly mobile, I disagree. Nullsec bittervets and PvPers in general are more elitist and paranoid than ever. The price of entry for the (fairly) new Incursion content is also quite high.

I half-expect Malcanis to pop in here and present eloquent arguments and biased, out-of-context examples (TEST is new-player friendly [but you have to be a Redditor]! We invited a brand-new player to our alliance [but he was a personal friend of a director IRL]!), but no matter. Old-guard EVE players can't be bothered with rookies anymore.

Originally posted by Yamota

Or maybe they just dont like it?

Except that his criticisms are objectively ridiculous on several different fronts, and his comments on the Players' Choice results are simply petty — i.e., claiming EVE only won because EVE communities linked to the contest. That's just dumb when you consider that 1.) other MMO communities are perfectly capable of doing the same, and 2.) only a small portion of EVE's already compact player base are actually active on the official forums or Failheap Challenge.

As for why Vegetto's criticisms fail, I'll break them down for you:

Dull visuals — people are entitled to their opinions, but "black space"? Try a wide variety of nebulae in the background, asteroid fields, planets, moons, stargates, wormholes, warp tunnels, space stations, scenery during missions, etc. It's a spacefaring game. The environment isn't going to be packed with "stuff" 100% of the time on every screen. Also, the visual design is some of the best in the industry.

UI is best available — Bullcrap, every EVE player complains about the archaic UI. This is a sure sign of someone who's pretending to praise a few good points to make himself more believable while peddling nonsense criticisms.

May as well just be given an Excel workbook — Should have stopped reading there to be honest. This is a stereotype by now, perpetrated and parroted by mindless EVE haters. No one who has played the game for a month or more feels this way.

Not actually complex, only seems that way — Sure sign of a carebear who never left his comfort zone.

Feels lifeless 90% of the time — You're doing it wrong. If you want constant activity, there are corps and alliances who offer frequent or even constant fights and excitement.

Originally posted by Vegetto

In theory it's all great, but visually it's so dull, that's the problem. You may aswell just be given a excel workbook to play with. The systems, mechanics and UI are amazing, best available, but i can't just sit there, looking at my ship, occasionally someone elses, on a black wallpaper.

Thats the issue for most, nothing to do with complexity, it's actually about as complex as this forum. But it feels very very lifeless 90% of the time and these battles happen once in a blue moon.


You have absolutely no idea what you're talking about.


Are you mad because you tried EVE and failed? I noticed your cute little comments in the 2011 Players' Choice contest results. Seems like someone has a raging anti-EVE agenda.

Originally posted by blueshadow

Back then when I discovered SWG and had finaly found the game of my dreams I was sure the future would hold more and more great games like SWG. But instead they just release arcade games with MMO support.


Man, I know that feeling.


From 1997-2000, we got Fallout (1997), Fallout 2 (1998), Planescape: Torment (1999), and Baldur's Gate 2 (2000). I thought RPGs like that would continue to exist, and would only get better with time. NOPE.


From 2001-2003, we got Anarchy Online, Final Fantasy XI, EVE Online, and Star Wars Galaxies. Come to think of it, 2003 was arguably the best year ever seen in MMORPGs — SWG, EVE and FFXI released all in one year. There will never be another year like that in online gaming again. At the time, again, I thought we'd get even more such games in the future, and that they'd only get better. NOPE.


Now we have... this sad garbage-fest, and people lapping up WoW clones and freemium shovelware like they're delicious, spearmint-flavored liquid candy. It's disgusting.

Originally posted by Lobotomist

What you are saying is that SWG - preCU. MMO that was hailed as best sandbox MMO. Most innovative MMO.

Game that was debated to no end.

Was actually only good because it was Star Wars game ?!?


Not exactly, but the fact that it was Star Wars was the reason most people heard of it/tried it in the first place/kept playing post-NGE/etc.

Nowhere except my usual EVE Online on again/off again habits, possibly GW2 if it turns out to be good.


This entire genre of gaming has turned into a casual, free-to-play, themepark shovelware fest, and there are fewer promising games on the horizon than there have ever been. In my opinion TOR is part of the cancer, but whatever floats people's boats.

What the crap is pre-NGA? You high?


As much as I personally would like to see a pre-CU, rebranded "Galaxies" game that's carefully designed to not infringe on the Star Wars IP, I doubt it would sell well at all. For one thing, it would lack the Star Wars brand; for another, it's not 2003 anymore. Those of us who enjoy sandbox MMOs are a tiny little minority nowadays. EVE is the most successful sandbox MMO to date, and WoW has nearly 30x EVE's subscriber base.


"Old-school/hardcore" gamers pay a lot more lip service than we do actual money. The way people talk, you'd think a pre-CU SWG clone would have a million players on the first day, but I doubt it would even break a few 10k over the course of the first few months.

Originally posted by Zookz1


4.) Crafting and gathering. If you want to make yourself bored on purpose then do either of these. Both are accompanied by a minigame that boils down to pressing a buton over and over again. If you had a turbo gamepad, then you could completely automate the crafting process. That's how awesome it is. SE should include a subscription of Netflix with this game, because that is the only way I found either of these activities tolerable.



I lol'd.

Well, Ultima Online (yes, it's still around), Ryzom (what's left of it), and EVE Online are about the only worthwhile sandbox MMORPGs I can think of. Some jokers might mention Darkfall or Fallen Earth, but neither are proper sandboxes and both are beset by rather serious problems.


I drifted away from EVE again earlier this year, and haven't played any MMOs since. I don't know of any promising sandbox MMO projects on the horizon. The only MMO I'm looking forward to currently is Guild Wars 2, since I do enjoy my PvP and GW2 might very well deliver.


The only reason I'm here right now is to see what people have to say as SWG comes to a close. From what I've witnessed so far, it's pretty much going out with a whimper. It's been ages since I played SWG, but it's still one of my favorite MMORPGs of all time... and I'm sad to see it go.

Originally posted by fionanshrek

 The only problem is I don't know of one single person proven to have lied about playing pre NGE SWG.  In many cases to even make that statement you have to know something  that the average gamer wouldn't know.


If I've learned anything in my time playing MMOs, it's that if people can make a false claim for the purpose of enhancing their e-peen and get away with it, more than a few people will do so. The average gamer certainly doesn't know what pre-NGE means, but people who post regularly on typically know a whole lot more about the genre than the average MMO player.


It's difficult or even impossible to prove someone wasn't at Woodstock, too, but 450,000 people attended in 1969. Over forty years later, half or more of those people have died due to accident, misadventure, illness, or natural causes. Yet FAR more than 200,000 people claim to have attended — that's how statisticians know that hundreds of thousands of people who claim to have attended Woodstock actually didn't.

Why would someone make a false claim to having played SWG pre-NGE? Simple: Nerd cred. "I played pre-NGE SWG" or "I played pre-Trammel UO" or "I played pre-[whatever]" EQ. There's a certain e-peen factor to having gotten in on the ground floor of a pivotal MMO. Same thing with Woodstock, it was a pivotal event in a time and place that a lot of people would like to think they were a part of, even if they actually weren't (to be fair though, far more people played SWG than attended Woodstock).


Don't tell me you haven't seen people write stuff like this all around "I was playing back in closed beta, and...." That's essentially claiming ultimate seniority in the game as far as how long one has been around.


It's not a big deal, it's a video game after all.

...because there are almost certainly lots of people saying they played during that time period who actually didn't.

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