| 147 posts found | |
|---|---|
|
Yeah 32 hours is a joke. I installed POL and all the expansions, and patched the game in a little over 3 hours on a cable connection. Biggest problem probably is space, it takes alot of it. |
|
|
Theres an option to fire specials from toolbar so you dont have to do that stupid right click thing. Also you can unbind the right mouse click so that it does not fire specials at all.
|
|
|
1. SWG (pre cu, pre village)
2. WoW (good friends, good fun) 3. CoV 4. Auto Assault Beta 5. AO |
|
|
I can't say I didnt see something like this comming. I knew when sigil would not open an official forum it was a sign they didnt have the balls to run this game. VG is a perfect game to be put into the hands of SOE, It would be pretty hard to make even shittier, am I right. Either way, I seriously doubt I'll go back to that mess anytime ever.
|
|
|
It may not be a "pure" sandbox game, but it will still kick sand in the face of any other game to date.
|
|
|
SOE should be thrown into a bottomless pit for what they did to the game. First they take out ANY coustomization we once had, took away buffs and food, and simplified the stats system in an effort to balance. Now there are tons of different buffs in the game, the NGE is actually more buff based than it used to be. (hard to imagine but it is true). SOE than decided they wanted to bring customization back so they added expertise, (a copy of wow talents) and are now adding creature handler back into the game through expertise. They also made it so you can switch from any combat profession to another one and maintain your level (tired of your Commando after 80 levels, no problem go ahead and switch to a max level jedi, that makes sense.) The content they added made it so instead of people being spread out through out the galaxy they all congregate to a few places.
SWG went from a very open ended game, where you could be unique and jedi were still rare, to forcing players into templates and killing the feel of a Star Wars universe. All of the ideals of CU and NGE are being put aside as they slowly bring back the aspects of the game they so ruthlessly took away. SOE cares not about the game, only about how much they can make off of it. I guess tailoring the game to 11 year olds who want to play with a lightsaber is a good business model, but it doesnt actually make for a good game. P.S. They also killed the visual look of the game, taking out the beautiful combat animations and adding a bunch of nonsensical partical effects. Ooh flashy lights and puffs of smoke, that will make up for the fact that my character makes one swinging motion regardless of what I do. Anyone who really likes the look, and style of combat now, obviously DID NOT play pre-cu, or is just some monkey who loves shiny objects and flashy lights. |
|
|
What would your dream Star Wars MMO be like?
SWG Veteran Refuge « Star Wars Galaxies 5/05/07 1:20:47 PM
Start with pre CU, and pre village. Make Jedi death permanent, tweak proffessions to make them more viable.
|
|