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All Posts by sacredfool

All Posts by sacredfool

18 Pages 1 2 3 4 5 6 7 » Last
352 posts found

I like it, even if it's completely lore breaking. MMOs are all about the social aspect, it's good if they can make something like this for whole groups of people.


Also, yes, pan flute is a killer - made me laugh though.


F2P MMORPG
LFGame « General Discussion
12/18/11 3:33:18 AM

As someone suggested, try Allods.

Integrated Graphics. 

That does not bode well. 

Judging from that thread the TOR community is much better then the MMORPG.com community. 

I shudder to think what would happen if he posted it here.

Originally posted by headphones
Originally posted by MattNe
Originally posted by Leethe
Originally posted by Kyleran
Originally posted by Afterlife

Nah. Wait til the 25th when all the kiddos open their shiny new box o' SWTOR...

Interesting thought, except you can't go buy it in stores right now.  You'll have to wait for it to go on the shelves on the 20th which is long past when most MOMS complete their Christmas shopping.

Besides, despite clone wars I still think this game has little appeal in the under 20 set.

 

Fixed that for you.

You must be one of those "Girlz dont play MMO's" commenters...lame..the 1950's are long gone

think it says more about his age than anything. also says he probably doesn't buy his own games.

lucky kid.

Uhm... you guys do realise he means that DADS tend to do Christmas Shopping late? And that they are the ones more likely to buy their kids a game ;) Especially a game that they most probably want to play themselves because they are star wars fans .

Originally posted by mgilbrtsn

I just bought a computer with overclocking.  I'm reading that it can damage components, reduce life of components, and otherwise isn't good for the computer.  My computer is coming with 30% overclocking.  Am I making a mistake??  Or is it a common procedure that should be alright?  Thanks in advance.

if it's overclocked by the manufacturer it just means that they added better cooling and made it run slightly faster. If you are buying it of some guy who OCd it, i would be more worried.

Well, how to put it?

 

They are still maps for which you queue and you get teleported to, where you PvP against other factions to accomplish some objective like  "Capture the flag". So, they are minigames, but they won't play like the current crop of minigames we know as they have no time-limits....

Anyone else quite excited (and I am not really a PvPer) about seeing if they can deliver what they promise?

 

Basically:

A persistent zone where you can PvP

Each has an objective

You queue for it like for a minigame

High population cap (even 50 people per faction = 150 people on map)

 

More detail here:

http://www.darkdemonscrygaia.com/showthread.php?t=23451

Am I the first that will say I actually wouldn't mind that ingame? Games need many social elements even at the cost of some immersion.

I am amused by all the people who are like "Oh my, god forbid someone have some fun in my sandbox!" 

I will start of by saying that I do not play WoW, and do not plan to buy SWTOR right now.

I have however made an observation. SWTOR is the first game that has actually attracted the attention of numerous WoW players. This should be good for the MMO genre.

Players have been loyal to WoW because nothing before has been major enough to start a mass migration and WoW-ers didn't realise there are other MMOs out there. Once people start migrating to SWTOR, and they will since it seems to be already gathering a large fanbase, there will be nothing stopping them from moving on to other games. 

 

Oh my... *feels sorry for Origin*



Originally posted by kazoul

People get paid too much for being total stooges~!



 


It's not easy to come across as one :P


Originally posted by Axehilt

Activity-indiscriminate progression = if you do something challenging, you're going to advance.  But it's completely your choice which activities to pursue, so you can pursue the activities you find fun.

This idea actually has quite a few good possibilities - don't just dismiss it.

For example, lets say you wnat to get rat-killing XP.

Solo players could kill 100 rats, group players could kill a rat boss, crafters could craft things from rat pelts or idk.. make poison to throw into the sewer.

All of that would get the players some "rat-killing" XP, which would get them a "Rat Killer" perk, which could give some additional insta kill attack to use against rats and perhaps dmg bonuses against said rats.

And everyone could do whatever they fin fun.

Jacklo: What do oranges have to do with apples exactly?

 

@ OP:

I guess you could add something like alternate sort-of-horizontal advancement. 

Eg: Every rat you kill gets you some rat-killing XP, and after you kill enough rats you gain a +5% dmg boost against rats. You know, it actually sounds really good, if someone to managed make it more indepth it could make a great game! 

Or perhaps, it's a system that we can see added to an existing game that does not want to raise level caps in an expansion. I could imagine something like this in AoC for example...




Originally posted by Otakun



For the P2P supportors need to understand, an MMO needs hundreds of thousand to millions of players to be sucessful. The hundreds or so people who are anti-F2P arn't enough to keep them running. There are a lot more people who are for F2Ps then who are totally against it. It's fine to like P2P model but to completely be against F2P makes no sense. That sounds like people who tip their waiters/waitresses 20 bucks on a 30 dollar bill no matter how decent the service was.







 




hundreds of thousand?




 




(not including WoW)


As far as I am aware, only RIFT has hundreds of thousand (they are slightly above 200k players), while all other P2P MMOs have below or about 100k.  From what i read - in very vague dev blogs - an MMO that sells 500k boxes and retains 50k subs allows to make a profit.





 

Originally posted by Deewe

Seems to me they felt obliged to launch this year as a Dec 20th date seems pretty odd.

 

They just gave a blank check to Blizzard to capitalize on a Thanksgiving release patch whatever...

How is launching before xmas odd? Makes perfect sense.

with the amount of cash pumped into this game, they have no choice but to stay together.



Originally posted by MMOtoGO
To answer the thread title, "Can you still not jump?" Yes.  You certainly can "not jump." Don't press the spacebar and you won't be jumping at all.  Glad I could clear that up.

You win an AWARD! Best flame in this thread. :D

Oh no! God forbid they invite fans to beta test! Or even actually beta test before release! HOW COULD THEY?


(and no, i am not a fan of TERA and don't even plan to look at it unless it turns out the biggest thing in the genre since WoW)


i actually quite like the vampires in Allods (it's one of the many things it has done right, and not one of the many many more things that game has done wrong).


 


Yes, they were darn emo like all the elves there, but after being in the elf lands there you did learn to hate them :D


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