| 1201 posts found | |
|---|---|
|
Where did the term 'Themepark' come from?
The Pub at MMORPG.COM « General Discussion 5/27/12 10:27:34 AM
Originally posted by redcloud16 The term came from SWG use of content that was scripted like Jabba's Palace. Later on, like all other terms twisted and misused by the general populace. It came to determine the difference between open ended content: sandbox. And scripted stuff: themepark. |
|
|
Anyone disappointed that Inferno has (apparently)been beaten?
General Discussion « Diablo 3 5/21/12 8:03:00 AM
Originally posted by ElderRatOriginally posted by Loktofeit He said the same thing you said, only in a different way...wow |
|
|
I'll pass on the beta. But I will be picking it up on release. I enjoyed the first TL and I'm sure the next won't dissappoint either. |
|
Originally posted by GrayGhost79 Listen to yourself PLEASE... 2 private SERVERS up! No one is disputing that the game will not be hacked (emulated). What we are all getting at is that hackers won't be able to bring their crap to Blizzard servers like past games that allowed offline and online play as quickly because they don't allow online and offline data to intermingle. |
|
Originally posted by colddog04 Fooling the server into believing you have something you should NOT have IS hacking the freakin server dude! Get a grip! This has happened in two games I can think of that allowed offline and online play:
Both games were a haven for duped items and bans were flyin fast and hard. |
|
|
Don't go by Total Biscuit's completely misinformed review/rant of D3
General Discussion « Diablo 3 5/17/12 8:44:26 AM
Originally posted by ZylaxxOriginally posted by FrodoFragins Then why do you even play mmorpgs in the first place? 100% of them are online only! Even the solo friendly ones. And don't give me the excuse of RMAHs when we all know that money for item trading was as much a part of D2 as hacking the offline mode was. |
|
|
Hey what about the people that would hate anything Blizzard has(or would) release just because they think Blizzard is the antichris? And they alone are ressponsible for all the hateful, vemonous, selfish, lazy and ignorant gamers out there who have effectively ruined this genre, the H&S genre and the RTS genre? Where do they fit on you list?
Furthermore, why can't gamers (including yourself) be held accountable for your own feeling, buying habits, actions and/or preference of why you do(or do not) play certain games? Why do you feel the urge to rally the masses behind your crusade to voice your own opinion about why you do not like something. Do you think so little of your own opinion that you must speculate the reasons others feel negatively toward D3 so you may belong to a group of strangers?
People are too quick to jump in bed with any group they deem worthy for the cause, but truth be told when they eventually look around at the crowd they have gathered. They themselves find that it is littered with people they would not otherwise socialize with. Speak for yourself and others would not have a reason to speak for you. |
|
Originally posted by colddog04 It seems like you're not understanding what HE was saying. If Blizzard allowed users to use their SAME characters for offline as they did for online, it WOULD make hacking their servers easier. As they would have to have a version of the server program running on every users pc (That's why he SAID mini server). Having a copy of their server program in any way shape or form IS inviting hackers to have at it.
Also if they kept offline charcters seperate from online characters it WOULD be easier to hack than having online characters only (That's exactly what happened in D2). Again it would mean that code is accepted to a point where it's telling the server which characters are not allowed online (think about it.)
But having online characters only at all times does NOT give hackers an edge that the two scenerios above would. Since everything is handled server side. Hence the reason that items do disappear eventually. |
|
Originally posted by Grumper Then you my good sir are not a connoisseur of the H&S genre. No harm in that. Just try to understand the point of these types of games when you buy them in the first place (That is if you even bought it in the first place.). And I'll be the first to admit that I'm not hardcore fan of the H&S genre. I cut my teeth on Sacred, Torchlight and Titan's Quest. I did play D1 with a friend for hours on end and D2 was well beyond my reach when I finally jumped aboard.
This genre is more about what gear you're rockin rather than did you finish yet. And I can pretty much guarentee that in a few weeks when you are looking for a multi player session and you have NOT cleared to at LEAST nightmare, you'll be playing alone or only with a group of friends willing to run your through to unlock that difficulty.
I hate to say it, but gear runs originated in D2. |
|
Originally posted by Purutzil
1.) Agreed 2.) Agreed 3.) Agreed Cons: 1.) Hmm I cannot comment on this as I ave not finished normal yet. 2.) Odd that you would come to this conclusion seeing as the items you would have finished with were maybe rare at best. There are still at least 3 tiers beyond that. Dunno maybe you were extremely lucky and finished with a set or in full legendary gear. 3.) Pretty irrelevant seeing as D3 is at best what you mentioned as a dungeon crawler. Pretty much a glorified Guantlet arcade game. And there is nothing wrong with that. Titan, Sacred 1 and 2, Torchlight, Fate and many other DCs (dungeon crawlers) have similar run times for normal if not less. That is the nature of the beast in this particular genre. It's set up that way so you CAN steamroll through even faster when you are better geared. So commenting on finishing on normal is like commenting on beating an action game on very easy. The real question DC players want to know is: How's your gear looking |
|
|
The only reason people are hating on this game
General Discussion « The Elder Scrolls Online 5/15/12 3:42:24 PM
Originally posted by Paradigm68 Just goes to show you how shallow and scripted these sacred cows people around here seem to think "open-world" SPRPG really are. When in fact they are the epitome of theme park in delivery and structure. They have to take their core game's lore and system and basically rehaul the whole damn thing in order for it to be qualified as a themepark mmo in their own eyes. Nice...
So much for the champions of such games hailing them as the day current mmos would harken back to the days of old if they were to even make them into full fledge mmos. |
|
|
Error 37.....again again again..... and yet again
General Discussion « Diablo 3 5/15/12 1:42:16 PM
Originally posted by MirslpOriginally posted by Falcomith But you can get a new tv home just to find out your cable service is out. Or you need a digital tuner. Or you need a hdmi cable. Or you need an active landline for service updates. Anything can happen so chillax. It will be ok. |
|
Originally posted by AtmaDarkwolf Well I'm a old skool gamer who was never on the Diablo hype train even at the beginning and I think D3 is a pretty cool in-betweener game. Not too deep (sorry but PoE skill tree is unnessasarily convoluted and gratuiously spread out for no apparent reasoning) and not to shallow (torchlight's story is both generic and shallow. something I hope the next will cure) with just the right amount of a mature theme to keep it interesting for a few "server down" sittings. So where do I fit in your little scheme of things? |
|
|
Error 37.....again again again..... and yet again
General Discussion « Diablo 3 5/15/12 1:16:09 PM
Originally posted by Mirslp Odd. I just started downloading the game client this morning around 10am cst and as soon as the indicator said the game was playable I logged in with no problem whatsoever. been playing solo now for about 2 hours with no hiccups. Oh well I guess not everyone can have things pan out so smoothly. |
|
|
Never got into the Diablo craze until late in the game. Played 1 and 2 but not to the max like a few friends I know. Wife wanted the annual for WoW and I got a free copy of D3 with it so now we're both happy! Like the game so much I'm thinking about getting a copy for my Battle.net account so my daughter and I can play together! Good job Blizzard! Oh btw make that 3 gamers happy!
|
|
|
Are they really going to replace/overhaul combat and animations in 5 weeks ?
General Discussion « The Secret World 5/11/12 6:05:30 PM
I cannot remember the last time I played an mmorpg strictly for the smooth general and combat animation. I tend to play for the interesting themes, skill systems, customizations, immersion and atmosphere. Something like combat and general animations are usually worked on well into a mmos launch. But the other things I named are usually core features of a given mmo and don't usually get worked on right away.
If an mmo can grab my interest at first impressions, I tend to overlook minor things like animations. Especially as long as the trigger and response times are good. Which btw in TSW they are as far as I'm concerned. |
|
|
The Secret World: First Beta Weekend Detailed
News Discussion « General Discussion 5/08/12 3:39:56 PM
I cannot wait to give my impressions for TSW, especially after Funcom rubbed me the wrong way with this promotion.
|
|
Originally posted by SEANMCAD I can understand them coping out with the same excuse that Bioware did when trying to tackle the housing issue. I mean they are trying to push this game out as quickly as possible so they can capitalize on the WoW phenomenon before it fizzles out. I'd rather they "keep it real" than to include the insulting half azzed attempt that EQ2 called housing. That's not housing. That's called corner cutting to add more features under your belt to for the easily impressed to brag about. No thank you in either case. |
|
|
The Secret World Beta Weekend key give-away via Gamespot
General Discussion « The Secret World 5/08/12 3:17:46 PM
Thanks for the heads up on the beta weekend. Been registered for TSW for months and nothing from Funcom. And if it wasn't for this tidbit I would have been passed up. It really erks me when these companies rather do promotions for potential customers BEFORE reaching out to the customers who have shown a little more interest in their games. Funcom and companies like it really should not count their chickens before they hatch. Just because I registered months ago does not mean they should take my interest as a guarantee. I'm just as likely to drop a game as I am to become a long term subscriber.
Oh well, downloading the client as we speak. I'll have to give my impression (which I rarely do) only because I feel Funcom has tried to assume just because I'm registered that I'm a fanboy.....they couldn't be further from the truth.
|
|
|
After playing darn near every mmo under the sun for the past 10 years. And from suggesting and introducing mmos to several new fans that include coworkers, my wife, my kids and friends. World of Warcraft is by far the best intro mmo to play. Forgiving leveling curve. Plenty of quest and content. Lots of side options. The community is vast enough that you can pick who to play with and not be stuck for too long playing alone.
But if you want to go the F2P route first I'd say go with LoTRO or EQ2.Both of those were subscription based mmo before the leap to F2P. Thus they are more fully fleshed out than most F2P mmos in regards to structuring of quest and leveling curve. Also, those mmos are not bound deeply to the cash shops that plague most F2P mmos that started as F2P.
|
|