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7/20/08 2:23 AM
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Viewed 410, Replies 15
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I agree the only funny part was when they pronounced roflmao, otherwise I felt much more sorry for the people who took the time to make the video than anyone involved with or playing AoC. |
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7/17/08 8:07 PM
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Viewed 1376, Replies 67
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Originally posted by sigamon
Except, you know, having the 2nd most succesful western MMO ever. |
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7/17/08 8:02 PM
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Viewed 1376, Replies 67
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Originally posted by JestorRodo
The difference between you and a broken record is that a one point the broken record was good to listen to. |
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7/17/08 8:00 PM
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Viewed 578, Replies 34
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I admittedly am not the sharpest tack in the carpet... but did they ban cameras at E3? A picture says a 1000 words.... |
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7/06/08 5:39 AM
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Viewed 1634, Replies 37
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Originally posted by Waterlily
Everquest didn't pioneer anything. SoE like to pretend they did. UO was the FIRST mmo to hit 100k+ subs before anyone even heard of EQ. The classes and stats from EQ are all copied from the DnD handbook and almost nothing was original. AC launched right after EQ and was in many ways more advanced than EQ. Because SoE tells you EQ pioneered MMO, doesn't make it true.
UO pioneering MMO, I'll buy that, but EQ?....no.
How do you arbitrarily pick 100K subs as the magic number to be a pioneer? UO wasn't the first graphical MMO, that was Meridian 59 UO wasn't 3D or 1st person. The Ultima lore and gameplay freely took things from D&D too. AC launched about 8 months after EQ, if memory serves, and looked and played like ass. EQ was the first one that was noticed by 'mainstream media', and spawned it's share of urban legends. EQ was called, Evercrack, not UO EQ's currency was once considered the 8th most stable currency in the world. EQ was the game copied by Blizzard and Mythic. No one copies UO. That game would be called 'More Ass'. |
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7/06/08 5:08 AM
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Viewed 1627, Replies 50
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Originally posted by Reborn17
Correction, mainstream publishers and developers, the rest stands as I wrote it. Ever heard of programs like Fujaba, eye-sys, Vue 6, Videotrace, Voodoo, Subversion or the Project Offset Engine ( made by 1 man http://www.youtube.com/watch?v=rkoi6WCCJHY already being used by a small indie called red 5 for an mmo ) which all cut development time and/or dollars by huge amounts so yeah, the belief that it is ok to release underdeveloped, re-hashed, cookie cutter mmos, claim the old paradigms are written in stone, and claim they don't need any ideas is arrogant, paving the way for indies http://www.youtube.com/watch?v=OqNFXPMH_gQ Maybe even for asinine asshats like you Reklaw :)
Umm.... Red 5 Studios is not exactly a 'small indie' company. They already have some sort of publishing relationship with Webzen, they have offices in two countries and are currently hiring 10 people (that's about $2 million in salaries and benefits over the next three years). 'Obviously its become much more expensive to develop a core gamer MMO these days. The amount of content, coupled with next-gen graphics, is just brutal. We've made a huge investment in tools and studio infrastructure to help us with that, but it's still daunting.' Mark Kern, President and CEO of Red 5 Studios. The games that they talk at that developers conference on your link are flash based and 2D games... Are WoW and AoC flashed based or 2D? I forget, but I am sure they must be. Just do some simple math before you start getting on with stuff you don't seem to understand. If you have a 10 man team (which is far too small to make a AAA MMO title) in place for 5 years, that's approximately $2.25 million in salaries. Then throw in another $1 million for benefits. You need office space and electricity, for your small team, that's about $180K Some of these employees may need PC's, scanners, printers, office supplies, art supplies. $55K Then you need one server to host your MMO, $50K. If you create your own software and use shareware, and do this all in 5 years, which of course is impossible, your budget for your MMO is $3,535,000. Now you have to advertise it and distribute it. The best example of a true Indie MMO development is Fallen Earth and though the game looks better than it did 2 years ago, when you compare it to AoC it's like compaing a Pinto to a Porsche. |
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7/05/08 3:34 AM
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Viewed 1758, Replies 37
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I like it when the character gets killed by those ferocious does. The MMORPG world would be much cooler if there were more Bambi's to battle. |
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7/03/08 11:16 AM
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Viewed 2372, Replies 68
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Originally posted by Meatimus
Well, it's too late to fix this of course, but if you've played all the content in an MMO in roughly a month, then the first thing they should have fixed is the levelling curve. Shadowbane, a true PVP game, had a similar (even shorter maybe) levelling curve, but it was always intended to be a PVP experience. If Funcom has put as much time into the PVE game as the various screenshots I see suggest, they've screwed up by spending 85% of their development time on something that in the long run takes 5% of the gamer's time. That being said... 1. They need to fix the various bugs that exist 2. They need to further optimize it so people with the recomended hardware specs can play all game play types (including sieging) at very good FPS rates. 3. They need to consolidate some zones. 4. They need to ignore the 'don't nerf my class' goons, and make sure the classes are balanced for PVP and PVE 1 - 80. |
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7/03/08 9:24 AM
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Viewed 1634, Replies 37
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Originally posted by xephonics
Too bad they don't have things like screenshots to show you the game before you take the time to download it... That being said, some areas look nicer than others, and typically the newer (and high level) ones look the best, but there are some decent looking graphics in the new dragon starting area. To the OP, your post made me laugh. Maybe you should play UO if you want a comparison of what was on offer when EQ was released. |
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7/02/08 3:08 PM
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Viewed 1794, Replies 49
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I would guess from the Bioware MMO you'll get Distinct Races Distinct classes that fit into one of the four standard roles Beautiful, well imagined environments Class, race or class and race based character defining quests that allow you choose the type of character you want to play by your actions, which are interwoven with events for other people's quests so that you have a meaningful reason to group. |
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6/28/08 1:46 AM
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Viewed 2703, Replies 62
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ROFLMAO @ Grimfall.... My mistake, I didn't know that France had been anexed by the US. It's amazing we can't get them to vote with us at the UN, since they're our 51st state... when are the new flags coming out? |
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6/27/08 2:07 AM
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Viewed 2703, Replies 62
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Originally posted by girlgeek
Spoken like a true teenager with no income, who doesn't OWN the credit cards, frequent flyer miles, or passports. Feel free to call anyone who is cautious an idiot, but I would like to put forth the distinct possibility that YOU are too trusting. You're giving information to a company outside of the United States and the U.S. legal accountability, therefore, it's actually WISE to think twice about it. It's hard ENOUGH to get legal recourse WITHIN the U.S. for internet financial screw ups with U.S. BASED games and companies. That being said....I did just register and make up all the information (even though the EULA admonishes one not to DO so and says they will....omg noessss..."BAN" anyone they find out that does). Wow....I'm so scared of being banned from a game. O.o Anyway.....I'm humoring everyone who raves on the game. You've got me curious. I'll try it. And since I KNOW you're going to post and say, "What? I'm not a teenager...blah blah blah." I will also respond in kind to YOUR assumption (we all assume things, don't we) and let you know that not "ALL" of us have been "wanking off over what a great and epic game AoC was going to be." Personally, I doubt the advertising on every single game that is released. Advertising is made to create hype, and hype is notoriously not worthy of paying any heed. The fact that I haven't heard that much about this game, actually makes me more curious about it than all the others that get so much press. Oh, and I'm a 45 year old mother of 3 grown children, and yes....I'm absolutely ANAL about devulging my financial information. Sue me. However, I won't likely be the one getting any of MY accounts hacked, now, will I?
You mean this company is based outside of the US? I am sure you would never play a game owned by a company outside of the US, such as WoW, Age of Conan, Everquest, The Matrix Online, Everquest 2, Starwars Galaxies or Anarchy Online. Just an FYI since you're so concerned about getting hacked. You're much more likely to get hacked yourself than any of these companies are. |
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6/25/08 2:21 PM
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Viewed 6612, Replies 138
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I look at that chart and see a stock that has had its value raise 225% since February... During the same period, Vivendi has lost stock price. (Down about 25% from November until now). Therefore I expect SOE to be running WoW by the end of the year. |
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6/25/08 2:02 PM
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Viewed 204, Replies 12
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You can make some cool monsters. I think I've made about 50. You can also make AD&D monsters, which is fun. I've made a pretty good Hook Horrer and Beholder so far. My guess is that Spore will dominate the single player gaming world for the next three years. The only problem is that I don't forsee it having expansion capability like The Sims, though I am sure they will think of something (non-ogranic life forms, or just more parts and units ect). |
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6/01/08 7:17 AM
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Viewed 9455, Replies 258
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Guintu, Let me take away the analogy, because you didn't grasp it. Just because you violate the EULA in one game and don't get caught, doesn't give you the right to violate it in some other game, with no fear of reprocussion. The analogy wasn't the severity of the crime, it was the context in which it was committed. Comprende? *************************** De Valos's original post was pretty obvious. |
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6/01/08 4:28 AM
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Viewed 159, Replies 2
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You may want to stop PVPing, and you definetly want to stop PVPing in any game that allows looting. If the courts continue in the trend that say that player accounts and the characters within are property of the player and not the publisher, then when you harm another character, you're actually harming the account owner. Which would leave you open, at least in a society of litigants like the US to suit from that player you harmed. You say 'well, the terms of use protect me from that', which they would have, if the courts were upholding the terms of use, which they don't seem to be. It seems you won't be able to have your cake (buying and selling player accounts) and eat it too (playing PVP and building up your account value at the expense of other players), for very long. |
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6/01/08 4:19 AM
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Viewed 9455, Replies 258
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Originally posted by Guintu So if everyone in your village is killing people and you have the bad luck of shooting your neighbor just as the local constable walks by he should let you go, because you killed someone in another village just last week and didn't get caught? Sorry, but that's what I would call 'dubious logic' at best. There's a simple rule of thumb that most people should try to apply when it comes to any potential moral quandry: Would you be ashamed to tell your grandmother about what you're doing? If the answer is yes, don't do it. ***************** Is there a way to snippet just part of someone's post? I didn't really want all that other junk, just Guintu's. |
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6/01/08 4:11 AM
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Viewed 9455, Replies 258
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It's really amazing to the people who try to hold the MMO developers and producers to ridiculous standards, but don't worry in the slightest about applying those same standards to themselves. Here's an idea. Apply to yourselves the same principles of conduct that you want the game companies to apply. When you log in, you agree that you won't use exploits and hacks. You also agree that if you use those, your account will be suspended or cancelled. Then you start playing, someone tells you about an exploit, which you immediately begin to use, even though you know (or strongly suspect) that it is in violation of an agreement you just made 5 minutes ago. You also know that in a competitive game this will give an advantage over other players who don't learn of or use the exploit. Then the developer catches you and your friends and suspends/cancels your accounts. Then you complain that the publisher is behaving unfairly or conducting bad customer service. You agreed to the terms of use, then violated that agreement. You tried to give yourself an unfair advantage over other players who paid just as much as you to play the game. You got caught. Explain to me again how the Publisher is the party in the wrong here? They're the ones who stood by their word, and are acting on behalf of their honest customers. If you insist on cheating, play single player games. No one is going to take Halo 3 away from you for applying a hack to make your guns hit harder. That was not aimed at the OP. I have no idea whether he cheated or not, but if there was a widely used exploit that helped earned gold, and his guild had a lot of gold... odds are someone out there was using that exploit. Think of a guild like a corporation. If you're the guild leader, you're responsible for the actions of everyone in your guild, like a CEO is. If you've got morally bereft people in your guild, whose fault is that, Funcom's or yours? It's a pity that you're getting a slow response on your request for re-instatment. It could be that they know you have ill-gotten gains, and their struggling to figure out what to do about it. |
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5/31/08 8:48 PM
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Viewed 9455, Replies 258
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Originally posted by Baseline Sorry, OP, but you should really try to think things through. Look at the facts. 1. Funcom found an exploit 2. The exploit was used to make gold (or make it easier to get) 3. You've collected gold from over 100 players and are one of the richest guilds in the entire game. It's completely possible that you didn't personally do any exploit. Odds are, however, that one of your guild members did, and you took advantage of that. It may well have been unbeknownst to you, however you would still be reaping rewards from an exploit. Follow the channels that Funcom established to get your account re-instated. It's the nature of MMO's that things like this happen occasionally. Get over it. And also, consider giving over your guild leadership to someone a little less exciteable. |
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5/25/08 4:05 AM
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Viewed 2082, Replies 70
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I want to be very clear in admitting that I haven't played this game. Wouldn't it be cool, though, if all the time and energy put into these Asian grindfest games were actually spent making content for good games? |
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