|5 posts found|
This is with six days to go!
(After the Squadron 42 part of the game)
(Under "Core Concept")
So it's EXACTLY what Yamota said, not JUST an MMO. The huge (massively multiplayer) persistent sandbox universe DOES make it an MMO, however it's also a LOT more.
Originally posted by Zinzan
Under "Core Concept"
"We want to build a huge sandbox with a complex and deep lore that allows the players to explore in whatever capacity they want."
I'm sure that's not the only place they reference the sandbox universe, but it's just the first one I found when I looked. I believe they've stated the same thing in the forums.
It's official... Star Citizen will not be a MMO...
General Discussion « Star Citizen
11/13/12 11:48:55 AM
Wow, such a lot of vitriol over a question of semantics.
RSI has already said there would be a huge, persistent, sandbox universe. SO...no matter WHAT other modes or features the game offers, it WILL be an MMO. It will have other, non-MMO features you can take advantage of to your hearts' content, but the fact the persistent universe is there 24/7 means it's an MMO. Think of it as an MMO++ (with as many plusses as you want, actually, for all the additional, non-MMO features). If you don't want to play the MMO part, fine! Go to the private servers and play an awesome space-based shooter/sim. The game will be whatever YOU want it to be for your play style and preference.
You can hate on it all you want. You can cry, pull out your hear, gnash your teeth, and rend your clothes. That doesn't change the FACT that Star Citizen is, at heart, an MMO. Now, folks...please stop the hating and start plotting to take over the Star Citizen universe like you know you want to. ;) I just want something named after me...a system or a jump point or something. Or maybe I'll become famous as a ship designer...or one of a gazillion other things.
City of Heroes: Fight Crime in Style Contest!
News & Features Discussion « General Discussion
10/09/11 1:35:50 AM
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