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All Posts by hikaru77

All Posts by hikaru77

48 Pages 1 2 3 4 5 6 7 » Last
947 posts found
Originally posted by umcorian

Even Archeage, at its roots, is still a WoW Clone. Rather than 1-2 light innovations on the WoW model, it maybe has 4-5... and an end game that replaces raid bosses with a backpack. It's no surprise it's not working.

Company's see this - no new WoW clones by big production have started development after SWTOR's initial bomb. TESO and Wildstar were the last Themeparks to finish up in the age of the dead WoW Clone... and their flopping only proved it further.

New games are being developed that will be quite different from the WoW model. Everything I hear about EQ Next is very positive. And if that one doesn't catch on, the games after EQ Next will. 

MMOs will never die, they'll just evolve. 

The only real ¨WoW Clone¨ of the last 10 years of MMO history was WILDSTAR. Everything else are standars of the MMO genre, Raids, Dungeons, Crafting, Housing, Battlegrounds, Arenas, Progression, Etc. If a game doesnt have it, people will ask for them to be implemented or quit, the ¨WoW Clone¨ is pretty much an Internet Myth where a Themepark game is something bad that need to be called ¨WoW Clone¨, but again, is a Myth But WIldstar. 

The MMO is not dead. What is dying in the genre are the Sanboxs, being SWG the last of them. Or maybe not dying but evolving in a sub-genre into de MMO games for a core group of players.

SWTOR was and is a Success, Also GW2 in his own way, and even when i dont like it WoW is still the king. MMOs will evolve, but they are heading towards a thempark road.

 

      

Originally posted by Nuhaine

I see a lot of people claiming this game to be P2W. I see that a lot of them have really barely scratched the surface at the primary ways you can make gold in this game. I'm here to say that I'm not seeing very much in terms of their examples. As far as I can tell, you can buy to make your progression faster, with either in-game gold OR cash.

 

I began ArcheAge as a F2P player about two weeks after head start. I subscribed shortly after reaching level 50 because I thoroughly enjoyed playing the game. I made a lot of gold in the beginning from trade caravans in my household - I joined a large guild and two other people play the game in my own home. We all saved up and bought Merchant Ships. Now we each have over 10k gold and are beginning to manipulate the market on end-game goods on our server while making gold ourselves.

 

I have not bought credits at all. I have not received anything from anyone else except information. I only play between 4-6 hours each day. What I do want to point out is that making money in this game takes two things which the average player sometimes has trouble with - cleverness and teamwork. Making money as a solo player is more difficult, and making money without using clever tactics even more so.

 

Anybody can, with a few gold, go out into the mountains and start camping thunderstruck tree spawns. Just wait for the trees to flip (Pines are best if you intend to grow) and you have a small chance to get a 'Thunderstruck Tree' worth over 1200 gold. Don't believe any rumors, it's pure RNG and the only thing that will help you is checking zones where the trees grow faster. Trees which take more time to grow have a higher chance of becoming thunderstruck.

 

The above method requires no PvP in the traditional sense if you do so in non-PvP areas. You will only be competing with other faction members. It also requires almost nothing in terms of Labor Points or investment beyond a glider if you intend to steal the spawns. This method is best done by memorizing or writing down which farms are starting to 'flip' and reach the next stage of the tree. Every state change has a chance to spawn a Thunderstruck Tree.

 

I hope you all can see what I see in this game. It's helluva lot of fun if you know what you are doing, but it takes time.

¨Just 4-6 hs each day¨.   Like a real Job, thats how i feel about the F2P Korean MMOs.  

If you are looking for answers about why WILDSTAR is one of the biggest fail of the MMO history, in things like ¨From wildstar back to WoW¨ you´ll find the answer. 

Between a copy and the original for the same price, people will allways choose the original. 

Originally posted by Doogiehowser
Just turn WS into F2P / P2P hybrid model already and save yourself and your players heartache Ncsoft.

I dont think they have the resources to make the game F2P.   

Then we wonder why TITAN proyect was canceled, also any hope of a new MMO from Blizz. 
Originally posted by doodphace
Originally posted by HighMarshal
Still the question remains: When all this starts, can my Revanite join Revan against both the Replublic and the Sith Empire

Could your death knight join the lich king against the alliance and hord in wow?

What´s your point?, this is Star wars and The Old Republic, they have an insane amount of information to work from the Lore, history and books, like this timeline as an example http://starwars.wikia.com/wiki/Timeline_of_galactic_history  . Talking about Revan = Lich king is just............(you get the point). 

 

 

Originally posted by mightpyro
I can see Bioware implementing a No Server PVP system where they take the entire Swtor population to fill up the PVP Queue and don't do any server merges.

SWTOR is one of the most played PC games or MMOs. The game doesnt have a population problem and is been like that for the last 2 years. 

 

 

 

 


Because what make a MMO Challenging and Hard is all about how much time you have to wait for a fully regenerated HP bar. 

I really Believe that WoW is pretty much a sick who can get deep into your soul, while some players are talking about ¨awesome Move¨, ¨the game is hard and Challenging again¨ but at Blizzard office they are laughing and  talking about how many level 90 chars they had sold in the last week.  

 

Originally posted by CIB3

-200,000 Credit Cap (anything above this amount is saved in an Escrow account)... P2W! A F2P player can't buy good items and some abilities at high level.

-Unlock must be purchased to use Artifact (Purple) gear.... P2W!  Purple mods are locked too.

-Access to 2 Quickbars... P2W!   2 quickbars are not enough to put all abilities at high level.

-Restricted to 3 Flashpoints Rewards from the final boss per week (Weekly pass can be purchased with $$$)... P2W!

 

What is that? P2W?

What´s your point?, you really need to undestand this:  SWTOR is a PAY to PLAY game.  The F2P is pretty much a TRIAL, if you really want to enjoy the game, you have to pay a Sub. 

Otherwise you should go to the Archeage forums to complaing about P2W or to one of the many real F2P MMOs that you´ll find around. 

And looks like you dont even know that all the unlocks can be purchased with ingame credits from the auction house, you´ll need more time and work and a player with a Sub but it can be done. 

SWTOR is a P2P game with a F2P option, easy like that.  

P2W is when the guy who spend more money on the CS will have a huge Advantage over a player who dont use the CS. The only HUGE ADVANTAGE that you´ll get from the SWTOR CS is a lot of Cosmetic stuff.

It do have a lot of restictions for a F2P player, but again, SWTOR is a P2P MMO, it have been like that since launch, and as one of the most played MMOs on the market, it doesnt looks like it will change anytime soon.

   

The Asian Market is just amazing!!. 

This sound more like a merge to servers with more cap than a real Megaserver Tech,  What will happen with the game if this also fail in the short term?. I mean, not having people to play with, was not the real problem with WS. 

 

Originally posted by Flintsteen

Were getting 2 new tactical FP's.  That's fine I guess.  That and the 4 forged alliance tacticals,  the 2 zcerka and the Kuat tactical brings the number up to 9 tactical FP's.  It's enough to keep some variation in your daily tactical runs (if you do those)

 

Were also getting 4 hardmode FP's.  The exclusion of the word "new" suggests that it will be ex. the 4 forged alliance FP converted into a hard mode.

 

I like doing FP's. Not the tactical type but the ones where you actually need a tank and healer and need to pay somewhat attention to what you're doing. Only 4 hardmodes is not exactly unexpected,  but still I had hoped for more. Even if it were just the removal of level 50 hardmodes and bumping those to level 60.

 

I didn't expect much and hoped to be pleasantly surprised. That didn't happen. Even with low expectations I'm still a bit disappointed.  I know I shouldn't be.  Makeb also released with just 4 hardmode FP's.  Doesn't help though. I'm still disappointed.

 

 

SWTOR have content updates every 6-8 weeks. Even when we dont know about those new HM dungeons, they probably have more FP,WZ and OP to be released soon after the xpac.  

Originally posted by Thourne

they have been playing the Revan card in some form or another since launch...

Revanites on DK quest line.

Revan as the end boss in one of the dungeons...don't recall which atm, etc

Unfortunatly if you have been playing a new story arc with Revan just seems old and tired at this point. I was hoping for some new direction....oh well.

The Republic and the Empire fighting together against Revan, is pretty much a new direction.  The new xpac also will be probably the beginning of a new story arc, Yavin 4 coud hide really a lot things for the future of the game.  

Originally posted by Shodanas

The new expansion is already work in progress. However, maybe they received feedback about various stuff they where to present and based on that feedback they need to re-evaluate certain things. 

 

Anyhow, i'm okay with delaying an expansion as long as they provide a quality product. 

The xpac wont be delayed, This is more about Subscriber Bonus and benefits or Maybe they are still discussing if this xpac will be Free or you have to pay like we did with ROHC.

 

 

Originally posted by Arallu01
This just in, MMORPG genre confirmed dead. /s

No. just for the WoW playerbase who was waiting for Titan ¨the next-Gen WoW¨ for like 6 years, but now they will only get, guess what? more WoW xpacs. 

But not all the people who love MMOs care about WoW. 

 

Originally posted by maji
Originally posted by hikaru77

People should undestand one thing: ¨MMOs are not free¨, ¨Games are not free¨.  Companies and Devs create games to EARN money,  thats how the MMO world Works and F2P games are the best way to do that, where the guy who spend more money will have more things and faster that you.

 

 

I think Valve is making a decent amount of money with DOTA2, without selling anything that has any effect on the gameplay.

Is a MOBA and DOTA, Like WoT or WT, thats another history. We are talking about MMOs.  

People should undestand one thing: ¨MMOs are not free¨, ¨Games are not free¨.  Companies and Devs create games to EARN money,  thats how the MMO world Works and F2P games are the best way to do that, where the guy who spend more money will have more things and faster that you.

 

 

Originally posted by DocBrody
Originally posted by Pheonyx
Megaserver = business speak for "server merge cause population is flagging". Shame, it seemed like an interesting game.

ha ha so true, same trick that SWTOR pulled off

 

behold.. the MEGA.. wait for it... SERVER

Not really, in SWTOR it was a real megarserver tech. Hard to believe, but it was real.  In WildStar is just  a merge called ¨Megaserver¨.   

They probably gonna merge all the servers into one ot two. 
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