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Its a curious thing... if you get an artist to create the world, you will end up with a unplayed map, with mountains everywhere and beutiful but highly impassible landscape. If you make it random, the artists wont work for you, and the landscape will not be optimal in its design, and might not end up as beutiful as an artist can meke it. What do you prefer? |
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Its a curious thing... if you random generate the terrain based on a fractal calculation, you wont get any serious and good artist to work on your title, since they want to control everything (which happened to SWG) On the other hand.... if an artist gets to control every single hill and tree... you will get an awful world, becuase no artist understands the nature of creatuing a world, so no players will find exploration fun. |
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2007-2008 endless MMORPG flop series
The Pub at MMORPG.COM « General Discussion 11/13/08 12:45:11 PM
While I do agree on the total focus on pvp is wrong, I dont think pvp is all that bad for the MMO genre, it just needs to be moderated a little better. It needs to not be the focus of the genre and we need the concept of ganking totally gone. Vanguard had good graphics, no doubt about that, but... the Customer Service and the incredible amount of bugs that it was launched with, ruined Vanguards chances. If you take it down piece by piece, Vanguard fully live up to wow. AoC was.. a bad design, a company that wanted to make something good, but lacked the vision it takes to make something fun. They did have better classes, I mean way better classes than Warhammer though. Warhammer, I think is a pretty good stable MMO, not too many bugs. I did find the first 2 weeks fun to play as well, and then it became repetitive. I think the public quests was a good idea, although it could have been better implemented. And the classes, way too restricted in their gameplay, or at least it felt like that. |
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From what I have heard, Intel's coming title will challenge the way wow works, going for skill based and better graphics. |
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I am looking forward to a MMO with no levels.
The Pub at MMORPG.COM « General Discussion 11/08/08 2:46:01 AM
Originally posted by Ihmotepp
He's not talking about Darkfall online. No one knows waht that game will be like. He's talking about game design. Darkfall online my be like RF online for all you know, since no one has ever played a beta.
Anyway, I agree. There's really not much difference between levels, and skill levels. I am level 50. I have skill level 50 in blaster pistol, or sword swinging. What's the difference? Not much. Really, you aren't talking about skills vs levels, since you're talking about a game with no real progression. Levels aren't an issue, since there is no progression. It doen't matter how you make your character if there is no progression. For example, you can pick from a bunch of skills. Ok. But what if therfe are 100 classes to choose from? Same thing. So it's not skills vs classes, it's progression vs no progression. But what are you going to do? Half of an MMORPG is advancing your character, either in levels, or skill levels. You've now removed that. Why fight mobs? No reason really, unless you're leaving in a grind for gear? Or it's just PvP all the time? Or a crafting game?
There IS a difference in how the levelling is felt. When you have levels in the game design, this is a global number that you increase by killing things. When you have skills instead, you need to train the specific skill to increase your skill level. That makes amuch more diverse gameplay. The problem is, it takes a bit more effort to make such a game and something that costs more money with the same unsafe player base, can be troublesome to get done, even if that solution is a much better way to do things. UO did it though. |
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Originally posted by Jefferson81
Totally agree... those 21 year old, mass-killers that does so without any penalty, what has this business turned into, supporting massmurdering like that. Ganking is like raping and should be punished the same way. |
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Originally posted by Ronmel
I am totally agreed with you on this. This review is a discrace. This game blows lots of others mmo's right back to the scratch table. How the hell can AOC get a lower score than for an example Matrix Online ????? Come on, Who the hell bought this review ? After this, mmorpg.com have dropped some stepes on my ladder.
ok..... if any game gets lower rating than Ybarras Matrix Online... something is totally screwed up. You just wont find any game worse than Matrix, its like saying the Devil is really a good guy, just maybe a little misunderstood !! |
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Wtf happened to the rating list...?
The Pub at MMORPG.COM « General Discussion 11/08/08 1:48:19 AM
Originally posted by Admin
Well, you are entitled to your opinion. However, we feel this makes the scores better. a) the FAQ I linked explains *all* the math used to curve the scores. It is simple and being a multiplier it effects high scores more than low scores to it just does not make them all bigger, it extends the range from the high to the low. It is not always the same multiplier, that multiplier is determined by how far away the top score is from 10. If a game actually has a 9.0 the curve is almost nil. b) other websites use curves, they might just not be as honest about it as we are. A good example of a site that uses curves and is up front about it is IMDB (Internet Movie Database). c) of course advertising does not affect ratings, but thanks for the insult to our team and my own personal integrity. There are absolutely no nudges, the curve algorythm is old and been part of this site since 2001. d) we already have decimal places out 2 points. I think a 3rd decimal place will not help much.
That guy is not the only one... Admin puts it into cement that this site is unreliable and even goes on to make sure everybody understands how unreliable it is. The next step is fixing up the reviews or tampering with the numbers, due to payment from advertisers wanted to amp up their sales. Interesting!! |
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Sorry nothing troll about it, it is my honest opinion. Starcraft is one of the worst designs and idea Blizzard ever made, at there actually was quite a few bad reviews of thte first game when it was launched. I do understand that many people here like the game, so maybe they will make their new mmo in that spirit, Even McCain had some publicity despite his failure, so why not a blizzard game.h I hope though, that they will come up with some new original IP. Its time for some innovation. |
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Project Offset is a graphical engine, and a singleplayer FPS game, but its not an MMO. |
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Silicion Commander is interesting.... not the one I heard about though. The one I heard about is supposed to be a full 3D adventure/sci-fi MMO, showing off their coming Larabee chip, taking the graphics to a new height. It is supposed to be under development by a nordic developer (can hope its not funcom...). Should be very interesting to see what they can offer. |
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Blizzard: Companies underestimate launching new MMOs
The Pub at MMORPG.COM « General Discussion 10/16/08 4:32:01 AM
I think what he is referring to is the amount of work setting up a customer service team to handle the situation of millions of people phoning in and complaining about the game. They need to be hired, educated and serviced themselves and thats very hard HR work. The problem is to find actually capable HR leadership people and right now, very few corporations have figured out how to hire these qualified people to their organisation. Its not just a game industry problem, its global (just look at the banks) |
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I just heard rumors of a new coming Intel MMO title. Does anyone know which one that is? Its supposed to be a Sci-Fi. |
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It is not the feature set that is really the big part of the development of an MMO. It is the technology for the graphics engine, the server and the contents of the world. The two first you can find engines for, even for free although those are not the best in the world, on the internet. The 3rd one, if you want a great and interesting world, takes a huge amount of time to design. It is not unseen that a single dungeon can take from 1 to 2 months to create and polish. Quality matters for the player and quality takes time. With the right team, you could get an MMO up and running in its raw form within 6 months. The next 2 years you will do alpha testing and polishing the world. After that the Beta test and gold version comes, thats another 6 months, hopefully. If my memory is not failing me, the original DAOC was done in 18 months and had a fair launch. On the other end of the scale a game like Anarchy Online took 7 years and ended up as rubbish when it got launched (I still feel sympathy for that poor Gaute, now fired for his work with the rather unpopular AoC, despite actually being an ok new game). |
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It is incredible that developers can still think that click-to-move interfaces are any good. This is SO terrible that it shouldnt even be allowed on this site. The game itself? Who knows, how could we, without a proper interface to move around in the world, we will never discover it. |
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It is possible, my company just did it. I can only say to you, try it !!! Follow your dreams of building a good mmo, there sure is room for one atm. |
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THE BEST DAY EVER!!! 5 REASONS WHY AOC IS BACK ON TOP!
General Discussion « Age of Conan 9/17/08 1:32:21 PM
Originally posted by Raston
I completely agree with this. AoC is SO like WoW and Warhammer (beta) that its pathetic and it just has to fail. Gaute didnt see that, he wanted a new WoW..... that was his mistake and now his job... Poor guy. |
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Age of Conan: Breaking News: Godager Resigns
News Discussion « General Discussion 9/17/08 12:59:11 PM
Originally posted by drarkanex
I can only agree with the above..... Gaute messed up 2 really potentially great games. I mean poor guy, I have no doubt he was living and breathing MMO games, he just didnt have any talent, whatsoever... And then AoC came out and the leadership of funcom finally figure that out. Craig has a good reputation, sounds to me like he is the right guy to get AoC up and running in about a year....
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Mmorpg= a whole damn genre with nothing good to play?
The Pub at MMORPG.COM « General Discussion 9/13/08 9:55:57 AM
Originally posted by GreenChaos
And you are not alone. Many people on this forum feel the same exact way you do. And it's really sad that people who haven't liked a MMO in 5 years still hang out in a MMO forum, doing nothing but complain. it's beyond sad. My favorite genre is the dungeon keeper genre. And there have only been 3 games in this genre, DK 1 and 2 and Evil Genius. And no evil overlord does not count.
DM games... then thsi game might be for you, whenever it comes out. http://trimiongames.com
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If this was so, why on earht would anyone hire Ybarra, to make Stargate. This guy sucks, just check the Matrix online. A game possibly worse than the author of the phrase "YOU'R WINNER". But he does, Ybarra is actually still hired by someone to produce something. God help us!!! Actually cudos to SOE for saving the Vanguard title. |
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