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Originally posted by CallsignVega
I think he knows more then what shows :D You see, he comes here with easily disputible arguments, apperant flaws. I don't know what to call it, maybe someone see where I am heading with this, reversed psychology? We all came togheteher on this subject disputed the statements and proved the OP wrong and by doing so adding points to the "CCP camp" ;) |
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Originally posted by Ibluerate
Nope, not even Basil had any "Manuel control" really. |
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Originally posted by CyberWiz
Okay, let's change the myth. This Eve is on one server thing is the real myth. Eve Online is played on one honking big cluster with lots of instanced systems that you have to move to. If anywhere near all of the players normally online (20k to 30k) tried to enter Jita I suspect that Iceland would go up in a cloud of steam from the resulting meltdown.
The fact that it is really just a bunch of interconnected systems normally doesn't matter until you get to a gate and are told you can transfer because there is congestion and traffic control won't let you pass. Yes in space they can't hear you scream even when in a traffic jam.
Christ, now are we getting that stuff again ... EVE does not have instances, it has zones, the difference being that everyone can go everywhere and kill everyone! And yes, EVE is not 1 server, it is 1 big shard, in contrast to regular mmo's ( WoW, LOTRO, EQ, ... ) that have many small shards ( which still use more than 1 server to run them, so in essence they are clusters as well ). I hope we educated some people in the process of this thread :) If you want to criticize EVE, use facts, like telling you don't like the slow combat, the skill training system, or the sound system for example.
It's running on a, one (1), Sparc 10 in the techno viking's basement. Duh! |
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Originally posted by Nasir64
Considering I havn't paid real money for an account in the past few years, No. And if you read the posts before then apparently it is a hidden secret people don't want others to know. lol
It's a strange "secret" as CCP campaigns for multiple accounts themself. |
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Originally posted by Ettirxa
the 51k number was reached earlier this year, shortly after the release of Apocrypha. I expect within a few weeks of dominion being released we will see the PCU broken again. I started playing EVE mid 2007, and I can remember seeing between 30 35k online. And people were saying all the time how EVE has peaked we will never see 40k online, then they said oh we will never see 50k online. The reason you havnt seen this 50k number rise in the last few months can be atributed to the "unholy rage" in the summer when CCP banned all those RMT accounts that would mostly be logged in 24 / 7.
Yes, the PCU has constantly been higher troughout the years. (And spending 5 years in the game the OP is very well aware of that.) I could have understood his rethoric if have been once over 50k and that was a few years back, or if he had stated his playtime to be 6 months or similar. It is such an apperant flaw in his argumentation. |
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Originally posted by Nasir64
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Is this what Blizzard wanted the Community to be?
General Discussion « World of Warcraft 11/16/09 11:37:04 AM
Originally posted by Zorndorf
http://www.wow.com/2009/04/09/nielsen-wow-is-most-played-core-game-by-25-54-females/ http://blog.nielsen.com/nielsenwire/wp-content/uploads/2009/04/stateofvgamer_040609_fnl1.pdf
Sorry but WOW is most played core game by 25-54 females. I did not find the Nielsen definition of a "core" game so I may be wrong but the report shows that there was: A social survey with 1.8 M US citizens proves you wrong. Read the report you are refering to. The Nielsen Company measures personal computer game play in the U.S. portion of the Nielsen MegaPanel, which has more 184,000 personal computers under measurement. Panelists in the MegaPanel install a software meter on their personal computer which enables Nielsen to track what programs are running on the personal computer. As of March 1st, 2009 Nielsen is tracking 1,777 individual PC game titles. Shure, 1 800 000 computers tracked is more then 184 000, although I would bet that the amount they mean with saying "more" is not 1 600 000... And yes US does not equal NA. And yes Nielsen is a social study buro based on scientific sampling. They tell in that survey that 29% of the total pc game players are female age 25-54. 29% of their 1 800 000( number of unique WoW players) is 522 000. But it also shows a trend that one could read that even if 25-54 females is the largest PC Game player group. When it comes to WoW that number differs on the side of being lower than the general trend. But let's compare the same for male players. Male 25-54 number for wow it is: Ok so that number really differed when comparing with, using your definition, a core game. I would bet that there is more into this survey than mentioned.
And yes WOW shows a rather nice stratification of society. And yes people claiming otherwise don't have proof and are really mostly douchebags who are /ignored by those millions who play happily in game ... AND PAY for it. "I am in the 18-24 aera myself". So silly to even state this. My son of 16 would even laugh with it. I bet he can read reports? I'm adding this to point it out. They mention that the WoW playing female play Solitaire less then WoW, yet Is 4 600 000 playing solitaire. And those 4,6 Million solitaire females is contributing to the total PC Game market, of wich 29% is female. And that the amount of male player of solitaire is >25% less. It would be interseting to see their numbers if they would remove those figures and it would also be interesting to see if their calculations made from the gathered data of 184 000 computers would differ after doing this. Just look at the stated numbers for WoW and the diiference is pretty clearly shown |
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Is this what Blizzard wanted the Community to be?
General Discussion « World of Warcraft 11/16/09 5:10:31 AM
Originally posted by Zorndorf
Shurely? I quit WoW a few years back mostly because of the bad attitude in the community. http://www.stormscale.org/viewtopic.php?t=14971 "FUCK OFF FROM STORMSCALE YOU PIECE OF SHIT JEW SINCE YOU PVP FAGGOTS STARTED POURING TO THE REALM MAKING IT THE GAY BAR OF EU SERVERS IT HAS LAGGED LIKE SHIT AND IS QUEUED EVERY NIGHT AND IS FULL OF FUCKING BAD PLAYERS " I only need to go back to this forum and find a gem like this (it took me less then a minute) and I no longer feel the urge to play again. I don't see a reason to why one should have bare with these things, no reason at all. One have to get into to inner circle of the club get accepted, need to learn to "speak the language", bullshit!
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Originally posted by MMO_Doubter No, you inferred it. And hopefully that was your intention. Otherwise what was the point of your post (don't admit your stupidity, if there are any)? You can't seriously have felt the necessity of telling us that using this program is bad while driving, in a reply to work/school use. C'mon.
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Ignorance shines thru in a youtube review of FE
Fallen Earth « Fallen Earth 11/04/09 11:23:28 AM
Originally posted by ElendilasX
And then you will write a review of the movie, as in that movie you did not watch, and think you actually did a review? I have not seen the youtube video but, uhm... nvm. |
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Originally posted by CyberWiz
Because in a world where people have desktop PCs with 8 gigs of ram (like the one I'm posting this on), people still cling to the idea that 20-30 megs of ram in use by the OS for some service they don't fully understand is 'wasted resources'. IE, they're clueless.
Superfetch in Vista took away all your RAM for caching purposes. Often there was more than 2GB of RAM that was used as cache from a total of 4GB RAM. Superfetch seems to be improved in Windows 7, but still I don't see a good reason to use it when playing games. I think you are clueless about the workings of superfetch.
He might be but there is at least one game that utilizes the chache function, Fallen Earth, apperantly the chacheing of files speeds up and makes lag from loading files less apperant. I'm pretty shure though that there is alot of other games that could work well with this function. |
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Is wow fibbing about real sub numbers?
The Pub at MMORPG.COM « General Discussion 11/01/09 7:44:57 AM
Originally posted by a_name To keep it simple. Blizzard has one store, they have one retailer, they create 1 timecard/day. 1: Day 1: Blizzard creates 1 timecard.
Day 3: The retailer sells 1 timecard. -Card counts as a sub. And so on... 2: Day 1: Blizzard creates 1 timecard. Day 3: The retailer sells 1 timecard. Day 4: The retailer sells 1 timecard. And so on... ----- The difference in that is the delay in one day... Still you'd only be having 2 subscriptions counted.
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Is wow fibbing about real sub numbers?
The Pub at MMORPG.COM « General Discussion 11/01/09 7:31:58 AM
Originally posted by Daffid011
Because retailers makes a few millions calls each months saying they sold a card... Because retailers runs a specific system for the accounting of timecards, specifically made to report to Blizzard. And all employes in retail stores are in on this secret. |
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Is wow fibbing about real sub numbers?
The Pub at MMORPG.COM « General Discussion 11/01/09 7:03:39 AM
Originally posted by a_name
That would equal alot of people saying that, it would add up to 66 666 times/month for 1 Million subscribers... You do the math.
And, uhm, you do believe this would not already be leaked? |
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Is wow fibbing about real sub numbers?
The Pub at MMORPG.COM « General Discussion 10/30/09 7:13:51 PM
Originally posted by a_name
Maybe you should reread my posts - that is exactly what I state. You must be picking the wrong person to quote. They made the claim of expiration out of nowhere to support I'm not sure what. My statement has been more to the effect of when the card gets printed it is assigned a key that activates it's usage. Without the key it is an inactive piece of cardboard. Ok, so you are saying that when the card is printed then it is activated and active? That you would believe that the overhead needed to track all sales to see if a card is sold, what is seemingly your defintition of an active game card, is doable is odd. |
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Is wow fibbing about real sub numbers?
The Pub at MMORPG.COM « General Discussion 10/30/09 7:00:01 PM
Originally posted by a_name
And why do you say that all 5 million chinese players play competitive? |
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Is wow fibbing about real sub numbers?
The Pub at MMORPG.COM « General Discussion 10/30/09 6:48:10 PM
Originally posted by a_name If the card is active then it is not expired, you're not really trying to prove that the active cards add to the subscriber numbers... That didn't really fit your argumentation, now get back on track |
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Is wow fibbing about real sub numbers?
The Pub at MMORPG.COM « General Discussion 10/30/09 6:24:21 PM
Originally posted by Wizardry
Are you actually saying that it is harder to distuingished an inactive account using timecards compared to using VISA? |
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Is wow fibbing about real sub numbers?
The Pub at MMORPG.COM « General Discussion 10/30/09 6:16:13 PM
Originally posted by SaintViktor
You gave me alot of thougths... After I read what you typed I just had to do some calculations, now I'm not any expert in this area but I can do basic maths. Just to make a quick check on your theory. And plsease note that I 'm using numbers that is more easy to calculate with. So, let's say that: WoW have 10 000 000 subscribers. In reality they have 2 000 000 subscribers. 2 000 000 x $15 = $30 000 000 $75 000 000 - $120 000 000= -$90 000 000 Eh, I don't think they do this. Ok so they have 8 000 000 subscribers but they falsely buys 2 000 000 subscriptions and cards. Yeah! They could afford this. Hmm, that was odd? They seem to make more money if they don't buy any subscriptions themself. Ahh, maybe they give their employes free subscriptions to the amount of 2 000 000 accounts. Or why even bother with that why don't they just open up 2 millions accounts themself. That could work. OH WAIT! While I am writing this something hits me... Even if they would give away merely 10 000 subscriptions to bolster their numbers it would be leaked somehow. Think of if they would do this by the millions. Yeah, surely the amount of people that pays for the game and not play is neglectable and also accountable towards their subscription numbers without making it flawed. Isn't it?
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Originally posted by superslaya I think I would go with the 2 little screws holding my side panel on,I also have 2 plastic clasps that lock it,so I guess if I was to take these 2 screws away it would be pretty forgiving on my system. I dont think this would gimp my system in any shape or form unlike if I was to start lowering my RAM,CPU,PSU etc etc etc. /Sarcasm off.
Nice, but I was actually speaking of parts that actually made a computer run, not the case you keep it in. I could quite easily strip my entire system from it's case and submerge it in a tub of oil. It would run quite admirably. Now then, of the parts it actually takes to boot up a computer? Altering the RAM used will probably change it the least, hence most RAM benchmarks maintaining about a 10 percent difference in strength.
Now, try the same with anything else and you are likely to see drastic changes. Try a graphics card with half of the power, you won't be able to start the game. Use half the RAM? It will still play.
You are going into the extremes... you are not seriously aiming to argue over that the power cord from the computer is the most important thing in your computer setup... please don't reply to that. If I would change my memory from 4GB to 2GB and compare it to use a Athlon 2400+ and a Athonl X3 (2800)... * Athlon 2400+, 4GB RAM But you are saying that you will have more performance, or atleast that the memory size is the most forgiving part, with going from a single core to dual core than raising the memory from 512MB to 3072MB (taken from your example. That's ignorance. Memory is forgiving when it is starting from a memory size that already is fine. Geezus. The guy in this review memory size was not ok. Now I have taken my time to reply to you. Please do me the courtesy and reply to my question.
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