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I don't think that's entirely true.
The music was done by SE's second favorite (and my first favorite vg composer): Hitoshi Sakimoto. And some of the art appears to have been at least made to look like SE/FF's work (like the title screen for instance).
Either SE gave them a lot of support/talent/assets when Fenix was developing, or they gave it a SE facelift when they decided to publish it.
Either way, if only from the music alone, when you play the game you definitely get the feeling you're playing a Square Enix game.
What a weird surprise from this random kiddie game.
It's not just hard, it's INSANELY hard. Even "easy" mode on some maps will put you in literally impossible, inescapable situations.
Might be exciting for some people, but I found it to be a major turn of from what I thought would be a pretty casual game.
This game is freakin hard core.
At the time, it was the most expensive MMO ever developed (by a wide margin iirc). Like someone said, there were a lot of people expecting it to be the MMO messiah.
Turned out it wasn't the MMO messiah. It was a terrible, TERRIBLE WoW/EQ2/Feces hybrid,
And the resulting fury of the community towards the president/promoter dude (whose name I don't remember) was staggering. Especially when the development company was bought by sony, and the dude who everyone already hated didn't even show up to the "thanks for your hard work guys, you're all fired" meeting.
Fired employees flooded the forums to give us all the dirt and goings-down of the disastrous development of Vanguard.
That was some priceless drama.