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3/01/08 1:37 PM
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Viewed 1384, Replies 25
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Originally posted by Steve_London Then why aren't you on a PvP server??? I mean, back before TBC when everyone still hit up the world boss mobs....anytime the alliance started to fight him the horde would get together and start an all out war with them over it. They'd have to have two raid groups...one to fight the boss and another to combat the horde.
I use to go to this mine in STV to farm gold so I could buy my mounts and my starter Epic weapon. There was always an actual gold farmer there...a warrior. Everyday, about 40 times a day, I'd kill him over and over whilst making my rounds in the cave for skins, minerals, and loot. Truth be told, I probably got that farmer fired from his job...god knows he never made any money on those days.
All I"m saying is...they HAVE servers which offer what you are asking for. Otherwise....I'm with everyone else....I think you are suffering burnout because you've played ALL the content 4 times over. Its just boring now, it happens to everyone eventually. |
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3/01/08 1:28 PM
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Viewed 2716, Replies 33
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Originally posted by goneglockin I'm not going to bother tearing apart your logic in the thousand ways I can. Instead, I'm going to ask you a question, and then give you a single statement.
Is this a gear based progression game? IF so, player loot can never work. Any server which has it will be a ghost town....with only the players who started it when it opened left playing. The ONLY truly full loot PvP games that ever found any success were NOT full on gear based progression. EVE, for instance, does not require you to have a capital ship in order to be both useful and needed in a PvP encounter. You can use a run of the mill tackler and be awesome.
One more thing, player looting is not needed to create a solid economy. You need item decay, and harsh ones at that. A shield, for instance, aught not survive a few thousand battles. All player loot does is keep the same items in circulation in a different way. Its no better than an auction system for combating bad economies. At the end of the day, items staying in circulation (along with money being constantly pumped into it) is what ruins an economy....NOT the lack of player looting. How dumb one needs to be to actually think otherwise is beyond me. |
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2/29/08 6:06 PM
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Viewed 8332, Replies 111
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Originally posted by ajax7 Basic logic suggests that the "populated" servers are not growing per se....but that the dead servers are transferring to them. Just as many others have done. You could very well be having fun, and I applaud the fact you are. But, factually, the game is a sinking ship where everyone is rushing to the last floating piece of wreckage still adrift. I hope, for your sake, that those three pieces are enough to warrant keeping the game running. I can't say I've seen any other p2p model that could run on three servers though. Perhaps the Station Pass will keep it kicking. Who knows? I sure don't. Don't particularly care either, though I'm sure you do. You aught to push for in game advertising, it would help them cover costs and keep your three servers running longer. I imagine that, left to the current devices they have, that it will inevitably implode all over itself. I mean....chat lag? For gods sake...just how trashy is the hardware they run with over there? I see games with an easy 6-15K active players on a server that do not suffer chat lag like that. If anything, SWG should have the least lag of any game currently running. |
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2/29/08 3:32 PM
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Viewed 720, Replies 17
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An actual modern day MMO would be kinda nice actually. It would also be the easiest to set groundwork on since you can very easily look to real life things to compare your design to.
Of course, I still love Sci-Fi....even though I've played ,mostly Fantasy. |
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2/29/08 3:30 PM
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Viewed 1244, Replies 29
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I personally love customization. Its the entire reason I played CoH, and the reason I'm going back to play it again.
I like for the guy on screen to appear just as I think he should in my head. Gear based games have destroyed imagination entirely by making the appearance of the character pointless. I want MORE of it. |
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2/28/08 9:27 PM
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Viewed 7347, Replies 117
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From the sounds of it....
You guys are going to have to have books of script for each NPC in the game in order to pull off the "Semi-AI" thing you are planning. Worse yet...its going to take some hella testing to make sure that the changing scripts don't collide in....unusual ways. Oh, its more than doable...its perfectly doable. Single players games have done this for years...and I doubt it can cause any real sever strain since that particular element is hosted server side anyway. But, you can bet its going to need a heavy testing period.
I'm behind what you guys are wanting to do 100%. Just be sure your suits realize that such a game is likely gonna need a pretty long series of betas to polish it up as well as it will need to be these days. I hate suits, they always ruin the best of things.
You cats pull this off and you'll be having me all over the game. The poor devs are going to need major vacation time after working all that script in to make the world feel alive. |
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2/28/08 5:45 PM
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Viewed 7347, Replies 117
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Originally posted by Jatar As well it should be, and I'm glad to hear it. Matter of fact, I personally hate prettier games. They stress the average system far too much to be played optimally AND lag free when lots of action is going on. I prefer optimized systems and solid gameplay. Let the graphics nerds play crysis, I'm long since dulled on the concept of "pretty = gud". |
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2/28/08 5:39 PM
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Viewed 320, Replies 7
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Halo has the best PvP system ever. Calling some junky top-down game's PvP great is kinda sad. Oh...you stood next to each other and the lego character raised his arm a couple times and one of you died. Thats great...yeah....
Its posts like this that help me realize that its not PvP these guys enjoy at all...its just the ability to harass others that turns their crank. If it were actual PvP you liked...well there are PLENTY better games for that. GW has better PvP by far...even WoW has better PvP than this crap. |
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2/28/08 5:33 PM
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Viewed 3233, Replies 74
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Originally posted by Raiz1
Actually...yes...yes I will be quite proud indeed. Its easy to say you hate how terrible some corporations are, and how they treat people....but almost no one ever takes a stand against it. We have, its really all there is to it.
I'm very sorry you do not agree with that ideal. Perhaps I can intrest you in some fine swampland real estate. Seems you are all to eager to ignore obvious company faults from time to time...maybe this old standby will be different too. |
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2/28/08 5:29 PM
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Viewed 1083, Replies 29
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I, for one, think they have gone above and beyond nearly everyone else in terms of end game. They have small group stuff, large group stuff, and PvP stuff to do at endgame.
Most only have large group stuff. Simple as that really.
I really don't know what it is you people are wanting them to do. |
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2/28/08 5:27 PM
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Viewed 2742, Replies 34
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I agree.
Fantasy is pretty filled at the moment. Sci-Fi needs new life, something bold to stand out against the piles of crap we have today. Blizzard is probably making it as we speak...lord knows a Starcraft MMO would sell out instantly the day it released. |
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2/27/08 10:53 PM
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Viewed 1908, Replies 12
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Originally posted by complexiator The truth is....leveling in PvP is either too easy or too much bother. See, they can't JUST place an XP reward on each players head because then players will trade-farm each other for quick levels. Unless you use level-xp loss on PvP death...but then you start to run players off the ideal of PvPing at all...ever. The other choice is to tie the XP into quest-type victory conditions. But...then you see, you aren't leveling at all if you aren't winning. Which means the victors not only WIN but also ensure they will keep winning by doing so.
See? Gotta have a way to level without PvP, and if that is going to be the case...then the only way to set an even playing field for all players is to tie such a thing into PvE for everyone. Its not about experimentation, its about people who will stop at nothing to exploit anything...especially a system as easy to exploit as this. |
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2/27/08 10:41 PM
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Viewed 4830, Replies 58
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Originally posted by NaseemhC
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2/27/08 5:08 PM
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Viewed 1959, Replies 42
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Originally posted by blodigYou think the expansion was a mistake? Good god, you've never played an MMO before have you? Or perhaps you are just deluded as to what expanding means.
Adding levels: Check, pretty standard MMO x-pak material Adding zones: Check, every last MMO ever made adds zones Adding group content: Check, ditto Adding solo content: Check, which...to be honest, is actually something unique almost to WoW. Most MMO's actually skip out on the solo player. Adding more powerful gear: Triple check...and hell I can't think of one MMO that hasn't done this.
Nothing eats my goat more than MMO noobs crying about TBC adding levels..."ruining" their precious investments. Truth here is...Blizzard added more content in ONE expansion pack than most MMO's have over their lifetime. Most of their regular patches are x-pak material. I figure Blizzard is doing good by me.
Now if only someone else would do good as well...perhaps I could have something new to play that was actually half decent. I'd kill for something new...I'm dead tired of the rollercoaster-gear games. |
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2/24/08 8:21 PM
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Viewed 4720, Replies 80
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Originally posted by Meltdown
:P I just like having an excuse to use big words and sound smart. Thanks though, I don't so much mind people who dislike the idea...It's just that I can't stand it when people stop reading entirely and start only hearing what they want to. I'm a big fan of debates, but I demand each participant at least show the intelligence to understand whats being said when doing so. Matter of fact, half the time I debate on the side opposing my own just for fun. I actually dislike permadeath in all forms. Loathe the stuff. I'm open minded though. Also unbiased. |
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2/23/08 1:21 AM
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Viewed 802, Replies 20
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Originally posted by Phos I SHALL BE GOD KING OF THE LIGHTBALL LANDS! THEY SHALL BOW TO MY EVERY WHIM!
:D Ahhhh...the day it happens....
.....I'll probably get annoyed that I had to "think" my character for 4 hours to gain a level. :( |
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2/23/08 12:54 AM
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Viewed 379, Replies 8
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Originally posted by altairzq Technically speaking, many of their "patches" are expansion sized material when compared to what many MMO's have released for x-packs. Matter of fact...if you combined all of the added content from release until BC you'd have enough material for nearly 2 expansions anyway. New Zone, 6 new dungeons, the rise of the honor system AND 3 battleground, full class revamps with multiple followups, several new factions....complete with rewards, new skills, more new quests and quest lines than I can even remember, So, while I still agree they could more than afford to give em away for free....I also see them giving above and beyond what others do for free. I don't suppose I can hate them for deciding to, on occasion, decide to charge for a few things like anyone else does. Hell, most others charge for less. Matter of fact, some charge for things they NEED to save failing servers. |
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2/23/08 12:09 AM
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Viewed 987, Replies 10
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Originally posted by Zorvan I rather be a woolly mammoth anyway. A big ole woolly mammoth that stood upright and gored things with its FACE....then stomped them in THEIR face. Giant "cloud-esque" great swords optional. I suppose I could do with some maiming and slashing after the goring and stomping. I really need programmers, artists, server techs, and modeling guys. |
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2/23/08 12:01 AM
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Viewed 3718, Replies 52
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Originally posted by Anheuser You'll be waiting for awhile. Outside of the OP, I don't think you'll be seeing any of those. I'm pretty sure even the fanbois will admit leveling is easy...hell its half the reason the game was so well received by people outside of the MMO community before.
Denying what is, essentially, a selling point to the game is pure madness.
Thankfully, the OP isn't a madman. He's just a troll, although a very unique on. Most trolls wouldn't go there...since the obviousness of it ruins the game of it all. But he did, and tried real hard to make it look legit. Since the post has nearly left page one...I gotta give him a hand for it. |
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2/22/08 11:53 PM
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Viewed 2129, Replies 62
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Originally posted by Evilsam
I agree with you, kinda, and am glad that someone here actually has a broad view and wants everyone to have something they enjoy.
I actually didn't vote because neither answer suited me. I DISLIKE free for all open access PvP, but love PKing to some degree. I think that the best compromise is to have a large section of the world (read: Well over half) open season PvP...but still allow for some degree of freedom from it. I would want to have a large crafting community and larger still general playerbase...and historically you can't have that if the game requires a week long grind to fix your toon after a PK raped it.
I mean, its that or no player looting.....which I also like. |
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