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All Posts by Gishgeron - 857 found

3/01/08 1:37 PM
Viewed 1384, Replies 25

Originally posted by Steve_London

I don't think it has anything to do with being burnt out at all I think 08030  has hit the nail on the head You need to be able to PK anyone, I think I would have to agree

  Then why aren't you on a PvP server???  I mean, back before TBC when everyone still hit up the world boss mobs....anytime the alliance started to fight him the horde would get together and start an all out war with them over it.  They'd have to have two raid groups...one to fight the boss and another to combat the horde. 

 

  I use to go to this mine in STV to farm gold so I could buy my mounts and my starter Epic weapon.  There was always an actual gold farmer there...a warrior.  Everyday, about 40 times a day, I'd kill him over and over whilst making my rounds in the cave for skins, minerals, and loot.  Truth be told, I probably got that farmer fired from his job...god knows he never made any money on those days.

 

  All I"m saying is...they HAVE servers which offer what you are asking for.  Otherwise....I'm with everyone else....I think you are suffering burnout because you've played ALL the content 4 times over.  Its just boring now, it happens to everyone eventually.

3/01/08 1:28 PM
Viewed 2716, Replies 33

Originally posted by goneglockin

People are still against loot?  Hasn't anyone noticed how ridiculous in-game economies are to begin with?   And how much more ridiculous and perhaps, pointless, the game's economy becomes without it?

Without loot this is just another disposable MMORPG in which you burn through content until you're maxed out, have all the "stuff," and then move on to the next grind.  This is the Carebear Cancer.

  I'm not going to bother tearing apart your logic in the thousand ways I can.  Instead, I'm going to ask you a question, and then give you a single statement.

 

  Is this a gear based progression game?  IF so, player loot can never work.  Any server which has it will be a ghost town....with only the players who started it when it opened left playing.  The ONLY truly full loot PvP games that ever found any success were NOT full on gear based progression.  EVE, for instance, does not require you to have a capital ship in order to be both useful and needed in a PvP encounter.  You can use a run of the mill tackler and be awesome.

 

One more thing, player looting is not needed to create a solid economy.  You need item decay, and harsh ones at that.  A shield, for instance, aught not survive a few thousand battles.  All player loot does is keep the same items in circulation in a different way.  Its no better than an auction system for combating bad economies.  At the end of the day, items staying in circulation (along with money being constantly pumped into it) is what ruins an economy....NOT the lack of player looting.  How dumb  one needs to be to actually think otherwise is beyond me.

2/29/08 6:06 PM
Viewed 8332, Replies 111

Originally posted by ajax7

 


The game is growing on the populated servers while the others servers are drying up.


  Basic logic suggests that the "populated" servers are not growing per se....but that the dead servers are transferring to them.  Just as many others have done. 

  You could very well be having fun, and I applaud the fact you are.  But, factually, the game is a sinking ship where everyone is rushing to the last floating piece of wreckage still adrift.  I hope, for your sake, that those three pieces are enough to warrant keeping the game running.  I can't say I've seen any other p2p model that could run on three servers though.  Perhaps the Station Pass will keep it kicking.  Who knows?

  I sure don't.  Don't particularly care either, though I'm sure you do.  You aught to push for in game advertising, it would help them cover costs and keep your three servers running longer.  I imagine that, left to the current devices they have, that it will inevitably implode all over itself.  I mean....chat lag?  For gods sake...just how trashy is the hardware they run with over there?  I see games with an easy 6-15K active players on a server that do not suffer chat lag like that.  If anything, SWG should have the least lag of any game currently running.

2/29/08 3:32 PM
Viewed 720, Replies 17

An actual modern day MMO would be kinda nice actually.  It would also be the easiest to set groundwork on since you can very easily look to real life things to compare your design to.

 

Of course, I still love Sci-Fi....even though I've played ,mostly Fantasy.

2/29/08 3:30 PM
Viewed 1244, Replies 29

I personally love customization.  Its the entire reason I played CoH, and the reason I'm going back to play it again.

 

I like for the guy on screen to appear just as I think he should in my head.  Gear based games have destroyed imagination entirely by making the appearance of the character pointless.  I want MORE of it.

2/28/08 9:27 PM
Viewed 7347, Replies 117

From the sounds of it....

 

You guys are going to have to have books of script for each NPC in the game in order to pull off the "Semi-AI" thing you are planning.  Worse yet...its going to take some hella testing to make sure that the changing scripts don't collide in....unusual ways.  Oh, its more than doable...its perfectly doable.  Single players games have done this for years...and I doubt it can cause any real sever strain since that particular element is hosted server side anyway.  But, you can bet its going to need a heavy testing period. 

 

I'm behind what you guys are wanting to do 100%.  Just be sure your suits realize that such a game is likely gonna need a pretty long series of betas to polish it up as well as it will need to be these days.  I hate suits, they always ruin the best of things.

 

You cats pull this off and you'll be having me all over the game.  The poor devs are going to need major vacation time after working all that script in to make the world feel alive.

2/28/08 5:45 PM
Viewed 7347, Replies 117

Originally posted by Jatar

 

Game play is our main focus, and will aways be the main focus. 

As well it should be, and I'm glad to hear it.

Matter of fact, I personally hate prettier games.  They stress the average system far too much to be played optimally AND lag free when lots of action is going on.  I prefer optimized systems and solid gameplay.  Let the graphics nerds play crysis, I'm long since dulled on the concept of "pretty = gud".

2/28/08 5:39 PM
Viewed 320, Replies 7

  Halo has the best PvP system ever.  Calling some junky top-down game's PvP great is kinda sad.  Oh...you stood next to each other and the lego character raised his arm a couple times and one of you died.  Thats great...yeah....

 

  Its posts like this that help me realize that its not PvP these guys enjoy at all...its just the ability to harass others that turns their crank.  If it were actual PvP you liked...well there are PLENTY better games for that.  GW has better PvP by far...even WoW has better PvP than this crap. 

2/28/08 5:33 PM
Viewed 3233, Replies 74

Originally posted by Raiz1

Wow.

 

You guys are just lost in your own hatred for a video game. When you look back on your life, will you be proud for having held contempt against something for so long?

 

Move on people.

 

  Actually...yes...yes I will be quite proud indeed. 

Its easy to say you hate how terrible some corporations are, and how they treat people....but almost no one ever takes a stand against it.  We have, its really all there is to it.

 

I'm very sorry you do not agree with that ideal.  Perhaps I can intrest you in some fine swampland real estate.  Seems you are all to eager to ignore obvious company faults from time to time...maybe this old standby will be different too.

2/28/08 5:29 PM
Viewed 1083, Replies 29

I, for one, think they have gone above and beyond nearly everyone else in terms of end game.  They have small group stuff, large group stuff, and PvP stuff to do at endgame.

 

Most only have large group stuff.  Simple as that really.

 

I really don't know what it is you people are wanting them to do. 

2/28/08 5:27 PM
Viewed 2742, Replies 34

I agree.

 

Fantasy is pretty filled at the moment.  Sci-Fi needs new life, something bold to stand out against the piles of crap we have today.  Blizzard is probably making it as we speak...lord knows a Starcraft MMO would sell out instantly the day it released.

2/27/08 10:53 PM
Viewed 1908, Replies 12

Originally posted by complexiator

Because leveling by PvP hasn't been succesfully done yet it is a darey novelty to most producers. They rather stick to the same old same old. It is true that to get rid of leveling thru PvE requires experimentation. Bad thing almost no producer tries it.

  The truth is....leveling in PvP is either too easy or too much bother.  See, they can't JUST place an XP reward on each players head because then players will trade-farm each other for quick levels.  Unless you use level-xp loss on PvP death...but then you start to run players off the ideal of PvPing at all...ever.  The other choice is to tie the XP into quest-type victory conditions.  But...then you see, you aren't leveling at all if you aren't winning.  Which means the victors not only WIN but also ensure they will keep winning by doing so.

 

  See?  Gotta have a way to level without PvP, and if that is going to be the case...then the only way to set an even playing field for all players is to tie such a thing into PvE for everyone.  Its not about experimentation, its about people who will stop at nothing to exploit anything...especially a system as easy to exploit as this.

2/27/08 10:41 PM
Viewed 4830, Replies 58

Originally posted by NaseemhC

1. How is the CoH community attitude as a whole?

CoX has the most friendly community I have ever seen.  Bar none.  It is insanely easy to find groups if you want them...and equally easy to find "guilds" (Super groups) as well.  People are more than happy to join up, and the game has many tools to support this.

For one, making alts (as one guy said) is common to the 9th degree.  The LFG tool is super handy as well.  But most of all...there is the malefactor system.  A person can be "raised" or "lowered" to the level of the person initiating it...so that you can group with friends who have out leveled you and vise versa.

All told, and I stand by this, you will never find a better community. 

2. Aside from questing/pvp are there other entertaining/challenging things to do?  (Anyone who has played WoW know the alternative to gearing-up somehow is to sit around for endless hours in IF/Ogr.)

No, not technically.  But...there are events that occur and some of the missions are stellar anyway.  For instance, Mayhem Missions are pure win.  In these, the group (or player) goes to the entrance and gets transported to an instance which is a cityscape filled with side objectives and destructible objects.  Heros are defending their city from villains...and villains are invading a city to rob a bank.  I won't spoil it all, just understand that I've not experienced anything as fun as this in any other game.

 

3. Are there player built homes?  I've heard there are strongholds in CoV.

Outside of Bases for supergroups...nope.  I haven't toyed with these...so I can't comment really.

4. Can a couple of noobs like my boy-friend and I get skilled enough to hang without having to upgrade gear every few weeks?  And is there content for just the 2 of us to play together?  I'm used to and kinda sick of 40 man raids.

To put it simply...this game was MADE for people just like you.  There is some large group stuff, but not a lot.  Most of it is casual stuff, and when you add to that the fact you can be "male'd" or "bene'd" to group with people outside your level range then you can understand how even noobs can get in on the action.

5. What type of factions are there, if any.  Up until an hour ago, I was under the impression that you could roll Villains and Heroes on the same server.

Only true factions are Hero-Villain.  Now...on Villain side there are "Patrons" you can choose at higher level to operate under.  These do little more than offer up a new power pool to select powers from.

 

  Thanks in advance. =) 

You are most welcome.  I hope to see you ingame someday.  I think you and your boyfriend will enjoy this...I know my wife and I do.  Its been the best "couples" game I've found for sure.

 

2/27/08 5:08 PM
Viewed 1959, Replies 42

Originally posted by blodig

let's face the fact's, Blizzard has screwd up wow more then ever, most ppl loved the normal wow, get to 60 start raiding, start making good friends and guild bonds *that was excellent*

then TBC came and screwd up alot, start lvling again up to 70, Guilds get cut down, alot of people/friends quit.

and WOHO, another expension pack, so start lvling again, and again they will mess up the best instance ever and make it 25 man *im talking about naxx*

so Blizzard will never make anything as good as normal World of Warcraft.

They got Starcraft 2 comming *Great game cant wait*

but tbh they have reached their limits.

You think the expansion was a mistake?  Good god, you've never played an MMO before have you?  Or perhaps you are just deluded as to what expanding means.

 

Adding levels:  Check, pretty standard MMO x-pak material

Adding zones:  Check, every last MMO ever made adds zones

Adding group content: Check, ditto

Adding solo content: Check, which...to be honest, is actually something unique almost to WoW.  Most MMO's actually skip out on the solo player.

Adding more powerful gear:  Triple check...and hell I can't think of one MMO that hasn't done this.

 

Nothing eats my goat more than MMO noobs crying about TBC adding levels..."ruining" their precious investments.  Truth here is...Blizzard added more content in ONE expansion pack than most MMO's have over their lifetime.  Most of their regular patches are x-pak material.  I figure Blizzard is doing good by me.

 

Now if only someone else would do good as well...perhaps I could have something new to play that was actually half decent.  I'd kill for something new...I'm dead tired of the rollercoaster-gear games.

2/24/08 8:21 PM
Viewed 4720, Replies 80

Originally posted by Meltdown

 

Originally posted by Gishgeron
Originally posted by nariusseldon

Don't speak for me. *You* need more MMORPGs with it, not "we".

Furthermore, good luck finding one since the idea is niche.

 

Perhaps you should work on comprehensive reading.  He said "I think", which means he isn't actually speaking for anyone BUT himself.  "we" refers to the gaming population.  He does not state that "you" think anything at all.  He stated that he thought something. 

I found it very clear what he was saying.  I also find it very clear what you are saying.  "I'm a hateful little man, and wish to snarl at anything which does not resemble that which I enjoy"  There is really no call for your attitude about this.  No need for your snark or your defensiveness (which was terribly misplaced)

 

I thought logic and reasoning were banned from these boards a long time ago?

...go get'm Gish!

 

:P

I just like having an excuse to use big words and sound smart. 

Thanks though, I don't so much mind people who dislike the idea...It's just that I can't stand it when people stop reading entirely and start only hearing what they want to.  I'm a big fan of debates, but I demand each participant at least show the intelligence to understand whats being said when doing so.

Matter of fact, half the time I debate on the side opposing my own just for fun.  I actually dislike permadeath in all forms.  Loathe the stuff.  I'm open minded though.  Also unbiased. 

2/23/08 1:21 AM
Viewed 802, Replies 20

Originally posted by Phos

I saw something on the news about a new game that lets you move little balls of light on the screen with your brainwaves. You wear a helmet and control the little balls of light on your screen. Wierd.

 

I SHALL BE GOD KING OF THE LIGHTBALL LANDS!  THEY SHALL BOW TO MY EVERY WHIM!

 

:D  Ahhhh...the day it happens....

 

.....I'll probably get annoyed that I had to "think" my character for 4 hours to gain a level.  :(

2/23/08 12:54 AM
Viewed 379, Replies 8

Originally posted by altairzq

True, but they are making +100 milion euros every month gross. Might  give the expansions for free if they wanted to.

Technically speaking, many of their "patches" are expansion sized material when compared to what many MMO's have released for x-packs.  Matter of fact...if you combined all of the added content from release until BC you'd have enough material for nearly 2 expansions anyway. 

New Zone, 6 new dungeons, the rise of the honor system AND 3 battleground, full class revamps with multiple followups, several new factions....complete with rewards, new skills, more new quests and quest lines than I can even remember,  

So, while I still agree they could more than afford to give em away for free....I also see them giving above and beyond what others do for free.  I don't suppose I can hate them for deciding to, on occasion, decide to charge for a few things like anyone else does.  Hell, most others charge for less.  Matter of fact, some charge for things they NEED to save failing servers.

2/23/08 12:09 AM
Viewed 987, Replies 10

Originally posted by Zorvan
Originally posted by Kronus1

Sweet, i hope we get to play that race.

Nope, they're NPCs. There will be tribes friendly with Alliance and tribes friendly with Horde.

I rather be a woolly mammoth anyway.   A big ole woolly mammoth that stood upright and gored things with its FACE....then stomped them in THEIR face.  Giant "cloud-esque" great swords optional.  I suppose I could do with some maiming and slashing after the goring and stomping.

I really need programmers, artists, server techs, and modeling guys.

2/23/08 12:01 AM
Viewed 3718, Replies 52

Originally posted by Anheuser

Of course leveling in WoW is easy, especially since they nerfed any difficulty involved in leveling level 20 - 60.

Anheuser - who is waiting for the typical WoW fanboi to claim that leveling in WoW is just as difficult as leveling in EQ or any classic MMORPG game.

You'll be waiting for awhile.  Outside of the OP, I don't think you'll be seeing any of those.  I'm pretty sure even the fanbois will admit leveling is easy...hell its half the reason the game was so well received by people outside of the MMO community before.

 

Denying what is, essentially, a selling point to the game is pure madness.

 

Thankfully, the OP isn't a madman.  He's just a troll, although a very unique on.  Most trolls wouldn't go there...since the obviousness of it ruins the game of it all.  But he did, and tried real hard to make it look legit.  Since the post has nearly left page one...I gotta give him a hand for it.

2/22/08 11:53 PM
Viewed 2129, Replies 62

Originally posted by Evilsam

I like your post,I really do.I also hate pvp.

 It is nice to see someone that is hard core pvp  looking forward to a game,instead of bitching and moaning because they can't kill anyone and every one in my game.Meaning the one I play.

 I truly hope Darkfall makes it.Would be nice to see a few good games for the pvp guys.

 

 

I agree with you, kinda, and am glad that someone here actually has a broad view and wants everyone to have something they enjoy.

 

I actually didn't vote because neither answer suited me.  I DISLIKE free for all open access PvP, but love PKing to some degree.  I think that the best compromise is to have a large section of the world (read: Well over half) open season PvP...but still allow for some degree of freedom from it.  I would want to have a large crafting community and larger still general playerbase...and historically you can't have that if the game requires a week long grind to fix your toon after a PK raped it.

 

I mean, its that or no player looting.....which I also like. 

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