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6/04/08 11:12 PM
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Viewed 413, Replies 16
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I can totally make the best game ever. I require only a token offering of earth and water..... ....and a handful of programmers, modellers, animators, investors, world designers, and around 30 million dollars. Now, you get on that for me...and greatness you shall HAVE. |
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6/04/08 11:07 PM
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Viewed 4171, Replies 159
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Originally posted by Sroek Which would be great if Darkfall was real. Being that it does not yet actually exist, it is a rather poor tribute to a universe at all...let alone a persistent one. As for right now, it is the MOST restricted, least massive, and most seamed world of them all. Getting to see the game requires you work for them (assuming that is true), and even then entering the world requires an 8 hour plus load time as you 'zone' into greece and hope you are allowed access. Now, you are quite right that AoC revolutionized NOTHING. They suck, and I agree. But, lets not get involved in fairy tales about magical "easter bunnies" when discussing ACTUAL games providing ACTUAL effects on the industry. |
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6/04/08 11:02 PM
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Viewed 7597, Replies 191
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See, I'm different than all of you. I don't think the trend HAS to reverse in order for us to receive deeper and more involved games. I think there is plenty of great things that have come about in the last years, and that many of them would transition well to ALL forms of MMO gaming...even sandbox. The only real dividing factor is in how much the game is designed to free the player to create his own content. There is no reason why we cannot design a game which appeals to the new casual market, and also give the players a WORLD in which to reside. It is rather trivial to assume that we cannot take great elements and gameplay from these linear games and apply them, as needed, to our dream of a more player driven world. |
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6/04/08 10:55 PM
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Viewed 4171, Replies 159
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Originally posted by gamerman98 You DO realize there is more to gaming technology than simple graphic advances, right? That said, this particular matter made me realize how neat (notice, I said neat...not 100% FUNCTIONAL) it would be if users could craft their own content in MMO's as they do in Oblivion. It would be rather nice...and I feel that, at least in some way, the MMO genre needs to build up its "player driven and created content" if it intends to remain as powerful a market as it is today. |
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6/04/08 10:48 PM
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Viewed 638, Replies 24
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Originally posted by Ascension08 The highlighted area is critical here. Anyone here who ever loved WoW must realize that it was the mechanics they loved. When they say they now hate WoW, they must realize that it was Blizzards direction (and some plain old burnout) that caused it...not mechanics. Being able to use those solid mechanics in a structure that interests me is a sure fire way to get MY money again. I have no qualm with the game even playing EXACTLY like WoW. Blizzard did an amazing thing with me, they took a primarily PvE player and taught him that he loved PvP more than PvE any day. They gave me a system which was not ignorantly brutal to new players. Sadly, Blizzard can never have a PvP game to the degree that I require. I don't fault them for this...it was never their initial design to do so, and they've made OUTSTANDING advancement in that area of their game to best accommodate those players as best as their design can currently allow. WAR is standing to take exactly what I loved from what was the best MMO I have ever played...and give me the experience in PvP that I desperately desired from it. I cannot say if they will manage that desire well...nor would I dare suggest that they will provide 100% of what I want. I will say this, taking a system that works and expanding on it is what made WoW the game it is today. I'm rather glad to see SOMEONE out there at least attempt the same, for once. |
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6/04/08 9:40 PM
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Viewed 1948, Replies 46
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Originally posted by ParkCarsHere You're wrong, you know. I'm not even going to grace you with a reason why...doing so would imply that I thought you to be less intelligent than I actually do. I'm very certain that you understand why you are wrong, and that you are making such broad claims to defend a game you enjoy. It is prudent, though, to remember that the 'haters' are the ones causing Funcom to really step up their game and address these many issues so quickly. Were it NOT for them, and their 500000000 fury incited posts of doom, Funcom would assuredly be much slower in response because people like YOU sit idly by and simply accept crap. Now go hug your local troll, and thank him for encouraging them to play like they are in the majors....because they ARE. |
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6/04/08 9:35 PM
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Viewed 6217, Replies 102
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Originally posted by Gazenthia I do. But, really, its not like it matters. See, GW is free. For those keeping track, thats a pretty nice "game play element" to have. It leaves me open to play it whenever I want. Hell...for what it is, it offers more polished content than most MMO's anyway. Thats not the point, though, and I digress. There is no need to trash on GW, its a staggering success given its choice in medium. The discussion here is about AoC, and the fact that someone finally decided they didn't like it for a given number of reasons. |
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6/04/08 11:54 AM
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Viewed 954, Replies 39
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Originally posted by Nunez1212 Its entirely your fault, you know. But, do go on. I'm sure you have a perfectly reasonable excuse as to why it isn't, and why nothing is wrong with that concept. |
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6/04/08 11:52 AM
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Viewed 1224, Replies 37
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Originally posted by curiousdaoc I hate SOE among the best of em...but that last little bit was wrong. They don't make these offers to SWG because SWG offers free time to old players every other month. Literally. If you combined all the free time given out to former SWG players across the globe...you'd probably have enough to let all of WoW's players get 2 free months. There is no point to a Legacy program in that game...its running a 24/7 "Please come back, god we need you! Heres MOAR free stuffs!" program. |
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6/04/08 11:46 AM
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Viewed 954, Replies 39
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MMO's are only as finished as they have to be to get you people to buy them. You guys can keep this debate going as long as you like, but let that little tid-bit soak in for a minute. Let me assure you that, were it MY development money on the line, I'd offer you as little of it as it would take to get your money.
You've all had the power to decide how well done these games are for years, and decided for yourselves to keep accepting it as it is. |
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6/04/08 11:40 AM
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Viewed 743, Replies 23
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I love you guys. Seriously. I am absolutely positive now that MMO gamers are practically the densest of consumers alive. Here, I'll end this thread right now. It doesn't matter one bloody iota what some other game did. The fact that you even USE that as a defense tool is pretty stupid. If your local restaurant served only cow crap to you...you would have two choices. Either keep paying for, and subsequently eating, said crap and supporting the notion that cow crap is dandy....or stop eating and paying for it until either THEY serve fillet mignon, or someone else opens a store that DOES. But, do go on supporting this sort of thing just as long you like. You can even defend it all you like, and can use as many other games in your examples just as much as you want to. None of it is really going to actually make the matter 'good' or 'decent'...lord knows it certainly wasn't fun when THOSE games did it. I have no ideal why we would keep paying for, and defending, such behavior simply because someone else did something equally stupid. |
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6/03/08 1:31 AM
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Viewed 4691, Replies 134
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Poor Kram.....
No one has given him the "heads-up" about how you need 500 posts before you are considered a real, thinking, person around here.
I kid, but I had to bring that up against a fan because its ALWAYS used against the haters. I like to think that I bring a little equality to this barren wasteland :P
To address your stances directly, Kram, I would say that the OP isn't retarded...nor is he any combination of the vulgarities used in your post to label him. I do understand that you are having a quite fine time with the game, and can reasonably understand why you would so aggressively defend it. The trouble here is that, while being a tad exaggerated, his points are pretty valid concerns for him. He saw what he saw, and it affected him just as he said. I can also understand that. What you and I have to come around to is the fact that every choice in game design also brings with it a consequence that has bearing on who and what will find your game fun. Simply put, their choices (and the many issues that arise in a launch coupled with them) have put him off. Lastly, I agree with his statement that we should all wait to buy ANY MMO fresh off the presses. But then, I've been doing that for years. WoW was the only one I ever purchased close to its launch...and it will be the only one as well. Frankly, outside of LotR, I doubt any of these game developers take the launch of a game seriously enough. Its good measure to wait until the game is more stable, and the initial rush is past. |
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6/03/08 1:19 AM
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Viewed 4691, Replies 134
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Originally posted by DeadlyMage I'd have to partially agree with his sentiment. Okay...I can't really agree at all mostly. WoW had an awesome launch (I was there), CoH...not so awesome. I don't mean to say they were bug-ridden or anything. Cryptic WERE MMO virgins...and it showed in their design flaws (all of which were very much so corrected later on). We all understand LotRO to have had a great launch. Actually...I'll take this a step further. LotRO redefined what a good launch even IS. See, I call WoW a great launch because, for its time, it set out with MORE content and more diverse equipment than any other game in that age. For its efforts...it only had minimal issues. The most glaring issues were things Blizzard could have never anticipated, like massive player influx in a genre that had never even seen a TENTH of what they have now. These days, I'd actually call a WoW launch bad. The bar has been raised, a company has PROVEN that you can actually &*%$ing make a game work BEFORE releasing. Thus, all this silly defending that goes on in every games forum has been rendered completely moot. If one company can do it, all can. There should be no excuses....if your money ran out you should have managed it better. It is not left to us to run a business for these people. In any other market, such poor business choices would have gotten you fired (or actually shot, outright, in the head in some countries.). Forgive me, I rant. The real point here is that there are plentiful examples of developers taking their time and making sure a game is stable and that all of its elements are functioning properly before a launch. Some of these guys ACTUALLY refuse to promise the moon...before delivering you the rocket ship to get there. Shocking, I know. |
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6/03/08 1:10 AM
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Viewed 4691, Replies 134
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Originally posted by Gazenthia
Interesting, I hadn't seen that quote before. You'd have to be the greenest of greens in THIS industry to not have at least heard of a "Korean Grinder". Naturally, Funcom have been around this block a few times...so I'm positive THEY as a whole are far more familiar with the subject matter. I'm guessing this guy was just an intern...or something. Tell me he wasn't a designer, or something similarly important. |
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6/02/08 9:18 PM
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Viewed 4691, Replies 134
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Originally posted by huxflux2004 That was a pretty big troll though. Tragically...Funcom has given him plenty of ammo to use. If he had left out some of the exaggeration...none of us (at least, those of us that actually use unbiased reason and logic) would have recognized it as such. That almost makes me cry. |
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6/02/08 9:07 PM
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Viewed 1891, Replies 44
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Originally posted by huxflux2004 Or perhaps just smarter whilst under new management. Regardless, I pretty much have to hate myself now as I agree with you. I'm gritting teeth when I say this...but yeah, SOE made a smart move here. Brilliant, even. |
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6/02/08 11:40 AM
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Viewed 2703, Replies 66
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Originally posted by oronisi Thats not entirely unbelievable. Mostly because: A: You never said it ran well B: The Tech savvy among us can build a PC from scratch using parts they order online from wholesale dealers C: You could have gotten massively lucky and snagged a sexy dual-core motherboard tower at a pawn shop after some crack-head snaked it for some quick cash and D: I also believe in the easter bunny
You could give us your specs....because then we could actually look up the individual pricing on everything you have and discuss that angle more accurately. I do not require this, however, because I would much rather simply answer your question. A mid-range system would be a machine running somewhere between "This can play WoW...and thats about it" and "Holy hell, I can run Crysis on full!" Ideally, its either a single-core running 3.8 ghz + or a dual core 2.4ghz. Its got a minimum of a 256, but I'd accept heavily overclocked ones as well. Its probably only running a single gig or two (if on XP...if Vista, I think we all know you have to add a gig just to deal with the stupid OS) of RAM. All accounts of said systems has been VERY mixed on this game. Some could do it well enough (with an expected amount of lag or hitching) and others couldn't even get to a login screen. In both cases, neither side had actually participated in actual PvP events which involved the sieges. Knowing what I do, I can assure you that such things are going to slam those systems right to the ground. Unless they have some rather creative rendering systems in place for those battles, that is. I wouldn't put it past them, but I also wouldn't expect it. |
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6/02/08 11:27 AM
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Viewed 2703, Replies 66
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Originally posted by dirtknap69 Actually...yeah. Technology is a massive limiting factor in most of the great ideals that we all have. So is money....and time. I think Funcom did the best they could given the hard realities they faced with their chosen direction and current internet technology being the way it is. They COULD have pushed the envelope a little more than what they did, but I'm not here to fault them for that. I want a Next-Gen MMO too...and I agree with everything you said, basically. I do realize that such an MMO is going to have to let go of its "pretty" to accommodate the hard processing requirements of such a beast. More than that, I realize that anything truly innovative or revolutionary is going to be received very slowly at first...because we've all be tainted by how EQ 'taught' us that MMOs should be. Its a tough sell to make when you have to convince investors to wait 3 years for any real returns on their money....when a proven system already exists to grant them said returns in the first quarter. |
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6/02/08 11:13 AM
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Viewed 2703, Replies 66
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Originally posted by WiccanCircle Not one word he said was out of line. He even said his time with the game was fun. Both of the statements you made were direct LIES. Well, one was a lie..the other was a guess that you stated as a fact. As though someone made you the voice for thousands of other players today. They didn't, and you're quite wrong. You DO need a high end system to play this game and play it well. NO it does NOT run well on even above mid-range systems...and even then the code is not optimized to run well across all possible mid to top-range system specs. So, even among those whom possess the hardware capable PC, you will still find players who cannot enjoy the game due to performance issues. I happen to know a few myself...as a matter of fact, not one single "Super Computer" owning friend of mine has been able to play this game optimally YET. Granted, that pool is only of 3 people (4 soon, he's upset that he can't even get Hellgate to run...though I'm not sure why he wants it to), but I'd like to think at least ONE of them could manage to get it to run as smoothly as you people suggest. There is no agenda here. If anything, you should have just shut your trap because the poster YOU quoted at least said he had great fun with the game. The rest of us (myself included) would not be so kind, and will gladly take this opportunity to gun your stance right out of the water. |
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6/02/08 12:48 AM
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Viewed 6217, Replies 102
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Interesting... A former super-fan comes crashing down and finds the game...less than savory. His response is very well thought out and quite reasonable. He makes wonderful points supporting his position, and all of which are very understandable. Naturally, the super-fans which still hold to their side flame him wildly...always i | |