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All Posts by Netspook

All Posts by Netspook

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Originally posted by Comaf

Matt Firor
 

 

For all you Dark Age of Camelot fans (including myself), this name should ring a bell.  The very fact that the man who helped developed the first few years of Dark Age of Camelot, Matt Firor, is here as lead producer on this project -  just floors me.  I never could have imagined that this would come to pass.

 

Many of us in the daoc community over the years have even joked about how amazing it would be to see DAoC with Elder Scrolls concepts and graphics.  And lo and behold, here we are.

 

I can only imagine the stacks of folks who work for other mmorpg titles who are shaking in their boots right now.  Remember, true believers, Dark Age of Camelot was such a threat to the industry (because of how it was conceptualized), that it had to be bought and buried by Electronic Arts.  There was such a worry that Dark Age gamers would leave Warhammer (if there was even so much as an ounce of improvement on the old venerable title), that even when Mythic announced that Dark Age of Camelot would have  a new server (Origin), even THAT got shut down.  There was never any mention later on and since, as to why a server that a majority of the player base voted for, was not put into effect.  Disgusting, really. 

 

By 2009, shortly after the EA buyout of Mythic, a number of Mythic staff were canned.  Warhammer heralded in, with its investors thinking that with Dark Age swept under a rug, there would be plenty of fans shifting to this title.  That of course, happened for just long enough for the DAoC'ers to see that Warhammer was not up to DAoC expectations. 

 

WIth ESO, we will finally get what all of us Dark Age gamers knew was possible all along: a graphically detailed, immersive world, set in Bethesda's Elder Scrolls lore, with the same level of intelligence that formed the varying classes and races of the 3 faction ground breaker that was Dark Age.

 

For folks who are bashing this title (boggles me), why not support the fact that so few developers have the vision and intelligence to go three faction with unique (and here's the key, this isn't just server v server v server pvp), there are unique classes and races in EACH faction.  This alone is never done. 

 

The entire problem with the industry has been its slip into mediocrity.  Why play Rift, when I can play WoW?  Why play GW2 when I can play WoW?  Why play any "new" release, when I can play an mmorpg that offers the same + more and has a far better population? 

 

Now I can say, why play WoW, if we have Elder Scrolls Online.   At last.

 

This means nothing at all. Check up on ie Richard Garriott and Brad McQuaid.

No matter how great a dev was in the past, that may not mean anything at all for their next projects. I suggest you hype the game for what the game may offer, not for who's behind it.

Originally posted by Yalexy

The problem isn't their poor standards for passwords etc, the problem is battle.net and the armory.

The people don't try single accounts randomly and they don't use keyloggers. They scout for good accounts and then hack these very accounts, by either using brute-force or by hacking battle.net itself to get the databanks and the passwords etc.

Accounts with no gold don't get hacked.. it's allways the phat accounts that get hacked for the big amounts of gold.

Again, there's no random hacking there.

 

Wrong, wrong, wrong... and wrong!

A friend's account got hacked. Iirc, his highest lvl toon was 27, at least it was below 30. According to you, he was targeted because of his "big amounts of gold".... lol.

"They don't use keyloggers"? Maybe not in the majority of cases (don't know for sure), but they ARE used.

It is a WELL KNOWN FACT that gold sellers will use any account they get their hands on, either for stealing gold, farm, or simply use it's toons (or make new ones) to stand in the cities spamming their ads.

Heard about phishing? Such mails are not sent to carefully chosen individuals, they're sent to just about everyone.

I could go on and on, but you get the picture.

"May not be for everyone".

Of course not. No game is.

Originally posted by teakbois
Originally posted by lifesbrink
Originally posted by mastersomrat
Maybe your right.  Maybe, I just don't like the idea of Nickel and Diming me to death.  I just so like the $15 sub and be done with it idea much more.  Seems like Dev have figured out that cash shops are more profitable than subs so all games with be F2P/P2W at some point.  Seems like P2P is dieing.

$15 a month, you want, right?  That equates to $180 a year, or maybe like 150, if you buy some special package.

So let's run a new set of numbers using LOTRO as an example.

With sales, you can buy all the content the game has to offer for about $80, plus a lot of premium stuff.  After that, you spend maybe like 10-20 a year on expansions.  To meet the $150 requirement, you would have to play the game for about 4 years.  But wait, that subscriber game you mentioned?  That is $600 dollars of your money!!!

Without sales, the LOTRO complete game is likely about $120 total.  Still reasonable.

So, F2P:  $80-$120

or P2P:  $150 per year (plus, a lot of them have cash shops now)

 

Your choice!

Its 30 dollars per 3 months with a point stipend to get extra stuff if you want it.    

 

Or $99 for a full year.

LOTRO is a great game, pre lvl 50. Then the game suddenly breaks completely due to the retarded LI grind. For those who don't know, that's about getting exp to level your equips (Legendary Items). Imo, of course, but I know I'm not the only one who quit because of that.

Originally posted by Ares31
Originally posted by RebelScum99
Originally posted by Ares31
Originally posted by RebelScum99

WoW is a far superior game and is much more enjoyable while leveling.  The quests are much better, and the world, although cartoonish, is much more lively and engaging.  

Go with WoW.  

LMAO

 

 

Your kidding right?

 

 

RIft blows away Wow in every way. Its no contest. I just resubbed to RIFT and the devs have been hard at work. The game is AMAZING now. You have to check it out.

 

Many people are coming back due to Conquest, and the server im on, Wolfsbane is very very active. I cant believe how much has gone on since I left.

 

Wow? Give me a break. Its nothing more then a cartoon with 12 year olds playing these days. People are leaving it in droves, everyone is sick to death of it.

 

Rift has a more mature player base as well. You dont hear the LRNHOWTOPLAYNOOBSLOLROFLCOPTER hurp durp crap as well.

 

 

Rift or WoW?

 

Puhlease...>RIFT all the way........

Rift is a poor man's WoW.   How anyone can argue this is beyond me.  I've played both games, and WoW is FAR SUPERIOR.  The only thing Rift has over WoW is graphics and the soul system, which, ironically, lends the game to be far less balanced than WoW in PvP.  And the questing in WoW is so much better than Rift it isn't even funny.  Since they redid the old world quests for Cata, it was a lot more enjoyable.  Leveling in Rift is a chore. 

WoW has:

More content in both PvE and PvP

A larger population of people to play with

Better questing

Multiple leveling options due to zone overlap

FAR, FAR superior combat

Better Lore

Better endgame

Better armor models

Better gear itemization/customization

A massive world compared to the claustrophic Rift world

Seriously, Rift is better in every way, huh?  LMAO.

 

Seriously

 

WoW?

 

Perhaps five years ago kiddo. Now, its beyond lame. Its like playing a cartoon game with 12 year olds.

 

Enjoy playing with emo teens? Play WOW. Enjoy listening to kids talking to each other in chat? Play WoW....

 

WoW at this point is nothing more then a game for children............Like big fuzzy panda bears and cute little bitty gnomes? Like cartoons?

 

Play WOW.............

 

Rift graphics, gameplay, players, updates,  are all superior.........pvp and pve? RIFT.......hands down.......

 

simple as that..........

 

Ok, let's assume Rebel is a typical WoW player (the poster you quoted twice). Let's further assume you're the typical Rift player.

Now, which game seems to have the "emo teens" you're talking about?

The answer is very clear, at least to me.

Originally posted by Dobah

Currently on the line about Resubing to RIFT with all the new things they have added, but at the same time I've never played WoW before and I was thinking about buying the game (now that all of the Expansions are $60) and playing it for the first time. 

What do you guys think?

 

I guess that depends on how well you like Rift. And, as others have said, try WoW up to lvl 20 for free. It won't give you any ideas about endgame and such, but it will give you a taste of how the different classes are, and you'll be able to try a couple of instance too, if that something you like.

Personally, I'll never go back to Rift. For me, it was a shallow copy of WoW, with better graphics.

Originally posted by jaywikid

I want a fighting game where you can block and counter not just press buttons to do moves. The WOW era is dead but yet game companys keep creating games that are just like it.

 

Even such combat gets boring when you've killed 50,000 mobs. There's just no way around that. Making combat feel skill based over time, would require it to constantly change, else you WILL get used to it and it will feel repetitive. Making combat feel skill based and varied over time, would be extremely hard for a developer, if possible at all.

The WoW era dead? Sorry, but WoW still has over 10m subs and is nowhere near dead, and though we all are sick and tired of companies trying to copy WoW, it isn't hard to see WHY they try.

Originally posted by GrayGhost79

 

The complaint was that there wasn't a limit to how many times you can enter a password and that passwords were not case sensitive. This is bad, you do not need to be an IT specialist to understand that this is bad.

 

Which is exactly what the OP is using as an argument again and again and again...

For example, post #1:

"as a(n) Network Administrator"

Post #10:

"from my professional background"

Etc.

He's calling himself a "professional", while Blizzard is "amateurs". Classic forum troll, imo.

Further proof of him being a troll:

Post #6:

"Also, I don't go to the Blizzard forums anymore, and haven't for 5years"

The link in post #1 tells a different story. That thread is 4 days old, not over 5 years... lol.

 

I do agree that Blizzard could have done more, but he OP does a horrible job in presenting his case.

OP, a lot of idiots use the simplest passwords you can possibly think of. Sure, Blizzard could have done something to prevent that, but blaming them entirely, and not putting any blame of the users (unless you did in some later posts), that's just absurd.

You may or may not know about such things in your job, but there's no way for us to know, therefore using such as an argument has no weight whatsoever. Especially considering all the fools on this site that have clamed to be developers, marketing directors, and who knows what. Saying "If you worked in the IT field you'd understand ..." (post 5) is just arrogant, again: because there's no way for us to know if you're telling the truth or not. Also, you have no way of knowing what other posters on this site do for a living, or did in the past.

Implying that Blizzard is doing a poor job on security on purpose, just to sell more authenticators, takes away all your cred, imo.

And no, I'm not some mindless fanboy defending Blizzard against everything, if that's what you were going to reply.

Mmorpg.com's moderators are often behaving weird, and do things that's hard to understand.

One of my posts was edited by a mod, and the only thing he did, was adding a "imo". I made a short comment to that, calling it weird, and apologized for an off-topic post. And what happened? The reply got deleted, and I was issued a warning.

Also, I once quoted a post, and added a comment. A little later the post was gone, and I got a mail - issued a warning. But this time, I complained, and they actually removed the warning from my history, at least the mail said that. But the idiotic part, was that their mail also said they've reacted to the wrong post...

I really like this site, but the moderators here doesn't impress me at all.

The more I read about this game, the less appealing it gets. For example, lately there's been huge focus on PvP, and it sounds like this is one of the most important aspects of the game. And I'm not gonna buy a PvP game, it's just not for me.

Didn't like the initial news about TES going MMO, and for me it's getting worse whenever something new is revealed.

I love the TES series, but I'm probably skipping this one.

Originally posted by mmoDAD

It's so funny watching people complain about anything.

 

Well, what did you expect?

Being allowed to use a name 3422 others chose before you (in your example), and you call this "the best idea I'v seen in a long time"?

Personally, I think it's retarded.

Originally posted by Puremallace

Next step sub fee for content patches

 

Not sure if anyone has said this yet, but:

With the exception of PvP, there will not be any content patches at all for D3. Only balancing and bug fixes. There's a Blizzard comment about this on the EU D3 forums. Sorry, too lazy to dig up a link now, but search for yourself if you need proof.

Originally posted by expresso

WoW is mostly uses a BOP (Bind on Pickup) loot system, all the good loot is BOP, before Blizzard adds a RMAH to WoW they would need to change this... I really don't see that happening.

 

I think you need to update your knowledge about wow loot. There are a few differences from earlier. For instance, if no one rolls need on certain loot (yes, epic too), the winner get it WITHOUT it being bop, it will be boe. There are loads of such equips being sold ingame. Not to mention, certain VP items (right now: wrists + feet) are boe, not bop. These are just examples of stuff that would guaranteed end up on a RMAH if wow got it now.

However, the new upcoming loot rules in MoP may change this. For example, some loot (maybe all in dungeons?) will require you to roll BEFORE the items is revealed. Meaning, if you win, you will always get something for your class. Don't know if random boe loot will still exist after this.

I don't want a RMAH in WoW, but if Blizzard wants to, it wouldn't be hard to implement it. A lot more stuff would be boe if that happened, no doubt, but if D3 RMAH is successful, it won't be a surprise if greed wins.

I doubt Diablo 3 has much effect on WoW. Of course there is a certain amount of WoW players who also plays D3 (the annual pass success alone is proof of that), but I do not believe many will cancel WoW to play D3.

Personally, I've played through D3 normal, and that's the end for me. i have no interest in playing it over and over again. The game is too repetitive for that. I know a lot of players aims to beat D3 at highest difficulty, but I also know there are many like me - done and moving on / back to whatever they were doing earlier. Several D3 players also left the game early, simply because the game disappointed them. So quite a lot of players are done with D3 already, only a week after the release. Also, on my WoW server (Anachronos, EU), I can't say I have noticed less ppl after the release of D3, at least there's no exodus, so to speak.

RMAH in WoW? Maybe, maybe not. If it gets successful in D3, be sure that other companies will copy it. But I doubt we'll see it in WoW the next couple of years.

Btw, I don't think MoP will cause "a massive rise in WoW players again " as said in the article. I have the impression that people were far more hyped about Cata than MoP. Could be wrong, of course, but that's what I think.

 

My thoughts
General Discussion « Diablo 3
5/19/12 10:32:35 PM
Originally posted by BizkitNL
Originally posted by thark
Originally posted by darianle

The game is not for you.

if you're friends play alone....why is that the game's fault? 

If you choose to play alone....why is that the game's fault?

 

Diablo has always been diablo.

If you fail to do your research before purchasing...why is that the game's fault?

 

End game?

Why did you purchase this game again?

 - You probably spent more time writing this "i quit" post than you did researching what DIABLO is all about.

 

 No this game is clearly not for me....I  just thought it would be a fun game to play with my friends , but since they all played it solo , so did I...

Reseaching ?? What is there to research about Diablo..It's a  hack n slash looter that can be played COOP.

.Nowhere in the game description does it tell you that you have to play this game trough multiple times to enjoy it, unless you read what hardcore fans write, well I saw that...But that is just some odd phrase you and countless others made up in defence for a game that is far to easy., some claim that normal mode is a tutorial , a tutorial for what.? How to click your mouse one million times ? There is NO simpler game concept than this one, I learned how to play this game after 1 minute, and even if i got several new skills over the course the gameplay did NEVER change

just give me these difficulties so I can play the game as I feel , now I had to endure normal mode first, and as I played the monk I was almost invincible. Up to level 25 I had ALL my potions in 3 stacks left, didnt use a single one of them, the butcher died and I didnt even move out of the way one single time.

Every other game let's you play as you choose, but NOT Diablo, sure there is ALOT of games that let's you unlock other modes or difficulties but they still give you some more options straight from the start.

Actually, any kind of research would have unveiled that Diablo is all about getting to the highest difficulty level. By starting at the easiest and going from there. Has been since #1.

So sure, shoot the game down because it is what it is. Sounds to me you just blindly picked it up (Because your friends had  it) and expected something based on thin air.

 

Sorry, Bizkit, but that is just completely wrong.

Getting to the highest difficulty is NOT what the game is all about, not for me, and not for quite a lot of other players. The most common opinion I read about the series, is about the socalled "loot lottery", and not replaying the whole shit again and again.

Originally posted by RebelScum99

Cartoony graphics?  Sure you weren't playing Torchlight?  Aside from the game getting a graphic overhaul from D2, the art style is exactly the same as Diablo and Diablo 2.  It looks nothing like WoW in that respect.  

 

Wanna borrow my glasses? Seems you need them more than I do.

Originally posted by GTwander
Originally posted by Netspook
Originally posted by Params7

Its build on concepts no dev today would have the guts to try, but after experiencing this game I'm convinced permadeath is the future of RPG's.

 

Wanna bet against me on that? I'm looking for 100% guaranteed wins, and it seems like I finally found it.

Permadeath works when there is little investment in the character itself. Thusly, DayZ permadeath is likely a 'perfect' incarnation.

This game treats longevity as a high score, others do it for the sake of doing it - and that's stupid.

 

Well, that's kinda my point. RPGs are almost always about a lot of investment, spending lots of time developing your toon. Permadeath forces you to start over from scratch. It may work in some games, but not in typical RPGs. Which is why I'm sure it's NOT "the future of RPGs".

May be something on your end. then.

I re-downloaded everything just a few hours ago, to install it on my laptop in my apartment (forgot to bring a copy from the stationary in my house). I had no problems whatsoever, everything worked just fine. And yes, I also use the EN/UK version.

Do you use the predownload installer? If so, is it older than from last sunday morning? If yes, that's the problem.

I see you're from the UK. There was a problem with the old EU installer, both the UK and the German version. You may have received a mail about it, I did.

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