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Guild Wars 2: All About Cinematic Conversation
News Discussion « General Discussion 11/11/11 10:36:30 AM
1080p versions of the video, including an extra one can be found at the blog page here And I am loving the lip syncing as well, this is some good stuff! |
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Can I make an Elonian human or Elonian looking human on day one or do I have to wait?
General Discussion « Guild Wars 2 11/05/11 11:21:49 AM
Originally posted by Maquiame
One thing I noticed during human character creation demos, I saw afros as a hair style option, and I think they're going to allow facial features to be very tweakable, so I am very certain that you will be able to create a character that looks like they're from Cantha or Elona very easily. |
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Glitch: A Different Game for a Different Crowd
News Discussion « General Discussion 11/04/11 10:09:38 AM
I think this game has a lot of potential for creative players, if they'll add the ability to design clothing, and create blueprints for new tools and machines, even buildings, of course, with the approval of the dev team, which may need to get bigger. I don't know if this would be a subscriber only feature, but I could see it where players are rewarded for creating something good and get a cut of the credits that it's sold for, perhaps even they could redeem their credits back for real cash, even more people would play this game and stick with it if they could actually make a bit of change on the side. |
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I can't believe no one has mentioned back when EQ first came out and how Sony permenantly changed Kithicor forest for the worst, still to this day (unless something changed), it is a hellish place to travel through at night for low-mid level characters. I remember when I played, I would rarely ever go into that zone, even during the daytime, haha. |
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My Favorite GW2 Pic from Euro Gamer Expo 2011
General Discussion « Guild Wars 2 9/25/11 7:47:38 PM
Originally posted by kramt
Grandma's like their kitties :) |
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Originally posted by Sharpeh I was more meaning personal story content post level 80. There would be a ton of personal story content to do from level 1-80. Anything additional could be offered in the store. |
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Originally posted by Sharpeh Exactly. The only content that they should release through RMT is personal story content. As I said before, this stuff is designed to be soloed and wouldn't split up the player base at all, while providing a way for A-Net to get income between expansions, aside from people buying cosmetic stufff and character slots. Edit: Not the mention it would provide regular work for the voice actors, as well! |
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Originally posted by Unlight I totally agree, I think that they should stick to only putting personal story expansion in the store for DLC content. New persistent zones, dynamic events, etc, should either be free content or part of bi-annual expansion packs. It's easier to buy one big expansion pack, but to have to buy each little zone or dungeon individually is a pain. Personal story is content that is designed to be soloed, so there's nothing wrong with it being expanded, and all the players that enjoy single player RPG's like ones made by Bioware will enjoy being able to continue expanding their character's personal story on and on, offer exclusive gear sets, weapons, titles, etc for completing these added DLC personal story packs. |
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Originally posted by Exilor True that. |
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Originally posted by Exilor The OP already stated that he wants to use axes in melee for stylistic purposes and added flavor. I however think A-Net decided to give Rangers the unique ability to be the only class that has more than just one skill (Warrior) to utilize the throwing of an axe to add extra flavor and make them unique. |
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Think of it this way. The ranged skills don't have a minimum range, so if you use them up close, it will look like you're hitting them like a melee weapon, you just have the added advantage of being able to throw them too :) |
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Originally posted by Tekaelon I think the disctinction of classes is how they perform different roles. The support that a warrior will be very different compared to the support that a guardian can give. It's still support, but it's different. And some classes are more famous for a certain role, like guardians are probably the most famous for support, but they can still kick ass on their own with the rest of them. The variance and distinction is style and how they accomplish the different roles, which I think is a good thing. It gives more freedom and variety in the end. |
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Free Trial Weekend to blame for resurgence of server ques?
General Discussion « Rift 4/16/11 4:17:50 PM
It has been a long time since i've seen a server que message. If this new influx of players really is from the trial, subscribers really should've been given preference over the free-trial folks, probably would've gotten in faster. |
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GW2 questless system: epic win or epic fail? (POLL)
General Discussion « Guild Wars 2 3/30/11 5:18:20 AM
Originally posted by Ragnaven I totally understand your boredom with Guild Wars 1. While I found it fun to try out different skill combinations, etc, advancement just didn't matter really. All you were gaining was new options for playing. The only purpose to play the game is for the story, which was pretty well done. However, using Guild Wars 1 as an example as to what Guild Wars 2 will be is a mistake. The most significant thing in common that they have is the lore (and even then, there is a 250 year difference). ArenaNet has been using complaints like your own for the past several years to craft this game to be something that has the depth and challenge that hardcore MMORPG players are looking for, with a fresh approach to content delivery that will feel accessible to the masses. Watch the videos, check up on the news as it keeps coming. This is definitely a game that you should be looking for if the status quo MMO is boring you (as I'm starting to feel after my first month of RIFT). |
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(as of this post) Direct2Drive is currently out of CE keys
General Discussion « Rift 2/22/11 5:50:34 PM
Yeah, it's pretty awesome, now for Trion to get their maintenance done so I can actually apply the key and download the game. I am guessing by Direct2Drive having to restock their CE keys that this game is selling pretty well. |
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(as of this post) Direct2Drive is currently out of CE keys
General Discussion « Rift 2/22/11 2:43:03 PM
I just checked Direct2Drive and got my key today! Now I just have to wait for Trion's account maintenance to be completed and I'll be all ready for head start! |
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(as of this post) Direct2Drive is currently out of CE keys
General Discussion « Rift 2/21/11 11:34:46 PM
Originally posted by ulpris The reason I ordered from Direct2Drive is because of the 20% off deal that they have. This makes the Digital Collectors Edition a bit cheaper than what standard normally would be. But I agree, I hope Trion is just taking the day off for Presidents day and has more keys sent in to Direct2Drive tomorrow. |
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(as of this post) Direct2Drive is currently out of CE keys
General Discussion « Rift 2/21/11 10:29:38 PM
After being on the fence about RIFT until the end of the Open Beta, I bought from D2D today when I saw that they were having a 20% off Presidents day sale. To my disappointment when I clicked the Download button to get my key (which is for beta, headstart and retail), I got the message, "We are currently restocking keys for RIFT Digital Collector's Edition Preorder, and they will be available shortly. Please check back later." I just hope "shortly" will give me enough time to download the retail client so I can get into the head start along with everyone else on the 24th. |
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Sounds like you're baiting people into saying "RIFT" :) |
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Guild Wars 2: Jon Peters Talks Guardians
News Discussion « General Discussion 1/31/11 3:37:05 PM
A plate wearer that viably uses a scepter and torch. I love the innovation and stereotypes that A-Net is breaking already. |
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