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All Posts by BarCrow

All Posts by BarCrow

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1537 posts found
By the way..despite this being a closed beta...if I fork over some cash for gold in the store, do I get refunded the gold when the game "officially launches"? ..e.g...have the items refunded..such as unlocks (from random packs or straight from the store) and/or new packs of favors to replace the ones I opened in Beta.

Never mind. I guess they just patched it earlier. lol.

I think this recent closed Beta ended already.
Originally posted by Demogorgon
Looks good, but sorry to burst your bubble, its not even close of what quality AAA game are doing now in 2014-15.

That may be true...but I feel fairly certain they will be just as good in time..if not better. I've only been jumping in since about 10 months or so ago. There has definitely been some considerable improvement. Now..once they smooth the animations a bit more. 

..and someone mentioned  buildings. I don't think I've encountered a building that you can not enter at some point.

My main dislike is the pocket areas. Just wish it was all open and not what feels like rooms of terrain. Some very large rooms in places but still.

 

Oh...and I'm more of a Orcus person myself.

No. Doesn't sound like P2W. Sounds like unsurprisingly typical subscription bonus incentives. Even a little lowball compared to others. There should be bonuses for subbing.  Especially if you've been a loyal player since the beginning...but still..doesn't sound like P2W to me.  More like"P2LFTTOG"." Pay to level faster than the other guy".  

Well. A sub will be $180 a year on average. I doubt free players will have to pay that much for content throughout the year as dlc. Personally I'd just pay the sub like i would with SWTOR.

Sorry...but even by todays MMO standards...SoTA graphics are superb. I'l give you that animations and combat are still clunky..but I would expect that to be smoothed out over time. Like it's been said...it's alpha early access. Not finished.

The only complaint I have is how segmented it seems. Small to medium sized zones connected by a travel map like "old school" rpgs.  I hope it will grow into something larger and seemingly seamless.

 
Originally posted by Nanfoodle

I think they should remove them from the game, not because they are pay to win, but because people in masses are to dumb to get this is not pay 2 win but a paid event. 

1. Cant start the air drop till server is populated

2. You dont know where its going to drop

3. Spawns 10 zombies and pulls zombies from all around

4. Players see the event start long before the drop and anyone can loot the air drop

5. Take 10 seconds to loot the air drop.

6. Dont know what you will get in the air drop, may not even have guns.

This is a 50% PvE and 50% PvP event a player pays for. This is optional and no one can pay for it and know they will get a weapon. This has turned into a nerd rage with no meaning. 

See..as long as they tell you this up front... I see no problem with SOE charging for air drops.

If it had said  "get a chance for cool stuff"  with no elaboration, then maybe it'd be a bit dubious.

In this case though...it seems like enough info is present to be able to decide if you want to put on your big boy/girl pants and fork over some cash...or just wait until someone else does and steal their shite.

 

 

Now..my question is..do air drops happen occasionally w/o someone paying for them.. even if very rarely?

Originally posted by SpottyGekko

Yes, I'm sure some people are sick of EA programs.

Strangely though, there'll probably be login queues when the EA servers open tomorrow...

 

Some people are sick of subscription games.

Some people are sick of Cash Shops.

Some people are sick of tab-targeting.

Some people are sick of "action combat".

 

Welcome to the human race.

 

 

So true. Truer still...a game can have one or more of these things and it will not make me a bit "sick" as long as the gameplay experience, imo, is genuinely fun.

I am sick of the zombie genre in general tho,

Originally posted by cura

3 things and one of them is a new race... you left me speechless

My list:

  1. Fixed engine performance.
  2. Chat bubbles, new systems and content for roleplayers.
  3. _Huge_ planet with a lot of exploration and group content.

And as bonus: Merge of codex entries for all characters in legacy.

Ahh, and another one, super important to me - redesign vehicle handling. Current implementation is so lame, i cant believe its in the game. I so much hate it, i would rather see vehicles completely removed from the game then leaving it as it is. And some idiot allowed sppeders in starfleet and starports becouse adhd kids coulnt stand spending two minutes on feet...

 

 
 

Agreed. The vehicle thing....ugh! Who da fug is going to let a guy riding a Tauntaun run amok throughout their space stations and homes leaving muddy claw prints and shite lying about. Not to mention a fuggin Rancor beast. Yet you can't ride them through some dank cave 2/3rds of the time.

No vehicles in station and buildings.

When you jump on a vehicle..your active companion should also spawn their own..or even the same vehicle as you for those long treks.

Again..just not through the Royal Palaces and indoor markets.

 

Originally posted by CrazKanuk
Hmmmm, having Togruta and Twi'leks might cause a problem. Since they look so similar, it could be confusing to some people. Then again, they could probably just render them different colors. It wouldn't be very costly and wouldn't take more than a couple days. 

Ok Grandma's Boy.lol.

Originally posted by splattr

Let's see here. Figure 3 hours per day, 30 days per month. So divide the $15 sub by 90 and you get about 17 cents per hour. Factor in what I like to call the "stupidity quotient" for making me pay by the hour, so divide the above 17 cents by a factor of ten, then truncate to make this more favorable to me, and you get 1 cent per hour. Sounds good.

No, really, if you were old enough to remember when internet access was paid by the minute, you would realize this is just a crazy question. 

Hear ya. Man...I  remember those bills. Were my parents still among the material plane they too would remember them...and start screaming at me once again. I think I hear them anyway. Should have kept my mouth shut...or hands down in this case.

When I play I play on one of  two servers. Both usually have more than enough population with which to utilize/socialize. Of the two...The Ebon Hawk server seems busy most of the time. The Shadowlands also seems fine but seems to have dropped a bit as of late.

New endless Dungeons and randomly generated maps. Replay is key. 

My two cents on some basic ideas on which to base them:

-Arcade. He's kind of a goofy X-men villain sure..but random runs through his giant game based mazes would be an ideal way to provide repeatable content.

-Mysterio: Spidey's (and others) FX/Illusion creating nuisance. Anything could be created from this..different scenarios each time.

-Mastermind. Think of what Jason Wyngarde did to the X-Men..to Jean Grey alone. Could be treated much like Mysterio above but with more gravitas.

-The Beyonder. Perhaps best for PvP. Lets see hero on hero action (eeewww..that sounds just wrong) in a Secret Wars Battleground. 

-Hell..even throw our heroes/villains into an arena... Planet Hulk style.

-What if?.....something based on the premise of the "What if?" (or is it Alternaverse) books. Nothing concrete in mind..just think its a concept that could be worked with to a very cool resolution. 

..Finally...                               

-Infinity..whatever. Thanos as a raid boss....'nuff said.                             

 

 

 

 

 
 
 
 
 
 
 
Originally posted by thektotheg

I unsubscribed and uninstalled over this. It was the final straw. I spent millions on two toons, and I didn't even level that fast. As a pvper, I have little funds to begin with. My reward for trying the new pve content? Credits I'll never get back that most of the population will never have to pay. 

 

The thing that sent me sideways, was that people realized it shouldn't be so expensive, and made eaware aware, hence the second dev post. They assured players that this was working as intended (typical). and then changed completely like two days later. 

 

I was a serious fiend for this game.  I had 12 55s and a bunch of toons in the mid range prior to the early access. I played from beta on with only a couple months missed total. All 55's fully pvp geared. The game is run really badly, but it's fun. After that, though, I guess I finally got the clean break I wanted. I'll never play it again. So, I would say this was a pretty serious issue for at least one player. ha 

 

Par for the course with Eaware.

 

I'm surprised how much more I'm enjoying GW2 this time around. So, I got that going for me. lol

A few years ago you used to make some decent credits in PVP. Wish they'd kept it that way.

Originally posted by Tasslehoff35
Originally posted by BarCrow
Originally posted by Tasslehoff35
Originally posted by Nanfoodle
This is just wrong!!!! There is no question to that, if your char had a skill you paid for or bought with RL money, you should not have to pay again. Just WOW!!!!

EXCEPT....the op is lying.  This is not an issue and the OP made it up.  If this were an issue the Swtor forums would be up in arms about it.  Instead not ONE THREAD about it on the forums.  

 

Its clear the OP was just hoping he could find someone gullible enough to believe him.  

 

Well buddy he got you hook, line and sinker.  

 

In the future I would recommend you do a little research before believing a random poster on the Internet.  

    Maybe it's not an issue for you and maybe it's not on the forums. But it is still an issue. Plenty of people were discussing it..initially..in game chat when I was playing. It is an issue for me. Tho not game-breaking I still feel there is enough grind that we shouldn't have to possibly re-grind to pay for stuff we already paid for...and go so far as to say, regarding changed or newly introduced abilities, we shouldn't have to potentially have to grind to pay for stuff we..in all likelihood..would have already purchased having already met the level requirements.

But..it is what it is. So say we all. oops..wrong I.P.

 

Other people have mentioned that no other mmo does this when the respec is a forced one. I certainly have never encountered this in other mmos. I play Marvel Heroes as well and they are always changing shite around. They also are always giving out respec potions as rewards. I still have 39 respec potions from rewards. The exact amount I've been given. I've never had to use one for a forced respec in that game b/c they always gave them free of charge ...for no ingame money or cash shop potion charge...whenever they made ability changes.

Ok I was commenting on how the guy in green, believes the OP that if you paid REAL MONEY for an ability its gone and you have to pay REAL MONEY again.  That is the lie and thats what i was referring to.  I was not referring to having to spend 150K ingame currency to relearn a few abilities.  

More misleading information by the OP.  Once you log in you pay maybe 150K on abilities you used to have, sure i can understand the questioning this.  But to go on and claim the upgrades fall into this is factually inaccurate and misleading.  Since day one you had to pay for upgraded abilities and this is no different.  

sorry for the late response. OK. Got you. I wasn't aware that the poster was thinking real money. If that's the case. I do still think that even repaying game money for ground already covered is still ridiculous. 

Happy Life Day!

I wish them luck. I really hope it does magnificently over there. I hate to see so much work wasted. Good work... I think.

Now..I enjoyed the game very much when I played it briefly. Unfortunately there are just too many games/MMOs around and I had to cut the fat from somewhere. That's one reason I hope Wildstar lasts so I can play it again at a later date.

Originally posted by Tasslehoff35
Originally posted by Nanfoodle
This is just wrong!!!! There is no question to that, if your char had a skill you paid for or bought with RL money, you should not have to pay again. Just WOW!!!!

EXCEPT....the op is lying.  This is not an issue and the OP made it up.  If this were an issue the Swtor forums would be up in arms about it.  Instead not ONE THREAD about it on the forums.  

 

Its clear the OP was just hoping he could find someone gullible enough to believe him.  

 

Well buddy he got you hook, line and sinker.  

 

In the future I would recommend you do a little research before believing a random poster on the Internet.  

    Maybe it's not an issue for you and maybe it's not on the forums. But it is still an issue. Plenty of people were discussing it..initially..in game chat when I was playing. It is an issue for me. Tho not game-breaking I still feel there is enough grind that we shouldn't have to possibly re-grind to pay for stuff we already paid for...and go so far as to say, regarding changed or newly introduced abilities, we shouldn't have to potentially have to grind to pay for stuff we..in all likelihood..would have already purchased having already met the level requirements.

But..it is what it is. So say we all. oops..wrong I.P.

 

Other people have mentioned that no other mmo does this when the respec is a forced one. I certainly have never encountered this in other mmos. I play Marvel Heroes as well and they are always changing shite around. They also are always giving out respec potions as rewards. I still have 39 respec potions from rewards. The exact amount I've been given. I've never had to use one for a forced respec in that game b/c they always gave them free of charge ...for no ingame money or cash shop potion charge...whenever they made ability changes.

Originally posted by Deewe

Hi guys,

 

While I'm totally ashamed by BioWare ways in the matter I certainly don't want you to miss the game if you like it. The intent was more to warn you as the training cost can be pretty steep on some classes, Commando being the worst ATM.

 

So here's a trick to help you make money to be able to buy your skills, you don't even need to be geared:

Go to the planet Rishi, jump into the waters and wander around. Here and there you'll find chest holding from 17k to 33k credits plus items. In no time you'll be able to get enough credits to train your skill and eventually buy gear if the 300 comms given aren't enough to gear you and your companion.

 

Hope that helps.

Yeah...my trooper had 80,000 or so credits and still had to take out a loan from a...gulp..Bounty Hunter.

 Thanks for the tip on the chests. 

To people saying this is a one time thing. It isn't. This is not the first time I've had to rebuy skills on several characters after a patch or update. Many skills I had already paid for prior to changes sometimes more than once already.. Maybe this isn't a big deal to some but I do find it tedious and ridiculous that I have to fork over...sometimes over 100,00 plus credits to rerank /rebuy all my skills again.

To charge for new skills is even uncalled for imo. If I'm max or over the level of the requirement for the skill you would pretty much assume I'd have trained it already, Unless they really think people will hold off on paying all their training costs, just so they can cheat Bioware out of in game money when the next forced respec comes around.

 

Oh well...

     I paid for my abilities. Again.  Respecced and really don't notice much of a difference except my Trooper (the only one I've played since the changes) feels a little squishier..and his cannon doesn't have the few extra little volleys that one of the skill trees added. Maybe that's on the mastered list..I hope so..I miss the sound of the little extra "ka-thooms!" it made. : (

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