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improving the Darkfall PvE and solo/small group experience.
P v WHAT ! Now they're pandering to the CareBear Role Playing crowd??? What's next, Hello Kitty DarkFall Island Adventures?! |
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General: Richard Aihoshi's New F2P Column
News Discussion « General Discussion 5/01/09 9:09:53 PM
Originally posted by Kyleran
Basically F2P is based on Deception and Lying to players. |
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General: Sanya Weathers's MMO Underbelly Debuts
News Discussion « General Discussion 5/01/09 8:31:27 PM
Originally posted by Greenfeen
Word. Game Companies are Responsible for their product. STOP MAKING EXCUSES. Yes Sanya I remember you from the early days, Let me be the one voice here that says : Stop Being An Apologist For Mediocrity . I know they hired you to promote their side of the story but when the SERVER-side lags, freezes, crashes DONT BLAME THE PLAYER. Blame the f'king Corporation for being too cheap to spend the money to FIX (omg actually FIX something???!!!) the problem.
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Originally posted by Khalathwyr
Yep, for a couple reasons: - pandering to the Action formula is safe - devs tend to make things they like playing themselves - life skill systems take thought and effort to integrate into the rest of the world There's also something deeper going on, a cultural dichotomy over what is deemed to be fun and worthwhile. In short, the rising tide of attention deficit dullards (both in the general public and among devs) has no patience or appreciation for the subtle satisfaction of crafting or building vs. the rinse and repeat adrenaline slam of ME SMASH! Hopefully the one notable exception to this will be Bioware's upcoming KOTOR MMO. I expect a fairly extensive life skill system will be present in that game. |
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General: Jess Lebow Column: What's In A Name
News Discussion « General Discussion 4/29/09 7:58:56 PM
The first time i played EverQuest and saw the city "Qeynos" i thought it was pretty clever. (SonyEQ spelled backwards)
I also name my characters based on whatever happens to be on my desk or around the room at the moment - if i were creating a char right now he might be named "Zorbitex" - an ingredient in Odor Eaters foor powder. |
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Darkfall: Buying the Client, GMs, and Ban Notices
News Discussion « General Discussion 4/25/09 11:49:42 AM
Originally posted by Nevulus
following the thread links to the Hack videos, http://www.youtube.com/profile?user=mmocheatshacks&view=videos i knew it was bad but jezuz the breadth and depth of cheating is just mind boggling. |
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The Chronicles of Spellborn: Game Launched in North America
News Discussion « General Discussion 4/25/09 11:13:23 AM
and last i checked Mexico is also in North America along with Canada and the US. Just sayin. |
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Warhammer Online : Age of Reckoning: WAR Review
News Discussion « General Discussion 4/25/09 10:36:26 AM
Originally posted by Skeeterxi
That's actually a great question that sites like MMORPG.com should ask of ALL studios in a review / overview / interview. And don't let the studio wimp out by saying "oh we have a range of systems we use", no, get them to tell you the exact specs of the machines used by the Lead and Senior Programmers, the Project Producer (the producer responsible for this game, not the Studio Producer), and the senior QA testers. It may surprise you that studios usually do NOT have bleeding edge, or even cutting edge, rigs for their developers.
One reason devs may not notice latency is that they don't play the game via the internet, they use their internal LAN. WAR probably runs GREAT from inside the studio. edit: and WAR's performance problems aren't Client side anyway, it's the Server side that can't process large battles efficiently, so it wouldn't matter what rig you ran. |
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yikes, 3 months is rather sudden, it'll mean the guys at the studio will start bringing their sleeping bags to work (LITERALLY) to make this Crunch Time happen. Look for a push-back to a more reasonable and traditional Autumn time frame. |
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Star Wars: The Old Republic: The Vision for Ord Mantell
News Discussion « General Discussion 4/24/09 6:47:17 PM
Quite the contrary, this has WoW-Killer written all over it. Bioware "gets it" - immersive storyline and dynamic player driven content == teh win. |
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Gratz and I'm still amazed that people would pay to play what is basically an offline (ie HEAVILY instanced) NOT Massively mutiplayer game. If anything this demonstrates the value of a rich, deep, immersive, game world vs the kill-me-kill-you PvP toys offered by other vendors. Go Go GW. |
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Asheron's Call: A Look At Essential 2009 Game Changes
News Discussion « General Discussion 4/24/09 6:28:34 PM
Amazing (or maybe not so amazing) that AC has survived Lo These Many Years based on strength of Gameplay and Storyline and Immersion.
MMOG Developers take heed - IMITATE LONG TERM SUCCESS - this is what leads to a long and profitable game world, NOT cheap fx and pandering to the peeveepee degenerates. |
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go go Aion. I like Steam too. |
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Warhammer Online : Age of Reckoning: WAR Review
News Discussion « General Discussion 4/23/09 8:03:32 PM
The screwup is that PvP, in whatever form you want to take it, doesn't work. Call it RvR or whatever, what MOST people actually want to play and PAY for is deep immersive PvE content with dynamic consequential storylines. Kill me Kill you Kill me Kill you ad nauseum = mmo recipe for mediocrity. |
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OK so i'm a Victorian Adventurer setting out to these isles to do... what??? Yeah explore, and... ??? I love the Jules Verne Victorian Steampunk (THIEF!) setting but what's the over-arching story-arc? What's my purpose(s) and goal(s) ? |
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The Chronicles of Spellborn: Howard Marks Talks Launch
News Discussion « General Discussion 4/23/09 7:17:21 PM
Try It. Play It. Decide for yourself. in-my-not-so-humble-opinion it's a Very Good mmo with an immersive Storyline which will only get better as it evolves. Jump in now if you want to experience a long term fun World. |
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rofl The Mercs. How many mmogs have they killed with dupes and exploits. |
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World of Warcraft: The Argent Tournament
News Discussion « General Discussion 4/21/09 10:43:17 PM
I wish there were some way to =accurately= measure it, but i'd bet WoW has the widest age range of any MMOG, with more people in their 30's and 40's than any MMOG. 35+ probably makes up the 2nd largest age group in the game. I'd also wager that WoW attracts the highest income and best educated of any MMOG as well. Only possible competitor for these ranges would be Eve.
Everyone knows all the 10 year olds are playing DarkFall. |
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Ayn Rand and P.T. Barnum would be proud . The worldview that the article endorses is: Greed is good, The end justifies the means, Cheat people as often as you can, Charity is for suckers, Never give a sucker an even break.
It's this worldview that is responsible for the real-world economic mess we're in today. |
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Yeah this is going to be a disaster for whoever implements it in game, it'll be about 5 minutes before some fool uploads pics of their body parts as their "face". Maybe DarkFall should implement this technology, those are the kind of players interested in doing this sort of retarded stuff. |
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