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7/25/08 5:36 PM
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Viewed 891, Replies 8
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But, what if I you want a decent soloer using ranged weapons (it is sci-fi after all)? What would be the class to choose then? Fixer? Soldier? |
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7/25/08 5:29 PM
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Viewed 273, Replies 13
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...and honestly fails at it, I mean if he wants to point out differences... What you see in that video is two games with a very common art style, though one is newer than the other and has a higher polygon count. Not that it matters, what will make or break WAR is the features, gameplay, balance etc. not if it looks like WoW or not (or the other way around, I know Warcraft was built around the tabletop Warhammer). |
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7/25/08 11:04 AM
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Viewed 221, Replies 8
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Hmm, to be more clear on what I think is needed. Perhaps not a talent tree system, but more along the lines of the AA-xp in EQ1, that was a great system that did not change your class fundamentally but instead let you personalize your class and become unique! |
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7/25/08 5:58 AM
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Viewed 602, Replies 27
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WoW is not 5 years old, it launched in the US in november (or december?) 2004, so it is not even 4 years old yet. In Europe it launched in february 2005. |
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7/25/08 5:49 AM
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Viewed 221, Replies 8
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You also get to distribute your stat points. They increase every level from level 10. This allows a few different builds for the classes. But yes, I would really like a talent/AA system to be introduced. |
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7/25/08 5:08 AM
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Viewed 1624, Replies 51
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Even if I personally don't particularly like the game I still think it will be around for 10-15 years. Anarchy online is still up and running after 7-8 years and Conan has enjoyed a much better launch than its cousin AO (Funcom you know). Hard to predict dates for when MMOs shutdown, so far the two companies that seem suspect in this matter is NC-Soft (shut down AA) and EA (shut down Earth and Beyond, hm that was the name right?). Look at the much hated SOE for example, they still keep games like Matrix online going eventhough the playerbase must be very small. So far Conan must be counted as a success and if they can keep subs above 100 000 then I'm sure the playerbase can rest easy for a lot of years to come. |
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7/25/08 3:11 AM
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Viewed 36, Replies 2
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As topic says, would this game be of interest to a pve:er who likes the setting and the idea of a shipbased MMO, but who don't like pvp at all? |
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7/21/08 1:05 AM
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Viewed 74, Replies 4
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On the official webpage you can download the trial (original game and SI) and then you can download the various expansions as well. But it would be much much faster to install from the disks and then patch up. |
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6/10/08 2:43 PM
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Viewed 162, Replies 4
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Made me laugh! |
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6/09/08 1:33 AM
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Viewed 2406, Replies 30
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Originally posted by pdxgeek So you are saying that if SOE had marketed the game harder it would have been a success? I say it is this games small luck that their was no big marketing campaign because then it would have NO chance of a comeback. Now at least it has the opportunity to rebuild and then come back and market it with the changes. On the other hand, all the major gaming sites and magazines have already reviewed it and they probably won't do that yet again. |
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6/06/08 1:38 AM
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Viewed 581, Replies 10
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I agree pretty much with Jackdog on this. I would like to add a couple of things though: - To me the world feels very confined and not as living as it could have been. - It is very much a theme park, as is WoW and Lotro but even more so than those games. I personally prefer more sandbox style games, such as Vanguard or Star wars galaxies. - The sound in this game is nothing but superb, the best I have heard in any MMO! - Graphics are great, but to me VG graphics are better/more pleasant. I also prefer Lotro graphics over AoC. However, this could also be due to my computer. - As Jack said, very little interaction between players. - If the endgame pvp with city vs city fights is good then that could make this a great game for those into that sort of thing! Anyway, a good game with a decent launch but probably not for me. |
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6/01/08 2:11 PM
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Viewed 1561, Replies 35
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If you choose VG there is a pvp server, which has open pvp. But otherwise it is only pvp by consent, like dueling. VG really is a very pve-centric game. If pvp is what you really consider fun I would try AoC or wait for WAR. |
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6/01/08 12:59 PM
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Viewed 1561, Replies 35
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I play both VG and AoC. They are both good games but very different. The one thing they have in common is that they both look beautiful but also that they need a decent computer (ok that's two things however connected). AoC: Nice combat system, interesting start with Tortage and the single player part (first 20 or so levels but you can switch between multiplayer and single player whenever you wish to). However also very very linear and lots of zoning. But zoning is ok since it takes about as much/little time as the "hitching" in VG. No harvesting until lvl 20 and no crafting until lvl 40. I haven't tried crafting in AoC yet, but does not seem to be very well implemented from what I have read elsewhere. PvP-centric game, guilds can build cities and fight against other guilds. On pvp-servers the pvp is completely open, meaning - expect griefing and camping, you might or might not like this (I play on a pve server to avoid this). Vanguard: Also a nice combat system, but slower combat than in AoC, AoC is more action VG more tactical (not saying AoC battles don't feature tactics, cause they do). Open world, much more of a sandbox MMO compared to most other titles out there. You are not handheld much at all in VG which you are in AoC (just two different ways to do things). Crafting and harvesting from lvl 1 with a great crafting system. Leveling speed in Vanguard is much slower than in AoC. Actually I would say Conan is probably the fastest MMO to lvl in that I have played (even faster than WoW). PvE-centric game. Vanguard has a lot of races and classes and is high fantasy. Conan has only humans as player characters but a decent set of classes and is low fantasy. Hope that helps. |
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5/31/08 1:49 PM
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Viewed 2347, Replies 66
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Originally posted by GinazCorrect, two completely different things. I really like VG and the gameplay in it, but the launch had some severe issues for a lot of people. This is different, what we see in Conan is actually a pretty stable launch compared to most, some old bugs, some new bugs, some performance issues - but nowhere near the issues of VG. Both are good games by the way. |
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5/31/08 10:34 AM
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Viewed 3478, Replies 65
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Wow, I am sure happy I chose a pve server! Carebear or not, the pvp servers seem to attract some real immature people. |
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5/31/08 10:24 AM
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Viewed 198, Replies 9
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No. You might get it to run but not very good. If I am reading the information correctly you are short on everything, 1gb ram - way way too little especially with Vista, the graphics card is weak but might run the game, the cpu I can't say much about. |
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5/29/08 2:48 AM
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Viewed 972, Replies 32
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Honestly, do you really feel this is a bad launch??? I am only a casual player and have only just left Tortage, but so far it has been a great ride and from what I can judge a very very smooth launch. Especially when you compare it with almost every other MMO launch. From memory I can only remember two launches this smooth or smoother, Dark age of Camelot and Lord of the rings online. WoW had a decent launch as well, perhaps comparable to this. I play on the european servers, perhaps there are differences in how the launch have been in the different regions? Or it could be that I play on a pve server since I really don't care for pvp??? Also, perhaps there is a lack of content in the upper levels? I really can't say anything about that yet... |
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5/25/08 11:07 AM
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Viewed 1409, Replies 51
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Why not try AoC until WAR releases and then compare them? |
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5/11/08 11:54 AM
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Viewed 2745, Replies 68
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As I said before, PvP with concequences and reason is great, what do I mean by this? 1. You should be able to be psychotic murderer (which really is what these gankers are), but they should pay for it, going around murdering innocents/randomly should make you an outcast in the world. 2. PvP has to make sense in the setting, even in Conan which is a very violent setting there are social rules of behaviour. If they made the PvP ruleset follow along the lines of the lore then it would be great. 3. Yesterday (which I did not play) was hardly a representation of how PvP will be at launch, how that plays out is yet to be seen. |
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5/11/08 4:40 AM
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Viewed 708, Replies 23
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I'm a carebear, mostly due to time constraints. Everything takes a longer time to achieve when getting killed all the time and with a full time job and young children you sort of want all the gaming time you get to actually be gaming time, not recovering from death time! Anyway, if Funcom would just provide an RP-PvE server they could very well cater to most peoples tastes. |
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