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9/18/08 1:35 PM
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Viewed 1372, Replies 56
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Originally posted by saint4God
As an idiot myself, I appreciate the clarification ;-). "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools." - Douglas Adams I always wondered if there are those who would work to sabotage their side because they usually play the other. <_< .... >_>
Been doing a lot of scenario's myself in Warhammer and even something as simple as take and hold the flag is a foreign concept to some. Then when the horn goes off and it says on the screen "You have 10 seconds to run like hell" and people just stand there, it's a wonder the Order EVER wins. :) |
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9/17/08 5:29 PM
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Viewed 720, Replies 28
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My guess would be that your account was hacked before it was banned. When was the last time you logged in? You might try logging into your account thru the account management page and see if you can. Even though you cannot play the game, you should still be able to login to your account to manage it. If not, then it was probably hacked and the password changed. If you get the following, your password has not been changed, but that doesn't necessarily mean the account wasn't hacked. If still could have been, but they just didn't bother to change your password. "Access to this World of Warcraft account has been disabled by Blizzard Entertainment. For more information, including the amount of time it will be in place, please check the email address registered on the account. All information and any updates on the account will have been sent there by the Account Administration team. Please be sure to check "junk" or "spam" folders as well, since notification emails may have been routed there as well. Possible reasons for this account status may include:
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9/17/08 2:21 PM
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Viewed 517, Replies 19
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Originally posted by Thenarius Think you're joking. There are plenty of problems in beta and those aren't small ones. Classes are really bad balanced. Those 2 months are there for a solid reason.
Nope, I'm not joking. They will most likely release a patch that will be the first thing you download at release that will fix (or at least attempt to fix) most of the remaining issues. They need a good couple of weeks to create the gold, burn all the CD's, package and ship it to all the distribution outlets etc. For the most part the code they have now is what will go gold. Of course you're not testing the latest and greatest code in beta, you are testing the beta code. Blizzard is usually doing internal testing with code that is one version greater than the one you are testing. Any problems found in the beta or on the public test realms from now till release will most likely be fixed in the patch you will download at release, it won't make it to gold, but as far as your concerned it really won't matter, because the first thing you have to do is download the patch. Why do you think you always have to download a patch just after you bought the CD? Because they have fixed issues in the last couple weeks that didn't make it into the gold. For example, Warhammer online went gold on August 26th. That code is already outdated. Anyone who installs from the CD will get a patch the first thing they log in to catch it up to current code that the head start people already have. |
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9/17/08 10:14 AM
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Viewed 411, Replies 10
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Originally posted by Z3R01
So which game are you playing now? |
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9/17/08 10:03 AM
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Viewed 517, Replies 19
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Originally posted by nakuma
Thanks. All you have to do is look at games like Vanguard and Conan which were in development for years and still had lots of issues to work through after release. Your first thought is "What have they been doing all this time?" Well I can tell you that they haven't just been sitting around drinking coffee and eating donuts, they've been working on it. Probably most of the developers were putting in 50-60 hour weeks or more near the end of the development process, but the bigger the project, the more things that can and will go wrong. Since Blizzard has already announced a release date of November 13, that means the code they have now is basically finished and they could ship it like it is today. It will take them about another 2 months to fix a few more small problems, go gold, make enough copies of the master copy, package it and ship it out to be in the stores around the world on November 13. Blizzard doesn't set a release date unless they already know the development process is complete. |
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9/17/08 9:42 AM
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Viewed 517, Replies 19
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Originally posted by Bukk24
I'm a software developer for a large corporation and I can assure you that your sentiments are echoed by every customer of software developers around the world...they always think it should take less time or that more should be implemented. The reality is that software development is not something that can be slapped together and shipped out. It takes months of planning, meetings etc just to come up with a solid design. Then that design must be implemented by the software developers and the reality is that designs are NEVER 100% complete because as you begin to develop and start to consider every possible situation, some things just weren't considered in the design. This requires the developers to go back to the designers and ask them how it should work and the design is changed. Sometimes, if the change is large enough, it affects other parts of the design and things that have already been developed must be changed. This will happen many many times throughout the software development cycle. Finally, after much work and rework people begin testing the software and what appeared like a good idea on paper, in practice doesn't work nearly as well as you'd like, so back to the design and development stage and more work and rework. When finally you have a finished design and the code matches the design, there's still the matter of fixing bugs, polishing things, making changes for effeciency and so on. This is a long and hard process and it becomes longer and harder the more you attempt to add for a given release. I know 2 years sounds like an awful long time, but if you have ever been in software development, you'll know that 6 months is usually required for a fairly small change just to work thru analysis, design, code, test and implementation. There have been a lot of fundamental changes to the game for things like a new class, multiple person mounts, siege weapons, destructable buildings and so on and so forth. All that takes time. I'm sure that Blizzard themselves would love to have added more, but it's tougher than you think. That's just my opinion, I could be wrong. |
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9/16/08 2:31 PM
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Viewed 818, Replies 27
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Originally posted by miagisan
I quit preordering the day that my copy of Diablo II was still in the mail when I could walk into any Best Buy and pick up a copy. It doesn't cost you anything till you walk out of the store with it either. |
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9/16/08 2:13 PM
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Viewed 1183, Replies 35
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Originally posted by MrVicchio If by that you mean you do things to gain gear and level, yes. Both have quests, both have "grind", both get you to the "end game".
There are two differences. 1. You can PvP, PVE, or mix the two to get to 40 in WAR (You HAVE to pvp to get to rr80) WoW, you basically have to PvE. 2. The reason you reach the end game is different. In WoW you reach 70 (soon 80) to run the high end scripted events to get a shot at a peice of random gear. In WAR you reach the high end raids on the enmy capitol and taking down the enemy. Nto gearing yourself up.
Taht to me, makes the two as different as Pancakes and Waffles, only my Pankakes have blueberries in them, your pancakes are jsut plain. I think there are 2 different types of people that play MMO's. There are those who are in it for the rewards (usually referred to as hard core) and there are those who are in it to have fun (usually referred to as casuals). I would probably fall into the latter category even though I hate that term because most confuse the word casual with someone who doesn't play much, but that's a different discussion. Hard core players see things one way. They use a lot of words like "have to" , "grind" and "end game", etc. Casuals see things much differently. They use words like "want to", "questing" and "leveling". I think your opinion comes from more of a hard core perspective and that's fine. However there's a whole group out there just as large as the group you belong to that has a different perspective that see's things a lot closer to how I see them. We don't ever NEED to do ANYTHING, because we are not in it for the reward, we are in it because we want to be. PvE and PvP are not ways to reach max level or get gear, they are simply different ways to play the game. So the fact that in War PvP helps you reach max level whereas in WoW it's more about the gear is completely irrelevent to us. We couldn't care less because we're not pursuing max level or better gear, we are pursuing fun. So I see your point for the hard core folks, but those points are meaningless to casuals and that's a very large group of people. To casuals the games are very similar. They both have PvP and PvE which are very much alike. So while I agree with you on some points, I think it really only pertains to the Hard Core player. Casuals won't see the distinction. That's just my opinion, I could be wrong. |
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9/16/08 11:37 AM
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Viewed 7476, Replies 240
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Originally posted by Daffid011 Agreed with just about everything you said. War will do well, but not at the expense of WoW, rather in addition to WoW. I'm actually rooting for War to bring a little competition into the genre and take a little heat off of WoW. People need to move on and quit blaming WoW for everything the MMO genre is not. |
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9/16/08 11:16 AM
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Viewed 2159, Replies 46
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Originally posted by Burnthebed
Ok, well I've made it to level 10 now on a couple different characters and gotten my first morale abilities and have seen no difference than at level 7. Yes you are going to have more skills and abilities the higher you go which changes things a bit, but it doesn't change the gameplay fundamentally. I've not encountered siege weapons and keeps, I'll give you that, but other than that nothing you have mentioned sounds fundamentally different.
First I'd like to say that I really appreciate posters like you. You are very obviously a big fan of WoW, which is awesome for you and I say more power to you, but you aren't some mindless fanboy coming here and bashing every other game just to do it. You've given a very honest opinion, and even admitted to the amount of play time put in to WAR which is cool. So yeah, keep not being crazy and help make MMORPG.com forums not as insane. That said I personally feel the exact opposite of you in regards to WAR and WoW. WoW does nothing for me because I personally hate the way the game is made, basically a time sink. Whereas I can play WAR for as little or as long as I want and always feel like I did something fun and meaningful. Again though, thats just me, and I did play WoW for about 4 months and had a decent time. To the OP I suggest giving the DDO 10 day trial a shot as I also sub to that and its hella fun. Thank you, I appreciate that and I appreciate the fact you see that I AM giving the game a fair shot. It's a good game and I'm sure that many will enjoy it. Not everyone will, just like not everyone likes WoW. |
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9/16/08 10:27 AM
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Viewed 1183, Replies 35
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Originally posted by MrVicchio
Okay so you're saying the end game is different. I'll concede that a little, however how you get to the end game is virtually the same. |
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9/16/08 10:19 AM
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Viewed 2159, Replies 46
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Originally posted by Strike2k
That sentence made me LOL irl. I got to level 20 in OB and the game play was way different (in a good way) then it was at level 7. PQs get more challenging, Gear gets alot better, and so does RvR. Using siege weapons on a keep made me feel like a kid again playing mario brothers for the first time. It's its own little mini game. You really didn't get a feel for War only getting to level 7. At level 40 you'll have upwards of 30-40 skills to use depending on your class. And thats excluding Renown Tactics, Morale abilities and the tactics involved in pvp combat.
Ok, well I've made it to level 10 now on a couple different characters and gotten my first morale abilities and have seen no difference than at level 7. Yes you are going to have more skills and abilities the higher you go which changes things a bit, but it doesn't change the gameplay fundamentally. I've not encountered siege weapons and keeps, I'll give you that, but other than that nothing you have mentioned sounds fundamentally different. |
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9/15/08 3:23 PM
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Viewed 656, Replies 19
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Originally posted by NagelFire
Are you sure you are going to be able to get both the stamina and resilience at the same time? Maybe you can hit 22k OR 750 resilience, but not both? I don't know, I'm just asking. |
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9/15/08 3:03 PM
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Viewed 309, Replies 10
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Originally posted by saint4God I suspect you're right that most people buy and never post anything negative about it. I also suspect that most buy and never post anything positive about it.
/agreed |
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9/15/08 2:59 PM
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Viewed 2159, Replies 46
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Originally posted by Pappy13
{ Mod Delete } Actually I've been playing the beta for 5 days straight and I'm probably going to buy the game. Yeah, that's right I'm probably going to purchase Warhammer. Now that doesn't mean I'm giving up on WoW. I'm going to be buying the expansion, but this will be a nice diversion until WoTLK is released. Of all the post WoW MMO's I've played, this one is the best.
Sorry to reply to my own post, but I've changed my mind about purchasing War again. Seeing as how WoTLK is now scheduled to release Nov 13 and the player test realm has been opened up to try some of the new stuff being implemented, I think I'll wait for the expansion. I have enjoyed some of my time in the War open beta, but I've also found some things annoying and troublesome. I still think it will do at least as well as LoTRO has done, but don't think it will do much better. It's the best of the MMO's that have been released since WoW, but as long as WoW keeps upgrading themselves to match what the competition is doing, I don't see any change in the near future in the MMO fantasy genre. Something special is going to have to come along to changes things and I still haven't seen it. |
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9/15/08 2:29 PM
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Viewed 1183, Replies 35
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Originally posted by MrVicchio
I don't think that's completely true, I think they both appeal to pretty much the same player base. The games are not as different as the folks over there in the other forums claim. I have been playing the open beta every night for 7 strai | |