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All Posts by Gremrod

All Posts by Gremrod

10 Pages « 1 2 3 4 5 6 7 » Last
187 posts found

"Early Game Access* for Star Wars™: The Old Republic™ is only a few days away! Starting December 13, 2011, The Old Republic will begin emailing invitations to start your Early Game Access. Invitations will be sent throughout the Early Game Access period offering rolling access to the game in the order in which you redeemed your Pre-Order Code, so be sure to check your email inbox!" - http://www.swtor.com/news/news-article/20111207


 


From what I get when I read that, it means they will start sending emails out on the 13th until the 15th letting the people that did pre-order get in game on and between the 13th to the 15th. You will receive an email in order which you redeeemed your game code.


I don't think they plan to open the doors and flood the servers all at once on the 13th. Sounds like they are taking an approach of let people in over time from the 13th to 15th. I am sure this also lets them gauage wether or not they should stand up new servers etc for possible hellish login que times.


As long as devs will 'listen' to the players, there is no hope for this game.

Then there are games developed that don't listen to their player base like SWG and look what happened to it.........

I second that DrDream!


Originally posted by elthznd901
Originally posted by Falcomith
Originally posted by Ausare

Not when Eve started...tutorial sucked.  It is only in recent years they fixed it up.

That may be true, since I didnt play Eve until about a year ago. But I cant imagine it being as bad as PO. The game may shine later in the game, but if you cant implement, what should be the easiest part of the game, than you cant expect to have a high population if you cant keep interest.

 

I know PO had offered a beta, but I question how many people were allowed, played the beta, or did they not listen to the community and the developers just did things on there own. I can see if the devlopers had no issues with the beginning since they built the game and already have the knowledge to get from point A to B since it would be like second nature to them. Thats the same with anything we do. A person who builds PCs may think its common sense that you can have the greatest video card in the world but with a lower end CPU that it would hinder performance or be a bottleneck compared to a higher CPU. While someone who is inexperienced and learning on there own probably wouldnt think of that. Maybe in the months to come they can beef it up just a little. I do like the idea of mechs fighting for control, but this game has some fixing to do.

I have played EVE since beta.  Yes it was that bad to begin with..lol  EVE is around and doing as well as it is today due to a dedicated community along with a smart devs/publishers.  The idea of EVE was always great and they made it happen.

I think this is what will happen with Perpetuum. It will grow with the help of the community and devs that listen.

Originally posted by urbanmech

I would say that the two biggest reasons for it are:

1. No solo content. I know its an "MMO" group or GTFO, but the game needs something to do alone.

2. They nerfed the hell out of being able to make money reliably. Unless I want to be bored out of mind, I can't just spend a few hours online and grind up some cash. Make some fun PvE!

Yes, they are working on changes for the assignment system. Plus they ahve the artifact system in game which can be done solo.

 

With the new loot system you can make pretty good money plus you will have some kernels to sell also.

Originally posted by Ruinal

M2S killed it with the insurance scam, kiting themselves out in endless robots with full t4 / t4 proto gear. Simply taking the cash from those exploiting assholes went nowhere near far enough as the 'damage' lay in *all* of their assets (and likewise those other asshats who exploited). Unless the devs were to do a wipe / reboot, there just isn't any way I'll be back or many of my friends.  No-one likes a playing-field where the odds are heavily stacked against you.

Everyone else playing the game seems to be fielding stuff and fight M2S still. I don't think the insurance fruad had that large of an impact. Plus what about all the material they bought from people on Alpha. Those people lose their nic too?

Originally posted by Woopin
Originally posted by Gremrod

TBH, if you looking at help chat or general chat and going by those numbers for your current number of online players you are incorrect in using that number.

The user graphic shows a different story of number of players online.

http://content.perpetuum-online.com/feeds/user_peak_graph_1200.png

 

Yes, I agree the population is low, but the game is not dead. 

Would help if you posted a graph that was from release to current dates rather than 2 days only.

If they had one I would.

TBH, if you looking at help chat or general chat and going by those numbers for your current number of online players you are incorrect in using that number.

The user graphic shows a different story of number of players online.

http://content.perpetuum-online.com/feeds/user_peak_graph_1200.png

 

Yes, I agree the population is low, but the game is not dead. 

http://gremrod.wordpress.com/2011/03/20/episode-1-incoming-transmission-podcast/

http://gremrod.wordpress.com/2011/03/20/episode-1-incoming-transmission-podcast/

Awesome pure awesome at all the support that gaming comings are sending to Japan in the form of money. Well done guys my hat off to you!

Originally posted by Vagabondy

I don't think this game will achieve the same thing EvE has. When EvE launched there was nothing like it in the Market place so people did stick it out.

But PO is trying to apply the same formula now. Not going to work IMO ... They competing with EvE and thats a bad thing because EvE will win hands down anyday and its only the "I can't get ahead in EvE" bunch that is praying for this game to follow the same path.

Hope your fluffy dog pays off as everyone i know who played this game is back playing EvE and looking forward to Incarna.

PO sadly has a long hard road ahead and it seems that a large part of thoughs who do support it are EvE rejects rather than dedicated new players.

"And EvE rejects even go back to eve in the end!"

I don't think they intend to repeat EVE, yes they may indirectly be competing with EVE.

I also think those that could not get into EVE spaceships with no direct control other then approach and orbit click commands, but did like the EVE concept may find a home in Perpetuum.

I am not an EVE reject, I am hurt. :( j/k. LOL.

Originally posted by Larshp

Hey i remember a game that had all the problems at launch you talk about. The game was EVE, ill bet if you are willing to give PERP time it wll have a chance of growing in to something interesting. :)

Was thinking the same thing really. No other comment needed. :)

EVE Online for me.

Originally posted by Gdemami

 


Originally posted by Gremrod
But when I hear people say that this game is going to be gon in six months I like to point out MO.


 

In other words you say that if as 'bad' game as MO can float around, PO can do as well.

It is rather fitting, albeit nor very complimentary.

Yes, you arec correct. Bad choice of words on my part.

Originally posted by Gdemami

 


Originally posted by Gremrod

I have read this statement on  just about every mmo game I have played. One of them being MO and it is still hanging on even with all the damn bugs it has.


 

I didn't think the state of the game is that bad to be compared to Mortal Online...

No, I would not compare Perp wiht MO, oh hell no. But when I hear people say that this game is going to be gon in six months I like to point out MO.

MO is a mess!!!!!!!!!!, but people are still playing it.

 

Perpetuum, is not a mess and the best beta I have been in and best release too.

Originally posted by Vortigon

Population is at an all time low right now and declining weekly.

There is just not enough content and badly concieved patches.

This game has at most 6 months left in it until it shuts down unless the devs get their fingers out and do some drastic changes.

They need to speed up development and content patches immediately.

 

I have read this statement on  just about every mmo game I have played. One of them being MO and it is still hanging on even with all the damn bugs it has.

I want to see some videos of true game play that don't seem staged. I want to see the full extend of the lagging you see in the staged videos that have been released.

Can anyone comments on the state of this games lag?

Some pages / guides you will want to read.

 

Perpetuum Lexicon: http://www.perpetuum-online.com/Lexicon

Forum Guides Section: http://forums.perpetuum-online.com/forum/57/guides-and-resources/

You can also find some old video guides I have on my blog: http://gremrod.wordpress.com/

 

I am a 3+ year EVE player and I would agree that this game is easier in some aspects than EVE. Having full control of movement helps.

For those that have never played any game like this may have a bit of learning to do in the beginning, but it is worth it.

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