Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:2,001
Members:1,143,560  Online:0
Guests:0  Posts:3,117,240
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum

MMORPG.com Discussion Forums

All Posts by mcharj11

All Posts by mcharj11

63 Pages 1 2 3 4 5 6 7 » Last
1253 posts found
Originally posted by Delanor
Originally posted by mcharj11
Originally posted by Herodes

 


Originally posted by SgtFrog

 
EU is bigger than NA


Both populations are about 300 millions.

 

The population of Europe is over 800 million as of 09, the population of the European Union regions combined hit over 500 million this year and is climbing.

So there's around a 200 million difference...

 

I am guessing though that the population of America is larger than just the population of the USA. And North America also includes more countries than just the USA:

The northern continent of the Western Hemisphere, extending northward from the Colombia-Panama border and including Central America, Mexico, the islands of the Caribbean Sea, the United States, Canada, the Arctic Archipelago, and Greenland.

 

True but seriously 90% of NA subs are going to come from the US and Canada, and Canada while being a huge landmass has a smaller population than the UK.

Originally posted by Herodes

 


Originally posted by SgtFrog

Originally posted by Ambre

 

Have they opened that many more servers in the US ? Are americans less interested in the game ? I just cannot figure out this disparity.
On my server (Vidar EU) there is a 3 hours queue every evening at peak time. I'm not in a rush or hurry to play the game, but I can understand why people get annoyed.



 
EU is bigger than NA


Both populations are about 300 millions.

 

 

The population of Europe is over 800 million as of 09, the population of the European Union regions combined hit over 500 million this year and is climbing.

So there's around a 200 million difference...

Originally posted by granit1024

Emmerdale farm

 

ROFL!

Originally posted by Umbral

Shadow of the Beast

 

http://www.youtube.com/watch?v=-F2uXkiL7zM&feature=related

-almost impossible without invencibility.

 

Completely agree, Shadow of The Beast and Battletoads were the hardest and most fristrating games i ever played.

My philosophy is a truly Scottish one, just get stuck in!

Originally posted by DarkPony

Looks and sounds great, but I hate the BH's Duke Nukem gruntiness.

 

From what i have read (might have been in PCGAMER) you can select a voice for your charcter at creation, like NWN but with a lot more voices to choose from.

Originally posted by Ihmotepp
Originally posted by angus858

How about nothing but DPS.  That is how real soldiers fight a battle that lasts for just a few minutes.  I've always thought tanking was lame.  In-combat healing is even worse unless you are in a very high fantasy setting.

 

Tanking comes from, uh, tanks.

 

 

Those tanks roles aren't to soak up damage though, they are to punch through enemy lines.

If they completely overhauled the character models i would play this game, it's just annoying that you can't create a Human that doesn't look like a poof.

In my opinion the new Hero class will be Demon Hunter (pre-Demon Illidan), as for new races they may return to the idea of Pandarens or maybe go for Murlocs and Worgen.

It would be cool if they added a third faction, Burning Legion maybe.

Originally posted by Zorvan
Originally posted by Mylon

When I load up a single player game, often they present me the option, "Would you like to see the tutorial?" To which I promptly hit "NO". I've played my fair share of games, shooters, RPGs, RTSs, etc. I can figure the stuff out just fine. Give me the meat of the game.

MMOs on the other hand force a 2-10 hour tutorial on everyone. Are you starting your eighth character because you want a different class, or hate your old server? Here, enjoy the tutorial again.

Many players even consider the 1-(max-1) grind to be an extended tutorial, with the real game starting at max level. Which, to some extent, given how getting to max level is more of an effort in patience than any meaningful amount of skill, seems to be true. In which case the tutorial becomes a 300+ hour tutorial.

Seriously, let me experience the features on the box from the start. Advancement can stay, but keep it in small baby steps, not huge leaps and bounds. Take a fresh max level person and a fully geared max level person and stretch the entire game out between those bounds. You'll save a lot of development time cutting out the rest of the crap no one really cares about anyway.

Diclaimer: I understand there will always be a "level 1", but the main point is having to graduate from killing farm animals up to killing dragons is a boring process that has been done in every freaking MMO and the idea of even picking up another MMO sickens me because how long it'll take to get to the advertised features because I have to slay farm animals first.


 

So I'm guessing you don't play singleplayer rpgs at all? Because it's the same mechanics, only one has more people.

 

The difference (in my opinion) though is that single player RPG's are far more immersive, having better stories, combat, ect. ToR will be the first MMO (again in my opinion) to come anywhere close to the quality of single player games.

What will probably happen is that WAR will be left with a skeleton crew while the majority of Mythic staff help with ToR development, WAR won't see anymore "content" updates like LoTD or expansion packs, the remaining cities will probably never be added, there would be no point anyway there isn't enough of a population to make the existing two feel populated.

Originally posted by Ozryk

I'm utterly shocked that so many people, under the banner of 'casual', are so utterly opposed to grouping.  I've never heard so much seething hatred for having to group with someone to do something.  What's the point of playing a multiplayer game if you arent actually going to play with anyone else?

 

It's not that people are opposed to grouping itself, it's the class reliance and the time it takes to get a working group up and running that people are sick of. I remember wasting hours in WoW standing in IF doing the old LFM <insert class here> bullshit and it wasn't fun at all.

One of the few good things WAR did in this regard was the open group system where you can just jump to amenu of groups and join without all the searching ect.

One of things i noticed in the article was that the writer said the Sith played like a rogue class, so i guess the Sith is a DPS class then which makes things a lot better for me.

Would hate to play a class with all that power and be resigned to a tanking role, a meat shield.

Hehe, well EA will probably want to copy Blizzard, we'll see the likes of Ozzy and Bill Shatner doing adverts for it lol.

Originally posted by Elikal
Originally posted by DeaconX
Originally posted by BaronJuJu

Mandalorians....I think we have our new "Empire" class.


 

http://www.swtor.com/community/showthread.php?t=31908 The discussion is there, mostly.  A LOT of people seem to have a strong hatred for Mandalorians for pretty much no good logical reason... but there are a lot of fans too.

 

People don't differ between their preferrences and what can be in the game. I hate Mandalorians. Fighting for the sake of, is even worse than Sith. A Sith is at least driven by anger and passion to rule. Fighting because of some abstract concept like "to better yourself" is just absurd. In our world you call these guys Taliban. It is a bad excuse for sadism. Why anyone would want to play such a lot, is as beyond me as if anyone said he wanted to play El'Qaeda warriors in a game. But I would not mind if they were in or not. Its their choice. No one force me to play Mandalorian.

On a sidenote, I think reviving the Mandalorians is a sort of wrong. After KOTOR II it was quite clear they would go into a constant decline until "all that remains is the shell of a man in the shell of an armor, all to easy slain by a Jedi". Its kinda turning the supposed history upside down. The prophecy of Kreia was clear enough about that.

 

You are a fool, this is not cowardly, yellow, liberal retard, 2009 real life, it's Star Wars, a Sci-Fi/Fantasy IP about war, fighting, backstabbing ect.

The Madalorian way is similar to peoples from our own History like the Vikings, Highalnders, Spartans and countless others. This takes place in a Universe where there are countless peoples with different ways of doing things but you liberal left wing idiots can't have anyone or anything doing anything you don't agree with, even video games or movies and it's sad.

 

Originally posted by DarkPony
Originally posted by mcharj11
Originally posted by jjjk29
Originally posted by mcharj11

Would be better if it was Harrison Ford...


 

  Your joking?  Right?

 

No, he played the best Star Wars character and pretty much carried the early movies, plus it is better advertisement for the non force using classes.

Oh and as far as acting goes, he wipes the floor with Jackson.

Are you serial?

www.youtube.com/watch

 

No, i'm a Human being.

Use of black slang, ebonics, or constant use of fuck, fucker, motherfucker, has nothing to do with Star Wars.

Jackson did not act like that when playing Mace Windu so i don't see why many people here are calling for him to be like that as spokesperson for this game.

They should use multiple actors that played charaters in Star Wars, have Jackson to represent Jedi if you wnat, Ford can reresent the Smuggler, ect ect.

Originally posted by heerobya
Originally posted by SwampRob

I'd call it a step in the right direction.   Now, get rid of soulbound altogether (especially on crafted items ffs) and I'll call it progress.


 

Yeah.. get rid of soulbound alltogether... so that every item from raids/arena can be bought and traded so that you really don't have to do anything but buy gold or grind dailies to get the absolute best gear in the game.

That's right, pay the "hardcore" to do the work for you. You won't have to do ANYTHING to have a uber character, good idea!

Re-tarded argument.

 

 

I don't think it's a bad argument, it would put the PvP as priority as opposed to the item grind being the only reason to PvP.

Originally posted by M1sf1t

 


Originally posted by mcharj11

Originally posted by arcdevil

Originally posted by Gidion

 

 



Originally posted by Greek_Matt


Originally posted by jjjk29
 
  I dont really like the Space Marines im a Tau guy, but the game was to come out and players couldnt play Space Marines at launch then im sure fans wouldnt even go past the character creation screen.

 

 



 
I see `Space Marine' as something you would work up towards rather than begin as. Choose a side (Imperial, Chaos, Eldar, Greenskin, Alien, Rogue) and start as the bottom rung of each (Imperial Guardsman for Imperial) then specialize later in your career. Imperium would split off into options like Space Marine (general combat trooper), Terminator (heavy close combat), Medic ('nuff said') etc. and other races would do the same.


 
Oh god... shoot me now...


 
space marines were drawn among the best troops from the worlds the empire claimed/requonquered, and the rest drafted into the Imperial Guard. Those selected few were first genetically enhanced and then given the geneseed when proved worthy.
 
As a Space Marine you were not restricted to be a soldier,since your skills and qualifications could allow you to end up in the Apothecary (medic) ranks. As a soldier you could promote thru all the command line till becoming a Company Captain, even till belonging to the First Company and get access to the Mark IV power armors
 
when injuried to the point of death, any Space Marine is allowed to become a dreadnought, if his merits were considered worthy that honor and he has the will to resist the process.
 
All those subdivisions work exactly the same for the IG, and those naturally talented as psychic could be recruited into the Inquisition if they proved enough control over their powers that the value of their help outweigthed the risk of allowing them living.
 
 
everything Greek_Matt said is perfectly possible from any strict lore PoV...so please stfu, its obvious at this point that your just cluelessly discussing for the sake of it
 
edit: ok,maybe becoming a Space Marine when you are already IG isnt very cannonical per se, yet we dont know if this is not allowed or even forbidden.


 
That is pre-40k lore, after the Emperor went on life-support they lost much of their knowledge and tech over a ten thousand year period. In 40k recruits for the Marines are only taken at a young age from feral planets after completeing dangerous sets of trials.
The only time adults were used was when the Imperium was being forged and an adult that becomes a marine is wekaer than an adolescent that becomes a marine.

 

Older Adults who survived the process weren't weaker they just had a very, very low survival rate when it came to enduring the gene modification trials for becoming a Space Marine. Also the process of recruitment varied from Chapter to Chapter. The selection process on a whole actually started during the young adult period of age which is usually 18 - early twenties. Yet even these young adults would face a high risk of death from the actual process of becoming a Space Marines let alone from the selection process of choosing people worthy enough to be allowed to undergo the process. The selection phase of candidates usually involved some sort of death games/trial where only those who survived the death games/trials were initiated to become a Space Marine.

 

I know this but going by the Dark Angels fluff the adults that became marines were weaker than the others, well apart from Luther but he was a Psyker anyway.

 

Originally posted by arcdevil
Originally posted by Gidion

 


Originally posted by Greek_Matt

Originally posted by jjjk29

 

  I dont really like the Space Marines im a Tau guy, but the game was to come out and players couldnt play Space Marines at launch then im sure fans wouldnt even go past the character creation screen.



 
I see `Space Marine' as something you would work up towards rather than begin as. Choose a side (Imperial, Chaos, Eldar, Greenskin, Alien, Rogue) and start as the bottom rung of each (Imperial Guardsman for Imperial) then specialize later in your career. Imperium would split off into options like Space Marine (general combat trooper), Terminator (heavy close combat), Medic ('nuff said') etc. and other races would do the same.

 

Oh god... shoot me now...

 

space marines were drawn among the best troops from the worlds the empire claimed/requonquered, and the rest drafted into the Imperial Guard. Those selected few were first genetically enhanced and then given the geneseed when proved worthy.

 

As a Space Marine you were not restricted to be a soldier,since your skills and qualifications could allow you to end up in the Apothecary (medic) ranks. As a soldier you could promote thru all the command line till becoming a Company Captain, even till belonging to the First Company and get access to the Mark IV power armors

 

when injuried to the point of death, any Space Marine is allowed to become a dreadnought, if his merits were considered worthy that honor and he has the will to resist the process.

 

All those subdivisions work exactly the same for the IG, and those naturally talented as psychic could be recruited into the Inquisition if they proved enough control over their powers that the value of their help outweigthed the risk of allowing them living.

 

 

everything Greek_Matt said is perfectly possible from any strict lore PoV...so please stfu, its obvious at this point that your just cluelessly discussing for the sake of it

 

edit: ok,maybe becoming a Space Marine when you are already IG isnt very cannonical per se, yet we dont know if this is not allowed or even forbidden.

 

That is pre-40k lore, after the Emperor went on life-support they lost much of their knowledge and tech over a ten thousand year period. In 40k recruits for the Marines are only taken at a young age from feral planets after completeing dangerous sets of trials.

The only time adults were used was when the Imperium was being forged and an adult that becomes a marine is wekaer than an adolescent that becomes a marine.

Originally posted by jjjk29
Originally posted by Greek_Matt
Originally posted by jjjk29

  I dont really like the Space Marines im a Tau guy, but the game was to come out and players couldnt play Space Marines at launch then im sure fans wouldnt even go past the character creation screen.

 

I see `Space Marine' as something you would work up towards rather than begin as. Choose a side (Imperial, Chaos, Eldar, Greenskin, Alien, Rogue) and start as the bottom rung of each (Imperial Guardsman for Imperial) then specialize later in your career. Imperium would split off into options like Space Marine (general combat trooper), Terminator (heavy close combat), Medic ('nuff said') etc. and other races would do the same.


 

  Yea i was thinking that, I might be wrong but I thought Space Marines were all genetically modified after an actual man died?  If so then thats why i wasnt going to go with that option.  But has a good base. 

  Another problem what if you wanted to stay an Imp Guardsmen?  Then you can only go so high until you can "go Space Marine" you see?

 

They are actually teens taken from tribes on feral planets, then gentically and mechanically enhanced. So Space Marine isn't something an IG trooper works toward.

 

63 Pages 1 2 3 4 5 6 7 » Last