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4/11/08 2:06 PM
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Viewed 1000, Replies 43
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Originally posted by ChicagoCub I am huge Traveller fan but I find it hard to believe that any company can create an MMO with the same depth and scope as Traveller. |
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4/11/08 2:03 PM
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Viewed 529, Replies 15
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Originally posted by EnigmaI disagree that the population of the MMO community would not have grown. Someone else would have made a MMO similar to WoW sooner or later. Also, we have to look at the current batch of MMOs available and the effect WoW has had on their design. Since WoW cannot be taken out of the eqaution we don't know what games would be on the market now or the state of those that existed before WoW. But in the end, everything said and done, we are speculating about a situation that does not exist. WoW was made, a lot of people play it, who really knows what the MMO market would be with out it. |
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4/11/08 10:07 AM
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Viewed 1596, Replies 20
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I only wish I could play the game. DnL in its current state is unplayable. |
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4/11/08 8:53 AM
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Viewed 529, Replies 15
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Originally posted by HousamI agree with Housam. The population of the MMO community would be greater now even if there was no WoW but it would not be on the same level. WoW has a whole culture behind it, this culture has drawn in gamers for sure but also people who would never have played an MMO if there was no WoW. We used to call EQ "EverCrack" but WoW makes "EverCrack" look more like baby asprin. |
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4/11/08 8:33 AM
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Viewed 1000, Replies 43
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I can't vote in your poll becasue you have several I would like to see. |
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4/11/08 8:04 AM
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Viewed 121, Replies 4
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Fantasy is easy, SciFi is harder.
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4/11/08 7:54 AM
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Viewed 514, Replies 23
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Originally posted by SovrathI agree with this. Instead of companies stating that they are going to make an MMO that will be everything to everyone, the perfect game for all styles, and then 4 years later with 6 missed launches and delays they turn out a game with half the originaly promised content that runs like a dead pigeon on a stick. What should happen is the game should be almost developed when closed beta starts with little or no hype until they have a good handle on what it is about, after a few months of this then companies should have an open beta and also announce what content will be because now they know what whether they can have full PVP or not, or whether the crafting system works, or if there will be housing, then launch for consumption by the general public. I would rather a company tell me that the list of content is less than other games and deliver that content well than to promise me the moon and come out with game that is not as well put together as some games that heve been out for 5 or 6 years. |
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4/09/08 2:24 PM
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Viewed 550, Replies 16
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Originally posted by mike470
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4/08/08 9:12 PM
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Viewed 2503, Replies 4
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Is there an English site for this game? There is a symbol on the Russian site for english but it is unclickable. |
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4/07/08 11:25 AM
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Viewed 882, Replies 24
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Originally posted by leovinous Bring back the Slann and the Sqauts |
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4/07/08 10:42 AM
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Viewed 2640, Replies 71
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Originally posted by eric1000 I dont know about there being easier ways to pass information. While you can,t send documents (as far as I know) in an MMO, with the number of cyber cafes world wide, and the ability to steal accounts, sending a whisper to a foreign agent would be pretty easy. |
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4/07/08 10:03 AM
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Viewed 1616, Replies 29
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This is AWESOME!!! I hope they start release some pics soon. This is definetly one to watch. |
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4/05/08 9:44 PM
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Viewed 5893, Replies 84
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Originally posted by starman999I am sure he is weeping into his Tang right now (or whatever the Russian equivalent is). |
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4/05/08 6:32 PM
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Viewed 2916, Replies 51
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Originally posted by Decrebaud I think you had better get used to being an ecological disaster on some game worlds fauna for a long time. The market is to stuck on the track created by WoW, until this formula stops paying off we will not see much in the way of innovation. |
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4/05/08 6:28 PM
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Viewed 2916, Replies 51
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Originally posted by FreddyNoNose And thus a new internet term is born...... |
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4/05/08 9:21 AM
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Viewed 742, Replies 14
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But this brings us back to those games without an item mall, how do they make money? I haven'ts seen much "in game advertisement". For example, when I tried Shadowbane a while back there was a computer ad when you first logged in but I think that was the only one. AO has in game ads but also some content that you must subscribe to play. |
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4/03/08 6:13 PM
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Viewed 1077, Replies 25
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Originally posted by tmr819 Why would you say you have no real life? Let say you play for 2 hours a day maybe 3 times a week and more on the weekend. During one of your 2 hour sessions you run around checking vendors, other times you grind or party, other times you just sit around and shoot the bull with friends. This would probably have no more or less effect on your real life then the people who spend hours raiding instances. This is not everyones cup of tea but those who would like this in a game are just looking for something else then what in now in most MMOs. |
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4/03/08 7:57 AM
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Viewed 913, Replies 29
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If this is a provable condition then here in the US we can claim a disability and not have to work. Which of course will allow for more time to play while the goverment foots the bill. Note: The above post is in no way meant to be a negative comment against people who are disabled or who recieve federal or state funds for a disability of any type. |
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4/02/08 4:31 PM
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Viewed 1077, Replies 25
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Originally posted by KyleranTo each his or her own. I never crafted in AC. You could make make a megapyreal in a little over an hour of grinding and selling the loot to vendors. My problem with many games out today is that they become so gear oriented because there is such a race to level that people have gotten away from stopping and smelling the roses. Why would you play a game with thousands of other people if there is no reason to interact with them exept to be come the top raiding guild on the server? MMOs have become so convienent, the challenge has been wrung out of them. I understand that not everyone wants to have to spend time doing things they don't want to but companies have moved in a totally opposite direction. Now people that would like a game that has more obstacles and more community are being left out in the cold. It has nothing to do with nostalgia and every thing to do with play style. So before you state that the games to day are better for what ever reason and that the way things used to be are not as good, try to consider that certain people aren't missing "the good old days" some people just miss a certain style of game. |
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4/02/08 2:19 PM
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Viewed 1077, Replies 25
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What you describe is probably what most players want, something to build community. I remember in AC there was one town that everyone went to to trade. You would basically stand there and shout your wears. So many people would be there that you would be ported out from time to time because AC had a system that if to many people were in one spot people got teleported out side the mob. After Turbine created a shopping mall where you could set up a bot to sell your wears in a well organized way the community died a bit and that city, wish I could remember the name, only saw the occasional passing adventurer come thru. Todays MMOs dont play into this, they are simple XP machines built to maximize leveling and restricting community to smaller clans or guilds. MMOs are now built on the model of "organized fun". Trade chat that goes to all the server and crafting based on auction houses, along with the item whoring and tiered loot, have made buying face to face obsolete. |
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