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All Posts by Mistick - 95 found

2/27/08 11:24 PM
Viewed 7183, Replies 79

Originally posted by _Shadowmage

I agree - If NCsoft had a bundle I would be happy to pay say $20 a month and go out and buy the COX boxes to play.

Maybe if they had an option where it went up by say $5 a month for each additional game you want to play.

So 1 game = $15, 2 = $20, 3 = 25, 4 = 30 etc.


See something like this would sell more NCsoft games. More copys sold + more accounts = bigger profit! Call me NCsoft if you need help with this equation.

2/27/08 9:54 PM
Viewed 7183, Replies 79

The facts are NCsoft is still releying on indivdual accounts to make the bulk of their profit. Soe simplified this by making the station pass. For NCsoft not to come up with a similar plan is their own mistake. Tabula Rasa along with COV/COH, L2, and xsteel would make a very good game buddle. I feel there is too much competition in the market these days too reley on just "one" game to carry you threw. Gammers these days are very reluctant to switch games. NCsoft also has problems promoting their games threw trials, and offering players the oppertunity to want to make the switch.

I like TR very much, and feel if it gets a little more attension in the crafting aspect, lfg toolset, PvP, and end game content this game will do well. As one player said it's not the core functions that are the problem, but the lack in other aspect of the game design that is hurting it. Also that the fact that NCsoft has to adapt to customer demands to "try" the game before purchase, and offer competitive prices for the consumers loyal and have more than one NCsoft title.

2/23/08 10:15 PM
Viewed 23873, Replies 337

would like a key my e-mail is garyford24@yahoo.com

2/15/08 4:29 PM
Viewed 4522, Replies 95

 

Originally posted by baff

Marvel has been cancelled, so has Star Trek,

But if you keep making MMO's, eventually a new one will come and steal away WoW's market share.

So yes, list every up and coming MMO you can think of and sooner or later WoW's replacement will end up being one of them.

 

I'll tell you right now, it won't be any game this year. 
People have a lot of time invested in WoW currently and there is an expansion pack due.

People aren't going to leave WoW for another game. they are going to leave WoW because they don't like it anymore. And quite proibably they will give up online gaming at the same time.

 

In order to beat WoW, new games will have to bring an entriely new audience of their own to the table. You won't get to poach most of the existing customers of a rival game unless you let them bring their high level characters with them.


Indeed Marvel Unvierse is cancelled atm, however I wouldn't say that cryptic is given up just yet. Just because Microsoft has pulled out mean that this game won't pick up production if another party is intrested in finiancing this game.

 

STO has yet to be confrimed that it has been canceled, even though prepetual games did cancel G&H rome rising. These are still rumors, but they are just that at this moment.

2/15/08 12:55 PM
Viewed 4522, Replies 95

Ok so some have said that this thread is a joke, but I have decided to yet again give more reasons that maybe the reign of WoW might be coming to an end in the near future. First lets look at the titles and the pop culture history that supports the posibilties.

Strek Trek online

Do I have to say anymore? The longest running science fiction story line that has lasted decades. There is so much lore here it will keep this game busy for years. The graphics so far are top notch, but I fear because of the high quality of the design many might not be able to access the game from a standard pc rig. Never the less any hardcore star trek fan is going to try this game.

Warhammer Online

Where do you think Warcraft came from? It was inspired by the table top version of this one. To think that a game that is focused on PvP, and had something to do with Warcrafts birth won't do well is somewhat denial. Now Warhammer has managed to keep a lower system requirement compared to other games, however depending how they implement the PvE this title might have it's ups and downs. This won't be a WoW killer, but it will attract some of PvPers who are aware of Warhammer history, and the old DAOC players now playing WoW just because Mythic was the developers.

Marvel Universe

Needs no introductions. Any fan of Marvel is going to at least try this game, and with all of the movies that Marvel has been releasing in the past years (with no signs of stopping) this game will be a huge success.

Age of Conan

A game that will have the fans craving for blood, with a long history of novels, and movies this game is also being made avaible for console play.Being cross platformed this game will do well. The games rating however will limit the access the younger audience will have to play. So even though you won't see as many kids playing this title compared to WoW this game will recieve a nice portion of target audience who want to seperate themselves from the younger crowd.

Stargate Worlds

One of the most successful TV shows is being made into an online game? Someone pinch me! A very indepth story line, best graphics I have seen from any MMO if you got the rig you will try this game without a doubt. The one problem I see with this game not doing as well as WoW is once again going to be system requirements, but if this product is marketed correctly it will give players a reason to want to update their systems.

Now I really wonder why these game companies have picked up titles that people are familiar with? Could it be that their target is WoW? More known titles are being picked up for development than before, and it's all because it is easier to market a product players have heard from growing up watching or reading, or even playing. The fact also that all of these titles are expected to launch in the next two years must be just luck huh? Doubt that very much! Only time will tell, and heh if WoWs numbers don't fall because of all of these factors I will be the first one to say I was wrong.

2/15/08 12:11 PM
Viewed 1107, Replies 20

Originally posted by popinjay

That thread is definitely a joke. The OP says several times that he is not saying or predicting the "Fall of WoW" but is merely saying it in question form. Lies.

Here's a question HAS ROGER CLEMENS USED HGH???

I type this, then I go on to list, painstakingly, how I hear all these other people say Roger did it. Then I go on to throw in a lot of my personal experience and reasons with how I saw Roger get "big" over the years. Then I list all his stats after he turned 40, then I do this/that and the other tying Roger to HGH. Its obvious I'm not stating a real question about Roger using HGH (which he did, btw). I'm merely painting a nice picture leading up to it so someone will come along and take the bait, and I'll say, "Hey, Its more of a question than a statement. i did not say Roger USED HGH". It's quite obvious its a loaded "question".

This is what Mistick did with his "Fall of WoW" post. By claiming he "still plays WoW" as a disclaimer, he thinks its not obvious he is really praying for some other game to fill his needs, but have not found one yet.  I doubt he really "plays" it anymore. More than likely, hes still subbed to it so what the heck, might as well go online. All or most of his friends left, so now he can't find new ones. So he takes that to mean WoW is in trouble.

Its these burned-out type of guys, hanging around playing WoW after either trying to complete all their Epic gear and failing, or getting it and having nothing else for them to do that give WoW a bad name most of the time. They hang on like disgruntled employees trying to poison all the new hires by saying "Hey man, I did it all.. This game is in trouble. Just wait, youll see. All my friends say so and they quit already."  Again, these people who have "done it all" or most of it think with every new expansion, its just not fair they have to redo new content because now they are wearing last year's clothing line.This after some of them have already played the game for several YEARS already.

Wait, you played a game for several years and NOW youre bored? Umm.. Duh. What did you think was going to happen? It happens in ALL mmos. Its called Burnout. Youve burned out.  Move on. If nothing is out that catches your eye (which I feel is Mistick's real problem) then live with it. The game industry's main goal is not to have new content ready just when YOU personally are done/bored with what's out.

 

I think it is funny how one can attempt to personaly attack me, and "claim" I don't play anymore. I am on warsong and am still very much active, and as a matter of fact leveling another toon. I am not going to indulge this thread after this post, but will be posting on mine to add to the statements I have made. WoW fanboies are always going to say things like this, and even though you may consider me a WoW hater the fact is far from true and anyone who personaly knows me can state the same fact.

I have been doing MMOs for many years and have follow the trends, and have even told some companies (not saying who) I wouldn't do that if I was you only to watch them fall by their own ignorance. I simply point out the obivous what others complain about, pose the question, and how it relates to the market.  Are  these games still running? Of course! Did these companies lose subcribtions? You bet they did! Want to read more go to my thread enough said.

2/14/08 12:27 AM
Viewed 4522, Replies 95

Originally posted by Qmire

I could have wrote a whole rant about how wrong the OP is but i actually just deleted the whole thing along the way to keep it nice and simple.

 

WoW won't fall to people's own weird and subjective belief, as yours mr.  Topic starter, your claims are nothing but personal experience according to your own opinion, it's easy to see and not a single fine writing sentence can hide that because you aren't a stupid person according to how you tried to put your statements ect.

You are most likely just a typical "burned" WoW player, who played it too much to some degree and this is the product of this. If you were more open minded, then you would have realised this yourself and wouldn't have tried to bash Blizzard in the first way.

Now to some of the tags.

The gearing is one of the parts, which makes people play so much and, as being one of them, love to level up and gear up, nice feeling with upgrading, now this is a very much subjective opinion since i cannot be sure that many others play WoW for that reason too, i do also play it for the lore and history behind it, along with Blizzard themselves.

 

The only thing that might ever dent WoW, would possibly be another mmo by Blizzard themselves, this ofcourse isn't a fact but most likely going to be the case, since Blizzard somehow was the only company to attract people from other genre to thier certain games of a different sort....

I know many WoW players, whom i do never have believed to become gamers who plays mmorpg, i mean among those are old CS whores ect. WoW is able to gather so many different people who are so entirely new to this kind of gameworld that it will possibly be thier game for many years to come.

 

Blizzard stand for so much more aswell, quality connection with their gamers ect..... i won't go into detail because i've said the same thing before to another "wow will fall".... Blizzard's games are golden eggs, they are all untouchable in each thier own way.

I really don't feel burned by WoW, because simple fact is I still play the game myself. I am stating my opinion, with the same respect so are you. I am simply basing my opinion as observations of gaming experience over the last nine years when it comes to the MMO market.

Now when it comes to WoWs success only a few things need to be looked at which accomplished this sucess.

1. Easerier access to worldwide web compared to years ago.

2. A known title  which has established lore in which to create a virtiual one.

3. Keeping minmal system requirments low so more players has access to the game.

4. Mass marketing campaign to aquire subscription to those who are unaware of the product.

5. Give the players a sense of accomplishment threw the extent of their gaming experience.

6. A large enough finacial support to produce and market the product correctly.

Now  consider the growth in the industry, and the direction in which game companies are aquiring known titles you have to consider the possiblity that these games will eventually knock WoW back a bit. The problems most game companies are having compared to Blizzard is either.

A. The companies are still making the games too high demanding for most computers to run the software.

B. Not enough marketing is going into the product to gather enough subcriptions to futher develop the product past the current stage of the game.

Now mind you there are other factors that need to be applied why these past games didn't have as much success as WoW, but still considering these facts if the formula holds truth sooner than later you will see WoW numbers dwiddle down just because another company will follow threw, and the pace of current technology is greater at this point then at the time of WoWs release.

2/13/08 7:08 PM
Viewed 837, Replies 20

I have said it many time that the old dungeons gear needs a smll increase in stats. The raids should be reduced to 10 man, and the one AQ down to 5. This would make those old forgotten dungeons play an important role once again instead of a forgotten story line.

2/13/08 6:49 PM
Viewed 4522, Replies 95

Originally posted by Rukuser

Also you have to consider that the game and company are picking up speed.  More money = more programmers, making more content = more subscribers. It's like microsoft, you can make something to compete with them, but all your getting is not totally squashed. Your not hurting the big guys in the least.

 

And WoW is no longer gear dependant, at least it is much easier to get good gear now compared to before. If you like to PvP you do what you like and you will earn awesome PvP gear in a month or two. If you like to raid, you will have good gear raiding in a couple months also. It's not difficult, you just have to try.

 


No one has yet to say to acquire the gear is hard, but it is boring to do the same instances over and over before proceeding to the next one. The real question is how many licks does it take to get to the center of the tootsie pop?

2/12/08 7:53 PM
Viewed 2683, Replies 74

Originally posted by Shadowhearth

 

Originally posted by Xiaoki

Anofayle - are you saying that the amount of characters in WoW that are level 70 is a tiny percent? Really?

What the heck are you smoking? WoW is like half level 70s.

Also, nearly everyone has been to Karazhan, which is endgame raid content.

Lastly, your "Endgame must cater to the majority" is very vague. What is endgame then? Is it raiding? Is it PvP? Is it Heroics? What?

Your definition of "endgame" is too narrow minded and so are you.


well you cant go more narrow in WoW about end game, its 25man raid in BT, to kill a guy named illadan.....

 

PVP is just...... to get some gear for raiding, nothing more, couze pvp has no big meaning in all WoW universe....

All Wow is just based on gearing up for next step, you were gearing up in 5 man dungeons for kara, in kara you gearing up for grull, in grull and kara you gearing up for ssc/tk, in ssc/tk you gearing up for.........

and then you just kill illadari - end game. WOOOOOOOW, all that hours and hours of raiding to kill 1 Npc.....

 

I whant old UO back..... seriuosly...

ROFL I was laughing so hard after reading this, because sad fact is it's true!

2/12/08 7:43 PM
Viewed 4522, Replies 95

Originally posted by Thebigbopper

 I read it all too, i guess my reply didn't agree with you so you assume otherwise.  I do agree with you actually to some degree but to proclaim the fall of WOW is just stupid.  Like has been said many times before old games like EQ and AC are still going.

 WOW will still be around for a long time and the obligatory downfall of WOW posts that hit these boards regularly are just silly.  I would put money on it that the thing that will most affect WOW's subscriber numbers will be another Blizzard game.

 I actually hope that i am proved wrong but i doubt it!.

 

If you notice by the thread title it isn't a statment, but more a question. With the current system that WoW has based it's end game experience, isn't it possible that future games will avoid this "need" for gear, and by such take away from WoWs subcribtion rates? Mind you this is why I have said no one game will accomplish this, but many games will attract away from the WoW player base.

2/12/08 7:38 PM
Viewed 2683, Replies 74

Originally posted by Nadia

 

Originally posted by Mistick 

Sorry to say you are wrong, but you are! EQ the father of raiding "NEVER" made you have to have said gear to enjoy a raid. All that was ever need in EQ and still to this day is the man power and the level requirment.

you mean the game that had raids of  * 72 * people during Planes of Power expansion ?

 

 

How many EQ Players have been Gates of Discord endgame content ?

 

Ive been to Luclin/POP/Discord endgame content in EQ

-- its no different for a BIG timesink and coordination than WOW,

including needing the good gear to advance to harder content

 

 

Gates of Discord was the 2nd worst Raid expansion in mmo history

players left EQ in droves because the content was stupid hard

--- and this was before WoW launched

 

My point is this! Yes most might not of got to play the end game raid, but it wasn't because of gear as much as lack of man power. EQ was not as gear dependant as apose to WoWs, becuase of the large scale man power it took to raid in EQ the majority wouldn't see a specific drop that they "had" to have to proceed with another end game content.

2/12/08 7:18 PM
Viewed 4522, Replies 95

Originally posted by Aryas

 

Originally posted by Vincenz

I love when posters on this forum advise WoW to "learn from it's mistakes".

 

Guess what, they aren't making any...which is why their population continues to grow, they continue to sell more boxes than any other MMO, and they're no where approaching their "fall".

 

I don't like the game, it's not for me, but outlining all the reasons WoW will fail because it's not appealing to you is both short sighted and self centered on a ridiculous level.

 

I disagree that WoW isn't making any mistakes. I think WoW is simply making the least mistakes. The general formula is far superior to any other MMO I've experienced and it is truly in a league of it's own. But it isn't perfect and it only gets away with its quite glarring flaws due to the serious lack of viable competition.

The OP highlighted many key issues with the WOW game model, issues which I feel affect a significant number of players, myself included. On release, WoW was miles ahead of other games in terms of the overall package but I think other companies have identified elements of WoW they could refine and enhance.

My feeling is WoW's playerbase will be eroded by a range of games all offering improved combinations of select elements of WoW. Technological considerations aside, games will be released which offer a significantly better PvP experience (perhaps WAR)... and there go a percentage of the WoW PvP crowd. Another game will offer a better storyline or control system (AoC maybe)... and there go the hands-on and RP guys.

I feel the hardcore gamers will be the first to leave, along with bored players who can go no further. Casual gamers will hang in there the longest but will eventually be lured away by a prettier game as technology advances.

By the end of 2008, I'm expecting (and hoping) WoW to look like a 'Jack of all trades, master of none' with a good chunk of the more demanding players lost to more focused games. I still think it'll be top dog for a while longer though, just based on rep and casuals who can't be bothered to leave.

It'll be interesting to see what Blizzard introduces to retain it's market share as other games are released, if anything. Assuming attack is the best form of defence and WoW is already and old weapon, perhaps they'll inevitably hit back with a completely new game when the time comes and simply maintain WoW.

If it was Diablo 3 I'd errupt with joy!

Finally, the hundreds of iterations of this discussion only exist because frustrated players have nowhere else to go. Writing this crap isn't something I relish, but it's either sleep, type or play WoW at this moment in time for me. If I had an alternative to WoW I wouldn't even be typing this.

You have hit the hammer on the head, glad someone actually reads an entire post.

2/12/08 7:16 PM
Viewed 4522, Replies 95

 

Originally posted by Gishgeron

 

Originally posted by Mistick

I really don't see why it is a hard concept that maybe, just maybe there actually might be a better game that comes along, and smacks WoW. Don't get me wrong as I said it is a well polished published game, however they have manage to make crafting almost meaningless, and the rest of the game so one directional with how to obtain needed gear to proceed it has uterly becomes bland. I miss the days where if you got bored you go to diffrent dungeons for the excitment, not "oh I can't do that dungeon yet because I'm undergeared". I know I am not the only player that feels this way about how this game has trivalized the end game experience, and for this reason alone I can see other games avoiding this mistake in new development.

 

 

I don't see why its so hard to understand that from a purely numbers perspective nothing will topple WoW.  I don't care if someone comes out with the best MMO ever made.  in order for WoW to even care about the losses they would have to suffer over a 50% sub loss.  So far as I know, only one major MMO has ever seen such a loss...and it required them to essentially wipe the game out and remake it AND tell the players that were pissed to shove off.

 

Another thing...after reading your post....it occurs to me that you are blaming WoW for your problems enjoying the game.  I do not understand why you people cannot just say "Hey...I'm burned out.  I've played the game too long, and I need a break from MMO's"

 

Everyone goes through it.  Just accept it and move on.

I'm not blaming WoW for anything per say, just pointing out the problems with the current system compared in which direction future games "will" avoid. I am a dedicated MMO player for many years, and have got to do many things that has given me better insight in the direction of the market. Sure I have done raids, but my point is this. If you could just pick which dungeon to do, then proceed to another without having to do a said dungeon 10 to 15 times before moving on would you?

 

The best anology I can give is something along this line. Imagin WoW pre BC with the .5 teir where you got to go to many diffrent dungeons for your entire set. You got to break up things a bit by traveling, and experiencing other dungeons instead of the same one 10 or more times. If they implamented a system like this on a larger scale raid system  you would see a better response from the customer base.

2/12/08 3:03 PM
Viewed 2683, Replies 74

Originally posted by Nadia

 

Originally posted by yesuconn

 I think MMO's should make these end game raids more accesible to the average gamer. Let everyone play the WHOLE game.

no mmo has ever done that

 

 

raiding and "solo player" content are 2 entirely different styles of play

 

WOW has offered raid lite -- 10 man

 

Sorry to say you are wrong, but you are! EQ the father of raiding "NEVER" made you have to have said gear to enjoy a raid. All that was ever need in EQ and still to this day is the man power and the level requirment.

2/12/08 2:48 PM
Viewed 4522, Replies 95

I think your over generlizing my prespective. I am very much a lore buff if you read my orginal post you would have notice my comment on lore. The point isn't "having" to aquire new gear, but how it is formulated is the problem. Honestly how many of the said pre end dungeons get played anymore, or how many times do you have to do a specfic dungeon to step forward into the next dungeon area? This has gotten so repeative it is becoming old to hardcore raiders and casual players alike, but I don't expect any casual player just for the enjoyment of leveling to understand or comprehend. It is this mentality of WoW's current standing in the MMO market that players and devs that WoW must not make mistakes when it comes to design, however this goes unnoticed because of this preception of hoping that this game will uphold it's current postion.

2/12/08 2:10 PM
Viewed 4522, Replies 95

I really don't see why it is a hard concept that maybe, just maybe there actually might be a better game that comes along, and smacks WoW. Don't get me wrong as I said it is a well polished published game, however they have manage to make crafting almost meaningless, and the rest of the game so one directional with how to obtain needed gear to proceed it has uterly becomes bland. I miss the days where if you got bored you go to diffrent dungeons for the excitment, not "oh I can't do that dungeon yet because I'm undergeared". I know I am not the only player that feels this way about how this game has trivalized the end game experience, and for this reason alone I can see other games avoiding this mistake in new development.

2/11/08 11:26 AM
Viewed 4522, Replies 95

Originally posted by Vincenz

 

Originally posted by Mistick

It is imp