| 4 posts found | |
|---|---|
|
people constantly crash it is biased to high tier BB play NF2 has been in development for years but it is the only thing like it out there. I play it, and will keep playing until they pull the plug. I will not touch world of battleships looking at the turd that WoT is.
Now, when you can get a Blitz room going, (which keeps out all the higher tiered ships) Those are fun. They give crappy xp/credits, but man are they fun. Now if you want the quick grind, take your crappy ships into a GB room, get one shot by the BB4/5/6 from across the map, die, sit and wait about 4 mins for your team attack to build up, then quit the match. You just got more exp/credits in GB while playing for 15 secs and not firing a shot than you will from winning 3 12 minute games of blitz where you sink multiple ships. |
|
|
MCO was an awesome game until they let the economy get screwed up. Once the economy was screwed, the players got antsy and then the population went down, then the game died. Thanks EA for killing a great game.
I wish someone would buy the rights and release a MCO2, I'd shell out $15/month for that |
|
Originally posted by Worstluck
EVE crafting is not the same as SWG crafting.
In SWG you could 'personalize' your items. The quality of your item depending on the quality of the inputs. My armor with good input and a skilled armorsmith was much more effective and had greater durability than did a similar suit of armor using crappy input materials and made by a less skilled armorsmith. Unless something has changed in EVE since I left, a ship is a ship. There are no differences in good quality raw materials and there are no differences in skill level of the crafter (with the exception of the amount of material needed which is reduced by skills and reseasrched BPs) but the output is still the same ship. No ship with higher Armor, or better speed, or mroe firepower is possible by having a high quality raw material used during it's construction.
Also, to the comment about finding reseacrch slots. When I played, they were virtually non-existent unless you had a private base or were out in lowsec (AKA Pirate land). The factory slots were often available with little to no wait time though.
|
|
|
I've been away from WoT for a while after putting alot of time into it.
I got tired of the following: 1) Crappy overall MM 2) Inivisible tanks 3) The tendency to feed tier 4/5/6 tanks to premium 8 tanks (yes I feel this needs it's own point in addition to the MM in general) 4) Physics defying light tanks that can turn on a dime and out run a sportscar 5) 0 damage crit hits 6) shells bouncing that shouldnt be 7) getting put on Kamponiva map every 3 matches
Have they fixed any of this crap?
|
|
| 1 Page | 1 |