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All Posts by Elethon

All Posts by Elethon

5 Pages « 1 2 3 4 5
92 posts found
Originally posted by gharvi

 

Originally posted by elocke

I think, from a marketing perspective, this is going to shoot Funcom in the foot. Now instead of having a good 6 months of being in the public before WAR hits, it will now be playing catchup with WAR and the WoW expansion. Not smart, not good.



Given the length of Blizzard's development times I highly highly HIGHLY doubt the expansion will be out in 6 months.  Speaking of Blizzard...all of the times they pushed back release really killed their subscription base too, hunh?  Consistently, gameplay wins customers.  WoW has some fun gameplay--not revolutionary--but fun.  And so people play it.  They may try other games but they go back.  Same thing with CoH/CoV.  People play for as long as the gameplay is fun. 

 

After it's all said and done, people are gonna stick with whatever new releases give them the best time.  And to all of you reading a frikking MMO news site saying "I won't try this game now," I call you a liar.  Either lying to yourself or lying to whine about yet another game that *SURPRISE SURPRISE* pushes back a release date.  It hovers some neat little carrots in terms of gameplay in front of our faces and we are silly little donkeys that want to taste any carrot that comes our way.  Quit acting like muppets and find something else to do/play and regardless of whether you get it at release or a year after, you'll try it out because the old systems will start to feel old or a hundred other reasons.  Then there'll be another game after Conan and on and on ad infinitum. 

Well said.    

The game still blows.
Yep, something fishy is going on.
Cool, thanks for the info.
Last time I played SWG was shorty after the NGE, I hated the fact that every special ability had unrealistic(in reference to Star wars) particle effects i.e. I shot a blaster into someone and blue stars explode out of him . Is this game still laden with these types of effects?
Thanks for posting
Nice
Reminds me of EQ2. And thats a bad thing.

Originally posted by damian7

Originally posted by WoodenDummy

Originally posted by Anofalye

Well...

 

All these hopes can be crushed in a moment, the OP only need to ask 1 question to devs:  Is raiding still getting better rewards in PvE grouping and PvP?   As long as the answer is a yes, the game will be flawed and hurting the franchise.

 

Raiding was brought to you recently by games such as EQ, however raiding was never part of the success of EQ, the success of EQ and these games came from the EARLY, what a new player saw...the fact you put raiding later, in a way they might not notice, is not better, since when they notice, they feel shafted.

 

Raiding is not part of the problem; it is the problem.  Best raiders deserve to be good at raiding, nothing else, not even 1 hps extra for grouping, squat, nothing.



Agree, agree, agree!

bravo.




/agree

double post

Good read. I hope that Blizzard balances out the PVP as well.

I would like to see a drift from the single target PVE raids myself. It's seems like the all too common way of getting end game loot. Hopefully there with be equally good rewards from the "blood money."   

5 Pages « 1 2 3 4 5