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All Posts by someforumguy

All Posts by someforumguy

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634 posts found
Originally posted by thexrated

A very complex topic.

Combines morality with politics.

Doing the right thing does not neccessarily mean that you are serving greater good. It is clear that Empire with a tyrant as a leader is both capable and responsible for questionable acts. However, if you do disregard those morally questionable acts and look at the landscape of Galaxy as a whole, the Empire did stand for order and Republic for chaos, if one over simplifies it.

This theme is later explored, perhaps in a bit more mature ways, in Expanded Universe as well, when Han Solo's And Leia's son becomes Sith Lord. I think the main argument is that Sith also aims for GREATER GOOD, which for them ultimately is order. They do see the universe in more black and white terms. And want to eradicate or CONTROL the shades of grey. Their methods to achieve that are often questionable and their philosophy does not leave room for doubt. That is why they are also concerned about things like attachments and compassion because it gets in the way what needs to be done in order to achieve something greater. One loses objectivity. And yes, this with sensibilities of modern society can be regarded as "evil".  Often expressed with the catch phrase, "The end justifies the means".

Now, you can also read up on Plato and his argument for a benevolent dictator as being the best form of government. While Palpatine's Empire was not benevolent by any means, Plato does provide a pretty good argument for the concept that a version that might be.

You can also note that in Empire run a pretty tightly controlled meritocracy also advocated in Plato's Republic.

Philosophical debates about best form of government and rule do not have a right or wrong answers.

You really are an idiot if dont see the logical fallacies of that article.

Take a closer look how he defends certain actions of Palpatine (order 66, even the chilrden! ) or the Empire (destroying of Alderaan and murdering Luke's family) and completely overlooks Palpatine's plotting against the Old Republic in his role as Sith Lord.

Its satire.

 

Originally posted by Varny

 Plus like the Nazis they have the better fashion sense.

 

Lol

That article was clearly meant as satire :)

If you actually agree with whats written in the article and dont think its satire, you really have to think about what you agree with. The author condones the destroying of an inhabited planet to "set an example" and blames it on the lie of a interrogated prisoner lol.

"Whatever the case, the important thing to recognize is that the Empire is not committing random acts of terror. It is engaged in a fight for the survival of its regime against a violent group of rebels who are committed to its destruction."

I have to agree here. The destroying of Alderaan was certainly not a random act of terror lol. There is nothing random about terror to begin with.

Not to mention that he blames the killing of an innocent family on Luke and Obi wan. Luke's family wasnt assisting fugitives. They didnt even know that the droids were  fugitives of the Empire and certainly didnt try hide them. The hiding and assisting didnt take place untill AFTER the family was murdered. 

Furthermore, the author clearly states that he just wants to discuss this based on the movie. But as aid for proving that the Rebellion didnt do any good by killing the Empire, he starts assuming what might happen next after the movies?!

Oh, but yes the Old Republic was evil! Its evil because he blames the system for the corruption of senators (thanks to Senator Palpatine, who will reap the benefits of his plot later on to start the Empire). Not to mention that the seperatists mainly joined based on business interests.

Just try it and see for yourself if you like it. I tried it with a couple of friends and while I learned it wasnt my kind of MMO, friends of mine really liked it. Its a very good game, but in a style that some MMO players really rubs the wrong way. 

For me there were some issues I really didnt like and are done different  in other games :

- Crafting (I rarely like nodehunting for resources and also prefer crafters who can be 100% crafter from the start)

- Everything is designed to make it a timesink (more obvious then in other MMO's ). Two examples :

  • The world is obviously designed for travelling on mount. The fact they made the requirement lvl30 (or 35, dont remember exactly) doesnt make sense at all. Except to make it a reward for the extra artificial timesink. This is coming from a player who really likes to explore in games. But usually if a game has too many fed ex quests or lets you visit the same area again and again and again for another kill x quest, I get annoyed.
  • Refining of resources is nothing but pressing a button and then wait on a timer. If you have a stack of 20, itll simply be 20x that timer. If you have higher tier resources, itll take even longer. Its a completely useless idle time. Crafting endproducts is the same. Its too unimaginative for me and lacks interaction.

Then there are some other things :

  • I rarely have a problem with a games artstyle. I accept most major MMO's artstyle. Except WoW shoulderpads and EQ2 pastel coloured heavy armours. These really tick me off.
  • Im rarely impressed by combat that is heavily gearbased. Combine that with reputation grind and it ticks me off.
  • Instead of raising the lvl cap with an expansion, implement an apprenticesystem first. WoW lvling is really a lonely road for most players. It also doesnt help that a real life friend (with a high lvl toon)is so limited in teaming up with you after he convinced you to try the game. This also really shows if you team up in WoW. My experience was that PUGS lacked really basic teaming skills compared to other MMO's (unaware of teammembers location, unaware of adds, unaware of healer limits).

So this just shows its only about my personal preference. I cant say the game is bad because of my disliking for it. I also dont hate  Teh Game, as if its a person. But I do hate the way certain features are implemented. Also, I have a strong suspicion that many of the WoW players who take certain gamemechanics for granted or assume its the only way, are not aware that there are other possible solutions for certain mechanics (as shown in other games).

But just like a friend of mine, some players simply prefer polish and easy to get into MMO's after a hard day of work for some casual entertainment. And WoW is just perfect from that perspective.

Originally posted by Neverdyne

I believe that the key to Blizzard's success is simply how they unleash their developer's passion posing little to no restraints. When people put so much passion into something; when they love their work , they make incredible things. That's what made World of Warcraft, and most of Blizzard's games before it, so successful. The big difference here, is that most other companies with good developers shut them down. They restrain them with all types of "let's do it safely" executive measures that ultimately result in a product that didn't reach it's potential.

 

Blizzard, on the other hand, empowers their developers. When they go to work they know they are free to experiment; they can propose ideas and work on them. And it won't be a stiff executive up high who's going to decide if it goes or not. If you read most of the World of Warcraft developer's interviews, you can see a sincere tone of excitement on them about expanding their game; month after month. All of them also play the game extensively (even hardcore); and they love it. This passion, accompanied with the liberty to unleash their potential, is the key to their success.

Meh, what a load of bs. Blizzards business suits crap on a lot of their devs ideas, just like in any other MMO company. 

Blizzard didnt only make a quality product based on a very popular IP. It was also lucky with the timing of release, this is also why it recovered from its crappy release. It never lost momentum, because unlike now, the players didnt have a similar former game to go back to.

Apart from that the advertising did wonders. This is probably what attracted the so many players that rarely played games before WoW.

I think that the timing and advertising was crucial.

Originally posted by Ruyn

To all the haters of darkfall, are you tired of playing MMO's in which you can single pull mobs?  Don't you want a challenge like in Darkfall in which the mobs start attacking you when the SEE YOU.  Or have the mobs kite you, melee or tag team you between their helpers?  Or are you really satisfied with having everything given to you?!

So why all the hate against squirrels? Stop ignoring them!

Is a starship in STO just a large mob? Or does it have subsystems to target that you can disable/destroy seperately from the large hull?

Originally posted by Beatnik59
Originally posted by someforumguy
Originally posted by Beatnik59

I've got a couple of points to make on this issue:

1)  A question to a player about his or her real life has nothing to do with the game.  Therefore, it isn't a question that need be answered at all, let alone truthfully.

2)  Answering questions truthfully or falsely about gender leads to the same result: more invasive questions, more prying, and more lies.

3)  In this day and age, whether one answers truthfully or falsely doesn't change the fact that there are sick people out there who can and will try to make your life miserable if they feel slighted.

4)  Voice filters seem to me to be begging for trouble, because if someone is prying enough to try and figure out your real gender, chances are, they won't stop with just the voice.  Frankly, anyone who would ask "ru a gurl IRL?" won't be convinced unless they can verify your sex in some cheap hotel.

5)  Don't ask, don't tell is the military's policy, and I think it is a good policy in MMOs.  Don't ask about the person behind the character, and don't offer personal information to strangers online.

6)  Frankly, I have yet to hear a convincing case that it is necessary and proper to know another player's gender.  So therefore, I don't see why asking someone about their gender is an appropriate thing to ask.

 

 

 

This is all from the point of view of guy tries to hit on possible girl in MMO. Most girls I know, dont really act all gigly and huggingly in MMO's. I rarely experience them being asked if they are a girl in rl out of the blue ingame.

There is also the other way around. Where a girly acting 'girl' flirts with guy in a MMO. This is usually what makes me suspicious. And it raises questions. In guilds Ive experienced quite the drama about these situations. And in several occasions that 'girl' came up with the old 'rp' excuse about why he lied that he claimed to be a girl. Always gets kicked :p


 

This meaning my post?  Or your response?

By the same token, if any player out there makes any claim about his or her real life in the game, that is also inappropriate.  In short, we shouldn't be asking players about their lives or saying things about our lives.

Is there a character that's acting all flirty for no real good reason?  If so, that's bad roleplay.  And bad roleplay for me is just about as bad as inappropriate questions.

 

What I meant was, that sometimes a player's behaviour can lead to questions that have nothing to do with the game. Its not always just someone who is prying for information.

Voice filters would work very well (for the wrong reason) for my example.

The underlined part just doesnt make sense. Loads of guilds meet outside the game on forums or even in rl guildmeetings. This also automatically leads to chatting about rl ingame. Or just because ppl get along well ingame, they can suddenly start to chat about something that has nothing to do with the game. Your comment there is really odd. There is really no need to seperate game and rl in such a rigid way.

 

Originally posted by Beatnik59

I've got a couple of points to make on this issue:

1)  A question to a player about his or her real life has nothing to do with the game.  Therefore, it isn't a question that need be answered at all, let alone truthfully.

2)  Answering questions truthfully or falsely about gender leads to the same result: more invasive questions, more prying, and more lies.

3)  In this day and age, whether one answers truthfully or falsely doesn't change the fact that there are sick people out there who can and will try to make your life miserable if they feel slighted.

4)  Voice filters seem to me to be begging for trouble, because if someone is prying enough to try and figure out your real gender, chances are, they won't stop with just the voice.  Frankly, anyone who would ask "ru a gurl IRL?" won't be convinced unless they can verify your sex in some cheap hotel.

5)  Don't ask, don't tell is the military's policy, and I think it is a good policy in MMOs.  Don't ask about the person behind the character, and don't offer personal information to strangers online.

6)  Frankly, I have yet to hear a convincing case that it is necessary and proper to know another player's gender.  So therefore, I don't see why asking someone about their gender is an appropriate thing to ask.

 

 

 

This is all from the point of view of guy tries to hit on possible girl in MMO. Most girls I know, dont really act all gigly and huggingly in MMO's. I rarely experience them being asked if they are a girl in rl out of the blue ingame.

There is also the other way around. Where a girly acting 'girl' flirts with guy in a MMO. This is usually what makes me suspicious. And it raises questions. In guilds Ive experienced quite the drama about these situations. And in several occasions that 'girl' came up with the old 'rp' excuse about why he lied that he claimed to be a girl. Always gets kicked :p

Originally posted by BloodDuality

The devs have said the space combat in STO is very muck like tall ship combat. I guess they could then make the comparison to Pirates since it is the only other mmo with tall ship combat. The space combat in STO looks really well done, and at least to me a lot more enjoyable than other space games. The only aspect I am worried about with STO is the ground missions. The game does have a lot of potential right now though, and I am loking forward to how it all comes together.

 

Thats quite vague. Does this mean you can target different systems of a ship? Like just target the engines , shields or weapons?

Also is there a crew inside that can repair those systems, if they are disabled (like in the series).

 

I have a question about starship combat.

Can you disable/destroy seperate systems from a ship? Like disable just the engines so it wont go anywhere? Or just the weapons etc? Meaning that those systems also have seperate targetting rectangles on a ship?

Or is it just one ship, one 'hp'bar with buffs, like with mobs on a planetsurface?

Originally posted by Elikal
Originally posted by Xondar123

My bullshit meter just jumped so high it broke. Gotta get a new one.

City of Heroes was claiming 50,000 mission arcs created in the first month that Mission Architect came out. Now, granted 90% of those missions were utter crap, but this number was actually believable. We also have to take into account that in the first few months the MA system was out there was a limit of three mission arcs per account.

With the SWG system it seems that a) a player can create as many quests as they want, and b) it takes, at most, a few minutes to make a quest, and c) the act of creating quests is in and of itself a form of farming.

This means that SWG's quest creation system must be utter crap.

 

I guess you would have fared well in the Spanish Inquisition or the Gestapo. Evil thinking, my friend, evil thinking. To people thinking like that, SOE can't do anything right.

 

Logic loophole #1: You assume the worst motivation without heck of proof, that ALL of the 3 mill quests were created for pure farming,

I play SWG and most of the quests are created to grind chronicles XP or to grind chronicles tokens (completing quests)

Logic loophole #2: Farming of what? Have you made research?

Chronicles Tokens, which let you buy decoration stuff, an unique house (Jawa Sandcrawler), a POD racer vehicle or a spaceship storage device.

Logic loophole #3: If self made quests can be abused, which I guess IS true, then all MMOs with quest maker tools open doors to "cheating"; since a company can't seriously check every single quest, how does that only make SWG quest creation crap? It would rather mean you are against quest creation.

Technically its not abusing, because creating a quest atm is nothing but opening a questcreator window, loading a task relic (kill tusken warriors for example), create quest. Do quest (very easy to do if you are looting the relics at the tusken and completing someone elses tusken quests at the same time). Many team up just to farm quests as fast as possible in a very repititive way aka grinding.

Logic loophole #4: If players want to "cheat" or farm, they really would not need 3 million quests to do that, just a handful and do them over and over again. The time to make 3 million quests takes a community WAY longer than just cooperating to make a handful and rinse repeat them over and over.

Its not a cheat. The system is implemented in a way that it promotes the farming of tokens. A lot of players farm their tokens by farming relics (they are looted from the same named mobs), create quests on the spot, let the team mate complete them, and they complete their team mates quests). For hours. But every created quests can only be done once by the same person. They can be shared, but not more then once with the same person.

A quest is made in 5 seconds (single killing task, no questdescription, comms or waypoints). Or even less.

Logic loophole #5: Assuming the amount of creativity the SWG community used over city building, housing, decorating, making parties, making clothing and whatnot, it is not so far fetched to assume that at least some part is indeed made for the fun and creativity.

Yes, I would be positive by hoping for 5%.

Logic loophole #6: Given the age of SWG it is safe to assume more players now are VERY rich, and the few new players coming in get rich fast by joining guilds, which tend to be generous in SWG.

Uh, what? You dont even need money to create quests.

Logic loophole #7: A person who takes the time to make 6000 quests prolly is no lv 10 char, but one with at least one max level char, probaly a veteran, as are likely most quest makers. A noob who just started doesn't spent 90% of his gaming time making new quests. So how can it be farming when it is to assume that most quest makers already have max level?

 You can easily master Chronicles as low lvl character (lvl30ish) by creating quests using tier 2 relics. Its a seperate xp tree, like pilot. You also dont make any sense. Since when dont max lvl players farm? Maybe you are confused with grinding xp for lvling.

I could go on. Man you could make a sieve with all your loopholes in your negative thinking. Not all the world is evil just because you think so. But in MMOs somehow it has become a habit to always assume the worst of each other. Like I asked about FFXIV in its forum, just I had not heard about it, and immediately 20 people jumped at me calling me Troll for the mere reason I asked about the game. I mean, wow..., WTF has happend with humans? Ya know there is a wonderful phrase from Nietzsche: "Better be robbed than live surrounded by scarecrows."

You really have no clue about this questcreating system. Next time dont use 'logic loophole'if its nothing but an assumption. Its pretty ironic that you accuse someone else of assumptions while you do the same yourself. The person you quoted guessed quite right. The implementation of Chronicles Master promotes farming for most players. And quite shallow if it comes to features atm.

 

 

Originally posted by Cyborg99
Originally posted by someforumguy

 

Oh, so you are just paranoid.

It has nothing to do with fear, it has to do with what works. My country doesnt waste money to bail out bad performing companies like the US now has to do on large scale. We prevent its necessary because our regulation seems to work better. Our companies get stimulated to think about long term profit, instead of short term by regulations.

The reason that those companies are suddenly failing in such a serious way, is because they are left unchecked. What you fail to understand is that companies are led by individuals, who if left unchecked can destroy their own company just by personal gain. If that company is an investment bank, or regular bank, its works like a domino stone. The US made us realise that the hard way.

Actually you just proved my point by not understanding that the crisis that the US is currently in, is because of unchecked short term profit strategies. Its the only reason why multinationals suddenly without apparent warning can fall like that.

GM was left "unchecked" but so wasn't Ford and their doing fine. Thats funny how your unchecked statement only applies to some companies, maybe because some companies are inefficient and they deserve to be taking down because of their low quality and high prices. So what your saying is your government would support a company that sucks, which would lower quality and raises prices across your market. Yea sound like a real free market to me.
 

Also what country are you from and hows your taxes?

 

 

I edited the post you just quoted. Might want to check it again.

Im from the Netherlands, so now you can start flaming our liberal views (as if every Dutch citizen has the same opinion). We do understand free market and finance though and how to make a healthy economy last. We've grown over the oldschool evil communism vs righteous capitalism phobia a long time ago (if we ever suffered from that anyway). And just use whatever makes the most profit and growth on long term.

Originally posted by Cyborg99
Originally posted by someforumguy

You still assume Im a socialist, eventhough I clearly showed Im not. My working example of health insurance companies is about private companies who make a profit. They actually are cheaper because of the competition. I never said government controlled free market, but regulation. The benefit is that everyone has a health insurance yes. Does the word 'everyone' now imply that im socialist again?

I never said that the government needs to run companies. The fact that you assume I did, just means you lack reading comprehension.

Very easy example. Leave banks unchecked/unregulated and they blow theirselves up on short term profit strategies. Which can be devastating for the economy. 

Government regulation doesnt have to rule our competition, it can even stimulate it whlie also preventing monopolies or business kartels. But those are probably just a good thing according to you, because they were smart and came out on the top. Your example just only works because of government regulation. Without it, those companies would make a deal about pricing and rule out any competition.

 

Make a deal about pricing and rule out any competition? Explain Please?

Seriously? If two companies make a deal about pricing they both can ask what they want. Construction companies are notorious for that concerning contracts.

 I see where you liberals are afraid of a real free market, your afriad of competition and survival of the fittest. Goverment regulation start very mild but then the government starts "baliling out" private industries and then suddening a failing company (that should have fallen becasue of capitalism and it's ability to weed out ineffiecient companies) is now suddenly a tax burden that the public has to pay for. So now tax money (mine and your) is now support an ineffecient company. So no my finicial freedom is being compromised because of the higher taxes. America is land of the free but yet I can't seem to get any finicial freedom for half of my paycheck.
 

Remember the governement is the same organziation who runs dmv's. They already have your business (your taxes) so why would they strive to impress you with a superior product/service?

 

Oh, so you are just paranoid.

It has nothing to do with fear, it has to do with what works. My country doesnt waste money to bail out bad performing companies like the US now has to do on large scale. We prevent its necessary because our regulation seems to work better. Our companies get stimulated to think about long term profit, instead of short term by regulations.

The reason that those companies are suddenly failing in such a serious way, is because they are left unchecked. What you fail to understand is that companies are led by individuals, who if left unchecked can destroy their own company just by personal gain. If that company is an investment bank, or regular bank, its works like a domino stone. The US made us realise that the hard way.

Actually you just proved my point by not understanding that the crisis that the US is currently in, is because of unchecked short term profit strategies. Its the only reason why multinationals suddenly without apparent warning can fall like that.

EDIT : Almost forgot to respond to your question (now in red in your quote). This is also why I wont discuss this with you anymore. You showed with that question that you have no clue about economics.

Originally posted by rashhero
Originally posted by grimfall

Why would the government need to regulate when the whole idea of capitalism is competition. Also why would you let an incompetant organization (the government) with no motivation (because they already have your tax money) to regulate private companies.

The government needs to regulate to make sure that one or two companies don't force all the other companies out of business, and then charge whatever they want for their products. It's typically called anti-trust legislation.  What do they teach you kids in school nowadays?  Seriously, how can anyone not know that?

As to the government already having your money.  Liberals don't think of tax money as belonging to the people who paid for it.  They think of it as money that's rightfully theirs, which the government has used it's power to collect from the money grubbing evil wealthy.

The funny thing is, I've never met a wealthy liberal who pays more taxes than they have to.

 

Would be a valid argument if one or two companies held monopolies on the MMO market....I don't think its worth worrying about yet.

 

Thread sidetracked. This wasnt about the MMO market anymore. Just started with someone thinking that customers dont have any rights :)

Originally posted by Cyborg99
Originally posted by someforumguy
Originally posted by Cyborg99
Originally posted by someforumguy
Originally posted by Cyborg99

 

The common man complains to much about "big scary corporations" being to greedy. Well maybe you poor people should have worked harder then you've been able to make the big bucks. I'm like Robin Hood's arch enemy, steal from the poor and buy services/products from the rich, man I love Capitalism. Someone need to stand up for whats right, I guess I'll do it.

 

To me you just sound like easy prey for any good functioning marketing department that sells hot air. There is a large shady area between the wooly-sock-wearing-let-share-everything-while-hugging-a-tree hippy and the ignorant consumer who believes 'higher price garantuees higher quality' . You make it sound as if its some simple for us or against us issue.

Last crisis showed that just any free market form is no guarantee for success. It can bite in your ass too. You are just too inexperienced to realise it.

Yea because communism works wonder........Capitilism and free market is far from perfect but it's the best option we have atm. Also I do my research before I buy a game so I know what i'm expecting when I purchase.

Also hippies are even lower then communist on my list.
 

 

What has communism to do with this? Or hippies? I believe in capitlism, but not without government regulation. The unregulated type is able to destroy complete economies just for profit on short term base.

Its so bloody stupid that any government regulation of free market will automatically lead to communism.

If you do live in the US and wonder how its possible that many ppl cant even afford basic health assurance, while other 'capitalist' countries have no problem with that and can offer it a lot cheaper (with same quality of service), you might learn that not any government regulation is bad.

On topic : Try to stop thinking in black/white terms. Any consumer has rights and guarantees after purchasing a product/service. Also when the product 'is just a game' .

Typical liberal who doesn't understand capitalism. If company A charges $100 for product and company B charges $50 for same products who will get more business. Why would the government need to regulate when the whole idea of capitalism is competition.  Also why would you let an incompetant organization (the government) with no motivating (because they already have your tax money) to regulate private companies. I thought you liberals stood for freedom but you do the exact opposite when you try to regulate a private non-tax funded company.
 

Next up will have redistribution of wealth amd government controlled market. Hmmm where else did they try that and I wonder if it worked?

You still assume Im a socialist, eventhough I clearly showed Im not. My working example of health insurance companies is about private companies who make a profit. They actually are cheaper because of the competition. I never said government controlled free market, but regulation. The benefit is that everyone has a health insurance yes. Does the word 'everyone' now imply that im socialist again?

I never said that the government needs to run companies. The fact that you assume I did, just means you lack reading comprehension.

Very easy example. Leave banks unchecked/unregulated and they blow theirselves up on short term profit strategies. Which can be devastating for the economy. 

Government regulation doesnt have to rule our competition, it can even stimulate it whlie also preventing monopolies or business kartels. But those are probably just a good thing according to you, because they were smart and came out on the top. Your example just only works because of government regulation. Without it, those companies would make a deal about pricing and rule out any competition.

 

Originally posted by Cyborg99
Originally posted by someforumguy
Originally posted by Cyborg99

 

The common man complains to much about "big scary corporations" being to greedy. Well maybe you poor people should have worked harder then you've been able to make the big bucks. I'm like Robin Hood's arch enemy, steal from the poor and buy services/products from the rich, man I love Capitalism. Someone need to stand up for whats right, I guess I'll do it.

 

To me you just sound like easy prey for any good functioning marketing department that sells hot air. There is a large shady area between the wooly-sock-wearing-let-share-everything-while-hugging-a-tree hippy and the ignorant consumer who believes 'higher price garantuees higher quality' . You make it sound as if its some simple for us or against us issue.

Last crisis showed that just any free market form is no guarantee for success. It can bite in your ass too. You are just too inexperienced to realise it.

Yea because communism works wonder........Capitilism and free market is far from perfect but it's the best option we have atm. Also I do my research before I buy a game so I know what i'm expecting when I purchase.

Also hippies are even lower then communist on my list.
 

 

What has communism to do with this? Or hippies? I believe in capitlism, but not without government regulation. The unregulated type is able to destroy complete economies just for profit on short term base.

Its so bloody stupid that any government regulation of free market will automatically lead to communism.

If you do live in the US and wonder how its possible that many ppl cant even afford basic health assurance, while other 'capitalist' countries have no problem with that and can offer it a lot cheaper (with same quality of service), you might learn that not any government regulation is bad.

On topic : Try to stop thinking in black/white terms. Any consumer has rights and guarantees after purchasing a product/service. Also when the product 'is just a game' .

Originally posted by Kaisen_Dexx
Originally posted by Cyborg99

..., it is the only practical option to a teamwork based event that going to work (that or typing but typing is a pain when trying to fight a monster/player.) So maybe find yourself an mmo with solo aspects and play your own path. Their are many mmo you can solo and still enjoy most of the content.

I disagree completely. In fact, thinking and planning ahead will actually let you communicate faster via typing than voice chat. Macro your commands into easy button pushes, that way when you need to issue a command, push it once and its instantly broadcast to everyone.

 

So you chat and push action buttons simultaneously? Not to mention that thinking and planning ahead can be done while using voicechat too. Your statement really makes no sense at all. Even with macros you still have to activate them, which will disrupt your chatting.  Well, unless you can activate them using a voicecommand that is ;)

 

What kind of games do you guys play, where all those unorganised ppl scream in your ears? This sounds more like a problem of the ppl you play with then the voicechat system.

Originally posted by Cyborg99

 

The common man complains to much about "big scary corporations" being to greedy. Well maybe you poor people should have worked harder then you've been able to make the big bucks. I'm like Robin Hood's arch enemy, steal from the poor and buy services/products from the rich, man I love Capitalism. Someone need to stand up for whats right, I guess I'll do it.

 

To me you just sound like easy prey for any good functioning marketing department that sells hot air. There is a large shady area between the wooly-sock-wearing-let-share-everything-while-hugging-a-tree hippy and the ignorant consumer who believes 'higher price garantuees higher quality' . You make it sound as if its some simple for us or against us issue.

Last crisis showed that just any free market form is no guarantee for success. It can bite in your ass too. You are just too inexperienced to realise it.

Originally posted by lirika

If there is no pet, they will be empty, 50% of mmorpg players plays a class pet with as main or an alter on the rest of the mmo games.

 

I always treat partymembers as pets. Win-Win situation!

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