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All Posts by gunmanvlad

All Posts by gunmanvlad

9 Pages 1 2 3 4 5 6 7 » Last
170 posts found

Judging by the wording on their website it is a copy of the official chinese servers. Possibly early beta ones, since the level cap is 45.

 

So, yes, in simple terms it is a pirated server. On the flipside, it looks like a very well managed one! :P

A surprisingly good year for RPGs, wasn't it? :)

Isn't it free for just a year?

 

Also, it will be another year until we have proper drivers and most bugs will be squished.

"Best new MMO"...such a sad category...

I wouldn't compare it to LoL/DOTA that much, as the focus is less on lane farm but on map mechanics. And some maps are SUPER FUN!

 

I like the game from certain points of view (focus on clear mechanics rather than on character development). I don't think they've nailed the talents yet, not for all heroes. Also, there is A LOT of work to be done on balance, quite a few overpowered / underwhelming heroes in their line-up.

 

The pricing is a bit iffy in my view, the cost is huge I'd say. I do hope they add a few more bundles and even lower their overall prices by 15-30%.

LOL@person asking for "dailies, recipes, quests"....go play GW2 and see how "cool" it is to never get REAL grand-story-driven content...And to be fair, WoW has been around for such a long time that the amount of content is just silly. At least 5-6 times what any new MMOs provide.

 

Can't wait for the new raid. Still going slowly through Mythic Highmaul, and having a blast. The encounters are really Blizz-level quality for the most part, and playing with my guildies has been very fun.

 

 

How come it took the patent office SO FREAKING LONG to realize that they had 2 patent requests for the same name?! Awesome stuff...

 

Anyway, I thought "Overwatch" was kinda crappy tbh, hope they change it.

IMO the only reason SAO works as a social study is because of the fact that you actually die. NOTHING else could replicate that in MMOs, even character perma-death.

Most MMO players and the vast majority (99%) of hard-core ones do not value their time too much (as in time invested playing), since their time is otherwise (outside of MMOs) useless.

 

If you want a different (but similar) social concept, Log Horizon has the same concept (another anime), but players don't die there, so the atmosphere is A LOT more relaxed. Which makes sense, as nothing short of death or fanatical beliefs can drive people to extreme behaviour.

 

What I'd say MMOs can learn from SAO are:

1) Simple combat (SAO only has 1h and 2h melee combat) can make for intense action if done right (think "deciding which direction you attack in, the strength of the atk, etc")

2) SAO works because there are NO BUGS in it!! Stop releasing half-baked content and do some bug squishing ffs!

 

Social aspects, etc.? Would they work work? I would bet anything that they would be a waste of developer time. Yes, 1% of the player base would like that, but...really? Develop an entire system just for the 1%? Which other major "AAA" MMO launched last year starting with a "W" tried to cater to the 1% and failed miserably?

I'm guessing even in Archeage or whichever sandbox game ppl might have fancied, most were doing the clobbering and killing rather than "being the city blacksmith".

Does it sound cool to have one? Heck yes!

Would I want to do it? Heck no!

Would I care if it didn't actually exist? Nope

The game died for very good reasons, it was soooo bad it's hard to even try and justify its existence.

 

There will be die-hard fans for everything, but I'm not sure there are enough of them (and enough rich ones) to warrant the server maintenance....not even talking about new feature development.

Whoever put all those games next to Witcher 3 in the RPG section was probably scrambling for ideas...almost feel sad for all those games.

 

Quite surprised EQ:N isn't further ahead of Shroud of the Avatar.

 

The most improved section is really biased imo...I guess Landmark added like 50% of the game in one swoop (combat), but that doesn't amount to much overall. SWTOR's 12x EXP bonanza was brilliant and made me actually play the game for once! ESO ofc got their major rebound, while WoW got its best ex-pack in a while.

While I can't say that the graphics are something I'd talk about (still cartoonish, and imo they added too many polygons making the game a bit too demanding), I'm loving WoD. The PvE is nicely designed, and the lore is pretty good. Now, to be fair, the first intro map in WoD is damn amazing, but the later ones are a bit lacking. The factions however are mostly retarded, and I don't feel a need to bother with them :( Arrakoa is cool, but Steamwheel whatever? Why are they even there?

 

I'm not a no lifer like most ppl around here, so I don't have the obsesive-compulsive-disorder to play at least 12 hours a day or else my life is not complete. So that's probably a plus.

 

And OMG ...Hyper-LOL @ the people going "apart from raids (PvE), arena/bg (PvP) and Garrisons (solo stories/Sims management)..the game is empty". Do you even hear how retarded that sounds? "Apart from EVERY SINGLE TYPE OF GAMEPLAY the game doesn't have anything"....wtf, that is just a whole new level of random bitching

While I can't say that the graphics are something I'd talk about (still cartoonish, and imo they added too many polygons making the game a bit too demanding), I'm loving WoD. The PvE is nicely designed, and the lore is pretty good. Now, to be fair, the first intro map in WoD is damn amazing, but the later ones are a bit lacking. The factions however are mostly retarded, and I don't feel a need to bother with them :( Arrakoa is cool, but Steamwheel whatever? Why are they even there?

 

I'm not a no lifer like most ppl around here, so I don't have the obsesive-compulsive-disorder to play at least 12 hours a day or else my life is not complete. So that's probably a plus.

 

And OMG ...Hyper-LOL @ the people going "apart from raids (PvE), arena/bg (PvP) and Garrisons (solo stories/Sims management)..the game is empty". Do you even hear how retarded that sounds? "Apart from EVERY SINGLE TYPE OF GAMEPLAY the game doesn't have anything"....wtf, that is just a whole new level of random bitching

The amount of highly active (and I stress the Highly) trolls on this forum who don't like any MMO, but hate most MMOs is stupid high.

 

So yeah, anyone can win this. But will it be meaningful in any way? Heck no.

I really like the art style of this game, it's asian with a tinge of realism. My only hope is that we don't get female warriors clad in nothing but satin and lace, yet wielding tree-like swords...

 

I wonder if they have some Tech-mixed-with-nature locations in plan as well.

The only GOOD things to "learn" are the raids, and dynamic encounters in an Action Combat MMO.

 

There are many BAD things to learn:

- how NOT to design a world with only 5-6 areas

- how NOT to release content: yey another DAILY zone

- how NOT to fix bugs: game-breaking (abilities not usable, exploitable elements) left in the game for months

- how NOT to balance classes: disparity in DPS/tanking/healing of at least 40% between top and bottom classes. Only GW2 is more broken in this regard.

- how NOT to spend money: sooooo much marketing going around Wildstar, not even 10% of that effort is put into development

and the list goes on and on....

Well, it makes sense to add a lvl boost if your game is super-old (like WoW) with sooooo much content that it would be painful to go through it all if you're a casual player or only looking to do end-game stuff.

 

Not sure AoC qualifies for that content-wise, but eh...

I think for next time you guys should actually pick the match-ups. Some of these seem unfair? Runescape vs WoW? I'd rather vote Rift vs WoW or such

 

And EVE vs Lineage? EvE is alone right now until Star Citizen, and I'd maybe do Lineage vs EQ or FF 9 or smthg.

Pretty nice screenshots, might fire up Archeage if those environments come to the West.

No, the SM community of the world is rather small. "Harsh" and "punishing" are fine for a few swings, but not amazing long-term for most ppl. Yes, there are the odd thousands that played Dark Souls till their eyes were bleeding, but they aren't enough to make up the playbase of a very large MMO. Most went in, played a bit (perhaps finished some objectives), then moved on; great change of pace, but no more than that.

 

An honestly, "glory days of EQ" ppl....NO game, NO movie, NO book, NO NOTHING will ever revert you back to being 16 and not caring about school/money/a job/family...sorry, move on.

Now here are some gents who can REALLY tell a story!

 

I don't often pre-order, but I picked this one up as soon as it as available, too much epicness.

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